Let's get a sample of the software attach rates of those people on these forums. I have a 360 and I have over 80 retail games for it. For those with a 360, Wii or PS3, how many games do you own for it?
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Let's get a sample of the software attach rates of those people on these forums. I have a 360 and I have over 80 retail games for it. For those with a 360, Wii or PS3, how many games do you own for it?
jason1690
What does this prove?Other than some people have way more expendable income than others? Or, of course, that some people are rampant consumers.
I think developers use such info to ascertain the profitability of developing for respective consoles. Sure the rental market may skew this a bit, but I think a lot of people enjoy owing games. I am not trying to measure disposable income, in fact, a lot of my titles I purchased used and cheap, but someone bought it new from somewhere initially. Attach rates are meaningful.
9 360 ( + 2 xbla)
2 wii
i've done a thread like this before. be preparred for a ton of people to come in and tell you how many games they have for ps2 and NES and GBA and etc.
I think developers use such info to ascertain the profitability of developing for respective consoles. Sure the rental market may skew this a bit, but I think a lot of people enjoy owing games. I am not trying to measure disposable income, in fact, a lot of my titles I purchased used and cheap, but someone bought it new from somewhere initially. Attach rates are meaningful.
jason1690
attach rates are meaningful yes. attach rates of ppl on this forum aren't ;) we don't represent more than 2% of the gamer consumers.
Let's get a sample of the software attach rates of those people on these forums. I have a 360 and I have over 80 retail games for it. For those with a 360, Wii or PS3, how many games do you own for it?
jason1690
80 games? Do you buy every game, no matter if its crappy or not?
[QUOTE="sensesxfail"]9 360 ( + 2 xbla)
2 wii
i've done a thread like this before. be preparred for a ton of people to come in and tell you how many games they have for ps2 and NES and GBA and etc.
Eponique
HarlockJC, show your NES games! :P
Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
[QUOTE="Eponique"][QUOTE="sensesxfail"]9 360 ( + 2 xbla)
2 wii
i've done a thread like this before. be preparred for a ton of people to come in and tell you how many games they have for ps2 and NES and GBA and etc.
HarlockJC
HarlockJC, show your NES games! :P
Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
WOW[QUOTE="Eponique"][QUOTE="sensesxfail"]9 360 ( + 2 xbla)
2 wii
i've done a thread like this before. be preparred for a ton of people to come in and tell you how many games they have for ps2 and NES and GBA and etc.
HarlockJC
HarlockJC, show your NES games! :P
Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
Is that a Yoshi plush doll? =O =O DO WANT!
I think developers use such info to ascertain the profitability of developing for respective consoles. Sure the rental market may skew this a bit, but I think a lot of people enjoy owing games. I am not trying to measure disposable income, in fact, a lot of my titles I purchased used and cheap, but someone bought it new from somewhere initially. Attach rates are meaningful.
jason1690
If a console has a high attach rate, but %95 of those games are the same titles for everybody, what does that mean? For example, if the Xbox has a launch attach rate of 5 games per person....but every one of those people has bought Halo 3, PGR, Splinter Cell, Bioshock and Oblivion (all highly hyped titles), what does that say for the vast majority of developers who make games that aren't sequals or highly budgeted?
Also, as you point out, someone bought those titles originally...but thenfelt the need to sell it. Why? What does that do to the numbersif the high attach rate is proped up by games people buy and then sellright away? Are they quality titles or blind purchases made by ignorant consumers? We don't know. Ifpeople buy 5 games and sell off 4thencan we really say the attach rate is 5?
The high attach may appeal to developers, but without proper context it is meaningless...and nobody has ever bothered to crunch the numbers to determine that context.
Developers do not care if they are blind purchases or not, nor if the person sells it subsequently. A high attach rate signifies that owners of that particular console have a "wiilingness" to part with their money. It does not measure what happens after it is bought from the shelf, only that it is bought off the shelf.
Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
HarlockJC
You need to clean your room, that mirror is dirtay
i own 1 ps3 game, 1 360 game, one xbox game, and 4 ps2 games, and 6 gamecube games, and 2 n64 games.
yeah, i own 15 games. that's it. i don't find that many games with replay value.
Developers do not care if they are blind purchases or not, nor if the person sells it subsequently. A high attach rate signifies that owners of that particular console have a "wiilingness" to part with their money. It does not measure what happens after it is bought from the shelf, only that it is bought off the shelf.
jason1690
If they had there way developers would not allow games to be resold. If you have 80 games and 79 of them you bought used then the attach rate is 1, as the developer only sees profit (from you) for the one game you bought new.
For the record I have 5 games for Wii.
I have 3 Wii games + 6 VC games
I have 2 360 games ( I used to have around 12, but traded them in) +3 XBLA games
I have 2 PS3 games
And the reason I have barely any games for my current gen systems is because I rent most of my other games through GameNflix (God, this service is terrible, I'm probably going to cancel my account any day now).
Developers do not care if they are blind purchases or not, nor if the person sells it subsequently. A high attach rate signifies that owners of that particular console have a "wiilingness" to part with their money. It does not measure what happens after it is bought from the shelf, only that it is bought off the shelf.
jason1690
But certainly there should be a difference between people willing to pay money for a game and people who buy a game, beat it in a week, then resell it. Sure, the developer gets their money either way, but the impact is totally different on industry. To the person making the original purchase, they are technically supporting a re-sell market more than developers. Their willingness to party with their money only goesso far as how much they can get BACK from EB when they sell the game. We all know people who buy a game, download a guide, and then just walk through the guide to beat the game as fast as possible. Then they dump the game.
Sure, the developer gets their money either way. But is this an accurate account of how much people support the console or how willing they are to buy games? Seems to me that if there was no re-sell market then the willingness of those people to buy games plummets.
Or, perhaps looked at another way. Perhaps, if a lot of Xbox users are selling their finished games, and the average user is like the thread starter...this high attach rate says less about initial users. It could be interpreted that most 360 users are only interested in used games and they are fed by the people willing to buy games new and then return them.
Like I said previously, what does this mean? Nintendo could brag about their attach rate...but clearly it doesn't matter if the majority of that attach rate is Nintendo's own games. Look at the GC. Clearly there is a difference between third party and first party attach rates. But nobody can really tell for certain because all a company really knows is how many games THEY sell. They have no idea if their games (or genre) are a part of that attach rate. What if a console has a high attach rate but mostly made up of FPS? Certainly the majority of developers who DON'T make FPS would be interested in knowing this wouldn't they? Wouldn't a high attach rate of FPS be worse for all developers than a console with an attach rate made up from a wide variety of titles in all genres?
I stand by my position as well as my question. What does this "attach rate" really mean. So far people only want to spew out prepackaged PR nonsense about "it reflects consumers willingness to buy games for that console." Yet you all want to turn a blind eye to my sincere and truthful questions. Where is the context for this info? What does it REALLY mean? In all my years of gaming I have never seen anyone care about attach rates until MS came and started bragging and hyping it up. Without proper context this is just more corporate spin.
Nobody has ever bothered to study this properly and frankly, I would LOVE to see a proper analysis of this info.
That is a good point actionquake. However, I think they measure attach rates based on how many consoles have been sold and how many "new" software sales have been made. It is irrelevant which household those games are at. It is simply the volume of software sold vs the amount of consoles sold.jason1690
Is this a running average? If so, wouldn't a more popular console see attach rates drop over time? I am basing this on the PS2 which has easily sold more consoles and software than anyone and yet MS constantly claimed to have the higher attach rate with the Xbox. Games for PS2 also had the potential to sell more copies.
So then wouldn't console sales be way more important to devs than attach rate using this example?
[QUOTE="HarlockJC"]Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
SuperMario_46
You need to clean your room, that mirror is dirtay
Thanks I will take it up with my maid...Just don't tell my wife I called her that. But to be real this is my son bedroom. I could not fit that in my living room and he likes to play the old games more than I do now. The living room has my more recent games that I play more.
[QUOTE="HarlockJC"][QUOTE="Eponique"][QUOTE="sensesxfail"]9 360 ( + 2 xbla)
2 wii
i've done a thread like this before. be preparred for a ton of people to come in and tell you how many games they have for ps2 and NES and GBA and etc.
Eponique
HarlockJC, show your NES games! :P
Here you go.
I so need to take that pic over again. Without me in the mirror. But about to go to work.
Is that a Yoshi plush doll? =O =O DO WANT!
Yes it is a Yoshi doll. I have a few of them here and there my son loves Yoshi and has taken most of them. But he is not allowed to have my Gengars which I am up to about 20 now and pick up any I see.
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