[QUOTE="lundy86_4"]
[QUOTE="WilliamRLBaker"]
1.developer took less then 8 months.
2.development consisted of porting the game back to the pc upping its rez and adding in AA..etc
WilliamRLBaker
Nothing in your post denotes the cost. If you have something stating the costs were low, then feel free to post. Otherwise, don't speculate.
What we know:
- Remedy recuperated the cost of putting the game onto the PC within 48 hours.
A well-earned feat.
lol development took less then 8 months. Development consisted of ported the game back to the pc, upping its res and including AA. Every thing about my post indicates cost It is obvious that it cost far less to just port the game back to the pc the finished game mind you add in a high resolution and add in AA all taking less then 8 months to do then it did to make the game from the ground up on the 360. What we know is that then recouping cost on pc has nothing to do with health of pc but because they released it as digital distribution only on steam and they spent very little money porting it over to the pc including man hours.Nothing in your post defines accurate costs. You're assuming everything in your argument (barring the obvious, such as development timeframe). I fail to see what is "lol"worthy. Furthermore, you simplify the development process to porting "the game back to the pc, upping its res and including AA."
I didn't substantiate that sales on PC define the health of the PC as a platform, and neither did you. Keep consistent in your arguments, please.
At the end of the day, can you answer this question? What was the development cost (including marketing) for the PC version?
Oh, and for the love of God, work on your grammar. Half the challenge in rebutting your points is understanding WTF you are saying.
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