Battlefield 4 Superior on X1 because of DX11???

This topic is locked from further discussion.

Avatar image for XBOunity
XBOunity

3837

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="XBOunity"]

[QUOTE="RR360DD"]

And? The Xbox isn't near release either, yet MS have shown how they are going to improve online multiplayer. Thats the difference between Sony and MS, MS take online gaming seriously. Son just copied the 360, and now they're sticking a $50 price tag on it LOL

And you know that if Sony come out at gamescom or whatever with some online features that the X1 has, that I'm just going to accuse them of copying? :cool:

Not an original bone in their body.

ermacness

Microsoft online network for games like this BF4 and Call Of Duty are second to none.     PSN needs alot of catching up to do, its going to get mangled this gen when it comes to this stuff.

I wouldn't be too surprised if the new PSN is dangerously close to the new XBL this gen around.

I doubt it.   I think it will be much improved, but too much in favor of the xbox.   Who knows tho, you might be right, money is on MSFT.

Avatar image for crusadernm
crusadernm

1609

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 crusadernm
Member since 2009 • 1609 Posts

[QUOTE="kbanna"]

http://www.info-pc.info/2013/07/battlefield-4-next-gen-battlelog-20.html "Now this is the interesting bit, DICE confirms that the Frostbite 3 engine supports DirectX 11.1 API as revealed by DSOGaming.
We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4.
This means that PC and Xbox One versions of Battlefield 4 would be more optimized than PlayStation 4."

Baurus_1

And IT HAS BEGUN.

History repeating itself. I TOLD YOU SO.

Don't be surprised if A LOT of multiplats look and run better on XBOX ONE compared to PS4.

Yep, brute hardware strength is important but has never been the key to great graphics. Look at PS3 vs Xbox 360. PS3 supposedly was more powerful but got spanked in multiplatform games. Almost 99% looked better on 360. Its always been the tools.
Avatar image for XBOunity
XBOunity

3837

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#103 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Baurus_1"]

[QUOTE="kbanna"]

http://www.info-pc.info/2013/07/battlefield-4-next-gen-battlelog-20.html "Now this is the interesting bit, DICE confirms that the Frostbite 3 engine supports DirectX 11.1 API as revealed by DSOGaming.
We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4.
This means that PC and Xbox One versions of Battlefield 4 would be more optimized than PlayStation 4."

lostrib

And IT HAS BEGUN.

History repeating itself. I TOLD YOU SO.

Don't be surprised if A LOT of multiplats look and run better on XBOX ONE compared to PS4.

wait for the game to actually come out

so true man.....   i never was here before the 360/ps3 but this kinda stuff is downright silly before the launches of consoles.   was it this pathetic last gen at the same time before launches?

Avatar image for Baurus_1
Baurus_1

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#104 Baurus_1
Member since 2007 • 804 Posts

[QUOTE="Baurus_1"]

[QUOTE="kbanna"]

http://www.info-pc.info/2013/07/battlefield-4-next-gen-battlelog-20.html "Now this is the interesting bit, DICE confirms that the Frostbite 3 engine supports DirectX 11.1 API as revealed by DSOGaming.
We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4.
This means that PC and Xbox One versions of Battlefield 4 would be more optimized than PlayStation 4."

crusadernm

And IT HAS BEGUN.

History repeating itself. I TOLD YOU SO.

Don't be surprised if A LOT of multiplats look and run better on XBOX ONE compared to PS4.

Yep, brute hardware strength is important but has never been the key to great graphics. Look at PS3 vs Xbox 360. PS3 supposedly was more powerful but got spanked in multiplatform games. Almost 99% looked better on 360. Its always been the tools.

True. However, Cows don't seem to realize this and that's why the keep focusing on trivial things like GDDR5, meanwhile the XBOX ONE is already running multiplats better.

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="kbanna"]

[QUOTE="xboxiphoneps3"] Netherscourage is rightXBOunity

http://www.psu.com/forums/showthread.php/314286-How-The-Crew-was-ported-to-PlayStation-4 ""A more crucial issue is that, while the PS4 toolchain is designed to be familiar to those working on PC, the new Sony hardware doesn't use the DirectX API, so Sony has supplied two of their own."

xboxiphoneps3 is owned.

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

Avatar image for nyzma23
nyzma23

1003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#106 nyzma23
Member since 2013 • 1003 Posts

[QUOTE="kbanna"][QUOTE="Netherscourge"]

The PS4 is licensed for Direct X 11.1 (PLUS advanced features that SONY incoporating on it's own)

The XBox 360 will use DirectX 11.2 (which hasn't been released yet)

Battlefield 4 is being built on Direct X 11.1, as are 99% of all PC game at the moment.

DX11.2 is still in development.

Netherscourge

Not disagreeing with you, but I thought that DX 11 was Microsoft's API and cannot be used by another company. I was under the impression that Sony created their own API using open GL that mimics DX 11's feature set because they knew that allot of developers would be using it this gen. (Could be wrong though).

The PS4 is a X86-64 machine. Microsoft makes some money on the licensing to Sony. Just like Sony makes money on licensing Blu-Ray media to Microsoft.

If Microsoft refused to license Direct X to Sony, Sony would tell Microsoft try to bring back their failed HD-DVD format for the XboxOne instead of letting them use Blu-Ray media.

 

At the end of the day, Blu-Ray compatibility (for movies and games) is more valuable to Microsoft than Direct X exclusivity.

 

BTW - the Wii-U uses Direct X 11 and DirectCompute too.

 

nicholas-cage-reverse-laugh-this-is-not-

 

do you know bluray is developed by consortium right ? and directx is microsoft api and exclusive

Avatar image for deactivated-5f19d4c9d7318
deactivated-5f19d4c9d7318

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
[QUOTE="Baurus_1"]

[QUOTE="kbanna"]

http://www.info-pc.info/2013/07/battlefield-4-next-gen-battlelog-20.html "Now this is the interesting bit, DICE confirms that the Frostbite 3 engine supports DirectX 11.1 API as revealed by DSOGaming.
We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4.
This means that PC and Xbox One versions of Battlefield 4 would be more optimized than PlayStation 4."

crusadernm

And IT HAS BEGUN.

History repeating itself. I TOLD YOU SO.

Don't be surprised if A LOT of multiplats look and run better on XBOX ONE compared to PS4.

Yep, brute hardware strength is important but has never been the key to great graphics. Look at PS3 vs Xbox 360. PS3 supposedly was more powerful but got spanked in multiplatform games. Almost 99% looked better on 360. Its always been the tools.

Oh god that stupid comparison again, because this gen is anything like the last in that respect? :roll: Hardware strength isn't the key but an API is? :lol: An API that improves CPU task performances. Tasks the PS4's superior GPU can easily take on anyway i might add.
Avatar image for Baurus_1
Baurus_1

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#108 Baurus_1
Member since 2007 • 804 Posts

[QUOTE="XBOunity"]

[QUOTE="kbanna"] http://www.psu.com/forums/showthread.php/314286-How-The-Crew-was-ported-to-PlayStation-4 ""A more crucial issue is that, while the PS4 toolchain is designed to be familiar to those working on PC, the new Sony hardware doesn't use the DirectX API, so Sony has supplied two of their own."

xboxiphoneps3

xboxiphoneps3 is owned.

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

images?q=tbn:ANd9GcTnDGVuUENPI9YtbiTCalS

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#109 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="crusadernm"][QUOTE="Baurus_1"]

And IT HAS BEGUN.

History repeating itself. I TOLD YOU SO.

Don't be surprised if A LOT of multiplats look and run better on XBOX ONE compared to PS4.

hoosier7
Yep, brute hardware strength is important but has never been the key to great graphics. Look at PS3 vs Xbox 360. PS3 supposedly was more powerful but got spanked in multiplatform games. Almost 99% looked better on 360. Its always been the tools.

Oh god that stupid comparison again, because this gen is anything like the last in that respect? :roll: Hardware strength isn't the key but an API is? :lol: An API that improves CPU task performances. Tasks the PS4's superior GPU can easily take on anyway i might add.

also pretty sure DF has confirmed quite a few multiplats to be running better on PS3 anyway
Avatar image for kbanna
kbanna

741

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 kbanna
Member since 2011 • 741 Posts

[QUOTE="XBOunity"]

[QUOTE="kbanna"] http://www.psu.com/forums/showthread.php/314286-How-The-Crew-was-ported-to-PlayStation-4 ""A more crucial issue is that, while the PS4 toolchain is designed to be familiar to those working on PC, the new Sony hardware doesn't use the DirectX API, so Sony has supplied two of their own."

xboxiphoneps3

xboxiphoneps3 is owned.

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier.
Avatar image for XBOunity
XBOunity

3837

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="xboxiphoneps3"]

[QUOTE="XBOunity"]

xboxiphoneps3 is owned.

kbanna

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier.

xboxiphoneps3andriodx1ps4 is owned

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#112 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"]

[QUOTE="XBOunity"]

xboxiphoneps3 is owned.

Baurus_1

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

images?q=tbn:ANd9GcTnDGVuUENPI9YtbiTCalS

you mad bro? i can buy a ps4 which costs 100 dollars less and buy two games for the price of just one Xbox One console alone. :lol: i will enjoy superior multiplats on my PS4 compared to XB1 as said by DF themselves :lol: :lol: :lol:
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#113 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="kbanna"][QUOTE="xboxiphoneps3"]

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

XBOunity

First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier.

xboxiphoneps3andriodx1ps4 is owned

nope, the argument was that PS4 cant use DX 11, it can, it does so through API's and improves on the feature sets that DX 11 already comes with and also provides lower level API's at the same time
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#114 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="legalize82"]opengl is miles aheadparkurtommo
It isn't.

 

Valve says so

 

http://www.extremetech.com/gaming/133824-valve-opengl-is-faster-than-directx-even-on-windows

 

But heres the best bit: Using these new OpenGL optimizations, the OpenGL version of L4D2 on Windows is now faster than the DirectX version. With the same hardware, Windows 7/OpenGL/L4D2 clocks in at 303.4 fps compared to Windows 7/DirectX/L4D2 at 270.6 fps. In short: OpenGL is faster than DirectX.


As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline. At 303.4 fps, OpenGL is rendering a frame every 3.29 milliseconds; at 270.6 fps, DirectX is rendering a frame in 3.69 milliseconds. That 0.4 millisecond difference is down to how fast the DirectX pipeline can process and draw 3D data.


 

If OpenGL is faster, why is DirectX still the predominant API? It isnt because of image quality or features: OpenGL 4.0 has all of shaders and tessellators and widgets that DX has. It isnt because of hardware support: All Nvidia and AMD graphics cards support the latest version of OpenGL along with DirectX.

 

Really, it all comes down to that crummy old thing we call the network effect and, of course, monopolistic heft and marketing dollars. DirectX, because it has a cleaner API and better documentation, is easier to learn. More developers using DirectX = more DirectX games = better driver support. This is a vicious loop that again leads to more DX devs, more DX games, and better DX drivers/tools/documentation. Microsoft has relentlessly marketed DirectX, too and who can forget the release of Windows Vista and Microsofts OpenGL smear campaign? Vistas bundled version of OpenGL was completely crippled, forcing many devs to switch to DirectX.


Avatar image for nyzma23
nyzma23

1003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 nyzma23
Member since 2013 • 1003 Posts

[QUOTE="Baurus_1"]

[QUOTE="xboxiphoneps3"]

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

xboxiphoneps3

images?q=tbn:ANd9GcTnDGVuUENPI9YtbiTCalS

you mad bro? i can buy a ps4 which costs 100 dollars less and buy two games for the price of just one Xbox One console alone. :lol: i will enjoy superior multiplats on my PS4 compared to XB1 as said by DF themselves :lol: :lol: :lol:

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#116 ermacness
Member since 2005 • 10958 Posts

[QUOTE="ermacness"]

[QUOTE="XBOunity"]

Microsoft online network for games like this BF4 and Call Of Duty are second to none.     PSN needs alot of catching up to do, its going to get mangled this gen when it comes to this stuff.

XBOunity

I wouldn't be too surprised if the new PSN is dangerously close to the new XBL this gen around.

I doubt it.   I think it will be much improved, but too much in favor of the xbox.   Who knows tho, you might be right, money is on MSFT.

I'm holding my hand until all the card is out on the table. Lost way too many poker games by folding/going all in too early.

Avatar image for ShaineTheNerd
ShaineTheNerd

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#117 ShaineTheNerd
Member since 2012 • 1578 Posts
Erm, while not using stock DX11 the PS4 can use its featureset ... it might be more optimized on X1 .... but then will the power difference make that optimization mean nothing? probably.MBirdy88
No, it won't.
Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#118 Wasdie  Moderator
Member since 2003 • 53622 Posts

This whole thread is people arguing with other people about things they have no idea about. Even worse is they post quotes they don't understand to try to back up an argument they can't possible win. It's funny.

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#119 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Baurus_1"]

images?q=tbn:ANd9GcTnDGVuUENPI9YtbiTCalS

nyzma23

you mad bro? i can buy a ps4 which costs 100 dollars less and buy two games for the price of just one Xbox One console alone. :lol: i will enjoy superior multiplats on my PS4 compared to XB1 as said by DF themselves :lol: :lol: :lol:

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

LOL project Sparks.... LMFAO :lol:
Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 ermacness
Member since 2005 • 10958 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Baurus_1"]

images?q=tbn:ANd9GcTnDGVuUENPI9YtbiTCalS

nyzma23

you mad bro? i can buy a ps4 which costs 100 dollars less and buy two games for the price of just one Xbox One console alone. :lol: i will enjoy superior multiplats on my PS4 compared to XB1 as said by DF themselves :lol: :lol: :lol:

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

Justifying that extra 100 bucks are you? LOL @ Voice Commands. Kinect was horrible to incorporate into core games this gen, and it will be the same next gen. Kinect will be a blast for soft core games, but Kinect integration for core games will be just as big of a joke next gen, as it was this gen.

Avatar image for nyzma23
nyzma23

1003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#121 nyzma23
Member since 2013 • 1003 Posts

[QUOTE="nyzma23"]

[QUOTE="xboxiphoneps3"] you mad bro? i can buy a ps4 which costs 100 dollars less and buy two games for the price of just one Xbox One console alone. :lol: i will enjoy superior multiplats on my PS4 compared to XB1 as said by DF themselves :lol: :lol: :lol: xboxiphoneps3

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

LOL project Sparks.... LMFAO :lol:

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

Avatar image for kbanna
kbanna

741

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#122 kbanna
Member since 2011 • 741 Posts
[QUOTE="XBOunity"]

[QUOTE="kbanna"] First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier. xboxiphoneps3

xboxiphoneps3andriodx1ps4 is owned

nope, the argument was that PS4 cant use DX 11, it can, it does so through API's and improves on the feature sets that DX 11 already comes with and also provides lower level API's at the same time

HUH????
Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#123 ermacness
Member since 2005 • 10958 Posts

[QUOTE="xboxiphoneps3"][QUOTE="nyzma23"]

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

nyzma23

LOL project Sparks.... LMFAO :lol:

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

and ps4 owners will do what most ps4 people will more than likely do: Not give a crap about this game.

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#124 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="xboxiphoneps3"][QUOTE="XBOunity"]

xboxiphoneps3andriodx1ps4 is owned

kbanna
nope, the argument was that PS4 cant use DX 11, it can, it does so through API's and improves on the feature sets that DX 11 already comes with and also provides lower level API's at the same time

HUH????

OP says BF4 benefits from DX11, which PS4 can use through Sony's API's with improved feature sets and lower level API's...in any case OpenGL performs better then DirectX anyway
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#125 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="nyzma23"]

[QUOTE="xboxiphoneps3"]

 

LOL butthurt enjoy your PS 3.5 while i enjoy kinect 2,voice command,tv and project spark

ermacness

LOL project Sparks.... LMFAO :lol:

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

i feel really bad for you if you think Project sparks is the best game you ever seen..... :lol:
Avatar image for kbanna
kbanna

741

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#126 kbanna
Member since 2011 • 741 Posts
[QUOTE="xboxiphoneps3"][QUOTE="kbanna"][QUOTE="xboxiphoneps3"] nope, the argument was that PS4 cant use DX 11, it can, it does so through API's and improves on the feature sets that DX 11 already comes with and also provides lower level API's at the same time

HUH????

OP says BF4 benefits from DX11, which PS4 can use through Sony's API's with improved feature sets and lower level API's...in any case OpenGL performs better then DirectX anyway

Dude ......I dont even know what to.......ok.
Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#127 ermacness
Member since 2005 • 10958 Posts

[QUOTE="ermacness"]

[QUOTE="nyzma23"] LOL project Sparks.... LMFAO :lol: xboxiphoneps3

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

i feel really bad for you if you think Project sparks is the best game you ever seen..... :lol:

That quote got all messed up LOL!!!!!!!!!!!!!!!

Avatar image for ShaineTheNerd
ShaineTheNerd

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 ShaineTheNerd
Member since 2012 • 1578 Posts

This whole thread is people arguing with other people about things they have no idea about. Even worse is they post quotes they don't understand to try to back up an argument they can't possible win. It's funny.

Wasdie
That's system wars in general.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#129 mitu123
Member since 2006 • 155290 Posts

This whole thread is people arguing with other people about things they have no idea about. Even worse is they post quotes they don't understand to try to back up an argument they can't possible win. It's funny.

Wasdie
This thread needs ron.
Avatar image for ShaineTheNerd
ShaineTheNerd

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#130 ShaineTheNerd
Member since 2012 • 1578 Posts
[QUOTE="ermacness"]

[QUOTE="nyzma23"] LOL project Sparks.... LMFAO :lol: xboxiphoneps3

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

i feel really bad for you if you think Project sparks is the best game you ever seen..... :lol:

It's not the best game I've ever seen, but it sure beats LittleBigPlanet.
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#131 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="xboxiphoneps3"][QUOTE="ermacness"]

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

ShaineTheNerd
i feel really bad for you if you think Project sparks is the best game you ever seen..... :lol:

It's not the best game I've ever seen, but it sure beats LittleBigPlanet.

Lbp was alright imo. Nothing too special
Avatar image for fyron256
fyron256

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#132 fyron256
Member since 2013 • 143 Posts
now if only x1 gpu wasn't a laughable joke i may believe thatsilversix_
There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.
Avatar image for Baurus_1
Baurus_1

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#133 Baurus_1
Member since 2007 • 804 Posts

[QUOTE="nyzma23"]

[QUOTE="xboxiphoneps3"] LOL project Sparks.... LMFAO :lol: ermacness

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

and ps4 owners will do what most ps4 people will more than likely do: Not give a crap about this game.

Then they are not going to be giving a crap about a lot of awesome games.

Project Spark = yet another awesome XBOX ONE / PC Exclusive that PS4 can't match.

Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#134 ermacness
Member since 2005 • 10958 Posts

[QUOTE="silversix_"]now if only x1 gpu wasn't a laughable joke i may believe thatfyron256
There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.

Go ahead and grasp that straw. The GPU specs won't be much ,if at all, any different from the specs now.

Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#135 ermacness
Member since 2005 • 10958 Posts

[QUOTE="ermacness"]

[QUOTE="nyzma23"]

 

ouch project spark is the best game i've ever seen too bad it won't be on your ps 3.5

Baurus_1

and ps4 owners will do what most ps4 people will more than likely do: Not give a crap about this game.

Then they are not going to be giving a crap about a lot of awesome games.

Project Spark = yet another awesome XBOX ONE / PC Exclusive that PS4 can't match.

When this game drops, it'll more than likely go basically unnoticed. If the xbox crowd have showed us anything, it's that any new IP outside of the racer, and shooter genre basically gets no love.

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="silversix_"]now if only x1 gpu wasn't a laughable joke i may believe thatfyron256
There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.

Specs were founded by DF, they were accurate with both the XB1 and PS4 specs before the reveal
Avatar image for ShaineTheNerd
ShaineTheNerd

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#137 ShaineTheNerd
Member since 2012 • 1578 Posts
[QUOTE="xboxiphoneps3"][QUOTE="ShaineTheNerd"][QUOTE="xboxiphoneps3"] i feel really bad for you if you think Project sparks is the best game you ever seen..... :lol:

It's not the best game I've ever seen, but it sure beats LittleBigPlanet.

Lbp was alright imo. Nothing too special

It was alright, but definitely not the console seller it was hyped to be.
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#138 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="ShaineTheNerd"][QUOTE="xboxiphoneps3"][QUOTE="ShaineTheNerd"] It's not the best game I've ever seen, but it sure beats LittleBigPlanet.

Lbp was alright imo. Nothing too special

It was alright, but definitely not the console seller it was hyped to be.

nah defitnetly not at all
Avatar image for fyron256
fyron256

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 fyron256
Member since 2013 • 143 Posts
[QUOTE="xboxiphoneps3"]

[QUOTE="XBOunity"]

xboxiphoneps3 is owned.

kbanna

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier.

Yeah but this article is saying that despite Sony not using Direct X their custom tools might be better. Things are gonna be very interesting come this holiday season. I cannot wait for these consoles and games to come out. This thread has emphasized that its not just about the hardware but also the tools. So which company will have the better combination of hardware and tools this gen? This article seems to give a slight advantage to the Sony API. Very interesting. Once again to talk in theory is nice but we'll see how this plays out in real life applications.
Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#140 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="kbanna"][QUOTE="xboxiphoneps3"]

http://arstechnica.com/gaming/2013/03/sony-dives-deep-into-the-ps4s-hardware-power-controller-features-at-gdc/

 

Sony is building its CPU on what it's calling an extended DirectX 11.1+ feature set, including extra debugging support that is not available on PC platforms. This system will also give developers more direct access to the shader pipeline than they had on the PS3 or through DirectX itself. "This is access you're not used to getting on the PC, and as a result you can do a lot more cool things and have a lot more access to the power of the system," Norden said. A low-level API will also let coders talk directly with the hardware in a way that's "much lower-level than DirectX and OpenGL," but still not quite at the driver level.

fyron256
First of all your quote is from March 2013, mine is from July 2013. Also the argument here was not wether or not the Sony API is an improvement over DX 11, it was wether Sony was licensed to use DX 11 itself. My article says they are not, and your article kinda says the same thing. Its an API that is copying DX 11 feature set which is exactly what I said earlier.

Yeah but this article is saying that despite Sony not using Direct X their custom tools might be better. Things are gonna be very interesting come this holiday season. I cannot wait for these consoles and games to come out. This thread has emphasized that its not just about the hardware but also the tools. So which company will have the better combination of hardware and tools this gen? This article seems to give a slight advantage to the Sony API. Very interesting. Once again to talk in theory is nice but we'll see how this plays out in real life applications.

to be honest both consoles will output great stuff, i just want a console that can stretch its legs a little further down the generation (ps4)... but regardless both will be putting out fantastic visuals and are actually going to be just as big as a jump from ps2/xbox gen to current gen now. going from sub 720p games/720p games to full 1080p resolution games alone is a huge jump, the massive RAM increase in both consoles will allow for much bigger worlds with less pop in, faster loading times etc, and everything else will just look much better. ps4 sure will look great on my 28 inch 1080p monitor(smaller monitor with higher resolution=more PPI)
Avatar image for MlauTheDaft
MlauTheDaft

5189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#141 MlauTheDaft
Member since 2011 • 5189 Posts

This whole thread is people arguing with other people about things they have no idea about. Even worse is they post quotes they don't understand to try to back up an argument they can't possible win. It's funny.

Wasdie

This needs repeating.

Avatar image for NFJSupreme
NFJSupreme

6605

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#142 NFJSupreme
Member since 2005 • 6605 Posts
best on PC. Consoles are just fighting over first loser.
Avatar image for fyron256
fyron256

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#143 fyron256
Member since 2013 • 143 Posts

[QUOTE="fyron256"][QUOTE="silversix_"]now if only x1 gpu wasn't a laughable joke i may believe thatermacness

There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.

Go ahead and grasp that straw. The GPU specs won't be much ,if at all, any different from the specs now.

Why so sensitive? I'm not grasping at any straw. You say it like you're so sure. If you have a solid link please provide it and I will no longer call it a rumor.
Avatar image for stereointegrity
stereointegrity

12151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#144 stereointegrity
Member since 2007 • 12151 Posts
[QUOTE="kbanna"][QUOTE="RR360DD"]

Answer me this then. How come the only improvements to online gaming that Sony have talked about are things the 360 has been doing for years? Things like party chat? Have they even talked about other improvements to online play? You know its a sad sad situation when Sony brags about party chat. They're years late.

MS on the other hand have talked about improving parties to 32 people, revamping the matchmaking system to better match people and quicker too, re-working the voice comms so that in game voice chat is skype quality, making the rep system a lot more in depth in order to separate decent players from trash talking douche bags etc etc.

Then theres the Azure cloud thats not a service to stream old games (like Gaikai is) but a service that provides back end support for all games, from adding persistant worlds to RPGs to hosting dedicated servers for multiplayer games.

I think theres a reason that all we've heard about PSN is the ability to play a game while it downloads LOL there probably isn't mush else for them to brag about.

RR360DD
All Sony has ever done in the online space is copy everything that Microsoft has done. Not an original idea in their head when it comes to online features etc.

Exactly. I give them 3 years and they'll have copied everything MS is doing with XBL (well what they can copy, no doubt some features won't work due to lack of RAM ... AGAIN ) :lol:

do you even believe the crap u type.... lack of ram both systems use 8 gigs of ram
Avatar image for stereointegrity
stereointegrity

12151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#145 stereointegrity
Member since 2007 • 12151 Posts
[QUOTE="ShaineTheNerd"][QUOTE="xboxiphoneps3"][QUOTE="ShaineTheNerd"] It's not the best game I've ever seen, but it sure beats LittleBigPlanet.

Lbp was alright imo. Nothing too special

It was alright, but definitely not the console seller it was hyped to be.

who hypes LBP to ever be a system seller?????
Avatar image for XboxStache
XboxStache

1530

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#146 XboxStache
Member since 2013 • 1530 Posts

The fact its running on XBL and not PS(lol)N makes it better by default. Add in the superior XOne controller it ou have the definitive console version :cool:RR360DD

 

:P Mmmm. Rumble trigger feedback. The best controller just got better. 

Avatar image for ermacness
ermacness

10958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#147 ermacness
Member since 2005 • 10958 Posts

[QUOTE="ermacness"]

[QUOTE="fyron256"] There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.fyron256

Go ahead and grasp that straw. The GPU specs won't be much ,if at all, any different from the specs now.

Why so sensitive? I'm not grasping at any straw. You say it like you're so sure. If you have a solid link please provide it and I will no longer call it a rumor.

This is all I have , and they're not saying that these specs are rumors.

 

 

XBOX ONE!!!!!!!

Avatar image for deactivated-5ba16896d1cc2
deactivated-5ba16896d1cc2

2504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#148 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="ermacness"]

[QUOTE="fyron256"] There is no hard proof or statement from MS themselves on what the GPU is like. Everyone is just going on rumors. But nothing solid.fyron256

Go ahead and grasp that straw. The GPU specs won't be much ,if at all, any different from the specs now.

Why so sensitive? I'm not grasping at any straw. You say it like you're so sure. If you have a solid link please provide it and I will no longer call it a rumor.

"In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. " http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
Avatar image for fyron256
fyron256

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#149 fyron256
Member since 2013 • 143 Posts

[QUOTE="fyron256"][QUOTE="ermacness"]Go ahead and grasp that straw. The GPU specs won't be much ,if at all, any different from the specs now.

ermacness

Why so sensitive? I'm not grasping at any straw. You say it like you're so sure. If you have a solid link please provide it and I will no longer call it a rumor.

This is all I have , and they're not saying that these specs are rumors.

 

 

XBOX ONE!!!!!!!

Yes and I already new about this info since e3. Maybe I wasn't clear....I'm looking for hard info about the GPU. Heck has Sony even released hard info about its GPU other than saying stuff like, "supercharged pc"?
Avatar image for ShaineTheNerd
ShaineTheNerd

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#150 ShaineTheNerd
Member since 2012 • 1578 Posts
[QUOTE="stereointegrity"][QUOTE="ShaineTheNerd"][QUOTE="xboxiphoneps3"] Lbp was alright imo. Nothing too special

It was alright, but definitely not the console seller it was hyped to be.

who hypes LBP to ever be a system seller?????

When it was new, a lot of people. Many friends at school said it sucks I was missing out on such a great game. They said that it was reason alone to buy a PS3. I laughed.