SE has entered the real of fighting games with Tobal series, Bushido Blade, Ehrgeiz and Dissidia... They have several racing games... Even horror games...
SE has entered the real of fighting games with Tobal series, Bushido Blade, Ehrgeiz and Dissidia... They have several racing games... Even horror games...
Nearly every non-RPG game SE has attempted to make has been pretty much of a failed experiment both on critical as well as on popularity levels
During the PSOne era, many of their "experiments" were inspired by famous franchises of the similar genre.
Examples, Brave Fencer Musashi is clearly inspired by Legend of Zelda. Ehrgeiz is also inspired from likes of Tekken and Virtua Fighter. Parasite Eve is a clear mirror image of Resident Evil with generous amounts of RPG present in it. Even the protagonist of PE resembled Jill Valentine in many ways.
The obvious reasons why some of the above mentioned games failed to do well is that despite taking inspiration from popular franchises, they did little to bring originality into the game and it felt as if you were playing a mediocre version of the much more better game.
The modern-day SE is attempting with Dissidia which appears to be quite different for a fighting game and hopefully it will break mold and inspire SE to attempt to make more games outside the RPG genre.
I thought Musashi was very good, and Parasite Eve obviously was their most successful attempt, but both are still RPGs, just not traditional turnbased J RPGs.Cronaroth
That was kinda my feeling on the whole thing too.... glad someone else thought the same :P
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