Oh noez!! PC haz no gamez!!!!PC graphics are cool but too bad there aren't any games expect RTS and MMORPGS on PC
i wish i could do something with my 1500$ PC :(
Zurrur
This topic is locked from further discussion.
A little early to be hitting the crack cat! Why are PC gamers called "hermits"? Aren't we all on a nerd forum talking about games? Aren't we all hermits?PC graphics are cool but too bad there aren't any games expect RTS and MMORPGS on PC
i wish i could do something with my 1500$ PC :(
Zurrur
[QUOTE="Zurrur"]
PC graphics are cool but too bad there aren't any games expect RTS and MMORPGS on PC
i wish i could do something with my 1500$ PC :(
lundy86_4
There are plenty of FPS, Sims, Adventure, RPG's etc on PC's. WHat are you talking about?:?
Not to mention that probably like most people when they say RTS they are actually talking about strategy and that usually includes TBS, RTS and RTT.
[QUOTE="lundy86_4"]
[QUOTE="Zurrur"]
PC graphics are cool but too bad there aren't any games expect RTS and MMORPGS on PC
i wish i could do something with my 1500$ PC :(
glez13
There are plenty of FPS, Sims, Adventure, RPG's etc on PC's. WHat are you talking about?:?
Not to mention that probably like most people when they say RTS they are actually talking about strategy and that usually includes TBS, RTS and RTT.
True. Strategy has been broken down into a number of sub-genres.
[QUOTE="Zurrur"]A little early to be hitting the crack cat! Why are PC gamers called "hermits"? Aren't we all on a nerd forum talking about games? Aren't we all hermits?PC graphics are cool but too bad there aren't any games expect RTS and MMORPGS on PC
i wish i could do something with my 1500$ PC :(
haberman13
OMG111!!! The irony!!!!!!!!1:shock:
With time console gamers also started playing "by themselves" online, effectively also becoming hermits. Also, a "PC" is a open ended console, and a "console" is a gimped PC, so...
If you're making enough money to buy such a thing then you probably don't have tome to be a gamer. Also, what games do you know run at that resolution?
Now if only everyone cared this thread would really matter. Seeings how most people arent even using HD tvs for HD programing I would say who cares if you can run resolution up to the sky and back. Videogames look awesome anymore and for me they have looked great since 1995 and before then they were ok. SO ...HD or no HD..FULL HD or HALF HD...I dont care and most of the general public coule care less probably. Especially if you are gaming for the sake of loving to game and NOT loving graphics..
[QUOTE="SakusEnvoy"]
Nice, but 80% of Steam users game at resolutions below 1080p. [link]
Like 80% of people on Steam play "Valve" games witch uses the "Source" engine witch isn't the most performance heavy engine like CE2 and Frostbite.
Heck even the Orange box or L4D 1 & 2 on consoles arent even on high settings because the lack of memory and the differences between High ended graphics engines between Pc and consoles would be even bigger difference between the two.You may want to brush up on your math skills a bit buddy.Nice, but 80% of Steam users game at resolutions below 1080p. [link]
SakusEnvoy
[QUOTE="SakusEnvoy"]You may want to brush up on your math skills a bit buddy.Nice, but 80% of Steam users game at resolutions below 1080p. [link]
ferret-gamer
14.27% + 6.37% = 20.64%. I admit I rounded it for simplicity, the correct number is 79.36%. Sorry.
Hey True_Gamer, how much did you make off the PS3 USB dongle hack:PGulliversTravel
$0. The Chinese cloned it and sold it for cheaper, which then made way for the hack to be free on some sites only to be downloaded into any USB. Then he whined because those SOB's cheated the system.;)
You may want to brush up on your math skills a bit buddy.[QUOTE="ferret-gamer"][QUOTE="SakusEnvoy"]
Nice, but 80% of Steam users game at resolutions below 1080p. [link]
SakusEnvoy
14.27% + 6.37% = 20.64%. I admit I rounded it for simplicity, the correct number is 79.36%. Sorry.
You also didnt factor in multi-monitor displays.[QUOTE="SakusEnvoy"][QUOTE="ferret-gamer"] You may want to brush up on your math skills a bit buddy.ferret-gamer
14.27% + 6.37% = 20.64%. I admit I rounded it for simplicity, the correct number is 79.36%. Sorry.
You also didnt factor in multi-monitor displays. There's no way to accurately factor them in. The Primary Display Resolution category adds up to 100% and works independently of that section.As a pc gamer.. I see little point in going really anything above 720p to 1680 x1050.. There is absolutely no real reason to go any higher due to the game no looking much better (reducing returns) with a much larger performance hit.. Especially when you activate AA and AF.. sSubZerOo
Well I use 1680x1050 now but next year when I build my next PC I am going to use 1920x1200.
There is a difference depending on the monitor and things like pixel pitch.
Have fun playing on your 23" monitor while I play on my 60" 1080p TV with home theater set upFunconsole
Meh you spent much more on that.
And smaller monitors give better pixel pitch.
I don't need any monitor larger than 25inches while playing at my desk anyway.
So I save hundreds to thousands.
Also if you play console games they only use 1280x720 resolution.
While my next monitor will be 1920x1200.
[QUOTE="Funconsole"]Have fun playing on your 23" monitor while I play on my 60" 1080p TV with home theater set upHakkai007
Meh you spent much more on that.
And smaller monitors give better pixel pitch.
I don't need any monitor larger than 25inches while playing at my desk anyway.
So I save hundreds to thousands.
Also if you play console games they only use 1280x720 resolution.
While my next monitor will be 1920x1200.
Except nothing stops a computer gamer from hooking up their pc to the screen.. Furthermore your not going to notice much difference between the resolutions (1680x1050 and the one yoru going to).. What will happen is your going to see reduced returns for increased performance hit which will become more noticable more quickly when newer games are coming out.. And due to it being a LCD, you can never go below your native res
[QUOTE="dontshackzmii"]No you won't. Screens will just be made with a higher pixel density than they are now. Is it needed though? Quite frankly I see this completely uneconomical as well as worthless.. Games already look amazing at much more conventional screens.. And until we see hardware far surpass software demands, I see this as something only the people in which money for them is quite a limitless resource.um you will need a massive screen to take full advantage of that
Merex760
Have fun playing on your 23" monitor while I play on my 60" 1080p TV with home theater set upFunconsole
Playing on a 30" HP right now, 2560x1600... 55" LCD on the wall. They don't compare, the 55" (samsung) is like looking through mud in comparison for screen detail and sharpness. Also, I'm 1.5" from the monitor, so its looks vastly larger than the TV which is 10" away (or 5" from the couch)
TVs are awful for gaming.
The only reason to play on a console/TV (or PC/TV) is that you are a lazy slacker, or actually have a real job that requires physical work and sitting in a computer chair is less than appealing. Otherwise man-up and get a PC so those old a$$ consoles can die already.
Except nothing stops a computer gamer from hooking up their pc to the screen.. Furthermore your not going to notice much difference between the resolutions (1680x1050 and the one yoru going to).. What will happen is your going to see reduced returns for increased performance hit which will become more noticable more quickly when newer games are coming out.. And due to it being a LCD, you can never go below your native res
sSubZerOo
I can go below my native res. You just need to keep the aspect ratio the same. Sure there will be some loss in quality.
Using gpu scaling will also fix some of the issues with lower than native res or you can just play in window mode.
But we already have single gpu cards that can handle crysis and metro at 1920x1200 at max.
Upping the resolution does not take that big a hit if you have a lot of VRAM.
And there is difference from 1680x1050 to 1920x1200.
Console games generally aren't even 720p. SAGE_OF_FIRE
mostly multiplats and 360 exclusives though. And the wii of course :P Gran turismo 5 is 1080p and 60fps btw :D
[QUOTE="sSubZerOo"]
Except nothing stops a computer gamer from hooking up their pc to the screen.. Furthermore your not going to notice much difference between the resolutions (1680x1050 and the one yoru going to).. What will happen is your going to see reduced returns for increased performance hit which will become more noticable more quickly when newer games are coming out.. And due to it being a LCD, you can never go below your native res
Hakkai007
I can go below my native res. You just need to keep the aspect ratio the same. Sure there will be some loss in quality.
Using gpu scaling will also fix some of the issues with lower than native res or you can just play in window mode.
But we already have single gpu cards that can handle crysis and metro at 1920x1200 at max.
Upping the resolution does not take that big a hit if you have a lot of VRAM.
And there is difference from 1680x1050 to 1920x1200.
No you can't if its a LCD it will look like garbage due to pixel stretching.. And no there isn't Here is the thing.. Your going to get a performance hit.. No matter what.. Furthermore the small visual gap between the two can be changed with AA and AF usage.. Something that is not needed.. While you certainly should never tone down the resolution on a LCD, it will look awful..
[QUOTE="theuncharted34"][QUOTE="SAGE_OF_FIRE"]Console games generally aren't even 720p. Rikusaki
mostly multiplats and 360 exclusives though. And the wii of course :P Gran turismo 5 is 1080p and 60fps btw :D
Wrong. GT5 is 1280x1080 with horizontal upscale.link please :D
[QUOTE="theuncharted34"]
link please :D
Rikusaki
Menus will be displayed in full 1920x1080p, but when you hit the track, that resolution is bumped down to 1280x1080 with horizontal upscaling.
http://www.eurogamer.net/articles/digitalfoundry-gt5-time-trial-blog-entry
oh ok then. Still a beastly res though. And 720p modes has 4xAA? I doubt many other games if any on the console run at that :)
When you have 2D trees and low-polygon environments, a little anti-aliasing is no problem at all. ;)[QUOTE="theuncharted34"]
oh ok then. Still a beastly res though. And 720p modes has 4xAA? I doubt many other games if any on the console run at that :)
Rikusaki
But the cars are the complete opposite of low poly now aren't they? ;) they almost look almost real... for real 8)
The cars are highly detailed, but there's also LoD. The cars actually become two-dimensional (one polygon) when they reach a certain distance from the camera.[QUOTE="theuncharted34"]
But the cars are the complete opposite of low poly now aren't they? ;) Rikusaki
I won't ask for another link if you don't wanna get it, but I have a hard time believing that.
The cars are highly detailed, but there's also LoD. The cars actually become two-dimensional (one polygon) when they reach a certain distance from the camera.[QUOTE="Rikusaki"]
[QUOTE="theuncharted34"]
But the cars are the complete opposite of low poly now aren't they? ;) theuncharted34
I won't ask for another link if you don't wanna get it, but I have a hard time believing that.
Pop in GT5 Prologue, watch any replay and zoom in when the car goes around the first turn on Suzuka Circuit.Console games generally aren't even 720p. SAGE_OF_FIREMost of them are. Some are 640p, but most are 720p or 1080p. That's all it really needs to be since it's on a T.V. When T.V. start doing higher resolution then 1080P, that's when game consoles will do the same. lol.
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