2 solutions to the PS3 Skyrim lag bug!

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themajormayor

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#1 themajormayor
Member since 2011 • 25729 Posts

1. Format your HDD. I always said if you format your HDD you wont have this problem. Now it's confirmed bylegol1 and Atarikidx that this works.

ok listen everyone if you want good framerate on the ps3 version of skyrim its very simple , since this game relly heavily on streaming you must install skyrim on a defragmented hard drive ,the best wayto do this is to backup everything on a usb key and reformat the hard drive. i am 95 hours in the game and i have no problem at all . i hope it help .

legol1

I have say many times that.........the problem is the HDD.I have a new format HDD on my PS3 and and i don't have any problem.Reformat the hard drive....install the game and problem solved.AtariKidX

2. If this somehow wouldn't work you can try this:

http://www.escapistmagazine.com/forums/read/9.330193-Temporary-solution-for-Skyrim-on-PS3-A-fix-for-PS3-lag

So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!

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Riverwolf007

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#2 Riverwolf007
Member since 2005 • 26023 Posts

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

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donalbane

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#3 donalbane
Member since 2003 • 16383 Posts
[QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

Yeah, pretty hilarious. :D Sad thing is, 360 owners might have the same problems eventually.
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TheEroica

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#4 TheEroica  Moderator
Member since 2009 • 24427 Posts

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

Riverwolf007
Indeed... i didnt know broken meant best? Weird.
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Cali3350

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#5 Cali3350
Member since 2003 • 16134 Posts
Thats so cute. Its like a PC from the 90's.
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brennanhuff

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#6 brennanhuff
Member since 2011 • 957 Posts

Thats so cute. Its like a PC from the 90's. Cali3350

lol

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Riverwolf007

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#7 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

donalbane

Yeah, pretty hilarious. :D Sad thing is, 360 owners might have the same problems eventually.

maybe but not so far and i have over 100 hours in the thing.

and yes i am still ticked off they stuck that crappy area reset in my 360 version when it didn't need it.

all my dragon skellys, all the jarls food i kicked into the floor, all the bodies, the gourd i placed on the queen of solitudes throne all gone.

(to be fair the gourd may have been something else, she had a funny look on her face last time i saw her.)

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LoG-Sacrament

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#8 LoG-Sacrament
Member since 2006 • 20397 Posts
ha, ive actually been politely closing doors and making sure not to knock over stuff with my scourge of skyrim assassin.
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madsnakehhh

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#9 madsnakehhh
Member since 2007 • 18368 Posts

Thats so cute. Its like a PC from the 90's. Cali3350

Well, MS and Sony have been trying to make a PC out of thier consoles, is nice to know that they have made progress, now they are only 20 years behind.

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donalbane

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#10 donalbane
Member since 2003 • 16383 Posts
[QUOTE="Riverwolf007"]

[QUOTE="donalbane"][QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

Yeah, pretty hilarious. :D Sad thing is, 360 owners might have the same problems eventually.

maybe but not so far and i have over 100 hours in the thing.

and yes i am still ticked off they stuck that crappy area reset in my 360 version when it didn't need it.

all my dragon skellys, all the jarls food i kicked into the floor, all the bodies, the gourd i placed on the queen of solitudes throne all gone.

(to be fair the gourd may have been something else, she had a funny look on her face last time i saw her.)

So the 1.2 patch reset all the stuff in the environment? That's crappy.
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Tykain

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#11 Tykain
Member since 2008 • 3887 Posts
I don't think a fragmented HDD is what's causing these issues.
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DireOwl

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#12 DireOwl
Member since 2007 • 3352 Posts

[QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

donalbane

Yeah, pretty hilarious. :D Sad thing is, 360 owners might have the same problems eventually.

At this point I'd say that's doubtful. 128 hours on the 360 and haven't experienced the PS3's problem.

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ShadowDeathX

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#13 ShadowDeathX
Member since 2006 • 11699 Posts
Solution 3: Add more XDR ram.
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Slow_Show

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#14 Slow_Show
Member since 2011 • 2018 Posts

Now I'm no Gordon E. Moore, but how exactly is defragging your HDD supposed to fix an issue chiefly caused by large save files and the PS3's limited RAM pool?

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mitu123

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#15 mitu123
Member since 2006 • 155290 Posts

That is so sad.

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MFDOOM1983

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#16 MFDOOM1983
Member since 2010 • 8465 Posts

So much for the pop in and play argument console gamers used. Consoles have become ghetto pcs.

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xXShortroundXx

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#17 xXShortroundXx
Member since 2011 • 1807 Posts

I'm geussing this is the time where the Skyrim hype dies down ? :P haha

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Cherokee_Jack

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#18 Cherokee_Jack
Member since 2008 • 32198 Posts
AtariKidX would not be my most trusted source for information about a Sony product.
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slvrraven9

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#19 slvrraven9
Member since 2004 • 9278 Posts
i know 2 solutions to the skyrim lag bug too. 1. 360 2. PC
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themajormayor

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#20 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

TheEroica
Indeed... i didnt know broken meant best? Weird.

Maybe you should learn how to read. It isn't broken when using these tricks. Sadly the 360 version will still be with its jaggies, screen tear, streaming issues and freezings.
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themajormayor

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#21 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="slvrraven9"]i know 2 solutions to the skyrim lag bug too. 1. 360 2. PC

Number 2 would work I guess. But the first option would mean extreme loading times, screen tearing, streaming issues, jaggies and freezing. Then it's no reason to even play the game with all these issues.
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TheEroica

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#22 TheEroica  Moderator
Member since 2009 • 24427 Posts
[QUOTE="TheEroica"][QUOTE="Riverwolf007"]

it's teh bestest console version! here is how to fix it so it is playable! :lol:

classic.

themajormayor
Indeed... i didnt know broken meant best? Weird.

Maybe you should learn how to read. It isn't broken when using these tricks. Sadly the 360 version will still be with its jaggies, screen tear, streaming issues and freezings.

sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?
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themajormayor

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#23 themajormayor
Member since 2011 • 25729 Posts

So much for the pop in and play argument console gamers used. Consoles have become ghetto pcs.

MFDOOM1983
Generalizing much? It's one game.
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themajormayor

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#24 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="TheEroica"][QUOTE="themajormayor"][QUOTE="TheEroica"] Indeed... i didnt know broken meant best? Weird.

Maybe you should learn how to read. It isn't broken when using these tricks. Sadly the 360 version will still be with its jaggies, screen tear, streaming issues and freezings.

sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?

I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.
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sleepingzzz

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#25 sleepingzzz
Member since 2006 • 2263 Posts

Considering the problem is with the size of the save file I don't see how reloading the game will fix the problem. The only way to fix the size is take stuff out of the game. Best thing a PS3 player can do is don't move stuff in the game. Keep inventory very small.

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TheEroica

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#26 TheEroica  Moderator
Member since 2009 • 24427 Posts
[QUOTE="themajormayor"][QUOTE="TheEroica"][QUOTE="themajormayor"] Maybe you should learn how to read. It isn't broken when using these tricks. Sadly the 360 version will still be with its jaggies, screen tear, streaming issues and freezings.

sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?

I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

sweet jesus it gets more ridiculous by the post... First of all, 9/10 multiplats (yes im generalizing but its no secret) run better on 360, but you dont see me making threads claiming 360 dominance because of it. Nobody on any platform is gonna say that bethesda games run as well as they should, but making a thread saying that the worst version of a poorly performing game can be jimmy rigged fixed and yet is still a buggy game, like pc and 360 and then claiming ownage is just laughable... sorry.... I appreciate your passion for getting someone to actually consider purchasing skyrim on ps3 but your trying to polish a turd in the performance area.
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delta3074

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#27 delta3074
Member since 2007 • 20003 Posts
1. Format your HDD. I always said if you format your HDD you wont have this problem. Now it's confirmed bylegol1 and Atarikidx that this works. 2. If this somehow wouldn't work you can try this:So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!themajormayor
brilliant post, kudos mate, apart from the last part, i have only had 2 freezes in 105 hours of gamplay, the screen tearing is minimal and does not effect the experience, i have not had the texture streaming issue since 1.2 and it's not that jaggie at all, not according to my eyes and digital foundry anyway.
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carljohnson3456

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#28 carljohnson3456
Member since 2007 • 12489 Posts
What a joke. Bethesda shouldnt have released a broken game on PS3. I seriously dont understand how they get away with this crap. People rant and rave about COD and Activision, yet Bethesda releases a broken version of their game and everyone points the finger at Sony? Gimmie a break.
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AtariKidX

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#29 AtariKidX
Member since 2010 • 7166 Posts

1. Format your HDD. I always said if you format your HDD you wont have this problem. Now it's confirmed bylegol1 and Atarikidx that this works.

[QUOTE="legol1"]

ok listen everyone if you want good framerate on the ps3 version of skyrim its very simple , since this game relly heavily on streaming you must install skyrim on a defragmented hard drive ,the best wayto do this is to backup everything on a usb key and reformat the hard drive. i am 95 hours in the game and i have no problem at all . i hope it help .

themajormayor

I have say many times that.........the problem is the HDD.I have a new format HDD on my PS3 and and i don't have any problem.Reformat the hard drive....install the game and problem solved.AtariKidX

2. If this somehow wouldn't work you can try this:

http://www.escapistmagazine.com/forums/read/9.330193-Temporary-solution-for-Skyrim-on-PS3-A-fix-for-PS3-lag

So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!

Also try this.On the settings menu disable the "Save on character menu" and the "Save on Travel"......i have try this and now the game play better.Just make your saves manual anytime you want.I hope this also help.

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onewiththegame

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#30 onewiththegame
Member since 2004 • 4415 Posts

[QUOTE="slvrraven9"]i know 2 solutions to the skyrim lag bug too. 1. 360 2. PCthemajormayor
Number 2 would work I guess. But the first option would mean extreme loading times, screen tearing, streaming issues, jaggies and freezing. Then it's no reason to even play the game with all these issues.

Thats just a bunch of DC I spend most of my gaming time on my ps3 but Skyrim became unplayable for me in about 17hours so I took it back and got it for 360 and haven't had a problem

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delta3074

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#31 delta3074
Member since 2007 • 20003 Posts
[QUOTE="themajormayor"][QUOTE="TheEroica"][QUOTE="themajormayor"] Maybe you should learn how to read. It isn't broken when using these tricks. Sadly the 360 version will still be with its jaggies, screen tear, streaming issues and freezings.

sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?

I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

you realise that skyrim has a higher and more stable framertae on the 360 right? you understand that is the reason for the screen tearing on the 360 version of skyrim right? you DO understand how v-sync works right? let me explain, with v-sync on to prevent screen tearing you get a clipped framrate,with v-sync off (screen tearing) you get a higher more stable framerate, you also realise that one of the 'minor' differences between most multiplats is that the 360 usually has a higher and more stable framerate right? of course you don't, stupid question.
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themajormayor

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#32 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="TheEroica"][QUOTE="themajormayor"][QUOTE="TheEroica"] sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?

I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

sweet jesus it gets more ridiculous by the post... First of all, 9/10 multiplats (yes im generalizing but its no secret) run better on 360, but you dont see me making threads claiming 360 dominance because of it. Nobody on any platform is gonna say that bethesda games run as well as they should, but making a thread saying that the worst version of a poorly performing game can be jimmy rigged fixed and yet is still a buggy game, like pc and 360 and then claiming ownage is just laughable... sorry.... I appreciate your passion for getting someone to actually consider purchasing skyrim on ps3 but your trying to polish a turd in the performance area.

Proof? Cause last time I checked it was more like 5/10. And always s****** games like ghostbusters and transformers. Yes it's a buggy game on all platforms no doubt. It's just that if you don't get the bug (which is probably impossible to get with these magic solutions) on PS3 it's a better choice than on the 360.
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themajormayor

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#33 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="themajormayor"]1. Format your HDD. I always said if you format your HDD you wont have this problem. Now it's confirmed bylegol1 and Atarikidx that this works. 2. If this somehow wouldn't work you can try this:So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!delta3074
brilliant post, kudos mate, apart from the last part, i have only had 2 freezes in 105 hours of gamplay, the screen tearing is minimal and does not effect the experience, i have not had the texture streaming issue since 1.2 and it's not that jaggie at all, not according to my eyes and digital foundry anyway.

Well I'm just trying to annoy all the lems. Just like they have done this whole time despite no problem on the PS3 for most people.
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themajormayor

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#34 themajormayor
Member since 2011 • 25729 Posts

[QUOTE="themajormayor"]

1. Format your HDD. I always said if you format your HDD you wont have this problem. Now it's confirmed bylegol1 and Atarikidx that this works.

[QUOTE="legol1"]

[QUOTE="AtariKidX"]I have say many times that.........the problem is the HDD.I have a new format HDD on my PS3 and and i don't have any problem.Reformat the hard drive....install the game and problem solved.AtariKidX

2. If this somehow wouldn't work you can try this:

http://www.escapistmagazine.com/forums/read/9.330193-Temporary-solution-for-Skyrim-on-PS3-A-fix-for-PS3-lag

So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!

Also try this.On the settings menu disable the "Save on character menu" and the "Save on Travel"......i have try this and now the game play better.Just make your saves manual anytime you want.I hope this also help.

Thanks great tip. It's a little annoying maybe but it's worth it to have a stable framerate.
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AtariKidX

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#35 AtariKidX
Member since 2010 • 7166 Posts
AtariKidX would not be my most trusted source for information about a Sony product.Cherokee_Jack
I don't have any reason to lie..................
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themajormayor

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#36 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="delta3074"][QUOTE="themajormayor"][QUOTE="TheEroica"] sigh... are we really having this conversation? read what you wrote and then ask yourself why you're fighting this hard... You actually said that after you FIX a broken game with HDD tricks then it miraculously becomes the best version... you don't find that to be funny?

I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

you realise that skyrim has a higher and more stable framertae on the 360 right? you understand that is the reason for the screen tearing on the 360 version of skyrim right? you DO understand how v-sync works right? let me explain, with v-sync on to prevent screen tearing you get a clipped framrate,with v-sync off (screen tearing) you get a higher more stable framerate, you also realise that one of the 'minor' differences between most multiplats is that the 360 usually has a higher and more stable framerate right? of course you don't, stupid question.

Proof? Is this bug or without bug? Cause if it's with bug it's only for some people. Yes I know V-sync. The thing is V-sync isn't automatically equal to low framerate, that's only depend on how good you have optimized the game. So it's possible to have high framerate and V-sync. Like the PS3 version for example.
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delta3074

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#37 delta3074
Member since 2007 • 20003 Posts
[QUOTE="themajormayor"][QUOTE="TheEroica"][QUOTE="themajormayor"] I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

sweet jesus it gets more ridiculous by the post... First of all, 9/10 multiplats (yes im generalizing but its no secret) run better on 360, but you dont see me making threads claiming 360 dominance because of it. Nobody on any platform is gonna say that bethesda games run as well as they should, but making a thread saying that the worst version of a poorly performing game can be jimmy rigged fixed and yet is still a buggy game, like pc and 360 and then claiming ownage is just laughable... sorry.... I appreciate your passion for getting someone to actually consider purchasing skyrim on ps3 but your trying to polish a turd in the performance area.

Proof? Cause last time I checked it was more like 5/10. And always s****** games like ghostbusters and transformers. Yes it's a buggy game on all platforms no doubt. It's just that if you don't get the bug (which is probably impossible to get with these magic solutions) on PS3 it's a better choice than on the 360.

no it isn't, not according to DF anyway, you make up some serious rubbish dude, the differnces are minor, granted, but they gave the 360 the advantage in graphics and performance, so you could say they are both equal, to say the ps3 version without this bug is superior is just a flat out lie mate.
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themajormayor

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#38 themajormayor
Member since 2011 • 25729 Posts
What a joke. Bethesda shouldnt have released a broken game on PS3. I seriously dont understand how they get away with this crap. People rant and rave about COD and Activision, yet Bethesda releases a broken version of their game and everyone points the finger at Sony? Gimmie a break. carljohnson3456
I know man. It's a shame we gamers are better at this than them. By formatting our hardrive apparently we can do something they couldn't do themselves! If it works. haven't tried it myself.
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AtariKidX

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#39 AtariKidX
Member since 2010 • 7166 Posts
[QUOTE="AtariKidX"]

[QUOTE="themajormayor"]

2. If this somehow wouldn't work you can try this:

http://www.escapistmagazine.com/forums/read/9.330193-Temporary-solution-for-Skyrim-on-PS3-A-fix-for-PS3-lag

So now you can enjoy the best console version of Skyrim. Not only is the framerate now smooth as ever, you also won't have to deal with the screen tearing, load times, jaggies, streaming issues and freezings making the 360 version pretty much unplayable! So go now and play the best console version of one of the best games of November!

themajormayor

Also try this.On the settings menu disable the "Save on character menu" and the "Save on Travel"......i have try this and now the game play better.Just make your saves manual anytime you want.I hope this also help.

Thanks great tip. It's a little annoying maybe but it's worth it to have a stable framerate.

It looks that somehow the autosave"because it is big file" mess the game.You don't need to disable the"save on rest and wait" and if you want a quick autosave just select the "wait" for just one hour.
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themajormayor

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#40 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="delta3074"][QUOTE="themajormayor"][QUOTE="TheEroica"] sweet jesus it gets more ridiculous by the post... First of all, 9/10 multiplats (yes im generalizing but its no secret) run better on 360, but you dont see me making threads claiming 360 dominance because of it. Nobody on any platform is gonna say that bethesda games run as well as they should, but making a thread saying that the worst version of a poorly performing game can be jimmy rigged fixed and yet is still a buggy game, like pc and 360 and then claiming ownage is just laughable... sorry.... I appreciate your passion for getting someone to actually consider purchasing skyrim on ps3 but your trying to polish a turd in the performance area.

Proof? Cause last time I checked it was more like 5/10. And always s****** games like ghostbusters and transformers. Yes it's a buggy game on all platforms no doubt. It's just that if you don't get the bug (which is probably impossible to get with these magic solutions) on PS3 it's a better choice than on the 360.

no it isn't, not according to DF anyway, you make up some serious rubbish dude, the differnces are minor, granted, but they gave the 360 the advantage in graphics and performance, so you could say they are both equal, to say the ps3 version without this bug is superior is just a flat out lie mate.

Nonono DF is a bunch of noobs. They say the blur was a 1:1 transfer with jaggies. But this isn't the case since jaggies are way more annyoing than a little blur. In other words FXAA is positive not neutral. Also maybe they had the bug on the PS3 and therefore gave the performance win to 360. In addition the 360 loads more and has worse sound and I don't even remember if they brought it up. Probably not. Cause they're noobs.
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delta3074

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#41 delta3074
Member since 2007 • 20003 Posts
[QUOTE="themajormayor"][QUOTE="delta3074"][QUOTE="themajormayor"] I don't know about you but for me there's a big difference between 0 fps and 30 fps. But when considering what lems are used to play I understand it isn't much of a difference for you.

you realise that skyrim has a higher and more stable framertae on the 360 right? you understand that is the reason for the screen tearing on the 360 version of skyrim right? you DO understand how v-sync works right? let me explain, with v-sync on to prevent screen tearing you get a clipped framrate,with v-sync off (screen tearing) you get a higher more stable framerate, you also realise that one of the 'minor' differences between most multiplats is that the 360 usually has a higher and more stable framerate right? of course you don't, stupid question.

Proof? Is this bug or without bug? Cause if it's with bug it's only for some people. Yes I know V-sync. The thing is V-sync isn't automatically equal to low framerate, that's only depend on how good you have optimized the game. So it's possible to have high framerate and V-sync. Like the PS3 version for example.

"All told, performance in these sections is very impressive given the ambition of the game, and the scope of the play-field. However, operating under similar conditions, it's worth mentioning that the PS3 can drop frames for one more reason; namely, stuttering, which occasionally crops up in larger environments when geometry decides to pop in on the horizon. This isn't as much of a distraction as it was in Fallout 3 New Vegas, but the issue can potentially be exacerbated by faster walking speeds afforded by stat increases, or even different modes of transport. So while performance is respectable during passive, exploratory sections of the game, it must be said that the issues hinted at with rendering multiple light sources and 4+ NPCs do become more glaring when taken to an extreme. For example, a Warrior character build can wield fire spells from the off - an effect that produces a dynamic, moving light source. When placed into a candle-lit arena with other magic users in combat, performance on PS3 drops down to 20FPS or lower for protracted periods of play, while the 360 tears constantly in a bid to prevent going further below 25FPS." "This is not an ideal situation on either platform, of course, but in terms of sheer playability stemming from sharper controller response, the 360 version is clearly the one optimised best for most situations. The tearing is indeed aggressive at these points, and that can understandably be off-putting for some players (and may well influence your purchase). However, there's more to be gained in translating the player's inputs to the game without delay than what is ultimately lost here in image quality." with the bug the performance gets even worse "Speaking of controller response, it's worth mentioning that players of the PS3 version are reporting an increase in controller latency once save files reach a certain size (the established estimate being 5.5MB). This also proved to be an issue in previous Bethesda titles for the console, harking all the way back to the days of Oblivion, which makes it all the more surprising a patch hasn't come to save the day yet." http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim your problem is you just spout random stuff without doing your research and you end up looking silly, read the banner at the top of the forum "The mightiest system warriors back up their arguments with facts."
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firebolt53

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#42 firebolt53
Member since 2009 • 670 Posts
[QUOTE="themajormayor"][QUOTE="slvrraven9"]i know 2 solutions to the skyrim lag bug too. 1. 360 2. PC

Number 2 would work I guess. But the first option would mean extreme loading times, screen tearing, streaming issues, jaggies and freezing. Then it's no reason to even play the game with all these issues.

Load times make very little difference to me and arent extreme in the slightest aside from the initial start up. After that ive had none of the issues you noted in both of save games, thats with the first exceeding 60 hours.
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themajormayor

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#43 themajormayor
Member since 2011 • 25729 Posts

[QUOTE="themajormayor"][QUOTE="AtariKidX"]

Also try this.On the settings menu disable the "Save on character menu" and the "Save on Travel"......i have try this and now the game play better.Just make your saves manual anytime you want.I hope this also help.

AtariKidX

Thanks great tip. It's a little annoying maybe but it's worth it to have a stable framerate.

It looks that somehow the autosave"because it is big file" mess the game.You don't need to disable the"save on rest and wait" and if you want a quick autosave just select the "wait" for just one hour.

Cool I'll try this when I get the game. But is that in game hour or real hour?

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AtariKidX

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#44 AtariKidX
Member since 2010 • 7166 Posts

[QUOTE="AtariKidX"][QUOTE="themajormayor"] Thanks great tip. It's a little annoying maybe but it's worth it to have a stable framerate. themajormayor

It looks that somehow the autosave"because it is big file" mess the game.You don't need to disable the"save on rest and wait" and if you want a quick autosave just select the "wait" for just one hour.

Cool I'll try this when I get the game. But is that in game hour or real hour?

In game hour.....it last just a few seconds.lol
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themajormayor

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#45 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="themajormayor"][QUOTE="delta3074"]you realise that skyrim has a higher and more stable framertae on the 360 right? you understand that is the reason for the screen tearing on the 360 version of skyrim right? you DO understand how v-sync works right? let me explain, with v-sync on to prevent screen tearing you get a clipped framrate,with v-sync off (screen tearing) you get a higher more stable framerate, you also realise that one of the 'minor' differences between most multiplats is that the 360 usually has a higher and more stable framerate right? of course you don't, stupid question.delta3074
Proof? Is this bug or without bug? Cause if it's with bug it's only for some people. Yes I know V-sync. The thing is V-sync isn't automatically equal to low framerate, that's only depend on how good you have optimized the game. So it's possible to have high framerate and V-sync. Like the PS3 version for example.

"All told, performance in these sections is very impressive given the ambition of the game, and the scope of the play-field. However, operating under similar conditions, it's worth mentioning that the PS3 can drop frames for one more reason; namely, stuttering, which occasionally crops up in larger environments when geometry decides to pop in on the horizon. This isn't as much of a distraction as it was in Fallout 3 New Vegas, but the issue can potentially be exacerbated by faster walking speeds afforded by stat increases, or even different modes of transport. So while performance is respectable during passive, exploratory sections of the game, it must be said that the issues hinted at with rendering multiple light sources and 4+ NPCs do become more glaring when taken to an extreme. For example, a Warrior character build can wield fire spells from the off - an effect that produces a dynamic, moving light source. When placed into a candle-lit arena with other magic users in combat, performance on PS3 drops down to 20FPS or lower for protracted periods of play, while the 360 tears constantly in a bid to prevent going further below 25FPS." "This is not an ideal situation on either platform, of course, but in terms of sheer playability stemming from sharper controller response, the 360 version is clearly the one optimised best for most situations. The tearing is indeed aggressive at these points, and that can understandably be off-putting for some players (and may well influence your purchase). However, there's more to be gained in translating the player's inputs to the game without delay than what is ultimately lost here in image quality." with the bug the performance gets even worse "Speaking of controller response, it's worth mentioning that players of the PS3 version are reporting an increase in controller latency once save files reach a certain size (the established estimate being 5.5MB). This also proved to be an issue in previous Bethesda titles for the console, harking all the way back to the days of Oblivion, which makes it all the more surprising a patch hasn't come to save the day yet." http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim your problem is you just spout random stuff without doing your research and you end up looking silly, read the banner at the top of the forum "The mightiest system warriors back up their arguments with facts."

Ok it's a tie then in performance. PS3 still wins with fewer jaggies, shorter load times and better sound.
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AtariKidX

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#46 AtariKidX
Member since 2010 • 7166 Posts
[QUOTE="themajormayor"][QUOTE="delta3074"][QUOTE="themajormayor"] Proof? Is this bug or without bug? Cause if it's with bug it's only for some people. Yes I know V-sync. The thing is V-sync isn't automatically equal to low framerate, that's only depend on how good you have optimized the game. So it's possible to have high framerate and V-sync. Like the PS3 version for example.

"All told, performance in these sections is very impressive given the ambition of the game, and the scope of the play-field. However, operating under similar conditions, it's worth mentioning that the PS3 can drop frames for one more reason; namely, stuttering, which occasionally crops up in larger environments when geometry decides to pop in on the horizon. This isn't as much of a distraction as it was in Fallout 3 New Vegas, but the issue can potentially be exacerbated by faster walking speeds afforded by stat increases, or even different modes of transport. So while performance is respectable during passive, exploratory sections of the game, it must be said that the issues hinted at with rendering multiple light sources and 4+ NPCs do become more glaring when taken to an extreme. For example, a Warrior character build can wield fire spells from the off - an effect that produces a dynamic, moving light source. When placed into a candle-lit arena with other magic users in combat, performance on PS3 drops down to 20FPS or lower for protracted periods of play, while the 360 tears constantly in a bid to prevent going further below 25FPS." "This is not an ideal situation on either platform, of course, but in terms of sheer playability stemming from sharper controller response, the 360 version is clearly the one optimised best for most situations. The tearing is indeed aggressive at these points, and that can understandably be off-putting for some players (and may well influence your purchase). However, there's more to be gained in translating the player's inputs to the game without delay than what is ultimately lost here in image quality." with the bug the performance gets even worse "Speaking of controller response, it's worth mentioning that players of the PS3 version are reporting an increase in controller latency once save files reach a certain size (the established estimate being 5.5MB). This also proved to be an issue in previous Bethesda titles for the console, harking all the way back to the days of Oblivion, which makes it all the more surprising a patch hasn't come to save the day yet." http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim your problem is you just spout random stuff without doing your research and you end up looking silly, read the banner at the top of the forum "The mightiest system warriors back up their arguments with facts."

Ok it's a tie then in performance. PS3 still wins with fewer jaggies, shorter load times and better sound.

It is weird....but the game on the PS3 is 10GB and on the XBOX is 3.8GB.
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delta3074

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#47 delta3074
Member since 2007 • 20003 Posts
[QUOTE="themajormayor"][QUOTE="delta3074"][QUOTE="themajormayor"] Proof? Is this bug or without bug? Cause if it's with bug it's only for some people. Yes I know V-sync. The thing is V-sync isn't automatically equal to low framerate, that's only depend on how good you have optimized the game. So it's possible to have high framerate and V-sync. Like the PS3 version for example.

"All told, performance in these sections is very impressive given the ambition of the game, and the scope of the play-field. However, operating under similar conditions, it's worth mentioning that the PS3 can drop frames for one more reason; namely, stuttering, which occasionally crops up in larger environments when geometry decides to pop in on the horizon. This isn't as much of a distraction as it was in Fallout 3 New Vegas, but the issue can potentially be exacerbated by faster walking speeds afforded by stat increases, or even different modes of transport. So while performance is respectable during passive, exploratory sections of the game, it must be said that the issues hinted at with rendering multiple light sources and 4+ NPCs do become more glaring when taken to an extreme. For example, a Warrior character build can wield fire spells from the off - an effect that produces a dynamic, moving light source. When placed into a candle-lit arena with other magic users in combat, performance on PS3 drops down to 20FPS or lower for protracted periods of play, while the 360 tears constantly in a bid to prevent going further below 25FPS." "This is not an ideal situation on either platform, of course, but in terms of sheer playability stemming from sharper controller response, the 360 version is clearly the one optimised best for most situations. The tearing is indeed aggressive at these points, and that can understandably be off-putting for some players (and may well influence your purchase). However, there's more to be gained in translating the player's inputs to the game without delay than what is ultimately lost here in image quality." with the bug the performance gets even worse "Speaking of controller response, it's worth mentioning that players of the PS3 version are reporting an increase in controller latency once save files reach a certain size (the established estimate being 5.5MB). This also proved to be an issue in previous Bethesda titles for the console, harking all the way back to the days of Oblivion, which makes it all the more surprising a patch hasn't come to save the day yet." http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim your problem is you just spout random stuff without doing your research and you end up looking silly, read the banner at the top of the forum "The mightiest system warriors back up their arguments with facts."

Ok it's a tie then in performance. PS3 still wins with fewer jaggies, shorter load times and better sound.

how is it a tie in performance, are you dense? the 360 holds a 25fps framrate the Ps3 drops down to 20fps or lower for long periods of time, input lag is far worse than screen tearing dude, also, the ps3 has worse pop-in and missing shadows, not to mention less foliage, look dude, DF are proffesionals most of them are developers themselves, you are not a professional, you are not a developer who's word do you think is more credible? don't bother answering that,lol "despite their best and most well-meaning efforts at achieving parity on both consoles, we can confirm that the 360 does command a clear advantage over the PS3 when it comes to both image quality and performance. " enough said.
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Jolt_counter119

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#48 Jolt_counter119
Member since 2010 • 4226 Posts

If you want a real solution here's what you have to do.

1. don't steal anything

2. don't pick anything up

3. don't move anything

4. don't kill anything

And you'll be fine.

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themajormayor

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#49 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="delta3074"][QUOTE="themajormayor"][QUOTE="delta3074"] "All told, performance in these sections is very impressive given the ambition of the game, and the scope of the play-field. However, operating under similar conditions, it's worth mentioning that the PS3 can drop frames for one more reason; namely, stuttering, which occasionally crops up in larger environments when geometry decides to pop in on the horizon. This isn't as much of a distraction as it was in Fallout 3 New Vegas, but the issue can potentially be exacerbated by faster walking speeds afforded by stat increases, or even different modes of transport. So while performance is respectable during passive, exploratory sections of the game, it must be said that the issues hinted at with rendering multiple light sources and 4+ NPCs do become more glaring when taken to an extreme. For example, a Warrior character build can wield fire spells from the off - an effect that produces a dynamic, moving light source. When placed into a candle-lit arena with other magic users in combat, performance on PS3 drops down to 20FPS or lower for protracted periods of play, while the 360 tears constantly in a bid to prevent going further below 25FPS." "This is not an ideal situation on either platform, of course, but in terms of sheer playability stemming from sharper controller response, the 360 version is clearly the one optimised best for most situations. The tearing is indeed aggressive at these points, and that can understandably be off-putting for some players (and may well influence your purchase). However, there's more to be gained in translating the player's inputs to the game without delay than what is ultimately lost here in image quality." with the bug the performance gets even worse "Speaking of controller response, it's worth mentioning that players of the PS3 version are reporting an increase in controller latency once save files reach a certain size (the established estimate being 5.5MB). This also proved to be an issue in previous Bethesda titles for the console, harking all the way back to the days of Oblivion, which makes it all the more surprising a patch hasn't come to save the day yet." http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim your problem is you just spout random stuff without doing your research and you end up looking silly, read the banner at the top of the forum "The mightiest system warriors back up their arguments with facts."

Ok it's a tie then in performance. PS3 still wins with fewer jaggies, shorter load times and better sound.

how is it a tie in performance, are you dense? the 360 holds a 25fps framrate the Ps3 drops down to 20fps or lower for long periods of time, input lag is far worse than screen tearing dude, also, the ps3 has worse pop-in and missing shadows, not to mention less foliage, look dude, DF are proffesionals most of them are developers themselves, you are not a professional, you are not a developer who's word do you think is more credible? don't bother answering that,lol "despite their best and most well-meaning efforts at achieving parity on both consoles, we can confirm that the 360 does command a clear advantage over the PS3 when it comes to both image quality and performance. " enough said.

360 Global percent of torn frames:7.66 Global average FPS: 29.70 PS3 Global percent of torn frames: 0.00 Global average FPS: 27.02 Yeah Ps3 still wins in performance. 2.5 less FPS but 8% less tear on average! And after the patch the framerate is even better. Also it didn't say less foliage at all! And shadows looked better on PS3 up close! Yes a little pop in. But if they are professionals how come they missed the 20 second longer load times on the 360?? And they seem to think that the blur is as bad as the jaggies on the 360. This is clearly not the case. The blur isn't even noticeable unless you put them side by side. Jaggies are definitely noticeable always! Even if you don't compare side by side!
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slvrraven9

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#50 slvrraven9
Member since 2004 • 9278 Posts
[QUOTE="slvrraven9"]i know 2 solutions to the skyrim lag bug too. 1. 360 2. PCthemajormayor
Number 2 would work I guess. But the first option would mean extreme loading times, screen tearing, streaming issues, jaggies and freezing. Then it's no reason to even play the game with all these issues.

you do know that you can install games on the 360 too? and bethesda games always freeze at odd times....thing is, on either system its not a restart to the menu situation, its a wait a sec issue. and meh on jaggies...things could be worse. could have to reformat my hdd to play a single game......