[QUOTE="ferret-gamer"]
[QUOTE="randomguy1235"] How are they laughable? Explain to me...The points i have listed are factual...randomguy1235
you are delusional or a troll. If they are factual can you prove any of them at all?
kz2:
1. better physics. NO
2. Ragdolls. ill give you that.
3. weapon models, a couple of them are better but not all
4. Lighting, NO
U2:
1. Better physics. lol NO
2. Sound effects. meybe
GOW3:
1. Scale, HAHAHAHAHAHAHA
2. Character models, NO
3. sound effects, meybe
4. MLAA, *facepalm.
Yes KZ2 has better physics calculations per object that reacts differently to many real-time aspects All the WEAPON MODELS IN KZ2 ARE INCREDIBLY HIGH RESOLUTION...Maybe if you play the game, you will realise...KZ2 uses a purpose blur on the weapon models to give a cinematic look on the weapon models to mimic CGI, so when you play it,(instead of watching low res videos), you will feel like your playing a CGI-like cinematic experience A deffered light rendering engine that can display over 300+ dynamic light sources on the screen at any given time is better than an HDR lighting solutionU2 definately has better sound effects by far, and like ive mentioned before, the physics calculations are more impressive.
GOW3 Does have a much larger scale....Its rather obvious... Kratos's character model by itself decimates all of Crysis's character models. Sound effects most definately. MLAA yields higher results than Crysis's AA method...No need to facepalm...
Oh hi hamaz or whatever your name is did you get banned from your picture spamming or something?
1. AA, lets see, i can do Msaa, Csaa QCSAA, and real time Supersampling in crysis along with some other types, if you think mlaa stands up to 16xQ AA, much less super sampling you need to get your head out of your butt. 2. crysis lighting looks much more realistic than kz2. d http://www6.incrysis.com/screenshots/1807t_crop.jpg 3. Physics, still no. why dont you show me some of uc2's great physics, i never noticed anything spectacular when playing, also show me kz2s superior physics, i havent seen anything amazing bout that either. 4. Scale. smoke and mirrors=\=scale 5. character models, still no sorry. 4.
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