@Gue1: How about coming with some actual facts to back your argument instead of spouting the standard peasant lies?
Where the revenue comes from is irrelevant. It is greater than that of consoles, with a wider base of distribution, and several of those top money making games are free to play.
The exact same argument could be made concerning the percentage of overall game sales made over the course of a given console platform's lifetime being made by only a handful of studios: (i.e. Rockstar, Bungie, Square, ND, etc.)
Steam created a fertile marketplace for the reemergence of indie developers, all but choked out by the idiot borg publishers that decided that stagnating the entire industry by catering to the lifespan of inferior platforms (the recent peasant complaints regarding devs continued support of the previous gen platforms hindering the current gen are poetic justice), absorbing successful PC studios, and slinging sequels, was good business.
For tech perspective: By their 4th generation in 2010, the iPhone had as much RAM as its console counterparts from Sony and MS then in the 4th and 5th years of their respective lifespans. The original iPhone debuted in 2007.
To claim that developers working within similarly outdated technological and input device constraints does not somehow hinder development for other more powerful platforms is an indefensible lie.
In the last 13 years, with one exception, consoles have continued to evolve to become watered down PCs incapable of being upgraded. It's now to the point that they share the same x86 architecture.
It all started with an ethernet port, and a hard drive, then patches, online play (nearly a decade after PCs), the death of split screen, the introduction of digital content distribution, the cessation of in-house hardware development/utilization of tablet/3rd party tech, the latest moves to try and embrace the indie market while also starting to turn away from the traditionally cost and creativity prohibitive AAA model of the past, and these changes were made before you peasants realized they ever happened because you now accept them as the norm.
You were conditioned to PC tech without realizing it.
All of the supposed technical difficulties of PCs, piracy, hacking, patches, networking, etc. are now a part of the regular "console" existence without any of the benefits and all of the walls of a prison with an included recurring surcharge and lack of upgradability.
Unfortunately, peasants will continue to gouge out their eyes, stick their fingers in their ears, scream the slogan of their chosen platform till they're hoarse, all while quoting PC part prices from a 1994 issue of Computer Shopper and cutting and pasting images of BSOD messages from an OS that predated many of their births.
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