I, for one am a good gamer. I cannot play a game with evil or good paths without being on the good side, some sort of moral conscience stops me from being evil, even though there are no realistic consequences. Are you the same?
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[QUOTE="Gxgear"]
Chaotic good.
Isn't that an oxymoron? lol
Bah! You've obviously never played an old school DnD game! :PChaotic good. I do what I consider to be the right thing, but I'm not a drone to whoever is the "good guys", I burn my own path to justice.
Evil...?
I got the bad ending on Demons Souls before anything, Im always killing innocent people in GTA and I tend to worship satan before I boot my systems.
I honestly believe that most games that offer moral choices are primary made around the idea of being good. Mainly because in the majority of such games, being good and doing good drives the story forward. Evil actions, in my opinion, mostly feel tacked on and often only pay off when you get the alternate ending.
I feel like I play games the way that makes the most sense for the story...good. I'll try the bad route too after, but it isn't the same to me. It feel too detached.
The exception is GTA where you are usually a bad guy. In those games I have no problems playing "bad" because that is what the story and entire game is designed around.
KOTOR is almost hilarious on evil just how over the top it is
in Mass Effect i stay really good to all my mates but i'm super-douchey to everybody else
also Infamous is way better as evil, good is okay but the story is more interesting being evil and you get better powers and you just look more badass (and lets be honest, who wants to play a sandbox game being good?)
I'm a Buddhist gamer; I don't believe in good or evil. I'll play both sides. Does that actually make sense?
I'll play both sides of the fence, just to see the differences.
Most games where you can be "evil" don't really feel like you're actually being evil, imo. Like in Mass Effect, for instance. Being evil is like being in a Schwarzenegger movie. It's all bad, albeit so bad that they turn out awesome, one-liners. I don't feel like I'm evil, just an d-bag.
That make sense?
I'm a Buddhist gamer; I don't believe in good or evil. I'll play both sides. Does that actually make sense?
jimkabrhel
Surprisingly, yes.
What you said about Mass Effect and Infamous is true for me as well. I am a big tweener in most games that leans on the evil side, which is funny because I am the typical nice guy so I like to try doing evil a-hole things that I just wouldn't do in real life. My sheppard is a bad mofo to anyone not on my crew. To me in the ME universe you need to do what you gotta do to get the job done so I will gladly put disrespectful uncooperative npcs in their place but am generally good to my squad mates (well unless being a hard @$$ will get my Sheppard laid, :P ). In Infamous, evil cole is just more fun. In Fallout 3, I was totally evil until I sacraficed myself in the end but only because I didn't release you could have someone else do it for yaKOTOR is almost hilarious on evil just how over the top it is
in Mass Effect i stay really good to all my mates but i'm super-douchey to everybody else
also Infamous is way better as evil, good is okay but the story is more interesting being evil and you get better powers and you just look more badass (and lets be honest, who wants to play a sandbox game being good?)
88mphSlayer
I, for one am a good gamer. I cannot play a game with evil or good paths without being on the good side, some sort of moral conscience stops me from being evil, even though there are no realistic consequences. Are you the same?
Omustu
Oooooh, a "moral conscience" regarding videogames eh? A sense of empathy for pixels?
Screw that. If I can get red pixels out of those other colours I will. Kill any NPC you can that doesn't benefit you. :twisted:
I tried being mean in Mass Effect, but I couldn't. I'm a nice guy at heart, no game can change that. Unless it's Mega-Man 2 or Ninja Gaiden.
I usually play as the good guy. It's hard to play evil - some of the choices are just so heinous that it really bothers me.
Normally always do a good run through at least first, but currently playing Dante's Inferno and everyone is feeling my wrathI, for one am a good gamer. I cannot play a game with evil or good paths without being on the good side, some sort of moral conscience stops me from being evil, even though there are no realistic consequences. Are you the same?
Omustu
I honestly believe that most games that offer moral choices are primary made around the idea of being good. Mainly because in the majority of such games, being good and doing good drives the story forward. Evil actions, in my opinion, mostly feel tacked on and often only pay off when you get the alternate ending.ZIMdoom
Agreed. I can't think of too many RPGs that have any compelling reasons to play as evil characters - those paths are usually full of poor writing and illogical decisions, and you're almost always limited to just one potentially bad deed when there could be a hundred other ways of handling things.
For example, with ME2's loyalty quests, playing as a Paragon will allow you to complete those characters' story arcs, convince them to change their ways, and actually make a significant change on their life. Playing as a Renegde just means that they shoot someone and thank you for it...so if you're at all interested in the story or characters, good is the way to go (for most of games - KOTOR 2 had interesting story arcs for evil characters, Mask of the Betrayer allowed you to be properly evil, and...I'm drawing a blank, but there must be other ones, maybe).
Still...I prefer games that allow you to pick and choose what you want to do, and then giving you consequences for them without simply punishing for not being completely good or evil. Although, again, none of the big RPG companies have done this for years. :(
I'm always evil in games. I'm not a mean guy in real life but don't really feel any remorse when killing people in Fallout 3, being a jerk in DA:O, Fallout 3, or Mass Effect, or harvesting Little Sisters in Bioshock. I even sent the kid in Fallout 3 to Paradise Falls. :lol: Sometimes the choices are so evil that I can't help but laugh.StealthMonkey4I did both in bioshock. First run through, I harvested every little sister but 2nd playthrough I saved them. It really didn't make a difference other than the ending cutscene because in terms of adam, whatever you lost in not harvesting was made up for in gifts from the lil sisters.
[QUOTE="StealthMonkey4"]I'm always evil in games. I'm not a mean guy in real life but don't really feel any remorse when killing people in Fallout 3, being a jerk in DA:O, Fallout 3, or Mass Effect, or harvesting Little Sisters in Bioshock. I even sent the kid in Fallout 3 to Paradise Falls. :lol: Sometimes the choices are so evil that I can't help but laugh.jyoung312I did both in bioshock. First run through, I harvested every little sister but 2nd playthrough I saved them. It really didn't make a difference other than the ending cutscene because in terms of adam, whatever you lost in not harvesting was made up for in gifts from the lil sisters. I did both too, I did on my second survivor, no vita run for the platinum. I read online about how everyone couldn't harvest them because they would feel so guilty and they just couldn't bring themselves to do it. I really didn't see how it was such a big moral decision; the way I see it is I harvested a creepy, brainwashed, psychotic girl for the greater good...
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