[QUOTE="-RPGamer-"]
MS specifically sold the idea of Natal as a controller-less way to play games, why do people (not just you, I've noticed many doing this) change that concept by inserting exactly what their whole sales pitch said it would not have?
PBSnipes
I'm not saying there won't be Natal-only games, rather I'm saying there are games where Natal-only controls are not a feasible alternative to the good ol' 360 gamepad. Maybe I just lack creative vision, but I don't see how one could, to use the analysts example, play a game like Call of Duty with Natal-only controls. However, I can see how one could use Natal in conjunction with a standard gamepad to improve the experience.
Oh don't get me wrong PB I totally agree how it does not seem very feasible. I mean I can think of tons of things that just won't work with something like Natal b/c there is content in games that a player can't emulate in real-life movements, and therefore a button or something similar is needed.
Example:
Picture you're MC and you're running and gunning your way through something (let's not even talk about how turning around would work), now jump. Does MC only jump the horrible foot off the ground that you just did, or does he fly through the air like usual. If it's the former than that would be disappointing considering we know he exceeds human ability. However, if it's the later what exactly do you do and how into the game would you be if the virtual jump was still going long after you landed? (Ifsome of youdon't like Halo, replace MC with Mario same exact concept).
I just wonder if MS will back pedal on it's selling point of no controller needed. Should be interesting.
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