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[QUOTE="Couth_"]AMD sucks. MEANWHILE Valve is partnering with nVidia. I'd put my jelly beans in their basketxCocoTheMonkeyxHaha fanboys
AMD sucks. MEANWHILE Valve is partnering with nVidia. I'd put my jelly beans in their basketCouth_
Valve Steam OS is vendor neutral. http://www.vg247.com/2013/09/25/valve-to-reveal-steam-box-reference-design-this-afternoon-source-2-on-friday-rumor/
It will support all hardware. All CPUs, all GPUs from three generations ago at the oldest for Nvidia, two for AMD and all going forward. The release design, however, will have a Nvidia GPU and an AMD CPU. It will use regular PC parts, however, there will be a certification program. We have to guarantee some sort of baseline performance if theres analog out, then the audio must not crackle, PSUs that are small wont burn your house down, small cases without retarded branding, low latency wireless networking, etc.
You are free to build an 800 pound glowing monstrosity if you wish, and itll work, but thats not really what we want you to do. There will also be prebuilt and bundled solutions.
"Hardware.fr: What is Microsoft's reaction to the Mantle move ? Some would guess they like it, some would guess they hate you for it... Raja Koduri of AMD - I can't obviously comment on Microsoft, but the thing I can say is we have a great relationship with Microsoft. We are one of the best partners they have in terms of moving DirectX forward. We move DirectX forward, we work with Microsoft on every version of DirectX and we will continue to do that and obviously we wouldn't surprise them with anything like Mantle so you can read between the lines." Link...http://www.hardware.fr/focus/89/amd-mantle-interview-raja-koduri.html What say you system warriors?Domin8ters
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This has what to do with the Xbox One again?
BTW, AMD's Mantel initiatave would actually CUT the DirectX cord, or atleast bypass it.
Mantel would allow access to the GPU WITHOUT any licensed API, like DX or OpenGL, involved.
The console "advantage" used to be that games would be coded "straight to the metal" i.e. more optimized than what is possible on PC.
In other words, you already have "Mantle".
[QUOTE="Domin8ters"]"Hardware.fr: What is Microsoft's reaction to the Mantle move ? Some would guess they like it, some would guess they hate you for it... Raja Koduri of AMD - I can't obviously comment on Microsoft, but the thing I can say is we have a great relationship with Microsoft. We are one of the best partners they have in terms of moving DirectX forward. We move DirectX forward, we work with Microsoft on every version of DirectX and we will continue to do that and obviously we wouldn't surprise them with anything like Mantle so you can read between the lines." Link...http://www.hardware.fr/focus/89/amd-mantle-interview-raja-koduri.html What say you system warriors?Netherscourge
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This has what to do with the Xbox One again?
BTW, AMD's Mantel initiatave would actually CUT the DirectX cord, or atleast bypass it.
Mantel would allow access to the GPU WITHOUT any licensed API, like DX or OpenGL, involved.
DX and aspecially OpenGL is not licenced, you can use it for free, oyu don't even need to ask to use it, only limitation is DirectX avability... or rether lack off it on non-MS systems (Linux, OS X, non-MS mobile devices, non-MS consoles etc.).
Point of DX and OpenGL is to provide universal interface that will work with any GPU, with low level APIs that AMD's Mantel suppose to be each card would required seperate renderer for each low-level libery. Same as you can't use 3Dfx Glide to any other card. NVidia would need to create same formulated API, or implement make there GPU Mantel compatible, which does not need to happen.
AMD's Mantel also does not mean cut of DirectX, because there ton of software that still use it and not everyone will switch in. Not to mention as long NVidia does not make something similar they still need to use higher-level liberies to make games work on NV cards
"Hardware.fr: What is Microsoft's reaction to the Mantle move ? Some would guess they like it, some would guess they hate you for it... Raja Koduri of AMD - I can't obviously comment on Microsoft, but the thing I can say is we have a great relationship with Microsoft. We are one of the best partners they have in terms of moving DirectX forward. We move DirectX forward, we work with Microsoft on every version of DirectX and we will continue to do that and obviously we wouldn't surprise them with anything like Mantle so you can read between the lines." Link...http://www.hardware.fr/focus/89/amd-mantle-interview-raja-koduri.html What say you system warriors?Domin8ters
Now translate it into English. Microsoft always has something up their sleeves.
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