Yes, yes, I know. I am going to copy and paste the exact same reply I had in the other thread, but I feel that I need to point this out to EVERYONE because, apparently, they don't understand this simple concept. Once again, PC gaming doesn't have higher standards. Here's why:
It's because GameSpot's old rating system was so horribly flawed. They didn't give games scores based off overall experience, but instead, marked individual categories. If Lair came out now, it would've gotten maybe a 6.5. It would've been higher than Haze, but Haze would've been better. The thing Halo 2 had over Half-Life 2 the sound, and that's what gave it the higher score. So the score went up because of that. Also, there were two different reviewers, so it's not going to be accurate. Those two things alone just kills that silly argument, as if a score was everything. Also, for the worst games of 2003, Game A got a 3.3, while Game B got a 3.6. Game B was considered worse because it was worse in the game play department. GameSpot had a terrible rating system before.
Twilight Princess for the Wii got an 8.8. Twilight Princess for the GameCube got an 8.9. The Wii version is considered to be the superior version because the GameCube version got higher marks for the sound.
Thank God GameSpot changed their rating system.
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