Am I the only one that actually enjoyed Killzone 1?

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SpecialForcesOp

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#1 SpecialForcesOp
Member since 2007 • 1043 Posts

I don't see what was so bad about it.

The gameplay was fun.

The graphics were good for a PS2 game at the time.

I look forward to Killzone 2 alot.


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Ibacai

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#2 Ibacai
Member since 2006 • 14459 Posts
It was all of the bugs and bad AI that really brought it down. Though, I enjoyed it as well.
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Miyomatic

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#3 Miyomatic
Member since 2005 • 3561 Posts
I'm sure there are 2 or 3 others that liked it....
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albi321

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#4 albi321
Member since 2007 • 1552 Posts

All lemmings will bash it all cows will defend it. As I am a lemming my answer is:

That game was terrible.

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kcpp2b

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#5 kcpp2b
Member since 2006 • 12498 Posts

I liked Killzone a lot. I bought it twice after I sold the first one to buy another game. I missed it and got the urge to play it again and got it again. I sold it again though lol To help pay to buy some more 360 games.

But I will indeed get Killzone 2 one day when I have a PS3. I like the Killzone world and rico kicks ass! His weapon is wicked

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SpecialForcesOp

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#6 SpecialForcesOp
Member since 2007 • 1043 Posts

I liked Killzone a lot. I bought it twice after I sold the first one to buy another game. I missed it and got the urge to play it again and got it again. I sold it again though lol To help pay to buy some more 360 games.

But I will indeed get Killzone 2 one day when I have a PS3. I like the Killzone world and rico kicks ass! His weapon is wicked

kcpp2b

Is Rico that stealth girl with the very cool gun or no?

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Socrates88

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#7 Socrates88
Member since 2007 • 1655 Posts
Killzone was a game that flew under my radar.
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Star67

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#8 Star67
Member since 2005 • 5408 Posts
The only real problem I had with killzone was the lack of vehicles in the online mode. And customization in the online mode(there was none). Hopefully that will be fixed in Killzone 2.
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kcpp2b

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#9 kcpp2b
Member since 2006 • 12498 Posts
[QUOTE="kcpp2b"]

I liked Killzone a lot. I bought it twice after I sold the first one to buy another game. I missed it and got the urge to play it again and got it again. I sold it again though lol To help pay to buy some more 360 games.

But I will indeed get Killzone 2 one day when I have a PS3. I like the Killzone world and rico kicks ass! His weapon is wicked

SpecialForcesOp

Is Rico that stealth girl with the very cool gun or no?

No Rico had the big chaingun that was also a grenade launcher.It carried 600 rounds or so I believe of ammo. And up to four rockets to fire

The girl's name I forget but her gun worked well for headshots and was quiet cause she was stealthy and also she had different routes you went down which made the gameplay a bit different when you replay it as her

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Nickman71

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#10 Nickman71
Member since 2003 • 1002 Posts

I don't see what was so bad about it.

The gameplay was fun.

The graphics were good for a PS2 game at the time.

I look forward to Killzone 2 alot.

*waits for Lemming Lynching Party*

I liked killzone ^^^^^.

SpecialForcesOp

Just letting everyone know, the two guys in the picture are Iranian teens, being hanged because they were gay.

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Ninja-Vox

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#11 Ninja-Vox
Member since 2006 • 16314 Posts
It received such a backlash because it was nowhere near (with so much emphasis there.... nowhere NEAR) the quality of Halo, nevermind Halo 2. It was marketed and hyped for months and months and months as the "halo-killer" by sony themselves. And it was a huge disappointment. In cases like that, it doesn't go to "oh well, it's still fun", rather it is immediately boxed off as garbage for failing to live up to the hype they created for it by such a vast margin.
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kcpp2b

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#12 kcpp2b
Member since 2006 • 12498 Posts

The only real problem I had with killzone was the lack of vehicles in the online mode. And customization in the online mode(there was none). Hopefully that will be fixed in Killzone 2.Star67

I wish there was vehicle use in Killzone during the single campaign like in Halo. I did like whole holding the fort type missions there were through the game when you joined some others and just held down a certain area. I love that part of any FPS's

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kcpp2b

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#13 kcpp2b
Member since 2006 • 12498 Posts
[QUOTE="SpecialForcesOp"]

I don't see what was so bad about it.

The gameplay was fun.

The graphics were good for a PS2 game at the time.

I look forward to Killzone 2 alot.

*waits for Lemming Lynching Party*

I liked killzone ^^^^^.

Nickman71

Just letting everyone know, the two guys in the picture are Iranian teens, being hanged because they were gay.

OMG! That is sad... and dude can you not use it as a joke in your thread? As for saying Lemmings will kill you or whatever and then showing a pic of two people being hung for being gay that isn't kewl dude

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da1on2

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#14 da1on2
Member since 2006 • 4885 Posts
[QUOTE="SpecialForcesOp"]

I don't see what was so bad about it.

The gameplay was fun.

The graphics were good for a PS2 game at the time.

I look forward to Killzone 2 alot.

*waits for Lemming Lynching Party*

*picture removed for humane reasons*

I liked killzone ^^^^^.

Nickman71

Just letting everyone know, the two guys in the picture are Iranian teens, being hanged because they were gay.

Yes, I recognized the picture,andI was about to say the same thing. I think using it was in bad taste. These two men are dead, and for nothing except being themselves. Why would you have something like this saved on your computer anyway?
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Star67

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#15 Star67
Member since 2005 • 5408 Posts

[QUOTE="Star67"]The only real problem I had with killzone was the lack of vehicles in the online mode. And customization in the online mode(there was none). Hopefully that will be fixed in Killzone 2.kcpp2b

I wish there was vehicle use in Killzone during the single campaign like in Halo. I did like whole holding the fort type missions there were through the game when you joined some others and just held down a certain area. I love that part of any FPS's

dang i forgot about no vehicles in the single player. What sucked was that there were tanks and stuff that just sat there and you couldnt get in them! What was Guerrilla thinking! I would have loved to fly in one of those jet things!

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hotdaisy18

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#16 hotdaisy18
Member since 2004 • 1909 Posts
2+ milliion people seemed to have enjoyed it. I never did get to play it but hopefully if 2 lives up to the hype, I'll get it.
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da1on2

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#17 da1on2
Member since 2006 • 4885 Posts
2+ milliion people seemed to have enjoyed it. I never did get to play it but hopefully if 2 lives up to the hype, I'll get it.hotdaisy18
Buy =/= Like
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kcpp2b

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#18 kcpp2b
Member since 2006 • 12498 Posts
[QUOTE="kcpp2b"]

[QUOTE="Star67"]The only real problem I had with killzone was the lack of vehicles in the online mode. And customization in the online mode(there was none). Hopefully that will be fixed in Killzone 2.Star67

I wish there was vehicle use in Killzone during the single campaign like in Halo. I did like whole holding the fort type missions there were through the game when you joined some others and just held down a certain area. I love that part of any FPS's

dang i forgot about no vehicles in the single player. What sucked was that there were tanks and stuff that just sat there and you couldnt get in them! What was Guerrilla thinking! I would have loved to fly in one of those jet things!

Yeah I agree 100% Also I thought the first level was the best looking one and should have revolved more around the kind of areas with the tanks and jets flying around like that

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Mordred19

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#19 Mordred19
Member since 2007 • 8259 Posts

It received such a backlash because it was nowhere near (with so much emphasis there.... nowhere NEAR) the quality of Halo, nevermind Halo 2. It was marketed and hyped for months and months and months as the "halo-killer" by sony themselves. And it was a huge disappointment. In cases like that, it doesn't go to "oh well, it's still fun", rather it is immediately boxed off as garbage for failing to live up to the hype they created for it by such a vast margin.Ninja-Vox

it was hyped as the halo killer by individual fans. neither sony or guerilla ever called it a halo killer. they never openly said they were trying to compete with halo. blame the media and fanboys, not the company.

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Star67

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#20 Star67
Member since 2005 • 5408 Posts
[QUOTE="Star67"][QUOTE="kcpp2b"]

[QUOTE="Star67"]The only real problem I had with killzone was the lack of vehicles in the online mode. And customization in the online mode(there was none). Hopefully that will be fixed in Killzone 2.kcpp2b

I wish there was vehicle use in Killzone during the single campaign like in Halo. I did like whole holding the fort type missions there were through the game when you joined some others and just held down a certain area. I love that part of any FPS's

dang i forgot about no vehicles in the single player. What sucked was that there were tanks and stuff that just sat there and you couldnt get in them! What was Guerrilla thinking! I would have loved to fly in one of those jet things!

Yeah I agree 100% Also I thought the first level was the best looking one and should have revolved more around the kind of areas with the tanks and jets flying around like that

And the last levels also, in space, should have been able to pilot some space crafts. I think they'll improve on a lot of things, they have "ask the dev" team games in the online mode every now and then, where they ask the players what needed to be improved online wise for the next game. I told them vehicles in online :D

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DarkNeji14

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#21 DarkNeji14
Member since 2006 • 553 Posts
no there are others tat enjoyed it GS's You Say score was 8.3 not bad. Although reviewers scores were bad. I've never played the game by the way but im looking forward to KZ2.
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Ninja-Vox

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#22 Ninja-Vox
Member since 2006 • 16314 Posts

[QUOTE="Ninja-Vox"]It received such a backlash because it was nowhere near (with so much emphasis there.... nowhere NEAR) the quality of Halo, nevermind Halo 2. It was marketed and hyped for months and months and months as the "halo-killer" by sony themselves. And it was a huge disappointment. In cases like that, it doesn't go to "oh well, it's still fun", rather it is immediately boxed off as garbage for failing to live up to the hype they created for it by such a vast margin.Mordred19

it was hyped as the halo killer by individual fans. neither sony or guerilla ever called it a halo killer. they never openly said they were trying to compete with halo. blame the media and fanboys, not the company.

A sony guy called it "the halo killer" when it was announced. :| The cover of the PS2 magazine for that month was "Meet Sony's Halo Killer" and from that day onwards they had a monthly feature called "countdown to killzone." Fans dont hype games for no reason. Sony marketed it to hell.

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pundog

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#23 pundog
Member since 2006 • 4491 Posts
I think the biggest problem with Killzone 1 was the developer, but not for the usual reasons. Guerrilla was (and for that matter still is) a very inexperienced developer, and they were charged with making the Sony equivalent of Halo, the be all and end all of console FPS's, which just so happened to be developed by a top notch developer that has been around since the early 90's. I think that Geurrilla was so caught up in trying to beat Halo that they let it get in their way of creatingtheir ownunique game. They were too busy trying to make Halo to realize they needed to make something better than Halo and go one step further.Although I don't have high hopes for KZ 2, I do hope Sony gives the franchise a shot with a more experienced developer (Insomniac would be a great choice) should KZ 2 suck.
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#24 mmogoon
Member since 2006 • 7311 Posts
Yeah i enjoyed it too. And i'm a big fat lemming
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Mordred19

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#25 Mordred19
Member since 2007 • 8259 Posts

I think the biggest problem with Killzone 1 was the developer, but not for the usual reasons. Guerrilla was (and for that matter still is) a very inexperienced developer, and they were charged with making the Sony equivalent of Halo, the be all and end all of console FPS's, which just so happened to be developed by a top notch developer that has been around since the early 90's. I think that Geurrilla was so caught up in trying to beat Halo that they let it get in their way of creatingtheir ownunique game. They were too busy trying to make Halo to realize they needed to make something better than Halo and go one step further.Although I don't have high hopes for KZ 2, I do hope Sony gives the franchise a shot with a more experienced developer (Insomniac would be a great choice) should KZ 2 suck.pundog

you make it sound like they tried to copy halo at every turn. you have to admit kz is pretty unique: the art style, the gritty presentation, the bad guys aren't aliens, it had aplausible feel with the weapons and the enviorments. the only possible imitation is that the tougher enemies are called 'Elites'. it seems the game simply lacked polish. I don't know if it was rushed or under-funded, but it could have been way better if the bugs had been fixed.

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#26 pundog
Member since 2006 • 4491 Posts

[QUOTE="pundog"]I think the biggest problem with Killzone 1 was the developer, but not for the usual reasons. Guerrilla was (and for that matter still is) a very inexperienced developer, and they were charged with making the Sony equivalent of Halo, the be all and end all of console FPS's, which just so happened to be developed by a top notch developer that has been around since the early 90's. I think that Geurrilla was so caught up in trying to beat Halo that they let it get in their way of creatingtheir ownunique game. They were too busy trying to make Halo to realize they needed to make something better than Halo and go one step further.Although I don't have high hopes for KZ 2, I do hope Sony gives the franchise a shot with a more experienced developer (Insomniac would be a great choice) should KZ 2 suck.Mordred19

you make it sound like they tried to copy halo at every turn. you have to admit kz is pretty unique: the art style, the gritty presentation, the bad guys aren't aliens, it had aplausible feel with the weapons and the enviorments. the only possible imitation is that the tougher enemies are called 'Elites'. it seems the game simply lacked polish. I don't know if it was rushed or under-funded, but it could have been way better if the bugs had been fixed.

I'm not saying they copied Halo at every turn, but no one in their right mind could deny that Sony told Guerrilla to make them their own Halo. That was KZ's purpose, to be the equivalent of Halo (although that torch has apparently been passed on to Resistance) and try and steal the hardcore FPS fans from the 360.