A recap/PAX East thread collecting all that new, recent information from Assassins Creed 3 thats been leaking. Its rumored that Ubisoft Montreal will unveiled the world's 1st gameplay video of Assassins Creed III at PAX East, Be sure to check this thread to see it!
Now a recap for those who have missed out on the opportunity to see what's been leaked so far.
Below, is a new leaked video showcasing in-game, gameplay pics that leaked a while ago demonstrating some of the yet to be unveiled gameplay mechanics
http://www.youtube.com/watch?v=tLapQf1VTS
Leaked HD Pictures so far
March 2 (Initial Details)
-- The hero is named Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He's half English and half Mohawk Indian. You will experience Connor's childhood on the frontier. The Mohawk clash with white colonists who burn their village down, causing Connor to dedicate his life to confronting tyranny and injustice. The overall story is still centered around the Assassins versus the Templars and Connor's journey.-
- The game is set between the years 1753-1783 around Boston and New York. You'll meet George Washington -- one of the game's main characters -- as well as Ben Franklin, who is apparently not a "convenient inventor" like da Vinci in past Assassin's Creed games. Another main character is the mysterious Charles Lee. We don't know anything about him at all.
- Here are some of the events we can expect: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important."
- A lot of the actual gameplay centers on The Frontier, a huge area of wilderness that is 1.5 times bigger than all of Assassin's Creed:Brotherhood. When in the frontier, you'll meet up with all kinds of gameplay elements, including hunting and pelt gathering (shades of Red Dead Redemption), and villages -- Colonial and Native American alike. The wilderness traversal plays a big part in the gameplay in the Frontier. You use trees, cliffs, ledges, and more to set up kills and combat. Connor does have a hidden blade.
- The city scenes are more detailed than previous Assassin's Creed games, with full crowds of people doing different, mundane tasks, and the city seeming to react to players' actions.
Here are some nitty-gritty gameplay details:
Leveling System:
"Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.
There is reportedly something resembling the Brotherhood system of picking up fellow assassins. Aligned groups are gone, but something new is replacing them in regards to factions. There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas. The game has fast travel because the game has more traveling. It's a huge map.
Multiplayer:No word yet on the multiplayer.
March 22 (First wave of info)
-- New enemy types include agile native american foes and burly Scottish men
- The plot covers 35 years of Connors life
- There's no more target locking. Counter/defense are the same button to prevent defensive turtling
- Connors goal in the plot is to save his people and to give his people a place in the future of america.
- A new feature ubisoft is calling stalking zones in where connor can slink into bushes and can move through the foliage, the player can manoeuvre himself around the assassination target and go in for the kill.
- There will be snow patrol of mainly redcoats in horse carriages throughout the frontier.
- Adding on to the snow weather, theres also be rain and fog
- Enemies are also carrying axes( Scotsmen)
- Combat has been completely overhauled allowing the player to assign a weapon in each hand and will alternate the press of the X and Y buttons.
- A new Chinese inspired weapon called the rope dart allows you to string your enemies up like poultry.
- The controls for free running have been simplified that remove the need to hold separate buttons during free running, the A button is drafted in for specific verticle climbing.
- 30 percentage of the missions take place in the frontier
- Frenchman Lafayette is in the game.
- Holding A with RT is now for climbing upwards.
- Citizens have individual roles and routines in the cities.
- 3:1 is the scale of Boston compared to the real city
- The narrative scope of assassins creed 3 is 20% larger than AC2
- The percentage of spoken characters in the game that are based on real historical people is 80%.
- Rope dart, you can throw it down from a tree oil a guard, reel it in use it again.
- There wll be kiddies and dogs in the cities.
- You can't take medicine during a fight you need to escape and rest.
- QUOTE: " assassins creed 3 is all but to renew your faith in the series".
(Taken from OXM and a few from OPM. Their both latest issues)
March 24 (2nd wave with more info!)
-- The game will allow you to canoe.
- You will be able to dual wield pistols and one handed melee (such as the axe)
- One of the Guilds will be 'Gremio Los Sombres', or The Guild of Shadows
- The main countryside area between Boston and New York (which will both be explorable) is known as Frontier
- Frontier will be abotu 1.5 times the size of Rome, and be filled with things to do - it wont be empty like the countryside in AC1.
- New movements have required a completely new animation engine and thousands of new animations. You will be able to slide under objects, over wagons and climb trees
- New weapons include tomahawks, throwing axes, bow and arrows, and flintlock pistols.
- The animus will be updated, and allow you to replay missions from checkpoints.
- Getting 100% synch won't require you to do one specific thing now. It will allow you to pick and choose certain ways of playing, which collaboratively make your synch better.
- There will be greater rewards for getting 100% synch.
- Hunting and fishing will be part of the game. The greater rewards will come from the amount of attempts and the length of time it takes to kill animals, and you will be able to skin pelts, slice meat, etc.
- Medicine will not be able to be used in combat.
- The Assassins Tombs will be making a reappearance.
- You will be able to purchase property
- Enemies and the world will be changed by environmental situations. Enemies will have a lot more context sensitive snimations and dialogue.
- The world will have seasons. Lakes will freeze through winter, trees shed leaves over autumn etc
- The new engine is a huge upgrade upon the previous titles. It will allow far more enemies on screen at one time - internal tests have shown almost a thousand on screen.
- There will be multiple factions to work with you, and you will even be able to turn enemies into allies.
- Human shields and interrogation are in the game.
- Benjamin Franklin will be the new Da Vinci and will provide inventions for certain missions
March 25 (3rd wave with leaked info from a russian website)
~Linky~
I Google-translated it to try and make up what it said, here's my best shot :P (Russian bilangual speakers wanted btw :P)
--Hidden blade rotates now is not fixed and can be used as a dagger (removable hidden blade :o).
-In the inventory of the hero will lasso, but it is unknown how it will be used.
-When Connor is sneaking through the tall grass or bushes, it automatically stealths.
-We can safely be used as a means of moving timber rafting and jump from one timber to another. (means we can freerunn on things floating in the water.)
-Confirmed by sliding under obstacles and hiding behind barricades.
-No painkillers or drugs (aka medicines) will not be in the game. This should spur the players to constant attacks, instead of endless battle to regenerate health using the same drugs (medicines -_-).
-Ubisoft once again stresses that Connor will not support the Americans or the British in full.
-City: There will be an opportunity to climb towers, buildings, houses, but because of the lack of any significant historical sites in a given period of time, the study of the city in this respect is somewhat limited as compared with the previous games of the series. Instead, the player will be able to go into most homes, which will also help to hide from the guards.
-The city lives its own life, so Connor needs to interact with it to the maximum. For example, to avoid detection, he would be able to stand and repeat the movement of street artists, while not posing. (still unclear as to what the eff this is folks )
-Citizens have become more alive, each with its own character and behavior, which gives more options for their reactions to what is happening around them, etc.
-Animals in the game carries many dangers (will attack you).
-The soldiers, drummers will be able to tell the other soldiers about the dangers, so it is advisable to remove them in the first place.
-On you can attack like a pack of wolves, and an angry bear.
-Weather: The snow will slow down your movement, the movement of enemies and animals, and fog - to reduce the distance of the review, the wind is nowable to operate on certain objects, and the ice will give you access to inaccessible areas.
-Part of the mission will take place at the frontier
-We will visit the cities such as Lexington and Concord.
-The game has a hidden relic (which most likely will have to collect).
-Some animals can hunt down, sneak up on them or make their marks in the trap.
-If you join a hunting club, you will unlock new areas and side quests.
-Present "caravans", which can attack either openly or secretly, to get the enemy equipment.
-Little is known about Desmond, but his role is now much more important than ever before.
-The system clock back 100%, but for hundreds of treasured not have to replay the entire mission again. Now, during the tasks using the control points, which are supposed to pass a separate award.
Now for the Collecturz Edeeshion leaked (Join Or Die Edition)!
Source: http://www.xboxgamezone.co.uk/2012/0...ck-up-spotted/
As you can observe, this Collector's Edition gives a lil depth to how the MP skins will look like this time (but I can't help but notice the resemblence to John Marston! )
It is being speculated that Ubi Monty will reveal gameplay at PAX East from April 6th -8th. Stay tuned.
The New Freedom Edition has been announced!
This is a supreme Special Edition packet that contains everything from the first Join Or Die Edition. (....almost everything :P)
CVG
Assassin's Creed 3: First look demo - everything you need to know
An early look at Ubisoft's ambitious sequel...
http://www.computerandvideogames.com/341470/previews/assassins-creed-3-first-look-demo-everything-you-need-to-know/?page=3
March 26 (4th wave with info from CVG/other sources)
-- Connor has a feature called "Reflex Fire"which he can use to hip fire weapons. If you need to focus (like you do with the Hidden Gun in previous games) then you can as well.
- Apparently the leaps of faith are more interactive, like you can jump onto moving carts with hay on them and assassinate your target without going through all the guards first
- There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target.
- There's a new dynamic camera to track the action and make it look as cinematic as possible
- There are lots of secondary attacks like the one shot pistol on the Y button
- The tomahawk and knife are a "constant presence" in battle. They let you do double counters and multiple takedowns, as well as chain kills
- Connor is now able to take cover using the environment (in this case boulders) to avoid danger
- Its confirmed that there will be over 30 Animal species in the game
- Besides the well known fact that Animals can be hunted down to gather pelts and meat, Director Francois made a point of telling the audience during the demo that Ubisoft had come up with this idea long before it appeared Red Dead Redemption. But there are a few differences. Unlike Rockstar's game, the value of materials is affected by how you will kill your prey. If you kill a deer with a musket riffle, its pelt will be damaged, and it'll loose some its value. But if you use the blade to perform a "claean kill" the skin will be wrth a lot more.
- A New, minimalist HUD has been added to the game. The top of the screen is now entirely "menu-free" while health and ammo counts are incorporated in the mini map and weapon icons, respectively, like GTA
- In the demo, the audience was utterly wowed at how the city was teeming with life. And we're stunned at how the NPC's interact with Connor as he passes by. The term "living, breathing world" is is seriously overused by developers of Open World games....but in this case....its warranted.
- You'll run into on-the-spot micro quests, such as choosing whether or not to pursue someone who's stolen apples from a street vendor.
- Rock-climbing will be available in ACIII and a lot less restrictive.
Log in to comment