Bethesda's New Method For Squashing Bugs Leads To Less Buggy Skyrim

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deactivated-5d78760d7d740

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#1 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

http://kotaku.com/5834914/the-skyrim-team-has-a-better-plan-for-squashing-bugs-this-time

Before launch, Howard said, Bethesda is testing Skyrim rigorously and more heavily using a system that runs automated versions of the game overnight, searching for bugs and helping the team squash them. "We're getting better at it," Howard said.

They are also adopting this new EA Sports-s.tyle "live update" system that will let Bethesda tweak the data in their game almost immediately. If a quest isn't triggering because players are doing some unforeseen combination of actions, that might be addressable by tweaking the data tables that dictate the flow of events in the game. If the game is proving to be unbalanced in an unexpected way, that can be fixed on the fly too. And these fixes—Howard prefers to call them "improvements"— will take effect fast. "We can change stats on a sword and it will be available to everyone in a few hours," he said.

Kotaku

:shock: Looks like Skyrim won't be very buggy at all, this is a big step up for Bethesda. The more I hear about this game, the more excited I get :D

Now the haters can't say "lulz this game will be GGOTY, Glitchy Game Of The Year :twisted:"

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freedomfreak

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#2 freedomfreak
Member since 2004 • 52566 Posts

That sounds really good.

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millerlight89

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#3 millerlight89
Member since 2007 • 18658 Posts
I believe it when I see it. If it does turn out well, then great.
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Einhanderkiller

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#4 Einhanderkiller
Member since 2003 • 13259 Posts
We'll see.
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lazerface216

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#5 lazerface216
Member since 2008 • 7564 Posts

oh there will be bugs...

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SteamedBennet

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#6 SteamedBennet
Member since 2011 • 534 Posts

Sounds good. Hope they continue this for the next Fallout game (I'm not interested in Skyrim)

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FoolwithaLancer

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#7 FoolwithaLancer
Member since 2011 • 2020 Posts

Since it's there first attempt at this I suspect there will still be some bugs. But excellent news. :D

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AmayaPapaya

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#8 AmayaPapaya
Member since 2008 • 9029 Posts

I guess we must wait to see if it works or not.

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Ly_the_Fairy

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#9 Ly_the_Fairy
Member since 2011 • 8541 Posts

I'm guessing Bethesda's system that automatically plays the game, and looks for bugs, is full of bugs.....

Skyrim will launch with bugs. That's the Bethesda way.

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Rattlesnake_8

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#10 Rattlesnake_8
Member since 2004 • 18452 Posts
For games of this massive scale, its impossible not to have bugs that go through. It's something we all expect and something we don't really care about since the games are always awesome.
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true_gamer007

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#11 true_gamer007
Member since 2011 • 433 Posts

i didn't fiind ES oblivion buggy at all n hope for the same with skyrim.

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blueboxdoctor

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#12 blueboxdoctor
Member since 2010 • 2549 Posts

Nice to see this happening. I was worried about major bugs, but I'm assuming now that any big problems will not exist upon release. I realize there will be some little things here and there, but it shouldn't take long for them to be patched.

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Gibsonsg527

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#13 Gibsonsg527
Member since 2010 • 3313 Posts

With a game this big there will always be bugs but its good to know that they are doing everything they can to git rid of them.

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millerlight89

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#14 millerlight89
Member since 2007 • 18658 Posts

i didn't fiind ES oblivion buggy at all n hope for the same with skyrim.

true_gamer007
Oblivion was extremely buggy.
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Ace6301

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#15 Ace6301
Member since 2005 • 21389 Posts
[QUOTE="true_gamer007"]

i didn't fiind ES oblivion buggy at all n hope for the same with skyrim.

millerlight89
Oblivion was extremely buggy.

So was Morrowind. Then there's daggerfall...dear god daggerfall. You couldn't beat that game when it first came out. Even now it's so buggy I couldn't play it.
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wis3boi

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#16 wis3boi
Member since 2005 • 32507 Posts

i didn't fiind ES oblivion buggy at all n hope for the same with skyrim.

true_gamer007
entire community made patches exist to fix what bethesda left behind, and its still not fixed. Hopefully this new system will iron out even more
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arto1223

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#17 arto1223
Member since 2005 • 4412 Posts

Sounds cool and I wish the best for them. I'm getting the game on PC so any bugs that the game has will be fixed by the mod comunity within 2-3 days.

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demon565

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#18 demon565
Member since 2005 • 5167 Posts
This all sounds great, but until I see it for myself I won't get too excited.
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deactivated-6243ee9902175

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#19 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I wonder if the automated system will have any bugs. Since you know Bethesda has issues with QA on everything from tech to the actual game.

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Cherokee_Jack

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#20 Cherokee_Jack
Member since 2008 • 32198 Posts
New method for squashing bugs: 1. Test for bugs 2. ??? 3. Profit!
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malikmmm

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#21 malikmmm
Member since 2003 • 2235 Posts
well i stil cant finish that vampire quest from oblivion... i believe it when i see it.
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#22 Ace6301
Member since 2005 • 21389 Posts
well i stil cant finish that vampire quest from oblivion... i believe it when i see it.malikmmm
PS3 GOTY edition? As far as I know that's the only version where it isn't fixed.
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#23 Ly_the_Fairy
Member since 2011 • 8541 Posts

New method for squashing bugs: 1. Test for bugs 2. ??? 3. Profit!Cherokee_Jack

1. Create system to check for bugs

2. New system is incredibly buggy

3. Skyrim ships with twice as many bugs as Oblivion

4. ????????????????

5. Acquire dosh!

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Former_Slacker

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#24 Former_Slacker
Member since 2009 • 2618 Posts

Along with that bethesda has removed attributes, limited choices for clothing even further than oblivion and added in health regen. The quests are all linear and devoid of any choices or consequences. The pc version is a total console port, they didn't even bother to fix the horrible UI on the pc and not to mention the total lack of a 64bit exe. Oblivion style world leveling is back as well. Fallout 3's was bad enough and lacked any difficulty but this is ridiculous. The DLC will be 1 month exclusive to the 360 and weapon and armor degradation is gone. That's right, no more health for weapons or armor.

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cain006

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#25 cain006
Member since 2008 • 8625 Posts

At least they know they make extremely buggy games and are actually going to do something about it.

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#26 ChubbyGuy40
Member since 2007 • 26442 Posts

I'll believe it when I see it. I still never completed Oblivion because quests getting broken and refusing to advance.

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Ace6301

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#27 Ace6301
Member since 2005 • 21389 Posts

At least they know they make extremely buggy games and are actually going to do something about it.

cain006
To be fair to them many of the problems in Oblivion and Fallout 3 (and by extension FONV) were because the gamebyro engine was pretty bad and had tons of limitations which caused to to be very unstable. But yeah I think they know they aren't the greatest programmers, their games have always been amazingly buggy. They've actually consistently been getting better for the last 20 years.
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#28 Juggernaut140
Member since 2007 • 36011 Posts
If only Bethesda would use this method for Brink :(
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#29 Planeforger
Member since 2004 • 20150 Posts
Forgive me for being sceptical, but a "less buggy Skyrim" by Bethesda's standards would still be a "more buggy game than any other major release this year".
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#30 wis3boi
Member since 2005 • 32507 Posts
If only Bethesda would use this method for Brink :(Juggernaut140
pffft...brink is beyond repair
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#31 DethSkematik
Member since 2008 • 3900 Posts
Great news! I was afraid of getting Skyrim day one because of the screw-overs I've had with Fallout 3 and New Vegas (oddly, never had that much horrific glitches in Oblivion :P).
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N30F3N1X

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#32 N30F3N1X
Member since 2009 • 8923 Posts

Automated versions of the game?

That means...they're relying on their AI?

I'm calling it now, this will be buggier than Big Rigs and SCS combined.

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deactivated-57af49c27f4e8

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#33 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
i have a feeling it will still go by Elder Froze Skyrim for the first few months after release.
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#34 painguy1
Member since 2007 • 8686 Posts

But can the system check itself for bugs :o

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#35 N30F3N1X
Member since 2009 • 8923 Posts

But can the system check itself for bugs :o

painguy1

Actually, the way Bethesda engines are made does allow for the system itself to check bugs.

The problem is, you have to write an AI to keep track of everything that goes on...and not only Bethesda's AI programmers are some of the worst I've ever seen (Oblivion's AI especially is...mind numbing), but there's also the problem that an AI will always do the same stuff, i.e. if the player manages to do something that's not covered by the testing AI by the time the game is released, it's very likely to screw everything up.

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#36 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="cain006"]

At least they know they make extremely buggy games and are actually going to do something about it.

Ace6301

To be fair to them many of the problems in Oblivion and Fallout 3 (and by extension FONV) were because the gamebyro engine was pretty bad and had tons of limitations which caused to to be very unstable. But yeah I think they know they aren't the greatest programmers, their games have always been amazingly buggy. They've actually consistently been getting better for the last 20 years.

So basically for the past 20 years they have gone from being complete and utter s*** to just being garbage? Well... I guess that's improvement :|

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Vesica_Prime

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#37 Vesica_Prime
Member since 2009 • 7062 Posts

You mean they're actually going to test for bugs?

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edinsftw

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#38 edinsftw
Member since 2009 • 4243 Posts

New method for squashing bugs:

1. Test for bugs

2. ???

3. Profit

4. Make community fix game

Cherokee_Jack

Fixed that for yah.

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AzelKosMos

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#39 AzelKosMos
Member since 2005 • 34194 Posts
I believe it when I see it. If it does turn out well, then great.millerlight89
Same here, I had nothing but bug ridden glitch fests with Oblivion and Fallout 3. Bethesda don't know the meaning of the words quality control.
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#40 Pug-Nasty
Member since 2009 • 8508 Posts

I'd hold off on the excitement until the game releases, or is at least in the hands of some honest reviewers.

Anything automated can itself be buggy, so there's just no way to know if it'll turn out good until some people have played it.

It would be cool if it was decently polished at launch though, since the game will likely be great.

I wonder if this on the fly update thing will be available on the ps3 version. I think we can safely assume that the 360 version won't have it.

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PAL360

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#41 PAL360
Member since 2007 • 30574 Posts

If i get more exited for this game, i explode.

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KalDurenik

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#42 KalDurenik
Member since 2004 • 3736 Posts

Wait wait wait... Am i the only one that think "wtf?" I mean everything they create have tons of bugs... Now they have made a program (that probably have tons of bugs) that will search for bugs... Dont they have... A testing team?

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Laharl5

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#43 Laharl5
Member since 2008 • 405 Posts

This team has so much fail in it. HAAAAAAAAAHAHAHAHAHhahahahahahahahahahahahaha...

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SapSacPrime

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#44 SapSacPrime
Member since 2004 • 8925 Posts

Well they have to say something like this after the disaster that was New Vega's, great game but absolutely plagued with bugs at launch.

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#45 lettuceman44
Member since 2005 • 7971 Posts

Well they have to say something like this after the disaster that was New Vega's, great game but absolutely plagued with bugs at launch.

SapSacPrime
Bethesda didn't make New Vegas.