4D Graphics - Good read [LINK]

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Ben3128947

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#1 Ben3128947
Member since 2005 • 182 Posts

http://www.psu.com/4D-Graphics--A-Reality-Only-For-PlayStation-3--a1063-p0.php

http://www.psu.com/4D-Graphics--A-Reality-Only-For-PlayStation-3--a1063-p0.php

Interesting...

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charley_mcd

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#2 charley_mcd
Member since 2006 • 710 Posts
wont open IM SO SORRY!!!!:(
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Ben3128947

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#3 Ben3128947
Member since 2005 • 182 Posts

Fixed. lol

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Stonin

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#4 Stonin
Member since 2006 • 3021 Posts

Interesting read but this is posted on PSU.com without any links to external sources to verify the claims. Put that alongside the fact that we haven't heard any developer talking about using this to any real extent in any upcoming titles and I start to smell a rat.

Let us worry about the PS3 being able to run arcade racing games at 60fps orFPS/TPS above 30 before we worry how it can handle a graphics engine that evolves over time.

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Video_Game_King

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#5 Video_Game_King
Member since 2003 • 27545 Posts

Again, sounds like bull. And this is old. REAL OLD. But to stay on subject, they seem to love the PS3 to the point of being Sony propaganda. Let me take this excerpt from the passage:

If you look closely at the calm boat dock scene above, the docks are being splattered by rain. The wood is literally degrading with every drop that hits it. The light poles are rusting with every second. The light bulbs are degrading with every photon of light they are emitting. The wooden cabin is degrading, while the grassland outside is rotting slowly. These all fit into the core realization of 4D graphics.

I've seen water ripple in other games, that's the only thing it has. The wood isn't degrading, the poles aren't rusting, and the light isn't dimming. Sounds like they're stretching a stretched concept way out of proportion. And look at the link. PSU. Trustable source there.

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XaosII

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#6 XaosII
Member since 2003 • 16705 Posts
What a load of bull. Procedural textures have been used for years already. Hardly something only capable on the PS3 that thia article seems to imply.
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deactivated-5f89ab8e63049

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#7 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts

Yeh! PSU have never steered us wrong before! They were right about Sony buying Rockstar, and that 'interview' they did with that guy who definitely was from Valve and definitely was not from their forums. They's reliable. This article has been posted (and roundly mocked) a few times now.

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subyman

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#8 subyman
Member since 2005 • 1719 Posts
Emotion engine anyone?
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CrazyyyDylan

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#9 CrazyyyDylan
Member since 2007 • 726 Posts
They might be rusting and degrading but you need 100/20 vision to see it.
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Nugtoka

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#10 Nugtoka
Member since 2003 • 1812 Posts
Ah yea you got to love tech demos they are almost as worthless as the Ps3 itself.
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Gator08

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#11 Gator08
Member since 2006 • 1459 Posts
lol, YES! my god YES!! I neeeed to play all of these games because they have next gen bathtub rusting! lol
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Onoskelis

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#12 Onoskelis
Member since 2007 • 100 Posts

Now all the PS3 needs to do is 120 fps!

Lolololol.

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SemiMaster

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#13 SemiMaster
Member since 2006 • 19011 Posts
4th dimension = Time. Period the end.
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myke2010

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#14 myke2010
Member since 2002 • 2747 Posts
4D Graphics...... anyone else think this feels suspciously like Sega's "Blast Processing"?
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Burnout_Player0

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#15 Burnout_Player0
Member since 2007 • 702 Posts
i'm still waiting for my 120fps and 4D ps3 game...
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Burnout_Player0

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#16 Burnout_Player0
Member since 2007 • 702 Posts

4th dimension = Time. Period the end.SemiMaster

as in, watching the PS3 collecting dust?

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themagicbum9720

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#17 themagicbum9720
Member since 2007 • 6536 Posts

[QUOTE="SemiMaster"]4th dimension = Time. Period the end.Burnout_Player0

as in, watching the PS3 collecting dust?

4d=time

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Burnout_Player0

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#18 Burnout_Player0
Member since 2007 • 702 Posts
[QUOTE="Burnout_Player0"]

[QUOTE="SemiMaster"]4th dimension = Time. Period the end.themagicbum9720

as in, watching the PS3 collecting dust?

4d=time

as in, waiting for good games?

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RyanShazam

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#19 RyanShazam
Member since 2006 • 6498 Posts
Sure that is pretty but during the middle off a game who is gonna be paying attention to things like that. If you arnt gonna notice it then there is no point to it. WHile i play a videogame i dont stand there and watch rain fall off of a tree?
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neogeo419

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#20 neogeo419
Member since 2006 • 1474 Posts
PSU=POS. What a bunch of mindless fanboys there. "HL2:OB will use 94% of x360's power". Oh wait we pulled it from a PS3 forum from some loser pretending to be a dev, and tried to pass it off as real. Anything PSU or SDF say is pure BS.
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Fusible

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#21 Fusible
Member since 2005 • 2828 Posts
4th dimension = Time. Period the end.SemiMaster
They don't get it, time it self can not be seen. The guy in the article is just basing it off, his theory of what 4D is to him. Plus he's from a PS website, how credible is that. No other site has ever announced 4D graphics, why because they don't exist. Plus what he is talking about has been done for almost a decade on PC's. He is officially a Sony Fanboy.
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-wii60-

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#22 -wii60-
Member since 2007 • 3287 Posts
The article came from Playstation Universe it most be true :roll:.
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#23 themagicbum9720
Member since 2007 • 6536 Posts
[QUOTE="themagicbum9720"][QUOTE="Burnout_Player0"]

[QUOTE="SemiMaster"]4th dimension = Time. Period the end.Burnout_Player0

as in, watching the PS3 collecting dust?

4d=time

as in, waiting for good games?

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

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tryfe_lyn

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#24 tryfe_lyn
Member since 2005 • 4122 Posts
Interesting read...before reading I thought the 4th dimension was time and I was right...but the true question is how is this applicable to games...will it only be used during a cutscene to show the environment change...not sure, but I'm interested in knowing how this technology will be used...
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F1sTDaCuffS

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#25 F1sTDaCuffS
Member since 2005 • 2570 Posts
that would be nice, if they used 4d graphics in mortal kombat 8. i would like to see rain to sunshine change over in a new fighting game.
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omgimba

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#26 omgimba
Member since 2007 • 2645 Posts

they had even studied basic physics they would be ashamed of them selfes for even talking about 4D in such a retarded way..

They could say that the PS3 will do 5D also, in the form of how emotions changes the events in the characters.. That would be about as stupid...

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portujoel5

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#27 portujoel5
Member since 2003 • 745 Posts

i'm still waiting for my 120fps and 4D ps3 game...Burnout_Player0

can you see above 60fps? you are an XBOX 360 fanboy, right?

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myke2010

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#28 myke2010
Member since 2002 • 2747 Posts

[QUOTE="Burnout_Player0"]i'm still waiting for my 120fps and 4D ps3 game...portujoel5

can you see above 60fps? you are an XBOX 360 fanboy, right?

Actually scientists have proven over and over that the human eye can see well beyond 60 fps. This was covered in countless topics on here before.
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SemiMaster

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#29 SemiMaster
Member since 2006 • 19011 Posts

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

themagicbum9720

Yes, X,Y,Z and another dimension which we percieve as something linear = Time, the fourth dimension. Physics states you cannot have matter occupy the same spacial coordinates at the same time. XYZ are the spacial coordinates.

Regardless, Sony talks out their butts when they say "Experience 4D". That's the point. Everyone has experienced the fourth dimension.

And according to the Grand Unified Theory, there are 11 dimensions total.

Anyways, this is relevant to this discussion because Sony basically talks random nonsense PR spin like Jacking into the Matrix, and Toy Story Live Render and crap. And what the original article states is just something totally off the wall and is like another person in this thread said "blast processing" like Sega used to market the Genesis with.

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Burnout_Player0

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#30 Burnout_Player0
Member since 2007 • 702 Posts
[QUOTE="Burnout_Player0"][QUOTE="themagicbum9720"][QUOTE="Burnout_Player0"]

[QUOTE="SemiMaster"]4th dimension = Time. Period the end.themagicbum9720

as in, watching the PS3 collecting dust?

4d=time

as in, waiting for good games?

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

exactly, waiting :lol:

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lordxymor

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#31 lordxymor
Member since 2004 • 2438 Posts

Interesting read...before reading I thought the 4th dimension was time and I was right...but the true question is how is this applicable to games...will it only be used during a cutscene to show the environment change...not sure, but I'm interested in knowing how this technology will be used...tryfe_lyn

Something perfect for them to use in Timesplitters. Just imagine, besides moving like a normal fps, in a 3d space, you can move the sixasis to walk through time. Maybe a limted power where you can stop, reverse or forward time by moving the controller up and down.

Or even crazier, jump to another hypothetical 5th dimension by moving it sideways.

Man, I'm no FPS fan, but I'd play a game like that.

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Berserker_2

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#32 Berserker_2
Member since 2006 • 5948 Posts

Again, sounds like bull. And this is old. REAL OLD. But to stay on subject, they seem to love the PS3 to the point of being Sony propaganda. Let me take this excerpt from the passage:

If you look closely at the calm boat dock scene above, the docks are being splattered by rain. The wood is literally degrading with every drop that hits it. The light poles are rusting with every second. The light bulbs are degrading with every photon of light they are emitting. The wooden cabin is degrading, while the grassland outside is rotting slowly. These all fit into the core realization of 4D graphics.

I've seen water ripple in other games, that's the only thing it has. The wood isn't degrading, the poles aren't rusting, and the light isn't dimming. Sounds like they're stretching a stretched concept way out of proportion. And look at the link. PSU. Trustable source there.

Video_Game_King

I agree. The demo looked like it could have been Gears of War, in the rain levels.

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lordxymor

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#33 lordxymor
Member since 2004 • 2438 Posts
[QUOTE="themagicbum9720"]

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

SemiMaster

Yes, X,Y,Z and another dimension which we percieve as something linear = Time, the fourth dimension. Physics states you cannot have matter occupy the same spacial coordinates at the same time. XYZ are the spacial coordinates.

Regardless, Sony talks out their butts when they say "Experience 4D". That's the point. Everyone has experienced the fourth dimension.

And according to the Grand Unified Theory, there are 11 dimensions total.

Anyways, this is relevant to this discussion because Sony basically talks random nonsense PR spin like Jacking into the Matrix, and Toy Story Live Render and crap. And what the original article states is just something totally off the wall and is like another person in this thread said "blast processing" like Sega used to market the Genesis with.

There's no Grand Unified Theory, but several candidates.

And (at least I hope) Sony never said anything about 4D graphics. 4D is related to the ps3 controller.

With 2 analogs you can move in 3 dimensions. The motion sensing working as a 3rd analog stick would allow you to move in 4 dimensions. That's where the you "Experience 4D".

For instance, have you ever seen a time lapse movie, where it seems you're travelling thru time? So suppose you use the analog sticks to move around in 3D space like any FPS, and the sixaxis to control the speed of the time passing. 4D.

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#34 SemiMaster
Member since 2006 • 19011 Posts
[QUOTE="SemiMaster"][QUOTE="themagicbum9720"]

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

lordxymor

Yes, X,Y,Z and another dimension which we percieve as something linear = Time, the fourth dimension. Physics states you cannot have matter occupy the same spacial coordinates at the same time. XYZ are the spacial coordinates.

Regardless, Sony talks out their butts when they say "Experience 4D". That's the point. Everyone has experienced the fourth dimension.

And according to the Grand Unified Theory, there are 11 dimensions total.

Anyways, this is relevant to this discussion because Sony basically talks random nonsense PR spin like Jacking into the Matrix, and Toy Story Live Render and crap. And what the original article states is just something totally off the wall and is like another person in this thread said "blast processing" like Sega used to market the Genesis with.

There's no Grand Unified Theory, but several candidates.

And (at least I hope) Sony never said anything about 4D graphics. 4D is related to the ps3 controller.

With 2 analogs you can move in 3 dimensions. The motion sensing working as a 3rd analog stick would allow you to move in 4 dimensions. That's where the you "Experience 4D".

For instance, have you ever seen a time lapse movie, where it seems you're travelling thru time? So suppose you use the analog sticks to move around in 3D space like any FPS, and the sixaxis to control the speed of the time passing. 4D.

Well perhaps, at least the last revision to the GUT was 11 dimensions, 10 didn't work.

However, the Sixaxis controller is a misleading term. There are not six axes as we percieve them, unless you count the positive and negative directions in a Cartesian coordinate system (Which is what we generally as a species percieve the world in). So just because you don't have to use the D pad or analog sticks, doesn't make "sixaxis" another dimension.

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renger6002

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#35 renger6002
Member since 2004 • 4481 Posts

interesting take on 4D, but who is this guy to say the 360 can't do it.....

its hard to believe especially since the article is on psu.com

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lordxymor

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#36 lordxymor
Member since 2004 • 2438 Posts
[QUOTE="lordxymor"][QUOTE="SemiMaster"][QUOTE="themagicbum9720"]

"The fourth dimension is often identified with time, and as such is used to explainspace-time in Einstein's theories of special relativityand general relativity."

SemiMaster

Yes, X,Y,Z and another dimension which we percieve as something linear = Time, the fourth dimension. Physics states you cannot have matter occupy the same spacial coordinates at the same time. XYZ are the spacial coordinates.

Regardless, Sony talks out their butts when they say "Experience 4D". That's the point. Everyone has experienced the fourth dimension.

And according to the Grand Unified Theory, there are 11 dimensions total.

Anyways, this is relevant to this discussion because Sony basically talks random nonsense PR spin like Jacking into the Matrix, and Toy Story Live Render and crap. And what the original article states is just something totally off the wall and is like another person in this thread said "blast processing" like Sega used to market the Genesis with.

There's no Grand Unified Theory, but several candidates.

And (at least I hope) Sony never said anything about 4D graphics. 4D is related to the ps3 controller.

With 2 analogs you can move in 3 dimensions. The motion sensing working as a 3rd analog stick would allow you to move in 4 dimensions. That's where the you "Experience 4D".

For instance, have you ever seen a time lapse movie, where it seems you're travelling thru time? So suppose you use the analog sticks to move around in 3D space like any FPS, and the sixaxis to control the speed of the time passing. 4D.

Well perhaps, at least the last revision to the GUT was 11 dimensions, 10 didn't work.

However, the Sixaxis controller is a misleading term. There are not six axes as we percieve them, unless you count the positive and negative directions in a Cartesian coordinate system (Which is what we generally as a species percieve the world in). So just because you don't have to use the D pad or analog sticks, doesn't make "sixaxis" another dimension.

I didn't say it was a dimension.

It IS a control input as capable of the analog sticks.

Suppose you're in a 3D space flying forward, pressing the analog left up, while climbing, pushing the right analog back(in a invert-Y scheme), you could move thru other dimensions using the sixaxis motion sensing while moving, just imgine the sixaxis is the tip of a 3rd imaginary analog stick.

You stick you're arms forward, while holding both analogs, and you move forward and up(in 3D) and ahead in time in a forth dimension.

Aalog sticks aren't dimensions either, but the most control schemes associate them with 3D navigation as the motion sensing combined with analogs can be associated with 4D navigation.

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SemiMaster

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#37 SemiMaster
Member since 2006 • 19011 Posts

I didn't say it was a dimension.

It IS a control input as capable of the analog sticks.

Suppose you're in a 3D space flying forward, pressing the analog left up, while climbing, pushing the right analog back(in a invert-Y scheme), you could move thru other dimensions using the sixaxis motion sensing while moving, just imgine the sixaxis is the tip of a 3rd imaginary analog stick.

You stick you're arms forward, while holding both analogs, and you move forward and up(in 3D) and ahead in time in a forth dimension.

Aalog sticks aren't dimensions either, but the most control schemes associate them with 3D navigation as the motion sensing combined with analogs can be associated with 4D navigation.

lordxymor

No, motion sensing and analog sticks and other combinations of buttons can only make you sense and interact in the game in 3D dimensions. What you are doing is simply talking about another method of input which controls your character/vehicle in a 3D rendered world projected onto a 2d surface (your TV or monitor). There is nothing 4 dimensional (time doesn't have to be the 4th dimension, regardless) about what you are saying at all.

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deactivated-5f6dd6241fdcc

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#38 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts
No, NOT a good read. You don't even know what 4D is!
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#39 Eddie-Vedder
Member since 2003 • 7810 Posts
Sounds cool, makes sense, I remember being like "wtf sony says ps3 can do 4d grafics?", but after reading that it makes sense, at least I understand what they meant.
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lordxymor

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#40 lordxymor
Member since 2004 • 2438 Posts
[QUOTE="lordxymor"]

I didn't say it was a dimension.

It IS a control input as capable of the analog sticks.

Suppose you're in a 3D space flying forward, pressing the analog left up, while climbing, pushing the right analog back(in a invert-Y scheme), you could move thru other dimensions using the sixaxis motion sensing while moving, just imgine the sixaxis is the tip of a 3rd imaginary analog stick.

You stick you're arms forward, while holding both analogs, and you move forward and up(in 3D) and ahead in time in a forth dimension.

Aalog sticks aren't dimensions either, but the most control schemes associate them with 3D navigation as the motion sensing combined with analogs can be associated with 4D navigation.

SemiMaster

No, motion sensing and analog sticks and other combinations of buttons can only make you sense and interact in the game in 3D dimensions. What you are doing is simply talking about another method of input which controls your character/vehicle in a 3D rendered world projected onto a 2d surface (your TV or monitor). There is nothing 4 dimensional (time doesn't have to be the 4th dimension, regardless) about what you are saying at all.

You're constrained by 3D interpretaion of reality.

If you're playing as a being capable of moving in 4 dimensions, the 4th being time or quantum dimensions, like in the multi-verse theory or whatever, you can still move and do anything you'd do if you weren't moving.

For instance, you're moving in a 4 dimensional context and battling thru time(aiming, shooting, running etc....)

While traveling in one dimension(time), you also aiming(height), shooting, and running(2D surface). You move thru time like you move thru the other dimensions you're used to.

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spidadragon1

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#41 spidadragon1
Member since 2007 • 1844 Posts
Before we talk about 4D we need to get in true 3D first because we are all playing in 2D, of a flat television screen
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outlawz247

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#42 outlawz247
Member since 2006 • 595 Posts

This is so stupid, they don't even know what 4D is.

The video just seems like 3D graphics with time and constant change.

We live in 3D world we cannot ever imagine what 4D is like.

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ganon546

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#43 ganon546
Member since 2007 • 2942 Posts

lmao, OMG!!! It's returned!!!!