A Fair Analysis Between Xbox 360 and Playstation 3 Employing CryEngine 3.

  • 77 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 OoSuperMarioO
Member since 2005 • 6539 Posts

While I hate this board with a passion I guess it's my duty to logically input some potential here. If you buds compose yourselves a bit and really look at the shadows being casted from the objects on the ground level in addition to shadows on the wall, you will begin to see finer definition in the Xbox 360 shot. There are no differences in the textures, rather the measure of the Xbox 360 screen is adequately darker, happens often with different signal inputs/outputs.

CryEngine 3 which under the hood is CryEngine 2 works very differently then the engines you guys are use to on the consoles. I say this because what should be determined and compared is in game navigation from the player. If you look at the Playstation 3 version in motion you will notice smoother performance when the player is interacting with things/objects or when the player is firing all those rockets creating dust clouds. However, the Xbox 360 is a different case, if you carefully watch the shadows being cast by the objects when the player is interacting with them you will notice no real time shadows in addition it's very choppy compared to the rotating fan in the Playstation 3 version which went very smoothly showing real time shadows. Experienced PC users that has played Crysis on different computer machines will tell you what I'm about to tell which is, the more you feed CryEngine 2 cores the smoother the performance on things like explosions, destructible environments and so on, to simply put physics. From what I'm analyzing, if I had to choose a version that I rather will play a game utilizing CryEngine 2 on, it will certainly be the Playstation 3 version due to it benefits from more cores for a smoother play experience to essentially do what CryEngine 2 does best at and that's marvelous physics.

Feel free to visit the PC & Mac Games board, laters...

Avatar image for Panther501
Panther501

1990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Panther501
Member since 2007 • 1990 Posts

where can i see the actual demo video?

Avatar image for Squall18
Squall18

3756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#3 Squall18
Member since 2004 • 3756 Posts

PS3 looks good, 360 looks good, crysis engine, looks good

Avatar image for lundy86_4
lundy86_4

62001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#4 lundy86_4
Member since 2003 • 62001 Posts

That part about the PS3 having more cores is going to net you some hate.

Avatar image for 404-not-found
404-not-found

1050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 404-not-found
Member since 2009 • 1050 Posts
http://dlovh.gamersyde.com/secdl/efac162e90784839e1ad9d9284ec62c3/49ca9886/GDC_2009_Cryengine3_Trailer.avi
Avatar image for Panther501
Panther501

1990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Panther501
Member since 2007 • 1990 Posts

http://dlovh.gamersyde.com/secdl/efac162e90784839e1ad9d9284ec62c3/49ca9886/GDC_2009_Cryengine3_Trailer.avi404-not-found

links not working man

Avatar image for Coolio10
Coolio10

200

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Coolio10
Member since 2004 • 200 Posts

That part about the PS3 having more cores is going to net you some hate.

lundy86_4
But its true. Crysis was just as much CPU as graphics.
Avatar image for Panther501
Panther501

1990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Panther501
Member since 2007 • 1990 Posts
[QUOTE="lundy86_4"]

That part about the PS3 having more cores is going to net you some hate.

Coolio10
But its true. Crysis was just as much CPU as graphics.

The ps3 does have a better cpu than the 360 and it does have more cores so thats why it runs better
Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 OoSuperMarioO
Member since 2005 • 6539 Posts

That part about the PS3 having more cores is going to net you some hate.

lundy86_4

While they are not logical cores the SPEs are more then efficient to offload the work across all 7 sub cores.

Avatar image for vaderhater
vaderhater

3972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 vaderhater
Member since 2003 • 3972 Posts

While I hate this board with a passion I guess it's my duty to logically input some potential here. If you buds compose yourselves a bit and really look at the shadows being casted from the objects on the ground level in addition to shadows on the wall, you will begin to see finer definition in the Xbox 360 shot. There are no differences in the textures, rather the measure of the Xbox 360 screen is adequately darker, happens often with different signal inputs/outputs.

CryEngine 3 which under the hood is CryEngine 2 works very differently then the engines you guys are use to on the consoles. I say this because what should be determined and compared is in game navigation from the player. If you look at the Playstation 3 version in motion you will notice smoother performance when the player is interacting with things/objects or when the player is firing all those rockets creating dust clouds. However, the Xbox 360 is a different case, if you carefully watch the shadows being cast by the objects when the player is interacting with them you will notice no real time shadows in addition it's very choppy compared to the rotating fan in the Playstation 3 version which went very smoothly showing real time shadows. Experienced PC users that has played Crysis on different computer machines will tell you what I'm about to tell which is, the more you feed CryEngine 2 cores the smoother the performance on things like explosions, destructible environments and so on, to simply put physics. From what I'm analyzing, if I had to choose a version that I rather will play a game utilizing CryEngine 2 on, it will certainly be the Playstation 3 version due to it benefits from more cores for a smoother play experience to essentially do what CryEngine 2 does best at and that's marvelous physics.

Feel free to visit the PC & Mac Games board, laters...

OoSuperMarioO

And what of the better GPU in the 360.Oh and WTF LOL at that pure BS in red pal

Avatar image for lundy86_4
lundy86_4

62001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#11 lundy86_4
Member since 2003 • 62001 Posts

[QUOTE="lundy86_4"]

That part about the PS3 having more cores is going to net you some hate.

Coolio10

But its true. Crysis was just as much CPU as graphics.

But then we get into the whole argument of them not being full cores etc With the PPE and SPE's

Avatar image for Panther501
Panther501

1990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Panther501
Member since 2007 • 1990 Posts

[QUOTE="Coolio10"][QUOTE="lundy86_4"]

That part about the PS3 having more cores is going to net you some hate.

lundy86_4

But its true. Crysis was just as much CPU as graphics.

But then we get into the whole argument of them not being full cores etc With the PPE and SPE's

they are not true cores but they handle job like any other cpu would
Avatar image for lundy86_4
lundy86_4

62001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#13 lundy86_4
Member since 2003 • 62001 Posts

[QUOTE="lundy86_4"]

That part about the PS3 having more cores is going to net you some hate.

OoSuperMarioO

While they are not logical cores the SPEs are more then efficient to offload the work across all 7 sub cores.

I would agree for the most part, though my knowledge on the cell is ltd from a technical standpoint. However people will more than likely come in touting the 360's tri-core processor if they pick up on it

Avatar image for vaderhater
vaderhater

3972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="Coolio10"][QUOTE="lundy86_4"]

That part about the PS3 having more cores is going to net you some hate.

Panther501

But its true. Crysis was just as much CPU as graphics.

The ps3 does have a better cpu than the 360 and it does have more cores so thats why it runs better

LInk come on......hurry LINK????

Avatar image for Jamiemydearx3
Jamiemydearx3

4062

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Jamiemydearx3
Member since 2008 • 4062 Posts

Xbox 360's version looks better. Compare the shadows, ground textures, and the light on the left side.

Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 OoSuperMarioO
Member since 2005 • 6539 Posts

[QUOTE="OoSuperMarioO"]

While I hate this board with a passion I guess it's my duty to logically input some potential here. If you buds compose yourselves a bit and really look at the shadows being casted from the objects on the ground level in addition to shadows on the wall, you will begin to see finer definition in the Xbox 360 shot. There are no differences in the textures, rather the measure of the Xbox 360 screen is adequately darker, happens often with different signal inputs/outputs.

CryEngine 3 which under the hood is CryEngine 2 works very differently then the engines you guys are use to on the consoles. I say this because what should be determined and compared is in game navigation from the player. If you look at the Playstation 3 version in motion you will notice smoother performance when the player is interacting with things/objects or when the player is firing all those rockets creating dust clouds. However, the Xbox 360 is a different case, if you carefully watch the shadows being cast by the objects when the player is interacting with them you will notice no real time shadows in addition it's very choppy compared to the rotating fan in the Playstation 3 version which went very smoothly showing real time shadows. Experienced PC users that has played Crysis on different computer machines will tell you what I'm about to tell which is, the more you feed CryEngine 2 cores the smoother the performance on things like explosions, destructible environments and so on, to simply put physics. From what I'm analyzing, if I had to choose a version that I rather will play a game utilizing CryEngine 2 on, it will certainly be the Playstation 3 version due to it benefits from more cores for a smoother play experience to essentially do what CryEngine 2 does best at and that's marvelous physics.

Feel free to visit the PC & Mac Games board, laters...

vaderhater

And what of the better GPU in the 360.Oh and WTF LOL at that pure BS in red pal

360 does have benefits from a better GPU which can be seen from the shadow comparisons as said in my earlier post. The reference of cores (red text) is specific to a CPU.

Avatar image for lundy86_4
lundy86_4

62001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#17 lundy86_4
Member since 2003 • 62001 Posts

[QUOTE="Panther501"][QUOTE="Coolio10"] But its true. Crysis was just as much CPU as graphics.vaderhater

The ps3 does have a better cpu than the 360 and it does have more cores so thats why it runs better

LInk come on......hurry LINK????

lol make it quuuuuick... before the fanboys come :P

Avatar image for 404-not-found
404-not-found

1050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 404-not-found
Member since 2009 • 1050 Posts

[QUOTE="404-not-found"]http://dlovh.gamersyde.com/secdl/efac162e90784839e1ad9d9284ec62c3/49ca9886/GDC_2009_Cryengine3_Trailer.aviPanther501

links not working man

How about this one? http://www.gamersyde.com/stream_10376_en.html
Avatar image for vaderhater
vaderhater

3972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 vaderhater
Member since 2003 • 3972 Posts

The onlything about the TC's thread that is true is whatever the guy in his sig has ever said about the consoles.

Avatar image for -Snooze-
-Snooze-

7304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 -Snooze-
Member since 2009 • 7304 Posts

So ... The Xbox versions looks better, but the PS3 version is smoother. I say that's about right, taking into acccount the hardware.

Avatar image for enygma500
enygma500

3004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 enygma500
Member since 2005 • 3004 Posts

the ps3 screen looks so much better just because of the lighting.

well imo the ps3 screen looks just better overall. the 360 is really starting to show how outdated the hardware really was. it's becomming more and more obvious the 360 was just thrown together using the cheapest parts they could. I mean ps3 has all the graphics kings...by a large margain. multiplats are better on the PS3...if the devs take their time with it. Bethesda is proof of that...oblivion runs better on ps3 then fallout runs worse. it's all about how much time they put into it.

Avatar image for swazidoughman
swazidoughman

3520

Forum Posts

0

Wiki Points

0

Followers

Reviews: 91

User Lists: 0

#22 swazidoughman
Member since 2008 • 3520 Posts

Is the engine done and optimized for the hardware yet?

What was shown looks inferior to most games, and if developed well both versions should be equal.

Avatar image for swazidoughman
swazidoughman

3520

Forum Posts

0

Wiki Points

0

Followers

Reviews: 91

User Lists: 0

#23 swazidoughman
Member since 2008 • 3520 Posts

the ps3 screen looks so much better just because of the lighting.

well imo the ps3 screen looks just better overall. the 360 is really starting to show how outdated the hardware really was. it's becomming more and more obvious the 360 was just thrown together using the cheapest parts they could. I mean ps3 has all the graphics kings...by a large margain. multiplats are better on the PS3...

enygma500

Both systems are about equal in power actually.

You just have your goggles on.

Avatar image for lundy86_4
lundy86_4

62001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 lundy86_4
Member since 2003 • 62001 Posts

Here is a link to the gametrailers version, though it looks like the just stretched the video out, as it looks pretty awful

Avatar image for Nisim19
Nisim19

1002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Nisim19
Member since 2008 • 1002 Posts

1. The dynamic light is terrible on the ps3 version however looks much softer on the 360 version. PS3 one even has a jaggy
2. Shadows on the ps3 one are god awful, blurry and undefined. 360 version has clear shadows that are far superior

3. better texturesonthe 360

Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 OoSuperMarioO
Member since 2005 • 6539 Posts

The onlything about the TC's thread that is true is whatever the guy in his sig has ever said about the consoles.

vaderhater

I was accurate about the definition in shadows. Here's a closer look, please look carefully everyone.

120c00cryenginecomparison.jpg CryEngine 3 picture by Taheed_McClain

Avatar image for Panther501
Panther501

1990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 Panther501
Member since 2007 • 1990 Posts

i just saw the video and wow does the ps3 version look better. compare the jungle scene right as the guy comes out.

Avatar image for Sonic_on_crack
Sonic_on_crack

2428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Sonic_on_crack
Member since 2007 • 2428 Posts
they look equally good imo just for different reasons much like RE5
Avatar image for agentfred
agentfred

5666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29 agentfred
Member since 2003 • 5666 Posts

While I hate this board with a passion I guess it's my duty to logically input some potential here. If you buds compose yourselves a bit...OoSuperMarioO

Thank you for gracing us with your presence. :roll:

and really look at the shadows being casted from the objects on the ground level in addition to shadows on the wall, you will begin to see finer definition in the Xbox 360 shot.OoSuperMarioO

It's difficult to tell with these things, but it's entirely possible that the 360 shadows, rather than being higher resolution, may simple be "sharper". Keep in mind, sharper doesn't always mean better. In fact, it could simply mean that the PS3 has softer, and therefore, better, shadowing. For reference, compare the shadows from Crysis, in Very High, and High.

Like I said, it's difficult to tell the difference between a low-resolution shadow and a soft shadow sometimes, but it could really go either way if you ask me.

Edit: If Glicthspot isn't loading those pics, just open them in a new tab.

Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 OoSuperMarioO
Member since 2005 • 6539 Posts

So ... The Xbox versions looks better, but the PS3 version is smoother. I say that's about right, taking into acccount the hardware.

-Snooze-

Certainly the Xbox360 looks sophisticated in some areas. However, theoretically the Playstation 3 version is higher quality in terms of performance and render methods like real time shadows.

Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 MadExponent
Member since 2003 • 11454 Posts
I love how in the videos they felt like they had to add the word REALTIME like anything in the CE3 video was amazing. That might be amazing for PS3 or 360, but the CE3 footage looks like Crysis on mostly low and some medium settings. It actually upsets me that Crytek would lower their standards like that.
Avatar image for DeckardLee
DeckardLee

859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#32 DeckardLee
Member since 2009 • 859 Posts

I love how in the videos they felt like they had to add the word REALTIME like anything in the CE3 video was amazing. That might be amazing for PS3 or 360, but the CE3 footage looks like Crysis on mostly low and some medium settings. It actually upsets me that Crytek would lower their standards like that.MadExponent

CryEngine 3 will add some improvements for the PC versions and games on future consoles. So, hopefully, once they demonstrate the PC version of CryEngine 3 it'll be better than a tweaked CryEngine 2 game.

Avatar image for enygma500
enygma500

3004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 enygma500
Member since 2005 • 3004 Posts

[QUOTE="enygma500"]

the ps3 screen looks so much better just because of the lighting.

well imo the ps3 screen looks just better overall. the 360 is really starting to show how outdated the hardware really was. it's becomming more and more obvious the 360 was just thrown together using the cheapest parts they could. I mean ps3 has all the graphics kings...by a large margain. multiplats are better on the PS3...

swazidoughman

Both systems are about equal in power actually.

You just have your goggles on.

You're the one with goggles on if you think the 360 is as powerful as the ps3.

I never bashed on the 360's games, it's got a fantastic game selection and a superior (in someways) online system.From what I've seen and heard the Ps3 has a smoother running online whereas the 360 has the superior feature set.

Both consoles have their pros and cons.

Also the lighting on the Ps3 version of the demo is far superior. it's the same as comparing the lightin in killzone to the lightin in Gears of war.

Why can't you fanboys just admit..Ps3 has superior hardware. It's even made a lot of progress with its game selection in the last 8 months or so.

Avatar image for DeckardLee
DeckardLee

859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#34 DeckardLee
Member since 2009 • 859 Posts

No one can deny that the PS3 has superior hardware; just not for games. The Cell is a multipurpose processor with a painful architecture for programmers to use at the moment. It's getting better, though, of course, but by the time the Cell starts to make any significant differences the Xbox 3 will be out.

Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 OoSuperMarioO
Member since 2005 • 6539 Posts

[QUOTE="OoSuperMarioO"]

While I hate this board with a passion I guess it's my duty to logically input some potential here. If you buds compose yourselves a bit...agentfred

Thank you for gracing us with your presence. :roll:

and really look at the shadows being casted from the objects on the ground level in addition to shadows on the wall, you will begin to see finer definition in the Xbox 360 shot.OoSuperMarioO

It's difficult to tell with these things, but it's entirely possible that the 360 shadows, rather than being higher resolution, may simple be "sharper". Keep in mind, sharper doesn't always mean better. In fact, it could simply mean that the PS3 has softer, and therefore, better, shadowing. For reference, compare the shadows from Crysis, in Very High, and High.

Like I said, it's difficult to tell the difference between a low-resolution shadow and a soft shadow sometimes, but it could really go either way if you ask me.

Well, it's understandable bud, but in this case of CryEngine 2, soft shadows basicallys softens the shadows(edges ect.). Personally, neither the Xbox 360 or Playstation 3 are utilizing soft shadows for performance reasons in my opinion. The shadows I showed earlier are of higher resolution on the Xbox 360 due to GPU benefits.

Avatar image for DeckardLee
DeckardLee

859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#36 DeckardLee
Member since 2009 • 859 Posts

Soft shadows on current generation consoles? LOL! Soft shadows is one of the most demanding things to be implemented in current games .. and, in my opinion, makes very little difference in most games.

Avatar image for enygma500
enygma500

3004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 enygma500
Member since 2005 • 3004 Posts

Sorry for double post...edit wasn't working for whatever reason.

To the guy that said the shadows on the ps3 are aweful...no they're more realistic. That's how real shadows look. hold your hand kinda close to a slight source of light and you'll find that the shadow casted across the room is very blurry. not very defined. the lighting on the 360 version is garbage and it stands out.

EDIT: the boxes and crates right underneath the light source in the 360 version dont even have shadows...and you're saying the 360 has a superior lighting system...

Avatar image for spike6566
spike6566

1630

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 spike6566
Member since 2008 • 1630 Posts

So ... The Xbox versions looks better, but the PS3 version is smoother. I say that's about right, taking into acccount the hardware.

-Snooze-
also xbox had less detail on the mountain at the beach compared to the ps3. ps3 looks version looked way better then hte 360.
Avatar image for OoSuperMarioO
OoSuperMarioO

6539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 OoSuperMarioO
Member since 2005 • 6539 Posts

No one can deny that the PS3 has superior hardware; just not for games. The Cell is a multipurpose processor with a painful architecture for programmers to use at the moment. It's getting better, though, of course, but by the time the Cell starts to make any significant differences the Xbox 3 will be out.

DeckardLee

Well from research, the Playstation 3 does in fact have more theoretical peak performance, but the C++ environment is sufficiently nicer on the Xbox 360.

Avatar image for -Snooze-
-Snooze-

7304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 -Snooze-
Member since 2009 • 7304 Posts
[QUOTE="-Snooze-"]

So ... The Xbox versions looks better, but the PS3 version is smoother. I say that's about right, taking into acccount the hardware.

spike6566
also xbox had less detail on the mountain at the beach compared to the ps3. ps3 looks version looked way better then hte 360.

Well, from what i've seen, most of the time, the Xbox versions looks better, although less smooth. At times the PS3'S lighting is piss poor, as are the textures. Same can be said about the 360 textures. Very unimpressed so far with this engine.
Avatar image for enygma500
enygma500

3004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 enygma500
Member since 2005 • 3004 Posts

[QUOTE="DeckardLee"]

No one can deny that the PS3 has superior hardware; just not for games. The Cell is a multipurpose processor with a painful architecture for programmers to use at the moment. It's getting better, though, of course, but by the time the Cell starts to make any significant differences the Xbox 3 will be out.

OoSuperMarioO

Well from research, the Playstation 3 does in fact have more theoretical peak performance, but the C++ environment is sufficiently nicer on the Xbox 360.

What this means is the 360 is easier to program for and easier to "cheat" performance out of. But if a dev takes their time and puts a little extra polish on the ps3 version it will look better...We all knew this already.

Avatar image for agentfred
agentfred

5666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 agentfred
Member since 2003 • 5666 Posts
Well, it's understandable bud, but in this case of CryEngine 2, soft shadows basicallys softens the shadows(edges ect.). Personally, neither the Xbox 360 or Playstation 3 are utilizing soft shadows for performance reasons in my opinion. The shadows I showed earlier are of higher resolution on the Xbox 360 due to GPU benefits.OoSuperMarioO
Well it seems both you and Deckard are convinced that the PS3 version isn't using any soft shadows (I'm not particularly well versed in console capabilities), so I'll take your words for it. :P
Avatar image for Pelon208
Pelon208

3375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Pelon208
Member since 2005 • 3375 Posts

Soft shadows on current generation consoles? LOL! Soft shadows is one of the most demanding things to be implemented in current games .. and, in my opinion, makes very little difference in most games.

DeckardLee

^ this

Avatar image for DeckardLee
DeckardLee

859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#44 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="OoSuperMarioO"]Well, it's understandable bud, but in this case of CryEngine 2, soft shadows basicallys softens the shadows(edges ect.). Personally, neither the Xbox 360 or Playstation 3 are utilizing soft shadows for performance reasons in my opinion. The shadows I showed earlier are of higher resolution on the Xbox 360 due to GPU benefits.agentfred
Well it seems both you and Deckard are convinced that the PS3 version isn't using any soft shadows (I'm not particularly well versed in console capabilities), so I'll take your words for it. :P

I'm no master at this but I do know that soft shadows causes a HUUUGE performance hit in PC games. So for consoles it would probably be better not to implement it even if it could since it would allow for A LOT more FPS when all you do is lose something that's really no big deal.

Avatar image for Zoso-8
Zoso-8

2047

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 Zoso-8
Member since 2008 • 2047 Posts
If you actually watch the video instead of comparing screenshots, you'll notice the PS3 version looks slightly better in motion.
Avatar image for DeckardLee
DeckardLee

859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#46 DeckardLee
Member since 2009 • 859 Posts

[QUOTE="OoSuperMarioO"]

[QUOTE="DeckardLee"]

No one can deny that the PS3 has superior hardware; just not for games. The Cell is a multipurpose processor with a painful architecture for programmers to use at the moment. It's getting better, though, of course, but by the time the Cell starts to make any significant differences the Xbox 3 will be out.

enygma500

Well from research, the Playstation 3 does in fact have more theoretical peak performance, but the C++ environment is sufficiently nicer on the Xbox 360.

What this means is the 360 is easier to program for and easier to "cheat" performance out of. But if a dev takes their time and puts a little extra polish on the ps3 version it will look better...We all knew this already.

It doesn't really have as much to do with polish as it does with the laws of programming. The more you design a game around a certain set of hardware the more it won't work on other sets. So, the best thing to do is to go at it 50/50 for each console make them as close to each other as possible.

Avatar image for Pelon208
Pelon208

3375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Pelon208
Member since 2005 • 3375 Posts

Does anyone notice that in the video there's is no gun shot on the PS3 version??

Avatar image for lhughey
lhughey

4886

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 lhughey
Member since 2006 • 4886 Posts
i'm sure there will be optimizations and tweaks... its too early to get too serious about which looks better.
Avatar image for joopyme
joopyme

2598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 joopyme
Member since 2008 • 2598 Posts

A FAIR analysis?

you know it's gonna be god different in motion?

what? you don't like the vid from gamersyde? or you just think pictures do more justice.

*sigh*

Avatar image for Shattered007
Shattered007

3139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 Shattered007
Member since 2007 • 3139 Posts
[QUOTE="OoSuperMarioO"]

[QUOTE="vaderhater"]

The onlything about the TC's thread that is true is whatever the guy in his sig has ever said about the consoles.

I was accurate about the definition in shadows. Here's a closer look, please look carefully everyone.

120c00cryenginecomparison.jpg CryEngine 3 picture by Taheed_McClain

What's up with the lifted side walk on the 360 pic?