I understand there are a few camps of people when it comes to dark souls. Those who have played it, understand the gameplay depth, tactics and possibilities and those who either just skimmed the surface, giving up after their first boss encounter or flat out didn't play it because.... Hard.
I'm often critical of the vastly inferior gameplay world of AAA games when compared to many indies. Big budget gaming increasingly leans on story, narrative and performqnce as opposed to Iron clad focus on quality gameplay....
...but Dark Souls gameplay is an absolutely savage. It's the best use of human control in combat I think I've ever played. There is so much depth to the character you can build and how you can express it through gameplay... Its like the best rpg qualities mixed with the most refined meaningful gameplay set ever created, and 7 years after its come out, I've played enough to see why this game commands its respect... You can feel free to cower away from the game, but such rich rewards to those who adjust their thinking to chip away at what it offers.
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