[QUOTE="Koalakommander"][QUOTE="VendettaRed07"][QUOTE="Koalakommander"][QUOTE="BioShockOwnz"]B-K: N&B - 7/10
MGS4 - 8/10
Banjo is almost as good as "the bestest game ever!". :o
Omni-Wrath
MGS4 deserved an 8, especially if you know anything about Eurogamer's review scale.
is an 8 the highest score there?
Eurogamer's description of a score of 8:
Eight is that tricky "almost brilliant" category, that for fans of the genre in most cases will still warrant serious recommendation to go out and buy, while even people into other genres will probably still draw plenty of enjoyment from. You should at the very least try and play the demo, borrow it or rent it first, but bear in mind that it's not necessarily going to appeal to every person who plays it.
There may be stand out moments spoiled by badly judged difficulty spikes, or numerous other minor and niggly factors that gang up and chip off another mark.
Does that not sound like MGS4?
SOunds more like Fianl Fantasy.
Main FFs generally receive 9s on Eurogamer:
A game scored nine is another must buy for its audience, or at the very least something you should do everything you can to play. People looking for the best of this type of game won't go far wrong with a nine, and it is a practically risk-free purchase. But it is still a score that comes with a few strings attached that we'll do our damndest to wrestle with before we settle on that "so close" of scores.
For example, it may simply be that although it's a flawless game in many respects, it's simply too derivative or not enough of a genre progression to truly warrant giving it the glorious one-oh. Maybe it's too short, or is spoiled by other factors like the voice acting or control issues. Things you can live with but take the shine off it.
We'll have enjoyed the game throughout. Maybe a few sections will have inspired a bit of red mist, but nothing we couldn't handle; by the end of it we'll be sitting with a big fat cigar nodding sagely about our adventures and basking in the afterglow of a job well done.
Maybe it was just familiarity that chipped off that elusive extra mark. There's a certain wow factor you get from playing a truly outstanding ten out of ten game that second, third or even fourth time around that simply isn't there if it's hewn from the same rock, by which point the law of diminishing returns has usually well and truly kicked in.
Many developers and publishers get into a groove within a particular technological generation - particularly since the console market has become so dominant - and games can hit a ceiling of ambition based the limitations of their given engine. It's quite tough to give even the very best games more than a nine if what we're given is maybe only an incremental update.
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