The Nintendo Wii has few games from third party developers that can compete with Nintendo's own software. The reasoning for this is blamed on publisher's not taking risks on Wii software. Several of the Wii's best games from third party developers are from generations past such as Resident Evil 4 and Okami from Capcom, and Medal of Honor Heroes Two and Godfather: Blackhand Edition from Electronic Arts. According to videogame review congregation site GameRankings, there are currently four third party franchises originating on Wii that have a cumulative score above the eightieth-percentile mark. Those games are Boom Blox from Electronic Arts, Zack & Wiki: Quest for Barbaro's Treasure from Capcom, No More Heroes from Ubisoft, and Lost Winds from Frontier Developments.
The Wii has been on retail for what is nearing a year and a half. With so few established franchises on Wii, certain developers have taken notice. Director of Platinum games Shigenori Nishikawa felt, "… that the Wii Marketplace had too many of the same type of games - there was something missing in the line-up. That's why we created such a game as Mad World." David Braben, chairman of Frontier, stated his concern with the situation through his experiences with Lost Winds; "Experimenting with the Wii… scares publishers… there haven't been as many titles that you expect to use the Wii the way its designed to." High Voltage, the developing team behind the upcoming Wii exclusive The Conduit, has yet to secure a publisher for their title because they, "…just want to be far enough along that someone doesn't come in and monkey the whole thing up." – Eric Nofsinger, VP of Creative Content. Kerry Ganofsky, CEO and founder of High Voltage Software continues his disappointment with Wii software; "We think it's a real shame that publishers and developers aren't taking advantage of the technical possibilities of the Wii platform."
But who is to blame for this lack of effort from developers and publishers alike? Sega of America's VP of Marketing Scott Steinberg says that, "…it's a shared responsibility and opportunity for the whole industry to take advantage of the possibilities of the Wii. If we don't realize its true potential, we will have missed a great opportunity to expand creatively… I'm not just putting the responsibility of innovation on Nintendo. It's on SEGA and all the publishers and developers as well to carry that flag." But few publishers and developers have yet to change. Some publishers, such as Square Enix have gone as far as job cuts to those development teams who create games outside of the mainstream circle of interest. Other publishers have promised more support but have yet to deliver. After Yves Guillemot, CEO of Paris, France-based Ubisoft promised that Ubisoft would create, "Nintendo-like quality," on the Wii only to demonstrate games of historically poor franchises such as "Imagine" and "Petz" at Ubidays, there is little hope for the future.
This petition is to demonstrate Wii gamers' unwillingness to allow this to continue. It is time for developers to create meaningful experiences on Wii and it is time for publishers to realize that there is a demographic for such games. Sign this petition to show your support for not only higher quality titles on Wii, but also titles that take risks and push all genres on the Wii, not only casual experiences designed for every family member. It is time for change.
In order for change to happen, publishers must accept the possibility of failure, but in the same respect, open to the chance that taking a risk and backing it up with an advertisement campaign could lead to success. For how could we know what works if none have ever tried it?
If you are interested, there is a petition that you may sign here.
Log in to comment