I finally got around to playing the BF3 campaign today. Much to my chagrin, they ripped out a ton of stuff from Call of Duty singleplayer, instead of going in an alternative direction.
Do we have nukes? Check. An interrogation scene? Check. Involvement of special forces and terrorists? Check.
The most disappointing aspect to the single player campaign is how contrived it feels. They ripped out a lot of elements from Call of Duty, contrary to what they said in the interviews. The developers claimed that the HBO miniseries "Generation Kill" was one of their main inspirations for the campaign, but I could see only a little bit of "Generation Kill" here and there in the squad banter. Particularly in the "Brother, America was founded by terrorists, for terrorists" line. The mostly faceless characters do not seem to bond much with each other, with the exception of the marines Montes and Blackburn, the two protagonists.
Furthermore, instead of making the campaign about a conventional war between the US and Iran, DICE thought that tossing in a bunch of Russian nukes stolen by terrorists would raise eyebrows. It didn't. It has been done before, by Call of Duty and so many other games. They could have spun the modern military FPS game in a different way by focusing on conventional warfare between two nation states, but no. It had to involve nukes, terrorists, and special forces units, and these three elements are used by so many other games that any attempt to give a game gravitas by involving these elements is lost because they have become cliches in and of themselves.
And lastly, the game is linear as hell. If it was better written, I wouldn't have minded, but damn, DICE could have turned the single player into another sandbox, like they did with the multiplayer.
DICE, if BF4 is set in modern times once again, please, please, make it about conventional warfare and the experiences of average soldiers, not soldiers tossed into situations where they have to act like ninjas.
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