BF3 has worst aesthetics ever?

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vtoshkatur

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#101 vtoshkatur
Member since 2011 • 1962 Posts

I thought Crysis 2 was bad...

BF3 takes the cake. Everything is a shade of blue because of the awful Color Grading and everything seems high contrast. It's possibly the most visually unappealing game I've ever seen.

Jebus213

I love color grading.

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windsquid9000

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#102 windsquid9000
Member since 2009 • 3206 Posts

[QUOTE="Jebus213"]

I thought Crysis 2 was bad...

BF3 takes the cake. Everything is a shade of blue because of the awful Color Grading and everything seems high contrast. It's possibly the most visually unappealing game I've ever seen.

vtoshkatur

I love color grading.

Color grading is a good thing. That way, the color palette is always consistent. One thing I never liked about Crysis is that when you went too crazy with the ToD, all the assets looked "off".

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Jebus213

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#103 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="vtoshkatur"]

[QUOTE="Jebus213"]

I thought Crysis 2 was bad...

BF3 takes the cake. Everything is a shade of blue because of the awful Color Grading and everything seems high contrast. It's possibly the most visually unappealing game I've ever seen.

windsquid9000

I love color grading.

Color grading is a good thing. That way, the color palette is always consistent. One thing I never liked about Crysis is that when you went too crazy with the ToD, all the assets looked "off".

How is making everything a one toned color a good thing? Oh wait it isn't...
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windsquid9000

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#104 windsquid9000
Member since 2009 • 3206 Posts

[QUOTE="windsquid9000"]

[QUOTE="vtoshkatur"]

I love color grading.

Jebus213

Color grading is a good thing. That way, the color palette is always consistent. One thing I never liked about Crysis is that when you went too crazy with the ToD, all the assets looked "off".

How is making everything a one toned color a good thing? Oh wait it isn't...

That's a photo filter. Color grading manipulates the color channels so that the palette is consistent.

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painguy1

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#105 painguy1
Member since 2007 • 8686 Posts

[QUOTE="Bebi_vegeta"][QUOTE="Jebus213"]

I can still see it. Maybe I'm just sensitive to it.

Jebus213

Maybe it's your monitor.

Nope. I see the color grading on every map. Also B2K is a gray fest...

holy cow step 16 & 17 look SOOOO much better! Why would DICE butcher their game like that with stupid color grading!

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mitu123

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#106 mitu123
Member since 2006 • 155290 Posts

[QUOTE="Jebus213"][QUOTE="Bebi_vegeta"] Maybe it's your monitor.painguy1

Nope. I see the color grading on every map. Also B2K is a gray fest...

holy cow step 16 & 17 look SOOOO much better! Why would DICE butcher their game like that with stupid color grading!

Because DICE wanted to do something drastic, but you can fix that now with FXAA Injector.

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Jebus213

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#107 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"][QUOTE="windsquid9000"]Color grading is a good thing. That way, the color palette is always consistent. One thing I never liked about Crysis is that when you went too crazy with the ToD, all the assets looked "off".

windsquid9000

How is making everything a one toned color a good thing? Oh wait it isn't...

That's a photo filter. Color grading manipulates the color channels so that the palette is consistent.

Photo filter? Did you just ignore the whole thread?
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Jebus213

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#108 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="painguy1"]

[QUOTE="Jebus213"] Nope. I see the color grading on every map. Also B2K is a gray fest... mitu123

holy cow step 16 & 17 look SOOOO much better! Why would DICE butcher their game like that with stupid color grading!

Because DICE wanted to do something drastic, but you can fix that now with FXAA Injector.

The color grading is still there though. It actually becomes more noticeable.
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mitu123

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#109 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="painguy1"]

holy cow step 16 & 17 look SOOOO much better! Why would DICE butcher their game like that with stupid color grading!

Jebus213

Because DICE wanted to do something drastic, but you can fix that now with FXAA Injector.

The color grading is still there though. It actually becomes more noticeable.

And it looks awesome while playing:

http://www.youtube.com/watch?v=Q5pvPZZzx_c

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meetroid8

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#110 meetroid8
Member since 2005 • 21152 Posts
So, what is wrong with color grading?
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windsquid9000

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#111 windsquid9000
Member since 2009 • 3206 Posts

Photo filter? Did you just ignore the whole thread? Jebus213
I've worked with both engines. Biasing all colors do a single color is what a photo filter does. Color grading involves much more than that.