Another interview talking about the harm of used game sales

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arto1223

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#1 arto1223
Member since 2005 • 4412 Posts

Most of the time here on SWs, you will see people posting that piracy is 'killing' PC gaming, but as time has gone on and Gamespot has grone, used game sales are starting to become a new threat to developers/publishers.

http://www.psxextreme.com/ps3-news/10642.html

I think consoles will have it much rougher than PCs if these things are not fixed. PCs really only have piracy to worry about, but consoles have piracy, used games, and game rentals. Three things all effecting the devs and publishers from making their money back.

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Riverwolf007

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#2 Riverwolf007
Member since 2005 • 26023 Posts

if they take steps to end the used and rental game markets i'm done with any company that does it, it is as simple as that.

most games simply are not worth buying but they are good enough to put in my gamefly Q.

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blue_hazy_basic

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#3 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
An actual industry in used games is a plague, as bad as piracy, for the gaming community.
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DarkLink77

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#4 DarkLink77
Member since 2004 • 32731 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

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Bigboi500

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#5 Bigboi500
Member since 2007 • 35550 Posts

I buy new and used games because some of them simply aren't worth paying full price for, and no, I don't just pay $5 less for my used games.

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Riverwolf007

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#6 Riverwolf007
Member since 2005 • 26023 Posts

An actual industry in used games is a plague, as bad as piracy, for the gaming community.blue_hazy_basic
you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

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el3m2tigre

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#7 el3m2tigre
Member since 2007 • 4232 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

DarkLink77

Lots of truth here.

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blue_hazy_basic

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#8 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="blue_hazy_basic"]An actual industry in used games is a plague, as bad as piracy, for the gaming community.Riverwolf007

you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

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thetruespin

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#9 thetruespin
Member since 2008 • 3256 Posts
I struggle with this because I do actually think the used game market hurts developers, especially when shops do it as their main form of business - contributing nothing but taking everything. I can understand why developers get annoyed. But I think digital distribution will soon make this a non-issue, sooner than you think.
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Slow_Show

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#10 Slow_Show
Member since 2011 • 2018 Posts

GS needs a strikethrough feature so I can rattle off a the laundry list of "_____ is killing *insert publishing industry here*" boogeymen in a snarky manner. :evil:

But off the top of my head...

  • The VCR (movies; the head of the MPAA at the time actually compared it to the Boston Strangler)
  • Home taping (the music industry)
  • Used movie and album sales (duh)
  • Modded consoles (duh)
  • Player pianos (the music industry)
  • Counterfeits (everything)
  • Internet piracy (everything)
  • Rogue internet sites (everything)
  • The printing press (there were probably some pissed off monks in Germany or something)

And yet everyone is raking in record profits these days. Weird.

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pelvist

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#11 pelvist
Member since 2010 • 9001 Posts

Videogames are just way overpriced for what they are, thats why most people buy their games used or if they cant wait to play a new game they rent. Either way its money out of the pockets of the people responsible for bringing you the game in the first place. There is no reason why video games should cost so much.

If these companies want to stop used games working in future consoles ( and i completely agree with their reasons for doing so ) then they need to reduce the cost to buy their games by at least half of what a new game costs now IMO.

Nothing for me to worry about though because PC games are cheap enough to buy new and i have zero interest in owning any console after my disappointment in the current ones.

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PurpleMan5000

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#12 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="Riverwolf007"]

[QUOTE="blue_hazy_basic"]An actual industry in used games is a plague, as bad as piracy, for the gaming community.blue_hazy_basic

you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

This is a valid argument for used game sales at stores like Best Buy or Amazon, where store credit from used game sales might go toward non-gaming purchases, but for the most part, people trade in games toward the purchase of new games, which is a great benefit to the industry. Steam is its own animal because there is no shipping. Steam can strike an agreement with a publisher to have a huge sale and simply mark down the publisher's take per copy so that the sale is profitable for all parties. A retail store cannot do that because they have already paid for their shipment and would lose money on a 75% off weekend for a popular game. Even stores that do not sell used games keep their prices for new games the same as they are at Gamestop until the game goes on clearance, so I really don't think used games are keeping prices high.
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Riverwolf007

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#13 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

[QUOTE="blue_hazy_basic"]An actual industry in used games is a plague, as bad as piracy, for the gaming community.blue_hazy_basic

you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

well that's not too bad an argument but only pc guys have steam. the console equivalent is onlive and onlive is mostly horrible.

i guess i would support killing the used market if there was some sort of guarantee that prices would fall but i don't think that would happen.

i also think as horrible as they are gamestop or other used outlets get games into the hands of people that would otherwise not be able to buy new and that overall they are helping to expand the market and assure more new sales in the future by increasing a franchises fanbase.

my main concern is really the ability to rent games since 90% of the time i just blow through these games in a few hours or days and take them back and i just don't want to blow $60 on something i know i will finish quickly.

for example the darkness 2, i know i won't play it online but i really want to see the campaign but seeing the campaign is not worth $60.

unless there is some sort of way to rent these games it is going to really mess up the way i do things when it comes to gaming.

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AcidSoldner

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#14 AcidSoldner
Member since 2007 • 7051 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

DarkLink77
This is all that needs to be said. I don't have to money, or time, to be buying every single game that I want to play for $60 a pop.
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pppjjj

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#15 pppjjj
Member since 2004 • 1094 Posts
Man some of these developers will complain no matter what happens.
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pppjjj

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#16 pppjjj
Member since 2004 • 1094 Posts
Another thing what happens when the less fortunate can't sell his or her game for a new one?
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blue_hazy_basic

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#17 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="Riverwolf007"]

[QUOTE="blue_hazy_basic"]

[QUOTE="Riverwolf007"]you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

well that's not too bad an argument but only pc guys have steam. the console equivalent is onlive and onlive is mostly horrible.

i guess i would support killing the used market if there was some sort of guarantee that prices would fall but i don't think that would happen.

i also think as horrible as they are gamestop or other used outlets get games into the hands of people that would otherwise not be able to buy new and that overall they are helping to expand the market and assure more new sales in the future by increasing a franchises fanbase.

my main concern is really the ability to rent games since 90% of the time i just blow through these games in a few hours or days and take them back and i just don't want to blow $60 on something i know i will finish quickly.

for example the darkness 2, i know i won't play it online but i really want to see the campaign but seeing the campaign is not worth $60.

unless there is some sort of way to rent these games it is going to really mess up the way i do things when it comes to gaming.

I do agree that many games, especially on consoles, do not offer value for money atm in terms of content. Being able to blow through a game in 6-8 hrs, regardless of the quality of those hours, does not represent value for me and devlopers must bear a good deal of the brunt of the blame for the 2nd hand market, not just levelling it at gamers.
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PurpleMan5000

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#18 PurpleMan5000
Member since 2011 • 10531 Posts
Another thing what happens when the less fortunate can't sell his or her game for a new one?pppjjj
They just buy less games. Why doesn't Volition just link all game content to an online pass? This would effectively eliminate just about all resale value of their game. I think it would be interesting to see how that game sold if they did that. Something tells me it would sell horribly, even if it were a big title like Saints Row 4.
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pppjjj

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#19 pppjjj
Member since 2004 • 1094 Posts
[QUOTE="pppjjj"]Another thing what happens when the less fortunate can't sell his or her game for a new one?PurpleMan5000
They just buy less games. Why doesn't Volition just link all game content to an online pass? This would effectively eliminate just about all resale value of their game. I think it would be interesting to see how that game sold if they did that. Something tells me it would sell horribly, even if it were a big title like Saints Row 4.

I guess so also I think this will hurt developers in the long run.
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deactivated-5b1e62582e305

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#20 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

Trying so hard to care...but nope. Can't do it.

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deactivated-57ad0e5285d73

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#21 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

DarkLink77

I agree. Companies are walking a fine line, pushing gamers a little bit to far. Things like this can cause an industry crash.

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delta3074

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#22 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Riverwolf007"]

[QUOTE="blue_hazy_basic"]An actual industry in used games is a plague, as bad as piracy, for the gaming community.blue_hazy_basic

you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

darnit blue, you always have a convincing argument, the problem is that buying and selling stuff second hand is practically a human right, it's a tricky argument but i totally see your point of view, i may have to rethink my stance now.
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mems_1224

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#23 mems_1224
Member since 2004 • 56919 Posts

if they take steps to end the used and rental game markets i'm done with any company that does it, it is as simple as that.

most games simply are not worth buying but they are good enough to put in my gamefly Q.

Riverwolf007
this. online passes are annoying but i can deal with it, but if someone were to completely do away with being able to rent games completely i cant support that
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deactivated-57ad0e5285d73

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#24 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="blue_hazy_basic"]

[QUOTE="Riverwolf007"]you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

delta3074

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

darnit blue, you always have a convincing argument, the problem is that buying and selling stuff second hand is practically a human right, it's a tricky argument but i totally see your point of view, i may have to rethink my stance now.

It is the developer/publisher/retailer relationship that needs to be worked out. It is not the consumer responsibility to worry about these things. No used games will mean stricter prices. When people think used games they automatically think Gamestop, or a store like gamestop. In reality, there actually are times where little Billy might want to buy Uncharted from little Timmy to save money.

I grew up around the nes/snes era, and it was not uncommon for one person to buy X game, another person to buy Y game, and then swap them when they were both finished.

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SpiritOfFire117

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#25 SpiritOfFire117
Member since 2009 • 8537 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

DarkLink77

I don't want to sound like a kiss ass, but you're right. I for one would have a lot less games in my library if I got them all at the starting price.

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LegatoSkyheart

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#26 LegatoSkyheart
Member since 2009 • 29733 Posts

I hate that some people actually think that the Used Games Market is scum and should be gotten rid of.

There is nothing wrong with Used Games at all.

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tjricardo089

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#27 tjricardo089
Member since 2010 • 7429 Posts

I only buy used on consoles, and I buy about 5 games a year for consoles. Everything I buy on the PC is new with the brilliant prices Steam has to offer. (e.g. Rage is 25€ as we speak)

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DarkLink77

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#28 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

Heirren

I agree. Companies are walking a fine line, pushing gamers a little bit to far. Things like this can cause an industry crash.

My beef is that they're going after legitimate consumers who just happen to be buying used games, but the issue are stores like GameStop who doing everything they can to keep developers/publishers, and yet the industry lacks the balls to go after them. If EA said, "We're not going to sell our games through GameStop anymore," that would significantly hurt their business. Now imagine if every major publisher said that. GameStop would be forced to negotiate something (possibly a percentage of used game sales going back to the dev/publisher). But no one has the stones. Instead, the people who buy get shafted with pre-order "bonuses" and codes so that they can bump up their bottom line. And this whole, "Oh, wouldn't it be great if there were no used games" sh!t is nonsense. How the hell would you play old console games if you couldn't buy them used? Sure, some of them come up on PSN/ABLA/Steam, and some get remade, but more often than not, they don't, and if they do, the ports are sub-par or lacking features, and the only way to get those games is used.
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WTA2k5

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#29 WTA2k5
Member since 2005 • 3999 Posts

The way developers and publishers are reacting to used game sales is similar to how the music industry first responded to peer-to-peer file sharing (i.e. they're using tactics that not only upset consumers, but also won't really work in the long-term). The industry simply needs to learn new ways to make money despite used games and piracy.

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Demonjoe93

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#30 Demonjoe93
Member since 2009 • 9869 Posts

Yeah, shame on people for wanting to save money and not pay $60 for every video game they buy. :roll:

If they want me to pay full price for a game, then make a game that's worth it.

Or better yet, make games cheaper.

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Sir_Graham

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#31 Sir_Graham
Member since 2002 • 3983 Posts
You can re-sell just about any other non-perishable product you buy. Why should games be different or it any more damaging than any other industry? I have sold other products to buy games and games to buy other products. Your tastes and interests can change over the years and it's nice to be able to sell what you no longer need or want to someone who does want it.
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Sir_Graham

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#32 Sir_Graham
Member since 2002 • 3983 Posts
And this whole, "Oh, wouldn't it be great if there were no used games" sh!t is nonsense. How the hell would you play old console games if you couldn't buy them used? Sure, some of them come up on PSN/ABLA/Steam, and some get remade, but more often than not, they don't, and if they do, the ports are sub-par or lacking features, and the only way to get those games is used.DarkLink77
Another concern would be the company going out of business and the game no longer being available or working on your system because the service that checks it is no longer online. My collection includes a number of games from developers that no longer exist and not all of these games are old. Some of them no longer even have a web site to download patches from and you have to use a 3rd party. I like to know I will be able to play my game years from now and be able to re-sell it if I decide it is not worthy of my collection.
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SPYDER0416

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#33 SPYDER0416
Member since 2008 • 16736 Posts

I'm not against used game sales, but going the PC way and not letting anyone but one guy use it, or online passes are just dumb.

If they want us to get over used sales, they have to find a way to allow rentals and let me lend the game to my friend as well as play older games I can find unless they are used. I know Volition came up with ideas to allow this like license transferring to a friend to lend it, having all games downloadable like in Steam (and with later sales and such), and they could also do digital rentals.

Truthfully though, its just dumb and desperate. If I buy a movie, I can sell or lend that movie to anyone, no problem. Same with music, and books. If a developer wants that with their games, they should consider going all digital instead of gimping physical copies because they're greedy.

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Kickinurass

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#34 Kickinurass
Member since 2005 • 3357 Posts

[QUOTE="Riverwolf007"]

[QUOTE="blue_hazy_basic"]An actual industry in used games is a plague, as bad as piracy, for the gaming community.blue_hazy_basic

you need to elaborate on that because i know you well enough to think that you may actually have an argument that could change my attitude towards this issue.

Used games add nothing to the industry, all the money flows out of the industry. Yes it may cause developers to lose some sales blah blah but the really insideous thing is that it encourages stores to make sure that the prices on games stay high. Why would you discount a "new" game when you can sell it to a customer, buy it back at a fraction of the cost and then resell it at a massive mark up and keep all the revenue for yourself?

Look at how successful steam has been on the PC. New games worth playing get customers, but games that you are on the cusp of buying or have no interest in, all of a sudden get a huge mark down and sell bunches in the steam sales (both daily, weekly and the big steam sales). The developers (esp of indie games) receive a whole wave of customers who would never have bought the game.

The used market discourages that.

Console gamers without realising it, are actually being hurt by the 2nd hand market, not helped.

While so used game retailers may indeed funnel money out of the industry, Gamespot, the largest used game retailer funnels them back into the industry.

Impulse, GameInformer, preorder deals etc.

Whether that is good or bad is up to debate, but obviously, at least in the above case, money is circulating inside the game industry. Any analyst will agree that a store that lives and thrives off of video games, be they new or used, is in fact a part of the game industry and any growth they experience is likely related to growth in the industry as a whole.

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CajunShooter

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#35 CajunShooter
Member since 2006 • 5276 Posts

I do agree that many games, especially on consoles, do not offer value for money atm in terms of content. Being able to blow through a game in 6-8 hrs, regardless of the quality of those hours, does not represent value for me and devlopers must bear a good deal of the brunt of the blame for the 2nd hand market, not just levelling it at gamers.blue_hazy_basic
Never understood this argument about games nowadays not offering the value for the money or content you are giving.

Fact: Gaming is cheaper now than it ever has been in the past.

Fact: Games give you more bang for your buck than they ever have in the past.

Prior to the 2000s games giving you more than 5-8 hours of game play were a rarity. Now 10 hours is considered on the short end.

In the late 1970s people paid $30-$45 for Atari games like Asteroids Which would be equivalent to paying over $100 for the game today. These were games that you could see everything they had to offer within 5-10 min. The only point of replaying was to beat a high score.

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meetroid8

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#36 meetroid8
Member since 2005 • 21152 Posts
Second hand sales will exist forever. Adapt, find other ways to make profits, stop whining.
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Bigboi500

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#37 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="blue_hazy_basic"] I do agree that many games, especially on consoles, do not offer value for money atm in terms of content. Being able to blow through a game in 6-8 hrs, regardless of the quality of those hours, does not represent value for me and devlopers must bear a good deal of the brunt of the blame for the 2nd hand market, not just levelling it at gamers.CajunShooter

Never understood this argument about games nowadays not offering the value for the money or content you are giving.

Fact: Gaming is cheaper now than it ever has been in the past.

Fact: Games give you more bang for your buck than they ever have in the past.

Prior to the 2000s games giving you more than 5-8 hours of game play were a rarity. Now 10 hours is considered on the short end.

In the late 1970s people paid $30-$45 for Atari games like Asteroids Which would be equivalent to paying over $100 for the game today. These were games that you could see everything they had to offer within 5-10 min. The only point of replaying was to beat a high score.

The fact that older games were even more of a rip-off does not justify current games doing the same thing, but at a lesser amount. Two wrongs don't make a right.

There are still a lot of games out there that are garbage, and then most places do not let you return games once they've been opened if you happen to hate a game you just payed $65 for. How many products out there do not let you try something before you buy it, or are un-returnable?

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fueled-system

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#38 fueled-system
Member since 2008 • 6529 Posts

Oh they will get over it when they realize that used gaming is saving many of gamestops employees from getting layed off, gamefly staying in business, redbox from losing a key part, selling games becoming worthless

I really do not think the people who are against used games actually think it through

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soulitane

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#39 soulitane
Member since 2010 • 15091 Posts
Then developers should make games that are worth keeping. I don't blame people for selling games when they only last a few hours with dead multiplayer.
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Shinobi120

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#40 Shinobi120
Member since 2004 • 5728 Posts

Cry more.

Learn to manage your f*cking development costs if games are so damn expensive. Or maybe you could sell what are clearly budget games for a lower price. :o

Shocking, I know.

And if used games bother you so much, go after GameStop. Don't shaft the consumer who's just taking advantage of a good deal.

This is an expensive hobby. Most games aren't woth $60. People want to save money. Get used to it.

DarkLink77

This. And make games that are WORTH keeping. Don't just rehash the same crap that goes on & on like what's currently going on with FPS games.

It is the developer/publisher/retailer relationship that needs to be worked out. It is not the consumer responsibility to worry about these things. No used games will mean stricter prices. When people think used games they automatically think Gamestop, or a store like gamestop. In reality, there actually are times where little Billy might want to buy Uncharted from little Timmy to save money.

I grew up around the nes/snes era, and it was not uncommon for one person to buy X game, another person to buy Y game, and then swap them when they were both finished.Heirren

Exactly. The thing about used game sells is they provide competition which helps keep the market in check, remember that MSRP rarely goes down unlike used prices. You may complain about gamestop, but you still pay more (sometimes a lot more) for new as opposed to used and at least you have choice.

The more options a customer has the more they benefit and the better the industry does.

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GD1551

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#41 GD1551
Member since 2011 • 9645 Posts

Second hand sales will exist forever. Adapt, find other ways to make profits, stop whining.meetroid8

They are, and people are qqing about those to lmao.

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LegatoSkyheart

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#42 LegatoSkyheart
Member since 2009 • 29733 Posts

[QUOTE="meetroid8"]Second hand sales will exist forever. Adapt, find other ways to make profits, stop whining.GD1551

They are, and people are qqing about those to lmao.

Because Online Passes are really really dumb.

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GD1551

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#43 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"]

[QUOTE="meetroid8"]Second hand sales will exist forever. Adapt, find other ways to make profits, stop whining.LegatoSkyheart

They are, and people are qqing about those to lmao.

Because Online Passes are really really dumb.

I agree, but from their POV I don't agree. If you are telling them to suck it up I guess they are saying the same thing back.

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Sir_Graham

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#44 Sir_Graham
Member since 2002 • 3983 Posts
I agree, but from their POV I don't agree. If you are telling them to suck it up I guess they are saying the same thing back.GD1551
It's they who rely on our money to keep their business alive. Not the other way around. If they want our money they need to give us what we want. I know someone will and I don't really care who it is. Companies who don't listen to the consumer die unless there is a monopoly in the market and there isn't anything close to a monopoly in the game market. There is plenty competition and choice in core gaming and even more in home entertainment in general. In such a competitive environment bad decisions are often fatal.
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Makari

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#45 Makari
Member since 2003 • 15250 Posts
[QUOTE="GD1551"]I agree, but from their POV I don't agree. If you are telling them to suck it up I guess they are saying the same thing back.Sir_Graham
It's they who rely on our money to keep their business alive. Not the other way around. If they want our money they need to give us what we want. I know someone will and I don't really care who it is. Companies who don't listen to the consumer die unless there is a monopoly in the market and there isn't anything close to a monopoly in the game market. There is plenty competition and choice in core gaming and even more in home entertainment in general. In such a competitive environment bad decisions are often fatal.

Taking things as simply as possible - if you're buying used games, no, they are not relying on your money. Gamestop is relying on your money. Honestly, I think PC gaming generally shows the future of things, and Steam is pretty much it. Consoles are going to get there soon too, and with it comes lower prices, frequent sales, and the complete and total death of used games. I like it.
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Shinobi120

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#46 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Sir_Graham"][QUOTE="GD1551"]I agree, but from their POV I don't agree. If you are telling them to suck it up I guess they are saying the same thing back.Makari

It's they who rely on our money to keep their business alive. Not the other way around. If they want our money they need to give us what we want. I know someone will and I don't really care who it is. Companies who don't listen to the consumer die unless there is a monopoly in the market and there isn't anything close to a monopoly in the game market. There is plenty competition and choice in core gaming and even more in home entertainment in general. In such a competitive environment bad decisions are often fatal.

Taking things as simply as possible - if you're buying used games, no, they are not relying on your money. Gamestop is relying on your money.

Honestly, I think PC gaming generally shows the future of things, and Steam is pretty much it. Consoles are going to get there soon too, and with it comes lower prices, frequent sales, and the complete and total death of used games. I like it.

I honestly hope you don't think that what's currently happening on the PC is going to happen on home gaming consoles as well. If you think that publishers/developers are going to be all nice to you & give you great prices on closed gaming platforms once the used gaming market goes away, you're out of your mind.

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Sir_Graham

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#47 Sir_Graham
Member since 2002 • 3983 Posts
[QUOTE="Sir_Graham"][QUOTE="GD1551"]I agree, but from their POV I don't agree. If you are telling them to suck it up I guess they are saying the same thing back.Makari
It's they who rely on our money to keep their business alive. Not the other way around. If they want our money they need to give us what we want. I know someone will and I don't really care who it is. Companies who don't listen to the consumer die unless there is a monopoly in the market and there isn't anything close to a monopoly in the game market. There is plenty competition and choice in core gaming and even more in home entertainment in general. In such a competitive environment bad decisions are often fatal.

Taking things as simply as possible - if you're buying used games, no, they are not relying on your money. Gamestop is relying on your money. Honestly, I think PC gaming generally shows the future of things, and Steam is pretty much it. Consoles are going to get there soon too, and with it comes lower prices, frequent sales, and the complete and total death of used games. I like it.

Yes they are because to sell a game you have to buy it first. I keep some games and sell others. Some I buy at launch others I buy from someone else who bought at launch or previous to me. It's not a cut and dry situation. If I had to spend $60 with no way to re-coup my money if the game isn't worth keeping for my collection or being able to rent first to give it a try then the only game I would risk buying this year is Mass Effect 3... Maybe since there are a lot of other things I can spend my money on with less risk of not enjoying it.
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heeeeeeeeeweeee

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#48 heeeeeeeeeweeee
Member since 2011 • 2083 Posts

gaming industry is dead the developers only think about themselves and dont think about how the consumer is getting ****ed

**** modern video games and developers

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heeeeeeeeeweeee

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#49 heeeeeeeeeweeee
Member since 2011 • 2083 Posts

Developers are stealing from consumers **** them

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HalcyonScarlet

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#50 HalcyonScarlet
Member since 2011 • 13838 Posts

I'm buying far less games without a used game market. It's not used games that are the problem, it's game stores.

No used product in any market is supposed to contribute back to the source. The truth is, this is one pie the developers, publishers and corporate types have NO right to. Piracy is wrong, i'm against that, used sales are not.

Take away the used game market, i'm buying maybe a quarter of the games I normally would. I'm just not going to risk £40 on a game I might not like. Also without the used game market, it will keep game prices high, as nothing will force the publishers to bring down the price. So basically all good games stay expensive.

I have games i'm happy I got used and cheap, because i've played them once or twice and never played them again.