Bethesda's lifeless games...

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xantufrog

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#51  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

@Pedro: can you clarify what you find "lifeless" about the Witcher 3 world that is there in the Skyrim/FO world? I'm truly baffled that you think they have more life in them than TW3... people are not only far and few between, but they just stand around or walk aimlessly in mostly silent loops with wooden expressions waiting to tell you something in a wooden expression if you interact with them. In TW3 there is diverse fauna everywhere, the people you see move about doing jobs and daily life stuff (carrying boxes, stumbling, playing games, sneezing, grumbling, smithing, arguing, trying to flag you down, spitting up chew, etc). They (and animals like pigs, dogs, and cats) react to your presence, and react different depending on how YOU are acting - whether your weapon is drawn, whether you are running or walking, whether you bump into them... And when you talk to them, they have expressions on their faces and tone in their voices. The world also has better weather, water and snow and foliage that respond to your body, and the animals and flora respond to the weather as well. I cannot believe anyone would argue there's more life in the wooden solemn worlds Skyrim or Fallout

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Juub1990

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#52  Edited By Juub1990
Member since 2013 • 12622 Posts

@Pedro said:

The Witcher 3 was a shallower experience to that of Skyrim. If you spend anytime outside the dialogue heavy storyline you are met with a rather unrewarding lifeless world.

Really? I remember stumbling across a priest who was burning dead bodies and asked you to help him because corpses attracted necrophages. Turns out he just wanted you to tie up a loose-end by attempting to make you inadvertently burn a guy he had crossed.

Also came across a witcher who slaughtered an entire village who tried to kill him.

A random dog ran up to me and took me to his master who had been killed by bandits.

Some racist guys attempted to burn an elf-woman while she was inside her house and I had to stop them.

I have no idea how you found the game lifeless outside of the main story when the game is mainly praised for its strong side content lol. It features almost no fetch quests or escort missions too.

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texasgoldrush

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#53  Edited By texasgoldrush
Member since 2003 • 15263 Posts

@Juub1990 said:
@Pedro said:

The Witcher 3 was a shallower experience to that of Skyrim. If you spend anytime outside the dialogue heavy storyline you are met with a rather unrewarding lifeless world.

Really? I remember stumbling across a priest who was burning dead bodies and asked you to help him because corpses attracted necrophages. Turns out he just wanted you to tie up a loose-end by attempting to make you inadvertently burn a guy he had crossed.

Also came across a witcher who slaughtered an entire village who tried to kill him.

A random dog ran up to me and took me to his master who had been killed by bandits.

Some racist guys attempted to burn an elf-woman while she was inside her house and I had to stop them.

I have no idea how you found the game lifeless outside of the main story when the game is mainly praised for its strong side content lol. It features almost no fetch quests or escort missions too.

And a fetch quest in the first expansion of TW3 became a stunning story about a marriage falling apart.

Bethesda just cannot compare.

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Juub1990

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#54  Edited By Juub1990
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@texasgoldrush said:

And a fetch quest in the first expansion of TW3 became a stunning story about a marriage falling apart.

Bethesda just cannot compare.

Man that whole thing that happened to Olgierd was so freaking sad. He kinda had it coming but I'm no fan of seeing people suffering, even scums. The "Scenes from a marriage" quest really touched me. I actually think the storyline from that DLC was more interesting than the main game.

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clone01

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#55 clone01
Member since 2003 • 29845 Posts

Zombie thread needs brains.