Honeslty, I showed my mom the trailer and she thought it was real life.
The only way MS can possibly hype up games post-KZSF is by recording real live action scenes in Hollywood and pretend it's in-game.
This topic is locked from further discussion.
Your mom probably also calls all gaming consoles a Nintendo and would think Socom 2 looks like real life.
:lol:Your mom probably also calls all gaming consoles a Nintendo and would think Socom 2 looks like real life.
ConanTheStoner
[QUOTE="ConanTheStoner"]
Your mom probably also calls all gaming consoles a Nintendo and would think Socom 2 looks like real life.
YoYo278
1. I'm not insulting your mom. This is typical of just about any mom. Using your moms reaction as evidence is embarrassing. I cant tell you how many times I've seen peoples parents say "wow that looks so real!" looking at any pos game.
2. I play more PS3 than anything else. I don't even own a MS platform.
3. Grow a pair.
[QUOTE="YoYo278"]
[QUOTE="ConanTheStoner"]
Your mom probably also calls all gaming consoles a Nintendo and would think Socom 2 looks like real life.
ConanTheStoner
1. I'm not insulting your mom. This is typical of just about any mom. Using your moms reaction as evidence is embarrassing. I cant tell you how many times I've seen peoples parents say "wow that looks so real!" looking at any pos game.
2. I play more PS3 than anything else. I don't even own a MS platform.
3. Grow a pair.
/thread.Your mom is dumb
And I would prefer if games kept everything in engine and didn't do CG cutscenes to keep it consistent
What is your mom's vision? Also take her to LensCrafters if she thought that was real life.
edit-:lol: Your mom is your source, sounds like a typical Sony fan.
[QUOTE="seanmcloughlin"]
Your mom is dumb
And I would prefer if games kept everything in engine and didn't do CG cutscenes to keep it consistent
Epak_
Yeah, well done in engine cutscenes are a lot more impressive than CGI.
Keeps me in the game a lot more personally.
[QUOTE="Epak_"]
[QUOTE="seanmcloughlin"]
Your mom is dumb
And I would prefer if games kept everything in engine and didn't do CG cutscenes to keep it consistent
seanmcloughlin
Yeah, well done in engine cutscenes are a lot more impressive than CGI.
Keeps me in the game a lot more personally.
CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.[QUOTE="seanmcloughlin"]
[QUOTE="Epak_"]
Yeah, well done in engine cutscenes are a lot more impressive than CGI.
Ravenshout
Keeps me in the game a lot more personally.
CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.[QUOTE="Ravenshout"]
[QUOTE="seanmcloughlin"]
Keeps me in the game a lot more personally.
seanmcloughlin
Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
I agree.CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.[QUOTE="Ravenshout"]
[QUOTE="seanmcloughlin"]
Keeps me in the game a lot more personally.
seanmcloughlin
Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
CGI should be less common for games in general nowadays.You'd have thought after 3 terrible games people would've gave up on borezone lolRR360DDRight, I thought GG would do a new IP after that crap that Killzone 3 was. A four hour campaign? Seriously?
[QUOTE="seanmcloughlin"]
[QUOTE="Ravenshout"] CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.
mitu123
Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
CGI should be less common for games in general nowadays.Exactly.
lulz, the ps4 and xbox fanboys are all excited about 8 month old pc graphics.
that's cute.
i mean seriously guys, i love consoles and all and will get them at some point but get a grip already.
Have you ever seen the fan made Killzone Intercept?Honeslty, I showed my mom the trailer and she thought it was real life.
The only way MS can possibly hype up games post-KZSF is by recording real live action scenes in Hollywood and pretend it's in-game.YoYo278
[QUOTE="seanmcloughlin"]
[QUOTE="Ravenshout"] CGI still looks far better than the most impressive-looking games. Even CGI from ten years ago.
mitu123
Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
CGI should be less common for games in general nowadays. Not all games. Blizzard games must have CGI. It's mandatory.It's pretty close to Warcraft 3 CG, to be fair. But next to Diablo 3/ Any modern CG it's pathetic.Meh, by CG standards the visusls in KZSF are pretty poor. We's still decades from real-time CG.
AdrianWerner
CGI should be less common for games in general nowadays. Not all games. Blizzard games must have CGI. It's mandatory. That's because they're the best at it![QUOTE="mitu123"]
[QUOTE="seanmcloughlin"]
Yes it does, it walks all over in game visuals. That's a no brainer. That's not what I'm saying
I'm saying that having in engine cutscenes might not be as visually stunning but it keeps the game consistent and immersive. For some games like Diablo CG cutscenes work but for most games I like in engine stuff better. We're at a point in technology where we shouldn't need to rely on cutscenes as much
Ravenshout
Not all games. Blizzard games must have CGI. It's mandatory. That's because they're the best at it! Pretty much. But at the same I wish they'd push in-game visual as well. They have the talent, the resource.[QUOTE="Ravenshout"]
[QUOTE="mitu123"]CGI should be less common for games in general nowadays.
mitu123
What is your mom's vision? Also take her to LensCrafters if she thought that was real life.
edit-:lol: Your mom is your source, sounds like a typical Sony fan.
CanYouDiglt
says the dude with the D&D signature.
oooooooooooook.
Who's the girl in your sig?killzone is very boring game, the series needs a major shake up
ghostwarrior786
Have you ever seen the fan made Killzone Intercept? wow that was so accurate in everything, wow the hell was that fan made? most of taken like 500k to make that.[QUOTE="YoYo278"]
Honeslty, I showed my mom the trailer and she thought it was real life.
The only way MS can possibly hype up games post-KZSF is by recording real live action scenes in Hollywood and pretend it's in-game.killzowned24
Please Log In to post.
Log in to comment