Aspects about the game industry you hate

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nhh18

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#1 nhh18
Member since 2009 • 6538 Posts

Here is a list of all the things you hate about when someone hypes a game.

Bullshots- Why are gamers allowed to up their resoloution touch up, and add better anti aliasing. The point of a screenshot is not as a promo-advertisement but to understand what the visuals of a game are. Some developers (epic, and insomniac games) constantly lie to me about what there graphics are. Sucker Punch did this with infamous. I don't understand how they can get away with lieing to their consumers this way

Using cinematics as in game footage-My god how many developers announce their titles not with gameplay but with some useless cinematic. Yes, this may be a teaser to the story but find other terms to call it. Instead of using words as this is in-game cinematic. Say this is a pre-renderedcinematic with a 60 fps, better aliasing, significantly revamped lighting, and better character models.

Ugly rectangle border when a game hits a million- Platinum games on xbox 360, and greatest hits on ps3. I hate these horrific boxart with a plague. They look hideous and make me not want to buy a game I miss because I find the covers so repulsive. At least they are better than the ps2, and xbox.

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DoomZaW

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#2 DoomZaW
Member since 2007 • 6475 Posts

Yeah the cinematics and bullshot thing is definitely one thing i hate, Cows complain about the FFXIII multiplat thing because they compare real gameplay footage to a CGI cinematic they saw 2 years earlier at E3

And then of course idiotic PR statements, aka. Bobby Kotick

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jasonharris48

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#3 jasonharris48
Member since 2006 • 21441 Posts

Yeah the cinematics and bullshot thing is definitely one thing i hate, Cows complain about the FFXIII multiplat thing because they compare real gameplay footage to a CGI cinematic they saw 2 years earlier at E3

And then of course idiotic PR statements, aka. Bobby Kotick

DoomZaW

I feel the same exact way

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AdjacentLives

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#4 AdjacentLives
Member since 2009 • 1173 Posts

&

Here is a list of all the things you hate about when someone hypes a game.

Bullshots- Why are gamers allowed to up their resoloution touch up, and add better anti aliasing. The point of a screenshot is not as a promo-advertisement but to understand what the visuals of a game are. Some developers (epic, and insomniac games) constantly lie to me about what there graphics are. Sucker Punch did this with infamous. I don't understand how they can get away with lieing to their consumers this way

Using cinematics as in game footage-My god how many developers announce their titles not with gameplay but with some useless cinematic. Yes, this may be a teaser to the story but find other terms to call it. Instead of using words as this is in-game cinematic. Say this is a pre-renderedcinematic with a 60 fps, better aliasing, significantly revamped lighting, and better character models.

Ugly rectangle border when a game hits a million- Platinum games on xbox 360, and greatest hits on ps3. I hate these horrific boxart with a plague. They look hideous and make me not want to buy a game I miss because I find the covers so repulsive. At least they are better than the ps2, and xbox.nhh18

It's called marketing. Big time games have been using bullshots and cinematics for quite a while now, It surprises me how much it angers you. Have you ever considered it might always be this way, at least till games on consoles/PC's look as good as CGI ? As for the greatest hits boxart, I suggest not picking up a video game in that specific case.

gt;

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Valiant_Rebel

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#5 Valiant_Rebel
Member since 2009 • 4197 Posts

Constant abuse of DLC.

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jg4xchamp

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#6 jg4xchamp
Member since 2006 • 64054 Posts

Relying soo much on cinematics to tell a story. Learn from Ico, SoTC, Half Life 2, Bioshock, Metroid Prime, and if we need to keep going some of the more powerful moments in gaming and certain big name franchises. Do it in-game. It's an interactive medium, let the player interact more with the story.

Game Journalists. Consistancy and some tough love on some games. You know you have complaints about games. I understand that the bad games you play(which we the customers don't play because we read so much into reviews) make you appreciate the ones that aren't of quality. But point out the flaws...because it's annoying when a game has obvious flaws...and the review hardly shows any mention(this is industry wide, not just one specific site).

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Silent-Hal

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#7 Silent-Hal
Member since 2007 • 9795 Posts

Constant abuse of DLC.

Valiant_Rebel

This. I found it funny how in Dragon Age there's a guy in your party camp that is essentially advertising the game's DLC to you, pretty much proving that this content could have gone into the full game if Bioware/EA had wanted it to.

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kate_jones

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#8 kate_jones
Member since 2007 • 3221 Posts

subscription services, releasing unfinished games with the intention of patching them later. Region locks, weak ports, Censorship, motion controls. lies (like forza's video of the drag car doing wheelies), exclusive in game content with pre-orders from gamestop, the price of games outside of America (100 usd for a game in Australia), price of consoles outside of America. Logitech wheels not working on xbox. xbox hard drive prices. RROD/YLOD. Only releasing special coloured consoles when everyone already has a black/white one. Activision statements. Milo.

I could go on.. but I'm depressing myself

edit: ok one more, quick time events :(

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wayne_kar

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#9 wayne_kar
Member since 2009 • 2090 Posts

i hate that different games have different controller layout.

FPS's are the worst offenders. for instance i play a few hours on COD then maybe play some halo, BF:BC or borderlands and for the first half an hour or so im throwing grenades instead of ducking or running instead or reloading.

why can't they all agree on a standard layout. (i know i could change the buttons in the settings, but why should i have too)

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Thunderdrone

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#10 Thunderdrone
Member since 2009 • 7154 Posts
The influence the media/press has on the community and the giant wave of stupidity that results of said influence. Like puppets on strings
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Optusnet

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#11 Optusnet
Member since 2003 • 11065 Posts

- Paid DLC. I'm all cool for having to wait for content that adds onto a complete game, but if I'm pay real money for virtual content, there's something seriously seriously seriously wrong.

- Nintendo's marketing towards the core. 3rd parties general total lack of imagination and dedication towards Wii software. There are great 3rd party games on Wii, but they're too far and few between.

- The industry allowing itself to upgrade all software to HDat thecompromiseof SDTV users. I'm talking black borders and text smaller than a bee's wang on a perfectly functional SDTV. Tekken 6 is the worst offender of this.

- Priority management for game engines and multiplayer.The bestsplitscreen is more fun than the bestonline service- PERIOD. And yet so-called ''cutting-edge'' tech starts dropping below 20 frames as soon as another player joins in locally. I'm so happy Gears of War 2 optimised its engine for true splitscreen. It rocks my socks for it. But with PS3 - there's about as many good splitscreen games as there are good FPS games on Wii.

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Optusnet

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#12 Optusnet
Member since 2003 • 11065 Posts

The influence the media/press has on the community and the giant wave of stupidity that results of said influence. Like puppets on stringsThunderdrone

Unfortunately that's not something unique to this gen, nor is it exclusive tothegames industry. And the worst part is that the worst of what you say we porbably don't know about.....

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jg4xchamp

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#14 jg4xchamp
Member since 2006 • 64054 Posts

- Paid DLC. I'm all cool for having to wait for content that adds onto a complete game, but if I'm pay real money for virtual content, there's something seriously seriously seriously wrong.

- Nintendo's marketing towards the core. 3rd parties general total lack of imagination and dedication towards Wii software. There are great 3rd party games on Wii, but they're too far and few between.

- The industry allowing itself to upgrade all software to HDat thecompromiseof SDTV users. I'm talking black borders and text smaller than a bee's wang on a perfectly functional SDTV. Tekken 6 is the worst offender of this.

- Priority management for game engines and multiplayer.The bestsplitscreen is more fun than the bestonline service- PERIOD. And yet so-called ''cutting-edge'' tech starts dropping below 20 frames as soon as another player joins in locally. I'm so happy Gears of War 2 optimised its engine for true splitscreen. It rocks my socks for it. But with PS3 - there's about as many good splitscreen games as there are good FPS games on Wii.

Optusnet
Best screen>Best Online..is more opinion than fact. It's subjective person to person. Other than that good points.
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nhh18

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#15 nhh18
Member since 2009 • 6538 Posts

- Paid DLC. I'm all cool for having to wait for content that adds onto a complete game, but if I'm pay real money for virtual content, there's something seriously seriously seriously wrong.

- Nintendo's marketing towards the core. 3rd parties general total lack of imagination and dedication towards Wii software. There are great 3rd party games on Wii, but they're too far and few between.

- The industry allowing itself to upgrade all software to HDat thecompromiseof SDTV users. I'm talking black borders and text smaller than a bee's wang on a perfectly functional SDTV. Tekken 6 is the worst offender of this.

- Priority management for game engines and multiplayer.The bestsplitscreen is more fun than the bestonline service- PERIOD. And yet so-called ''cutting-edge'' tech starts dropping below 20 frames as soon as another player joins in locally. I'm so happy Gears of War 2 optimised its engine for true splitscreen. It rocks my socks for it. But with PS3 - there's about as many good splitscreen games as there are good FPS games on Wii.

Optusnet

I disagree about split screen online gmaes. It is impossible for me (19) to get 4 people to come to my hosue to play halo, etc Since I turned 16. Not only that, I find it impossible to have friends over to play video games. Besides rock band. I find they aren't interested in the games I enjoy or they play online (MW2, halo 3, uncharted 2, gears of war 2, etc) so they don't even bother. Split Screen co-op is completely and utterly useless for me. I would definitely rather have better graphics than split screen tbh.

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skrat_01

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#16 skrat_01
Member since 2007 • 33767 Posts
Finding local employment.
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Optusnet

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#17 Optusnet
Member since 2003 • 11065 Posts

[QUOTE="Optusnet"]

- Paid DLC. I'm all cool for having to wait for content that adds onto a complete game, but if I'm pay real money for virtual content, there's something seriously seriously seriously wrong.

- Nintendo's marketing towards the core. 3rd parties general total lack of imagination and dedication towards Wii software. There are great 3rd party games on Wii, but they're too far and few between.

- The industry allowing itself to upgrade all software to HDat thecompromiseof SDTV users. I'm talking black borders and text smaller than a bee's wang on a perfectly functional SDTV. Tekken 6 is the worst offender of this.

- Priority management for game engines and multiplayer.The bestsplitscreen is more fun than the bestonline service- PERIOD. And yet so-called ''cutting-edge'' tech starts dropping below 20 frames as soon as another player joins in locally. I'm so happy Gears of War 2 optimised its engine for true splitscreen. It rocks my socks for it. But with PS3 - there's about as many good splitscreen games as there are good FPS games on Wii.

jg4xchamp

Best screen>Best Online..is more opinion than fact. It's subjective person to person. Other than that good points.

Yeah yeah, I know the "opinion" crap lol. I perfectly understand people are unable to get a good splitscreen session going on. But I personally believe that if you COULD get willing mates with splitscreen on a big T.V at a smooth framerate is BETTER than lag-free online play of the same game.

It's objectively better socially anyway. But I can totally understand people enjoying online more simply because they don't have the local friends to join in. But that doesn't mean split screen should be on the chopping block. And I love online play too.

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surrealnumber5

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#18 surrealnumber5
Member since 2008 • 23044 Posts
when media hype and mass market appeal are considered "hardcore" biggest load of bull in the gaming industry today
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AAllxxjjnn

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#19 AAllxxjjnn
Member since 2008 • 19992 Posts
The constant attempts to mimic Film storytelling.
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neo_starwind

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#20 neo_starwind
Member since 2008 • 420 Posts

Things I hate about the current Gaming Industry:

1) Motion Controls. I hate this fad with a passion. I hate even more that this gimmick junk is coming to my PS3.

2) Downloaded Content. People need to stop paying for it so it goes away. The bad kind at least.

3) Companies who are looking for easy profit make garbage Wii "games" for cheap.

4) Turning the consoles into bastardized computers. By now most people own a computer, so why does my game console have to do everything my computer can do? What exactly is the point of that? To save me the excerise of getting up and walking over to it? Or is it just to capitalize on the market ... hmmm ...

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MobilechicaneX

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#21 MobilechicaneX
Member since 2009 • 2863 Posts

I hate the fact that all popular games get random hate from people who havn't played them.

Examples: Modern wrafare 2, Killzone 2, Halo 3/ODST

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Major_Reeves

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#22 Major_Reeves
Member since 2009 • 477 Posts

1 - Exclusives;

2 - DLC;

3 - Gimmick controls;

4 - Cliché plot;

5 - Hype;

6 - Dumbed down, glitchy ports;

7 - Dumb AI;

8 - Peter Molineux;

9- Flasky hardware, last gen the game cube had a "heat sensitive lens", ps2's were plagued with DRE and one of the slim versions had to get the power adaptor replaced and the original xbox with the thompson drive had DRE problems and some models needed the power cable replaced.

This gen there's the RROD, dvd drive scratches the disc, multiple sku's with added or lol taken features, DRE problems are still present, DOA 360's from repair;

10 - E3 2005;

(...)

.

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shaggygrosser

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#23 shaggygrosser
Member since 2003 • 5871 Posts

Constant abuse of DLC.

Valiant_Rebel
THIS is my biggest beef. If DLC is completely optional trimmings that can be left off, fine. But when DLC is exploited, I get fed up with it.
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Mordred19

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#24 Mordred19
Member since 2007 • 8259 Posts

The focus on graphics, high resolutions, and anti-aliasing before actual gameplay improvements. I guess this is also the fault of the short attention span of the general public, which can only look at the surface of games and judge them from there.

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DoomZaW

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#25 DoomZaW
Member since 2007 • 6475 Posts

Constant abuse of DLC.

Valiant_Rebel

Depends on what sort of DLC it is, i can understand if it is horse armor or a house in oblivion, but episodic content like fallout 3's expansions are definitely worth the money not to mention The episodes from liberty city (and TBOGT in particular) which is probably the closest we will come to the feeling vice city gave us back in 2003-4ish

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SneakyDuder

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#26 SneakyDuder
Member since 2003 • 192 Posts
[QUOTE="Valiant_Rebel"]

Constant abuse of DLC.

shaggygrosser
THIS is my biggest beef. If DLC is completely optional trimmings that can be left off, fine. But when DLC is exploited, I get fed up with it.

Which game (or games) had DLC that wasn't optional? I don't have an issue with DLC, it's all optional and you don't need it to finish the game. If you feel it's not worth the money, let your wallet do the talking and don't buy it.
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ActicEdge

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#27 ActicEdge
Member since 2008 • 24492 Posts

Its basically run by a bunch of immature fanboys for one thing. Other than that, not a fan of creating games to match movies and be cinematic opposed to creating a game with no label and no forced purpose and letting the player decide.

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deactivated-5fc30280b8881

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#28 deactivated-5fc30280b8881
Member since 2005 • 446 Posts

Ah, where to start.

1. Practically the whole industry ignoring the customers. (Prime examples: Games as "art", DLC, the push for digital distribution, the ridiculous amounts of hype, and so on and so on...)

2. Pursuit of cinematicism and games as "art". The devs make what they want to make and blame the customers when they don't buy the devs' games.

3. Being told that my fun is wrong because I don't like the devs' overtly quirky experimentations and FPS games with Michael Bay -like presentation.

4. Ridiculous focus on online and the death of splitscreen when local multiplayer is much more fun.

5. The gamers' obsession with this "mature" crap.

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linkthewindow

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#29 linkthewindow
Member since 2005 • 5654 Posts
1. Crappy ports 2. Exclusives. 3. DLC, and abused DLC. Especially in online games. 4. Stupid focus on "mature" games and "hardcore games." No, MW2 is not hardcore, and I don't care if a game I play is hardcore or mature, just as long as it's fun :)
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rp108

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#30 rp108
Member since 2008 • 1743 Posts

False advertising. Sony's new slogan for the PS3..."It only does everything". Yeah, except play PS2 games.

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shutdown_202

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#31 shutdown_202
Member since 2005 • 5649 Posts

I hate how in all reviewing standards most genres are expected and penalised if they dont radically change.

Except the FPS genre where games constantly score high and are not expected and they dont. And even within the genre you have problems, how MP3 was penalised for lack of change whilst games like MW2 praised to high ends baffles me.

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Dystopian-X

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#32 Dystopian-X
Member since 2008 • 8998 Posts

The new trend of compromising a series quality by taking it's sequel or some other form of canon game and making it exclusive for handhelds.

Bad DLC Such as day 1 and taking things that used to be part of the original package like costumes and such.

Taking a successful formula and overly exploiting it resulting in many crappy rip-offs and ruining games that didn't really need to follow said formula. E.g. GTA>sandbox gameplay.

The hype machine. A big number of games are getting way too overhyped by the devs, media and the community this results in games that would normally be considered good get labeled as "disappointing".

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raskullibur

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#33 raskullibur
Member since 2003 • 3390 Posts
I just hate Nintendo....
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deactivated-5fc30280b8881

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#34 deactivated-5fc30280b8881
Member since 2005 • 446 Posts

I just hate Nintendo....raskullibur

Care to elaborate?

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deactivated-5d6bb9cb2ee20

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#35 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
I hate the industry's unhealthy fixation with graphics, and with technology.
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Wings_008

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#36 Wings_008
Member since 2008 • 3813 Posts
i was going to buy a GTA IV, but the only box i found was the ugly classics, so i bought a used copy, i just hate the ugly classics box
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jrhawk42

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#37 jrhawk42
Member since 2003 • 12764 Posts

Hype: Take Red Faction Gorilla for example. It was hyped as having the best destruction engine ever, and it actually did. This game blows away all other games in terms of breaking everything. Yet because of all the industry hype w/ marketing, and other titles saying "our destruction is teh bestus" people pretty much ignored an honest statement. Due to the blatant disrespect by marketing teams we've all become way over jaded in terms of game features and hype. Yes I'm looking at you Avatar.

Scripting: Especially in the horror genre. Sure that bad guy jumping out of the closet was scary the first time but after the 1st time it's pretty lame. Unless you've got a stoner's memory it's unlikely you actually enjoy these games for multiple play through. Hell Splinter Cell scares me more than more scripted horror games. Hopefully designers will learn from L4D and start doing AI directing instead of just scripting.

Grinding: Hey the designer found something fun... lets do it until your eyes bleed. Or games that have a neat concept, but try to stretch it out to a 16 or 32 hour game.

The designer that thinks gamers can read his mind: Oh some I'm suppose to knock on the door 3 times cause he didn't hear me the first two. Basically anytime you get stuck in game, or have to rely on an FAQ. These are also really bad when you can see almost every person who's played the game had the same problem (why designers/programmers/producers should always be present in playtests). The most recent I can think of is the poison blade in Assassin's Creed II. Luckily you actually don't need it in the game.

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Brownesque

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#38 Brownesque
Member since 2005 • 5660 Posts
OP: Your first two criticisms are good, your third criticism is ridiculous. Yes, bullshots and cinematics are basically lies or at the very least beating the hype machine to a fever pitch before pulling a bait-and-switch. But there is nothing about those box arts that should bother you. BTW I have about ten thousand criticisms of the game industry, I'll share only a few.... closed platforms, levelups, and unlockables make me rage. Who seriously enjoys buying the same annual release and grinding to access the same weapons you were using last year?
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HoolaHoopMan

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#39 HoolaHoopMan
Member since 2009 • 14724 Posts
Having to pay for avatar clothing, c'mon. Other things include the expensive games, I would rather do DD and get of physical copies just to save 20 bucks per game. My last complaint would be Sony's decision to stay with the god awful dual shock design. The PS3 is a good console, but the controller is by far my least favorite and ensures that I never buy a multi-platform game for it.
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donalbane

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#40 donalbane
Member since 2003 • 16383 Posts
That downloadable games cost the same as retail, despite the lower overhead. Complete games available on Steam, LIVE, PSN etc should be cheaper than the brick and mortar counterparts. I mean, you don't even get a manual! And the PSP downloadable games are especially bad in this respect. The games cost less to sell, so they should cost less to buy.
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lightleggy

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#41 lightleggy
Member since 2008 • 16090 Posts

Here is a list of all the things you hate about when someone hypes a game.

Bullshots- Why are gamers allowed to up their resoloution touch up, and add better anti aliasing. The point of a screenshot is not as a promo-advertisement but to understand what the visuals of a game are. Some developers (epic, and insomniac games) constantly lie to me about what there graphics are. Sucker Punch did this with infamous. I don't understand how they can get away with lieing to their consumers this way

Using cinematics as in game footage-My god how many developers announce their titles not with gameplay but with some useless cinematic. Yes, this may be a teaser to the story but find other terms to call it. Instead of using words as this is in-game cinematic. Say this is a pre-renderedcinematic with a 60 fps, better aliasing, significantly revamped lighting, and better character models.

Ugly rectangle border when a game hits a million- Platinum games on xbox 360, and greatest hits on ps3. I hate these horrific boxart with a plague. They look hideous and make me not want to buy a game I miss because I find the covers so repulsive. At least they are better than the ps2, and xbox.

nhh18

I remember when I saw the brothers in arms video, it was a video sequence and not gameplay but I thought it was gameplay, I said "OMG LOOK THAT THING IS SOOOOO COOL!!!" anyway, I hate when the game industry decides to call attention of uncontrolled inmature kids by using sex appeal on their games *cough cough* bayonetta *cough cough*

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hiphops_savior

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#42 hiphops_savior
Member since 2007 • 8535 Posts
The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games.
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nhh18

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#43 nhh18
Member since 2009 • 6538 Posts

The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games.hiphops_savior
Games being more epic and more of an action ride is really awesome. I dunno why someone would hate this. God of war, Uncharted, Gears of war, and Modern warfare are great example of this. This is a huge benefit imo to make it more of a rollercoaster ride.

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topgunmv

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#44 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="hiphops_savior"]The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games.nhh18

Games being more epic and more of an action ride is really awesome. I dunno why someone would hate this. God of war, Uncharted, Gears of war, and Modern warfare are great example of this. This is a huge benefit imo to make it more of a rollercoaster ride.

A real rollercoaster ride doesn't cost 60$, and lasts almost as long as modern warfare.

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deactivated-5fc30280b8881

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#45 deactivated-5fc30280b8881
Member since 2005 • 446 Posts

[QUOTE="hiphops_savior"]The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games.nhh18

Games being more epic and more of an action ride is really awesome. I dunno why someone would hate this. God of war, Uncharted, Gears of war, and Modern warfare are great example of this. This is a huge benefit imo to make it more of a rollercoaster ride.

Oh, easily. Hating the trend when the games aren't fun is so ridiculously easy. Especially when the whole industry tries to tell you that your fun is wrong and inferior when some stuff you like actually gets released. The content in GoW, Gears, whatever just feels uninspiring. Uncharted's attention to detail in the environments brings Metroid Prime to mind, though I don't really like Uncharted's style. One of the biggest failings of these games is indeed their desire to emulate action movies - if I desired that sort of content, I'd watch a movie. That's why stuff like NSMB Wii is great - it's arcade-like, and doesn't seem ashamed of being a game.

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raskullibur

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#46 raskullibur
Member since 2003 • 3390 Posts

[QUOTE="nhh18"]

[QUOTE="hiphops_savior"]The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games._Teron_

Games being more epic and more of an action ride is really awesome. I dunno why someone would hate this. God of war, Uncharted, Gears of war, and Modern warfare are great example of this. This is a huge benefit imo to make it more of a rollercoaster ride.

Oh, easily. Hating the trend when the games aren't fun is so ridiculously easy. Especially when the whole industry tries to tell you that your fun is wrong and inferior when some stuff you like actually gets released. The content in GoW, Gears, whatever just feels uninspiring. Uncharted's attention to detail in the environments brings Metroid Prime to mind, though I don't really like Uncharted's style. One of the biggest failings of these games is indeed their desire to emulate action movies - if I desired that sort of content, I'd watch a movie. That's why stuff like NSMB Wii is great - it's arcade-like, and doesn't seem ashamed of being a game.

Thats why I hate Nintendo and Nintendo fanboys because they're the one dictating us whats fun games, its like they are the superior gamers of all.
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ActicEdge

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#47 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="_Teron_"]

[QUOTE="nhh18"]Games being more epic and more of an action ride is really awesome. I dunno why someone would hate this. God of war, Uncharted, Gears of war, and Modern warfare are great example of this. This is a huge benefit imo to make it more of a rollercoaster ride.

raskullibur

Oh, easily. Hating the trend when the games aren't fun is so ridiculously easy. Especially when the whole industry tries to tell you that your fun is wrong and inferior when some stuff you like actually gets released. The content in GoW, Gears, whatever just feels uninspiring. Uncharted's attention to detail in the environments brings Metroid Prime to mind, though I don't really like Uncharted's style. One of the biggest failings of these games is indeed their desire to emulate action movies - if I desired that sort of content, I'd watch a movie. That's why stuff like NSMB Wii is great - it's arcade-like, and doesn't seem ashamed of being a game.

Thats why I hate Nintendo and Nintendo fanboys because they're the one dictating us whats fun games, its like they are the superior gamers of all.

That's silly, Nintendo has never told you what to think is fun. they just don't do "fun" like the rest of the industry. The industry wants to make games to be epic, follow hollywood, be art. Nintendo makes games with the full realization that their vision is for them to be games before anything else. That's their design philosphy. As far as what is fun or not, that's opinion based. I do find it funny that someone is saying Nintendo fans act superior like they somehow are not harrassed and ignored for enjoying the games that aren't huge multiplat blockbusters. Assumptions are cute but not very accurate.

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Optusnet

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#48 Optusnet
Member since 2003 • 11065 Posts

The gaming industry turning into the Hollywood model before my very own eyes. Along with the aspect of HD consoles inflating the development costs of games.hiphops_savior

Sorry for bumping and old topic, but I feel as though this needs comment.

Here's a big dilemma. Because of this Hollywood model crap, games like Modern Warfareand Uncharted are being made. And theyaren't just selling monumentallywell but they're getting insane review scores. And I actually don't enjoy EITHER franchise, but the only way we're going to get this "hatred" (i sue this term loosely) fixed is if indie or alternative games get equal focus and media attention.

Unfortunately your hate doesn't lie with the game industry, but more with capitalism. TEH RUSSIANS WERE RIGHT LOL!

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lloveLamp

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#49 lloveLamp
Member since 2009 • 2891 Posts
the thing i hate most is that sometimes the games I like are unpopular and im left without sequals or games that try to imitate my fav games. :(
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Stevo_the_gamer

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#50 Stevo_the_gamer  Moderator
Member since 2004 • 50082 Posts
The fact that there's so many great games, and I don't nearly have enough time to play them all -- granted, Fallout 3 is still taking up all my time so that could be why.