Are you into "artsy" games?

This topic is locked from further discussion.

Avatar image for mrintro
mrintro

1354

Forum Posts

0

Wiki Points

2

Followers

Reviews: 13

User Lists: 0

Poll Are you into "artsy" games? (38 votes)

yea 50%
no 50%

You know, the ones that are mostly story driven with very little game play at all? The ones that try to make you weep?

Me personally, not so much. I'd like to spend my money in actual game play.

 • 
Avatar image for deactivated-5cd08b1605da1
deactivated-5cd08b1605da1

9317

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#1 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

Journey was one of the best experiences I ever had in gaming so yeah, I am

Avatar image for StrongBlackVine
StrongBlackVine

13262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 StrongBlackVine
Member since 2012 • 13262 Posts

Yes.

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#3 lostrib
Member since 2009 • 49999 Posts

Not really

Avatar image for jg4xchamp
jg4xchamp

64060

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#4 jg4xchamp
Member since 2006 • 64060 Posts

I'm into a game that I think is entertaining/satisfying with what it wanted to do. If it has to do it while up its own ass(Braid) or being super dudebro(Binary Domain) I'm cool regardless.

So yeah I can enjoy an artsy game that I think is executed very well. Such as Journey, and can even appreciate poorly done ones for the sake of being happy that at least something like that got attempted(To the Moon/Papa & Yo). But I'm also just as likely to be like **** that shit(Dear Esther or The Path).

Avatar image for good_sk8er7
good_sk8er7

4327

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#6 good_sk8er7
Member since 2009 • 4327 Posts

I'm into all games, besides RTS. ;)

Avatar image for TheEroica
TheEroica

24829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 TheEroica  Moderator
Member since 2009 • 24829 Posts

I'm a sucker for story... Even bad ones, for some reason. I just like where these zany game stories attempt to go, even if most of them fall on their face. Games like To the Moon scratch an itch for me. Despite the lack of intelligible and compelling hands on gameplay, I still enjoy alot of the pacing and discovery these games offer. Sure, Sometimes you get to the end and maybe think the juice wasn't worth the squeeze, but I still dig the attempt.

Avatar image for j2zon2591
j2zon2591

3571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 j2zon2591
Member since 2005 • 3571 Posts

Don't think so.. I would much prefer to invest more time with what's called the boring realistic, tried and true, common aesthetics.

Avatar image for uninspiredcup
uninspiredcup

63814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#9 uninspiredcup
Member since 2013 • 63814 Posts

If a games good, it's good.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#10 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Nope, and ironically they don't even look good either. Post processed flashy in your face crap doesn't impress me. And the story's are cliche and childish anyways. Games like Uncharted and Heavy Rain? Yeah, they're awful.

Panzer dragoon orta, now that's art, with gameplay to boot.

At least the current AAA game market is going to end sooner or later anyways, it's not sustainable.

Avatar image for cainetao11
cainetao11

38148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#11 cainetao11
Member since 2006 • 38148 Posts

Depends on the game

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#12  Edited By GreySeal9
Member since 2010 • 28247 Posts

@Chozofication said:

Nope, and ironically they don't even look good either. Post processed flashy in your face crap doesn't impress me. And the story's are cliche and childish anyways. Games like Uncharted and Heavy Rain? Yeah, they're awful.

Panzer dragoon orta, now that's art, with gameplay to boot.

At least the current AAA game market is going to end sooner or later anyways, it's not sustainable.

Since when has Uncharted been artsy?

Avatar image for madsnakehhh
madsnakehhh

18377

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#13 madsnakehhh
Member since 2007 • 18377 Posts

Sometimes, i mean Journey was fantastic and one of the finest experiences from last gen, but right now i'm just not in the mood to play another "artsy" game like Little Inferno for example.

Avatar image for chessmaster1989
chessmaster1989

30203

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#14 chessmaster1989
Member since 2008 • 30203 Posts

Depends on what exactly you mean by "artsy", but typically not. There are a few adventure-type games that I really enjoy (e.g. Longest Journey, Dreamfall, The Walking Dead) that have fairly little gameplay. On the other hand, I really hated games like Dear Esther and Gone Home.

Avatar image for AmazonTreeBoa
AmazonTreeBoa

16745

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15  Edited By AmazonTreeBoa
Member since 2011 • 16745 Posts

Demon's Souls is the game that made me realize just how important story is to me. Without a story, there was nothing to drive me forward and I lost interest in the game after beating at least two bosses from each area. Without a story, the game got so boring to me. It is why I never bothered with Dark Souls and won't be bothering with Dark Souls 2.

Avatar image for finalfantasy94
finalfantasy94

27442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16  Edited By finalfantasy94
Member since 2004 • 27442 Posts

I guess it depends if I care about whats going on.Journey is not a good example.It didint make me feel anything but I admit it was at least pretty.

Avatar image for Big_Pecks
Big_Pecks

5973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#17 Big_Pecks
Member since 2010 • 5973 Posts

Artsy is a bit broad. Journey and Flower, for example, but I also really like the art style of Rayman Origins/Legends and Muramasa.

Also, yes.

Avatar image for thegroveman
thegroveman

123

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 thegroveman
Member since 2012 • 123 Posts

Length is a big factor for me. If there aren't gameplay mechanics compelling enough to last very long, then the length of the game needs to reflect it. Journey is a good example of this, as if it were a 4-6 hour adventure it would have worn out its welcome. I also feel that AAA games may never be able to achieve art due to the need to fill the hours required to justify full retail price. Bioshock Infinite is a good example because the FPS mechanics were sometimes at odds with the more artistic side of the game, at least for me.

Avatar image for StrongBlackVine
StrongBlackVine

13262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19  Edited By StrongBlackVine
Member since 2012 • 13262 Posts

@AmazonTreeBoa said:

Demon's Souls is the game that made me realize just how important story is to me. Without a story, there was nothing to drive me forward and I lost interest in the game after beating at least two bosses from each area. Without a story, the game got so boring to me. It is why I never bothered with Dark Souls and won't be bothering with Dark Souls 2.

100 percent correct.

Avatar image for Renegade_Fury
Renegade_Fury

21764

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#20  Edited By Renegade_Fury
Member since 2003 • 21764 Posts

I despise those type of games. There's no reason to be artsy fartsy and not have good gameplay. See NiGHTS into Dreams and Panzer Dragoon for examples of games that do it right.

Avatar image for Armoured_Mage
Armoured_Mage

766

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Armoured_Mage
Member since 2005 • 766 Posts

i prefer to spend money on games.

Avatar image for deactivated-5c79c3cfce222
deactivated-5c79c3cfce222

4715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#22  Edited By deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

I don't know. I like what I like and don't give a shit about what people want to label it.

Avatar image for mems_1224
mems_1224

56919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 mems_1224
Member since 2004 • 56919 Posts

Depends on the game. Gone Home was pretty good but Journey was garbage.

Avatar image for PsychoLemons
PsychoLemons

3183

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24  Edited By PsychoLemons
Member since 2011 • 3183 Posts

I don't mind but it all varies.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#25  Edited By foxhound_fox
Member since 2005 • 98532 Posts

Not for their own sake.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#26 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@GreySeal9 said:

@Chozofication said:

Nope, and ironically they don't even look good either. Post processed flashy in your face crap doesn't impress me. And the story's are cliche and childish anyways. Games like Uncharted and Heavy Rain? Yeah, they're awful.

Panzer dragoon orta, now that's art, with gameplay to boot.

At least the current AAA game market is going to end sooner or later anyways, it's not sustainable.

Since when has Uncharted been artsy?

Heavy rain was certainly "artsy".

But I mean any game that just tries to wow you with flash and effects, really. Which is basically the same thing as what artsy games try and do, impress you superficially.

Avatar image for sukraj
sukraj

27859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#27 sukraj
Member since 2008 • 27859 Posts

No

Avatar image for ShepardCommandr
ShepardCommandr

4939

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#28  Edited By ShepardCommandr
Member since 2013 • 4939 Posts

No.

Complete waste of time.

Avatar image for Pffrbt
Pffrbt

6612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29 Pffrbt
Member since 2010 • 6612 Posts

@AmazonTreeBoa said:

Demon's Souls is the game that made me realize just how important story is to me. Without a story, there was nothing to drive me forward and I lost interest in the game after beating at least two bosses from each area. Without a story, the game got so boring to me. It is why I never bothered with Dark Souls and won't be bothering with Dark Souls 2.

Too bad since they both have great stories.

Avatar image for edidili
edidili

3449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30  Edited By edidili
Member since 2004 • 3449 Posts

@AmazonTreeBoa said:

Without a story, there was nothing to drive me forward

I can't tell if this is sarcasm. Shouldn't gameplay be a enough? Back during NES era games barely had a story and even when they did it didn't really matter. We used to play those games for the sake of gameplay.

Maybe you're just not into games.

Avatar image for LustForSoul
LustForSoul

6404

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 LustForSoul
Member since 2011 • 6404 Posts

As long as the gameplay and story are there. There's games out there that are just benchmark tests with controls and worse graphics.

Avatar image for osan0
osan0

18362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32  Edited By osan0
Member since 2004 • 18362 Posts

generally no.

the best artsy "game" i have played is dear esther. however i cant actually call it a game because it has no gameplay. its a very interesting experiment in using technology developed for games for a different purpose....but its not, in itself, a game.

flower was also nice and is a game. it actually does have a few rules. I played the journey demo on the PS3 and liked it. never got the full game though. i would like a vita version.

anything by quantic dream is horribly bad though. they are just awful at making games. maybe pitch a machinima idea to sony next time. take whatever excuse of gameplay they make out and just make a movie rendered in real time. maybe allow the player to make the odd choice here and there.

the games i like the most though tend to have more in common with a well designed and built table than they do a high concept art piece. the rules and objectives of the game are clearly defined (dont have to be simple...but clearly defined).

devs that tend to focus on the arty side tend to have very sloppy game mechanics.

one of the best examples where both merge very well though is okami. the newer price of persia games (sands of time onwards) are also another good example. once the player understands the rules of the princes movements they can look at a level and see the route to the next objective. sounds simple but thats a very tricky thing to do.

Avatar image for Sushiglutton
Sushiglutton

10534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#33  Edited By Sushiglutton
Member since 2009 • 10534 Posts

Nope I'm more mechanics oriented. I will say something like Brothers: ATOTS is great though. It has enough gameplay (some of its mechanics are actually real clever) to keep me interested and it deserves all the praise it has got. Journey however didn't do it for me at all.

Avatar image for Pikminmaniac
Pikminmaniac

11514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#34 Pikminmaniac
Member since 2006 • 11514 Posts

No not really. I find gameplay mechanics and level design more engaging.