the xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
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the xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
not to sure but this amzes me i play oblivion on my "512MB RAM" 360 for six hours...no slowdown then i play oblivion on my "1GB RAM" (dual core processor)vista and after maybe 2 hours the gameplay framrate gets really choppy and slowdown is very bad....why????
jakjbt
You set the system settings too high for your computer to handle smoothly, maybe? Oh, and also, the problem may be that Vista is a freaking system hog...
The 360's method is better. The PS3's GPU is capable of accessing more ram from the System Memory pool but this has limitations in both speed and overhead (a SPU must be used from cell for procedural fetching).
The PS3 will likely never have a game that uses more then 256mb of Vram.
not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
ChiefMahwoo
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
[QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
micky4889
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
[QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
Cali3350
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
Man I dont kno what yall are talking about but 360 Madden 60 FPS>>>>>>>>>>>>>>> Ps3 Madden 30 FPS.[QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
micky4889
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
Secondly the 360 has 512MB of GDDR3 and 10MB ofsuper fastE-dram. So technically the 360 has more ram than the PS3.
[QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
Cali3350
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
Just trying to show people there is more to it then 256 vs 512There is a lotof factors to be taking into consideration aswell like
os memeroy , speed and as you said data transfer
All in all i would say the 360s ram is better but not by a lot
Also thanks for the info on G-cards i honestly didnt know that
[QUOTE="Cali3350"][QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
micky4889
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
Just trying to show people there is more to it then 256 vs 512There is a lotof factors to be taking into consideration aswell like
os memeroy , speed and as you said data transfer
All in all i would say the 360s ram is better but not by a lot
Also thanks for the info on G-cards i honestly didnt know that
This is correct its been proven many times before[QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
micky4889
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
PS3 XDR RAM = 64-bits wide
X360 GDDR3 = 128-bits.
Iwas told that the PS3 only uses 256mn=b ram for its games wereas the xbox shares 512mb and uses it were its needed is this why i have to install a load of balls for my PS3 games just so they run nicely?ukillwegrilljust read above also its an option to install some date to the hdd the game will still run the same as the 360 version even if you dont
[QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
Cali3350
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
Iwas told that the PS3 only uses 256mn=b ram for its games wereas the xbox shares 512mb and uses it were its needed is this why i have to install a load of balls for my PS3 games just so they run nicely?ukillwegrill
You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.
There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
espoac
You can debate asthetics forever but no proof can ever be found there only opinions.
There's different tradeoffs involved with both RAM setups, and to understand those you have to understand more about how the GPU and CPU use their memory and also how the eDRAM works in the 360 GPU. However its really hard to look at the end products from both games, and realize that once everything is said and done neither one is packing a big advantage over the other. Teufelhuhn
Well said, it's all much about nothing. I doubt multiplat games will ever look significantly better on console than the other. At least not to the point where you could tell the difference without looking at them side by side.
Personally I don't pay that much attention. Feature like Live and Home will have much more influence for me.
[QUOTE="espoac"]You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.
There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
Papa--Lazarou
You can debate asthetics forever but no proof can ever be found there only opinions.
You can apply that to anything said on System Wars.[QUOTE="espoac"]You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.
There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
Papa--Lazarou
You can debate asthetics forever but no proof can ever be found there only opinions.
Long story short is there isn't a significant difference, at least from my understanding. However it does effect the development process, but compared to Xenon vs Cell its again insignificant.
As for Oblivion on your PC, Vista's a system hog. 2 gigs of ram is almost required to do any gaming on vista.
[QUOTE="Papa--Lazarou"][QUOTE="espoac"]You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.
There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
espoac
You can debate asthetics forever but no proof can ever be found there only opinions.
You can apply that to anything said on System Wars.That was my point, my post was in direct responce to yours.
Long story short is there isn't a significant difference, at least from my understanding. However it does effect the development process, but compared to Xenon vs Cell its again insignificant.
As for Oblivion on your PC, Vista's a system hog. 2 gigs of ram is almost required to do any gaming on vista.
PBSnipes
The PS3s operating system is also a system hog ( less so I'm sure) but it is the reason why we still don't have the cross media bar accessible from within a game.
[QUOTE="PBSnipes"]Long story short is there isn't a significant difference, at least from my understanding. However it does effect the development process, but compared to Xenon vs Cell its again insignificant.
As for Oblivion on your PC, Vista's a system hog. 2 gigs of ram is almost required to do any gaming on vista.
Papa--Lazarou
The PS3s operating system is also a system hog ( less so I'm sure) but it is the reason why we still don't have the cross media bar accessible from within a game.
[QUOTE="espoac"][QUOTE="Papa--Lazarou"][QUOTE="espoac"]You can debate tech. specs forever but the proof is in the games. Uncharted looks better than the anything on the 360, even though the PS3 has been out for half the time.
There's also this http://www.gamesradar.com/us/ps3/game/features/article.jsp?articleId=20071220152324335039&releaseId=20060314115917309058§ionId=1003&pageId=20071220155023964075
Papa--Lazarou
You can debate asthetics forever but no proof can ever be found there only opinions.
You can apply that to anything said on System Wars.That was my point, my post was in direct responce to yours.
Yeah, in order for me to feel like mine and other's time spent on these forums is worthwhile I have to live in my little world where what I say on these forums is more than just the worthless opinion of some random gamer. Thanks for breaking my illusion:P
From what i've read over time. The PS3 OS when it launched took 90MB of ram, then someone on SW set me straight with a link don't know if it was the truth or not but after one of the updates the OS only took 50mb of ram.
Citizen_Zero
I believe the 360s takes in the region of 4mb.
Yeah, in order for me to feel like mine and other's time spent on these forums is worthwhile I have to live in my little world where what I say on these forums is more than just the worthless opinion of some random gamer. Thanks for breaking my illusion:Pespoac
Apologies.:P
*picks up illusion bricks and attempts reassembly
[QUOTE="Citizen_Zero"]
From what i've read over time. The PS3 OS when it launched took 90MB of ram, then someone on SW set me straight with a link don't know if it was the truth or not but after one of the updates the OS only took 50mb of ram.
Papa--Lazarou
I believe the 360s takes in the region of 4mb.
36mb[QUOTE="PBSnipes"]Long story short is there isn't a significant difference, at least from my understanding. However it does effect the development process, but compared to Xenon vs Cell its again insignificant.
As for Oblivion on your PC, Vista's a system hog. 2 gigs of ram is almost required to do any gaming on vista.
Papa--Lazarou
The PS3s operating system is also a system hog ( less so I'm sure) but it is the reason why we still don't have the cross media bar accessible from within a game.
Vista is in a whole different league when it comes to system hogging. I have 2 gigs of RAM and I've never seen my useage meter drop below 40% while running Vista.As for in-game XMB it has more to do with Sony implementing it than any RAM problems. Thats my understanding anyway.
Vista is in a whole different league when it comes to system hogging. I have 2 gigs of RAM and I've never seen my useage meter drop below 40% while running Vista.
As for in-game XMB it has more to do with Sony implementing it than any RAM problems. Thats my understanding anyway.
PBSnipes
With you on the whole Vista thing, but it is only complicated for SOny to implement it because of the amount of system resources the operating system needs to run. Having it run in the background while a game is running (like the 360 does) hampers the system too much.
I also have a feeling it will mean that when XMB is eventually accessable from within a game Sony will not be able to back date it to older titles.
[QUOTE="Cali3350"]The PS3 will likely never have a game that uses more then 256mb of Vram.
Teufelhuhn
Yeah thats why Oblivion looked better on the PS3 at first because of the large textures and the LOD texture update mods.
[QUOTE="Cali3350"][QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
Jamani
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
Man I dont kno what yall are talking about but 360 Madden 60 FPS>>>>>>>>>>>>>>> Ps3 Madden 30 FPS.Umm, Madden is made by EA games.
you really expect anything better
[QUOTE="micky4889"]The Xbox's memory transfers 32 bits per cycle. The PS3's memory transfers 8. Perhaps it's you who doesn't notice things. You took what i saidout of contextWhat do you notice?
lowe0
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
[QUOTE="Cali3350"][QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
micky4889
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
Just trying to show people there is more to it then 256 vs 512There is a lotof factors to be taking into consideration aswell like
os memeroy , speed and as you said data transfer
All in all i would say the 360s ram is better but not by a lot
Also thanks for the info on G-cards i honestly didnt know that
[QUOTE="lowe0"][QUOTE="micky4889"]The Xbox's memory transfers 32 bits per cycle. The PS3's memory transfers 8. Perhaps it's you who doesn't notice things. You took what i saidout of contextFine. Please put the fact that you tried to express memory performance in clock rate instead of bandwidth & latency in some sort of "context". This should be entertaining.What do you notice?
micky4889
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
[QUOTE="micky4889"][QUOTE="ChiefMahwoo"]not much the ps3 has two 256mb ramsthe xbox 360 has 512mb ram while the ps3 has 2 256mb ram. I have a ps3 but just wondering how much difference this makes with the systems.
Cali3350
256MB XDR Main RAM @3.2GHz -CPU
256MB GDDR3 VRAM @700MHz-GPU
360 has
512 MB GDDR3 RAM @ 700 MHz DDR (SHARED)
Unified architecture
What do you notice?
ps3 256 mb ram CPU ram operates at 3.2 GHz.
360's 512mb shared ram operates at 700 MHz.
This is an example of how ps3 creates more with little. Clearly the ps3's 256mb CPU Ram operates way faster than the xbox360
.Even if 360's Ram in unified.
xbox360 shares its ram.
This slows down 360's CPU. Like intergrated G-cards do with Computers. Intergrated G-cards share the computers ram, i know i have one. This slows down my computer alote.
WOW. Ignorance. Dont speak if you dont understand something.
Yes, the PS3's ram is faster. No, this doesnt matter. Data is loaded from the DVDDrive to the Ram. As long as the ram is fast enough to support this transfer with requests from the CPU and GPU there is no slowdown. Ram only holds data. Faster Ram does nothing if the data is already being supplied fast enough. Considering the PowerPC core in the 360 is NOT data limited this doesnt matter.
Sharing ram doesnt slow performance. Integrated G-cards suck because of Power restraints in housing them in Northbridge controllers, not because they share ram.
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