AMD/ATi Evergreen - The new DirectX 11 cards set for September 10th

This topic is locked from further discussion.

Avatar image for CAPSROGUE
CAPSROGUE

863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 CAPSROGUE
Member since 2008 • 863 Posts

Hey,

Normally this should be in the PC hardware forums but I think this one deserved to be here. Why? Well this is not like a minor upgrade or a a spin-off of an excisting card. This is the ''next'' gen on the PC. DirectX 11.

Now I know you'll say that games can't really benefit from this unless they were build with DirectX 11 in mind, but there's always features that can patched or have little to do with programming (examples: Occlusion (patched), Anti-Alaising (hardware)). Ontop of all the new features the new cards are supposed to be beasts while they will being remaining very affordable.

Now for some information.

"According to a fresh report by Donanim Haber, AMD's next performance graphics accelerator, the Radeon HD 5870, codenamed "Cypress" is expected to be aggressively priced, at US $299. At that price, it intends to be highly competitive against GeForce GTX 285 from NVIDIA. The secret-sauce behind the price could be the 40 nm fab process on which the GPU is being built, which allows upping transistor counts while maintaining significantly smaller die-sizes compared to 55 nm.

There is a great deal of uncertainty surrounding the specifications of the GPU, including what level of performance with existing application could it end up offering. Some sources, such as ChipHell, which are one of the first to leak pictures of components related to various Evergreen family products claim the Cypress GPU to have an almost 100% increase in stream processor counts compared to RV770, while others remain conservative expecting it to be around 50%. With this kind of a pricing, Cypress could trigger market-wide changes in GPU pricing, if it ends up with a good price/performance ratio at $299.

Cypress is expected to be launched on 22 September, close to two weeks after the company unveils the Evergreen family of DirectX 11 compliant GPUs on September 10. Market availability is expected in October. In related news from the same report, the enthusiast-grade accelerator that uses two of these GPUs, codenamed "Hemlock", is expected to be out in November."

Source: http://www.cpu3d.com/news/8137-1/radeon-hd-5870-aggressively-priced/story.html

It won't take long before the prices drop. Just look at the HD4890 that started at 250$ and can already be found for 150$. Even at 299$ this is great value because you won't have to replace your card for years to come.

Here's a showcase of some DirectX 11 featureson QuakeCon 2009 - http://vimeo.com/6122205

So that's that, and now the waiting can begin.

Avatar image for badtaker
badtaker

3806

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 badtaker
Member since 2009 • 3806 Posts
Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC. All PC games grahics should be the level of crysis.
Avatar image for jhcho2
jhcho2

5103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

#3 jhcho2  Online
Member since 2004 • 5103 Posts

gee, the best ATI can come up with is a card that can rival the GTX 285? Nvidia already has a GTX 295, which is more or less like a GTX 285 X2. ATI should really play a trump card to kick the GTX 295 out of the water. Nvidia is already on their way to a 300 series card.

Avatar image for adamosmaki
adamosmaki

10718

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#4 adamosmaki
Member since 2007 • 10718 Posts

gee, the best ATI can come up with is a card that can rival the GTX 285? Nvidia already has a GTX 295, which is more or less like a GTX 285 X2. ATI should really play a trump card to kick the GTX 295 out of the water. Nvidia is already on their way to a 300 series card.

jhcho2
According to what posted the new cards might be 50-100% faster than the gtx 285. Thats at least as fast or faster than the gtx295 ( dual gpu card) with a single GPu card. Now thats quite an improvement
Avatar image for CAPSROGUE
CAPSROGUE

863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 CAPSROGUE
Member since 2008 • 863 Posts

gee, the best ATI can come up with is a card that can rival the GTX 285? Nvidia already has a GTX 295, which is more or less like a GTX 285 X2. ATI should really play a trump card to kick the GTX 295 out of the water. Nvidia is already on their way to a 300 series card.

jhcho2

It's priced to compete with the GTX285 to make the choice obvious. Cyppres is supposed to have the performance of HD4870 X2, then again these are rumours. We'll have to see.

Ontop Nvidia seems to be having alot of trouble with its new architecture.

Avatar image for AnnoyedDragon
AnnoyedDragon

9948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 AnnoyedDragon
Member since 2006 • 9948 Posts

Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC.badtaker

What's sad is not even Crysis takes advantage of DX10, anyone who owns a PC powerful enough to try it out will know DX10 is nearly identical to DX9 on the same settings. There is little incentive to make DX10 "native" games because the install base is so poor, thanks partially to the negative opinion of Vista, so hopefully Windows 7 will finally get enough people to transfer over.

Anyway what I am looking forward to the most in DX11 is the compute shader, when that gets fully utilized it is going to change gaming.

Avatar image for Velocitas8
Velocitas8

10748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Velocitas8
Member since 2006 • 10748 Posts

gee, the best ATI can come up with is a card that can rival the GTX 285? Nvidia already has a GTX 295, which is more or less like a GTX 285 X2. ATI should really play a trump card to kick the GTX 295 out of the water.jhcho2

We still haven't seen performance benchmarks on these single-GPU solutions..so don't feel disappointed yet. The HD 5870 X2 is also coming out shortly after the 5870/5850.

Whether they'll "blow nVidia out of the water" remains to be seen. I really hope they do, as competition is only good for the consumer (cheaper, more powerful hardware for us.)

Avatar image for smokedagoodyo
smokedagoodyo

156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 smokedagoodyo
Member since 2009 • 156 Posts
where's the games?
Avatar image for smokedagoodyo
smokedagoodyo

156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 smokedagoodyo
Member since 2009 • 156 Posts
[QUOTE="badtaker"]Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC. All PC games grahics should be the level of crysis.

crytek cant even use dx10 properly. crysis warhead you dont need dx10 to run max settings like old crysis and the new crysis warhead looks better than crysis in dx9 mode than dx10.
Avatar image for smokedagoodyo
smokedagoodyo

156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 smokedagoodyo
Member since 2009 • 156 Posts
you still need dx10 mode for physics in crysis warheads multiplayer, but not to run max settings on single player, dx10 mode just allows for better handling of the physics during online play i read crytek say that.
Avatar image for InsaneBasura
InsaneBasura

12591

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#11 InsaneBasura
Member since 2005 • 12591 Posts
Crysis was released in 2007. Insanity.
Avatar image for smokedagoodyo
smokedagoodyo

156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 smokedagoodyo
Member since 2009 • 156 Posts
red faction guerilla outdates crysis on pc september 15th when it's released for pc. i bet you dont need dx10 to have destruction in the multiplayer like crysis lolz.
Avatar image for johnny27
johnny27

4400

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#13 johnny27
Member since 2006 • 4400 Posts
[QUOTE="smokedagoodyo"][QUOTE="badtaker"]Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC. All PC games grahics should be the level of crysis.

crytek cant even use dx10 properly. crysis warhead you dont need dx10 to run max settings like old crysis and the new crysis warhead looks better than crysis in dx9 mode than dx10.

one thing you miss out on is object motion blur which makes the game look alot better while in motion imo and while you can activate it in dx9 it will only work with a dx10 card so its a "dx10" feature in a way and its glitches on aliens in dx9
Avatar image for anshul89
anshul89

5705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 anshul89
Member since 2006 • 5705 Posts

I'll wait for benchmarks.

Avatar image for blaznwiipspman1
blaznwiipspman1

16905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 blaznwiipspman1
Member since 2007 • 16905 Posts

i will support ATI over Nvidia. If nvidia crushes ATI then u can be sure that card prices won't be 299, but closer to like 400 for the low end and 900 for the high end. Not to mention the cards wont even be cutting edge any more, just minor upgrades with each new generation. Similar to EA and its madden franchise

Avatar image for -Pred-Alien-
-Pred-Alien-

1733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 -Pred-Alien-
Member since 2009 • 1733 Posts
DX10 was utter fail, im not buying into the hype again. Thanks MS for making it Vista only, we really couldve benefited from the increased performance but devs just didnt want to take the risk with everyone sticking to XP.
Avatar image for CAPSROGUE
CAPSROGUE

863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 CAPSROGUE
Member since 2008 • 863 Posts

DX10 was utter fail, im not buying into the hype again. Thanks MS for making it Vista only, we really couldve benefited from the increased performance but devs just didnt want to take the risk with everyone sticking to XP.-Pred-Alien-

DirectX 11 is much like Windows 7. DirectX11 is what DirectX10 was supposed to be, much like Windows 7 is how Vista was supposed to be. You can blame Nvidia for this because all they were falling back in tech so they refused to cooperate. Microsoft was then so stupid to start crapping features resulting in DirectX10 being crap.

Developers also look at what the average costumer does. Since Vista failed to sell the mass alot less people had DirectX10 since most stuck with XP. Now you see alot of people switching to Windows 7 (alot of satisfied people I might add), so naturally alot of people will have DirectX11.

Avatar image for -Pred-Alien-
-Pred-Alien-

1733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 -Pred-Alien-
Member since 2009 • 1733 Posts

[QUOTE="-Pred-Alien-"]DX10 was utter fail, im not buying into the hype again. Thanks MS for making it Vista only, we really couldve benefited from the increased performance but devs just didnt want to take the risk with everyone sticking to XP.CAPSROGUE

DirectX 11 is much like Windows 7. DirectX11 is what DirectX10 was supposed to be, much like Windows 7 is how Vista was supposed to be. You can blame Nvidia for this because all they were falling back in tech so they refused to cooperate. Microsoft was then so stupid to start crapping features resulting in DirectX10 being crap.

Developers also look at what the average costumer does. Since Vista failed to sell the mass alot less people had DirectX10 since most stuck with XP. Now you see alot of people switching to Windows 7 (alot of satisfied people I might add), so naturally alot of people will have DirectX11.

The problem comes back to the fact that developers didnt go natively DX10, and thats because Vista is terrible for gamers. Its such a shame because right now is the golden age for PC hardware, a high-end PC from late 06 is still high-end in this day and age. The developers couldve really exploited the popularity of cheap and powerful DX10 cards but MS decided to go Vista-only. And nVidia burnt a lot of gamers this generation especially with the Crysis fiasco.
Avatar image for adamosmaki
adamosmaki

10718

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#19 adamosmaki
Member since 2007 • 10718 Posts

[QUOTE="-Pred-Alien-"]DX10 was utter fail, im not buying into the hype again. Thanks MS for making it Vista only, we really couldve benefited from the increased performance but devs just didnt want to take the risk with everyone sticking to XP.CAPSROGUE

DirectX 11 is much like Windows 7. DirectX11 is what DirectX10 was supposed to be, much like Windows 7 is how Vista was supposed to be. You can blame Nvidia for this because all they were falling back in tech so they refused to cooperate. Microsoft was then so stupid to start crapping features resulting in DirectX10 being crap.

Developers also look at what the average costumer does. Since Vista failed to sell the mass alot less people had DirectX10 since most stuck with XP. Now you see alot of people switching to Windows 7 (alot of satisfied people I might add), so naturally alot of people will have DirectX11.

What he said. Also yes dx10 wasnt a success but DX10 cards were/are a huge success. Going from the fastest 7xxx series card to an 8xxx series dx10 card back in 2006 meant 3x more performance over the fastest older cards despite what DX version was used and also this gen of DX10 cards saw the prices of affordable cards capable of gaming like the 8800/9800gt and 4830 selling even for less than $100 so i'm inclined to say DX10 hardware was very successful

Avatar image for sleepingzzz
sleepingzzz

2263

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#20 sleepingzzz
Member since 2006 • 2263 Posts

I hope they do something about the size of these video cards. Every new card gets bigger. I could barely fit the current cards I have now in my machine. I like my Mid-Tower case and hope I don't have to buy a full tower just to be able to have room for video cards.

Avatar image for smokedagoodyo
smokedagoodyo

156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 smokedagoodyo
Member since 2009 • 156 Posts

I hope they do something about the size of these video cards. Every new card gets bigger. I could barely fit the current cards I have now in my machine. I like my Mid-Tower case and hope I don't have to buy a full tower just to be able to have room for video cards.

sleepingzzz
yea they definitely need to make the cards smaller getting too damn big.
Avatar image for CAPSROGUE
CAPSROGUE

863

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 CAPSROGUE
Member since 2008 • 863 Posts

I hope they do something about the size of these video cards. Every new card gets bigger. I could barely fit the current cards I have now in my machine. I like my Mid-Tower case and hope I don't have to buy a full tower just to be able to have room for video cards.

sleepingzzz

Yes, this is a good point. Another thing that bothers me is the power consumption of nowadays GPUs which seems to skyrocket.

Avatar image for KingsMessenger
KingsMessenger

2574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 KingsMessenger
Member since 2009 • 2574 Posts
[QUOTE="-Pred-Alien-"]DX10 was utter fail, im not buying into the hype again. Thanks MS for making it Vista only, we really couldve benefited from the increased performance but devs just didnt want to take the risk with everyone sticking to XP.

DX10 is amazing. As an API it is massively improved over DX9. It is faster, it is better, it is easier to program for. DX10 deserved the hype. Nobody has used it though. It is completely different from DX9, so all the developers that have been taking DX9 pipelines and plugging in DX10 instructions don't get any advantage from DX10. And that is EVERY developer. Nobody has written a DX10 native engine. Nobody. Not one single developer. Blame the developers not DX10. Can't say I blame the developers though... Not a big enough market share to justify a multi-million dollar investment into an entirely new renderer for DX10. But that is nothing against DX10, just the nature of having it as an entirely new API DX11 is just a super set of DX10, so much of the improvements can be seen on DX10 cards, so there is actually a better reason to use DX11. Hopefully we will start to see developers stepping up and using DX10/DX11.
Avatar image for subrosian
subrosian

14232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#24 subrosian
Member since 2005 • 14232 Posts

[QUOTE="badtaker"]Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC.AnnoyedDragon

What's sad is not even Crysis takes advantage of DX10, anyone who owns a PC powerful enough to try it out will know DX10 is nearly identical to DX9 on the same settings. There is little incentive to make DX10 "native" games because the install base is so poor, thanks partially to the negative opinion of Vista, so hopefully Windows 7 will finally get enough people to transfer over.

Anyway what I am looking forward to the most in DX11 is the compute shader, when that gets fully utilized it is going to change gaming.

What's important is that DX11 will be on both VISTA and Windows 7 - meaning sometime in the next year we can expect migration numbers to reach a point where the phase-out of DX9 can become possible for some games.
Avatar image for dackchaar
dackchaar

3668

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 dackchaar
Member since 2005 • 3668 Posts

[QUOTE="smokedagoodyo"][QUOTE="badtaker"]Game developers cannot use DX 10 properly.Only one graphics king """Crysis"""" for PC. All PC games grahics should be the level of crysis.johnny27
crytek cant even use dx10 properly. crysis warhead you dont need dx10 to run max settings like old crysis and the new crysis warhead looks better than crysis in dx9 mode than dx10.

one thing you miss out on is object motion blur which makes the game look alot better while in motion imo and while you can activate it in dx9 it will only work with a dx10 card so its a "dx10" feature in a way and its glitches on aliens in dx9

Yes, I had been playing crysis for awhile in DX9 with DX10 settings, but just yesterday I installed windows 7 and was able to use DX10 for the first time, and I must say, the added motion blur effects make the game look quite a bit better in motion.