AMAZING new Killzone 3 single player footage from GamesCom

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TheMISCMan48

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#1 TheMISCMan48
Member since 2010 • 315 Posts
I think I just nerdgasmed. http://n4g.com/news/587084/gamescom-2010-killzone-3-singleplayer-gameplay-cam someone link please. This is off screen, but also note that this is the first Alpha build single player footage shown. It is the same area as before, but that was PRE-ALPHA footage. Ive been watching this same clip over and over for like 40 minutes lol. There is absolutely nothing remotely close to this on consoles.
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W1NGMAN-

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#2 W1NGMAN-
Member since 2008 • 10109 Posts

This was already posted yesterday, and the guy playing was painful to watch.

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TREAL_Since

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#4 TREAL_Since
Member since 2005 • 11946 Posts

Even though the game looks superb, some people can just make it no fun to watch :P.

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DragonfireXZ95

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#5 DragonfireXZ95
Member since 2005 • 26712 Posts
Meh, looks alright. I've seen this though.
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BodyElite

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#6 BodyElite
Member since 2009 • 2678 Posts
[QUOTE="TheMISCMan48"]I think I just nerdgasmed. http://n4g.com/news/587084/gamescom-2010-killzone-3-singleplayer-gameplay-cam someone link please. This is off screen, but also note that this is the first Alpha build single player footage shown. It is the same area as before, but that was PRE-ALPHA footage. Ive been watching this same clip over and over for like 40 minutes lol. There is absolutely nothing remotely close to this on consoles.

Graphics wise, maybe. Gameplay wise, h*** no!
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tagyhag

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#7 tagyhag
Member since 2007 • 15874 Posts
Hmmm, how do we know it's being played on a PS3? :P
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AmayaPapaya

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#8 AmayaPapaya
Member since 2008 • 9029 Posts

This was already posted yesterday, and the guy playing was painful to watch.

W1NGMAN-

Why? If you thought that was painful, you would die of pain if you saw me play then :P

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BPoole96

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#9 BPoole96
Member since 2008 • 22818 Posts

I never understood why they get such poor players to do demos for the game. That guy just stands there with enemies shooting him and just throws grenades are them without even attempting to go into cover

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bigboss5ak

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#10 bigboss5ak
Member since 2007 • 2962 Posts
Major meh, looks just like kz2 i need see improvements
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dercoo

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#11 dercoo
Member since 2006 • 12555 Posts

I think I just nerdgasmed. http://n4g.com/news/587084/gamescom-2010-killzone-3-singleplayer-gameplay-cam someone link please. This is off screen, but also note that this is the first Alpha build single player footage shown. It is the same area as before, but that was PRE-ALPHA footage. Ive been watching this same clip over and over for like 40 minutes lol. There is absolutely nothing remotely close to this on consoles.TheMISCMan48

Really, is it that hard to link something.

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BodyElite

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#12 BodyElite
Member since 2009 • 2678 Posts
Major meh, looks just like kz2 i need see improvementsbigboss5ak
They added jetpacks and assassinations thanks to Halo Reach, and also added mechs in multiplayer.
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nervmeister

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#13 nervmeister
Member since 2005 • 15377 Posts
Major meh, looks just like kz2 i need see improvementsbigboss5ak
You want to see improvements? Take off the goggles first.
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DragonfireXZ95

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#14 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="bigboss5ak"]Major meh, looks just like kz2 i need see improvementsBodyElite
They added jetpacks and assassinations thanks to Halo Reach, and also added mechs in multiplayer.

Thanks to Halo Reach?
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#15 nervmeister
Member since 2005 • 15377 Posts
[QUOTE="bigboss5ak"]Major meh, looks just like kz2 i need see improvementsBodyElite
They added jetpacks and assassinations thanks to Halo Reach,

Correction: They added jetpacks thanks to Killzone: Liberation (or perhaps Duke Nukem) and an entirely new context-sensitive melee system inspired to an extent by Chronicles of Riddick.
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Messiahbolical-

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#16 Messiahbolical-
Member since 2009 • 5670 Posts
Major meh, looks just like kz2 i need see improvementsbigboss5ak
Ironic part is Killzone 2 to this day still has arguably the best graphics on consoles. Any improvement is just extra. The gameplay on the other hand seems to be greatly improved which is what I was worried about the most.
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Pug-Nasty

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#17 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="BodyElite"][QUOTE="bigboss5ak"]Major meh, looks just like kz2 i need see improvementsDragonfireXZ95
They added jetpacks and assassinations thanks to Halo Reach, and also added mechs in multiplayer.

Thanks to Halo Reach?

You didn't get the memo? Bungie invented jetpacks in games. In fact, no FPS ever had guns before Halo did it first. And GG would have never put jetpacks in one of their games had Bungie not done it after KZ: Liberation.

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TREAL_Since

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#18 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="BodyElite"][QUOTE="bigboss5ak"]Major meh, looks just like kz2 i need see improvementsnervmeister
They added jetpacks and assassinations thanks to Halo Reach,

Correction: They added jetpacks thanks to Killzone: Liberation (or Duke Nukem) and an entirely new context-sensitive melee system inspired to an extent by Chronicles of Riddick.

Killzone 1 had context sensitive gun melee and knife kills. Guerrilla said they wanted to revisit some of the designs that were in their previous titles.

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nervmeister

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#19 nervmeister
Member since 2005 • 15377 Posts

[QUOTE="nervmeister"][QUOTE="BodyElite"] They added jetpacks and assassinations thanks to Halo Reach,TREAL_Since

Correction: They added jetpacks thanks to Killzone: Liberation (or Duke Nukem) and an entirely new context-sensitive melee system inspired to an extent by Chronicles of Riddick.

Killzone 1 had context sensitive gun melee and knife kills. Guerrilla said they wanted to revisit some of the designs that were in their previous titles.

I did not know that. Thanks for the info. Guess the haters who claim KZ3 is copying Halo are officially owned into a black abyss now. 8)
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jg4xchamp

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#20 jg4xchamp
Member since 2006 • 64054 Posts
Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)
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Couth_

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#21 Couth_
Member since 2008 • 10369 Posts
[QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)

Countdown to getting doubled in kills and tripled in points.. That countdown is on idk what your talking about
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deactivated-5cf4b2c19c4ab

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#22 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
wow the guy playing that sucks, hell even i can do better with a controller easily.
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dethroned3

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#23 dethroned3
Member since 2007 • 1104 Posts

i dont know why but i find killzone to be very generic, along with resistance.

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tagyhag

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#24 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)Couth_
Countdown to getting doubled in kills and tripled in points.. That countdown is on idk what your talking about

1

Things are getting heated. :o

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mtradr43

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#25 mtradr43
Member since 2005 • 5272 Posts
graphics look nice, but the gameplay looks super duper boring imo.
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walkingdream

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#26 walkingdream
Member since 2009 • 4883 Posts
I might get it.....i mean it looks good and all. But to me this just looks like KZ2....
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fireballonfire

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#27 fireballonfire
Member since 2009 • 891 Posts

Graphics look good enough for a console game. Game play looks kind ofdull.

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jg4xchamp

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#28 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)Couth_
Countdown to getting doubled in kills and tripled in points.. That countdown is on idk what your talking about

That was Killzone 2 couth, that was your swag days. you don't got no swag no more. You aint ready for Primetime. You've lost a step
That's me :)
That's you :)

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TheMISCMan48

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#29 TheMISCMan48
Member since 2010 • 315 Posts
[QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)

one of the main things that had me sold from the footage was the fact that everything you saw in beginning is a destination you can actually end up in. Like how you see the entire oil rig, and off in the far distance you see those glaciers that you eventually end up jumping across. From what I've read they want the same sense of scale that GOW3 has. They also mentioned how they are making the levels 10 times as large as the largest kz2 level with branching paths. I also loved the fact that they are adding platforming, and the developer directly mentioned Mario and Uncharted when describing their ambitions for this. Personally, I think guerilla needs to play the he'll out of metriod prime for them to make this perfect though.
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tmntPunchout

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#30 tmntPunchout
Member since 2007 • 3770 Posts

i dont know why but i find killzone to be very generic, along with resistance.

dethroned3

And what is generic exactly? A first person view shooting guns at aliens or other people?

Anyways, it looks like gameplay has improved over the first one (even though I didn't enjoy it so much).

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jg4xchamp

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#31 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheMISCMan48"][QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)

one of the main things that had me sold from the footage was the fact that everything you saw in beginning is a destination you can actually end up in. Like how you see the entire oil rig, and off in the far distance you see those glaciers that you eventually end up jumping across. From what I've read they want the same sense of scale that GOW3 has. They also mentioned how they are making the levels 10 times as large as the largest kz2 level with branching paths. I also loved the fact that they are adding platforming, and the developer directly mentioned Mario and Uncharted when describing their ambitions for this. Personally, I think guerilla needs to play the he'll out of metriod prime for them to make this perfect though.

A sense of scale is one thing, but with God of War 3 it was mostly in presentation. I want the levels themselves to well "play big". Basically I want a bunch of shootouts with more flexibility than a lot of the stuff we had in Killzone 2. Which I think is something they are aiming for. Outside of that though shouldn't be aiming for a mario level feel or even uncharted(platforming in that game is so weak if anything). Just aiming for what their game does best, and then make the proper level design around it. I think they have some interesting ideas with that jetpack though. Certainly interested to see what got Kevin V so excited about it.
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#32 dethroned3
Member since 2007 • 1104 Posts

[QUOTE="dethroned3"]

i dont know why but i find killzone to be very generic, along with resistance.

tmntPunchout

And what is generic exactly? A first person view shooting guns at aliens or other people?

Anyways, it looks like gameplay has improved over the first one (even though I didn't enjoy it so much).

killzone needs more open space, more natural scenery and less metal.

the guns of resistance 2 don't have any weight and i dislike the setting.

a lot of people find halo generic, but i really enjoyed playing halo 1 and 2.



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tmntPunchout

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#33 tmntPunchout
Member since 2007 • 3770 Posts

[QUOTE="tmntPunchout"]

[QUOTE="dethroned3"]

i dont know why but i find killzone to be very generic, along with resistance.

dethroned3

And what is generic exactly? A first person view shooting guns at aliens or other people?

Anyways, it looks like gameplay has improved over the first one (even though I didn't enjoy it so much).

killzone needs more open space, more natural scenery and less metal.

the guns of resistance 2 don't have any weight and i dislike the setting.

a lot of people find halo generic, but i really enjoyed playing halo 1 and 2.



So generic FPSes don't have open space, natural scenary, and a lot of metal? Gun's need weight and a setting you enjoy?

I believe the word 'generic' really holds no weight in SW since people just use it to describe games they don't like.

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fireballonfire

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#34 fireballonfire
Member since 2009 • 891 Posts

[QUOTE="dethroned3"]

[QUOTE="tmntPunchout"]

And what is generic exactly? A first person view shooting guns at aliens or other people?

Anyways, it looks like gameplay has improved over the first one (even though I didn't enjoy it so much).

tmntPunchout

killzone needs more open space, more natural scenery and less metal.

the guns of resistance 2 don't have any weight and i dislike the setting.

a lot of people find halo generic, but i really enjoyed playing halo 1 and 2.



So generic FPSes don't have open space, natural scenary, and a lot of metal? Gun's need weight and a setting you enjoy?

I believe the word 'generic' really holds no weight in SW since people just use it to describe games they don't like.

Even though I find the scenery in the KZ games maybe the worst in the history of FPS-games. Think "scrap yard meets building site (in an early stage)" painted in muddy dark colors and you have KZ2 & 3 in the box. But yes generic has lost it's meaning. It's the word to replace "crap" as in "crap game", now we have "generic game" instead.

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SilverChimera

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#35 SilverChimera
Member since 2009 • 9256 Posts
[QUOTE="jg4xchamp"]Why is it that both sides find a way to just top each other in stupidity with the jetpacks comment? Anyway I think that footage is a bit unfair to the game. He kind of sucks :P Personally I don't think I'll personally be sold on the game via footage(In terms of campaign I mean). I like some of the stuff their showing, but I want to see something really just feel more open, and that just isn't going to be conveyed all that well in visual footage(because one level of openness is not enough). I liked the MP footage though, and the countdown to me sniping couth's head off is on :)

Just don't name your sniper Snipey-poo. Name it something else. Anything else. Like, Deep Sleep. Or the Gagin Laser :) (wink wink nod nod)
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7ojistix

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#36 7ojistix
Member since 2010 • 259 Posts

Wow you can tell just from the video that the controls are so much better. I can't wait for this game.

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box0rocks

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#37 box0rocks
Member since 2008 • 1006 Posts

Im not one to complain, so I think Killzone 3 looks very good!

I still play Killzone 2 online to this day and I have only got bored of it once, when R2 came out, but that didn't last very long.

I can't wait for it to come out, hope they keep the weighted feel of the controls tho!

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Espada12

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#38 Espada12
Member since 2008 • 23247 Posts

I'd venture to say that was a PC guy playing on PS3. He looks exactly how I did the first time I tried a FPS on controller after perfect dark.

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Heil68

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#39 Heil68
Member since 2004 • 60811 Posts
I think it looks great. I would get it to just see Couth own Champ..Jeeze TCHBO(The Champ has been owned) has been going on a lot lately, anyone else notice that? :P
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JohnF111

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#40 JohnF111
Member since 2010 • 14190 Posts
Wow the AI looks pretty smart, as soon as they see you they shoot, and when you shoot them they hide around corners and creep out and back in to shoot you and cover... Not bad at all!! AI is probably the most time consuming of aspects to perfect but they seem to have done well.
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emperorzhang66

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#41 emperorzhang66
Member since 2009 • 1483 Posts
Hype for K3 has just gone down slightly.
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Vader993

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#42 Vader993
Member since 2010 • 7533 Posts

i don't why killzone gets so much hate,i think they are awesome :?

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CuteCakes

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#43 CuteCakes
Member since 2010 • 756 Posts
Looks just as muddy and vile as KZ2. Horrible art direction.
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#44 PPresentFortune
Member since 2007 • 981 Posts

I don't understand why there is hype for this game, the second game was pretty cool but nothing special and this just looks like more of the same in 3D.