Bioshock PS3 demo - major downgrade...

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Pripyat

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#1 Pripyat
Member since 2007 • 991 Posts

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

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blazinpuertoroc

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#2 blazinpuertoroc
Member since 2004 • 12245 Posts
havent tried it yet...
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chikenfriedrice

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#3 chikenfriedrice
Member since 2006 • 13561 Posts
i'll have to DL the demo and check it out myself :)
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BioShockOwnz

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#4 BioShockOwnz
Member since 2006 • 52901 Posts
I'll dl it now and report back. :)
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blazinpuertoroc

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#5 blazinpuertoroc
Member since 2004 • 12245 Posts
also i remeber the 360 version having some jittery framerate
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Puckhog04

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#6 Puckhog04
Member since 2003 • 22814 Posts
I've heard the PS3 version is a slight downgrade in terms of visuals from a few sources. Apparently it loses some of its visual flair.
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mtradr43

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#7 mtradr43
Member since 2005 • 5272 Posts
also i remeber the 360 version having some jittery framerateblazinpuertoroc
idk about that, i never had any framerate trouble myself.
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SSJ_Nega

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#8 SSJ_Nega
Member since 2005 • 3171 Posts

:? If anything, I think this version has a slightly higher framerate. Even then, the two games are almost identical.

The only thing the PS3 version is missing is the "unlock framerate" option.

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spike6566

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#9 spike6566
Member since 2008 • 1630 Posts

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

Pripyat

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

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BioShockOwnz

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#10 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="blazinpuertoroc"]also i remeber the 360 version having some jittery frameratemtradr43
idk about that, i never had any framerate trouble myself.

Ditto. I'm a stickler for framerate, and I didn't notice any drops in the 360 version.

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ONLYDOD

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#11 ONLYDOD
Member since 2006 • 6026 Posts
I would try it, but I already played it on the 360, not much point going through it again. Maybe during the next games drought when it's sitting at the bottom of a bin.
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BioShockOwnz

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#12 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

spike6566

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

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chikenfriedrice

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#13 chikenfriedrice
Member since 2006 • 13561 Posts
[QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

BioShockOwnz

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

yup that happened to me...but idk if that is framerate or more of a glitch

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delta3074

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#14 delta3074
Member since 2007 • 20003 Posts
the game will obviously look slightly different to the 360 version cos the 360 version is in direct x, the ps3 version is open gl (sony are not allowed direct x on ps3 cos it's owned by microsoft) but it's irrelevent, as long as it looks as good as the 360 version ps3 owner are in for a treat when bioshock comes out
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DaNoCiDe

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#15 DaNoCiDe
Member since 2008 • 32 Posts
Lower framerate?!? Guess this game sucks!:roll:
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blackeneddeath

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#16 blackeneddeath
Member since 2008 • 930 Posts
[QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

BioShockOwnz

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

I noticed a bit of texture pop in when i played on the 360, along with the game giltching up on me to where i had to restart it when i was about to go get andrew ryan (frame rate dropped really low then it froze), but other than that the game ran fine

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BioShockOwnz

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#17 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="BioShockOwnz"][QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

blackeneddeath

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

I noticed a bit of texture pop in when i played on the 360, along with the game giltching up on me to where i had to restart it when i was about to go get andrew ryan (frame rate dropped really low then it froze), but other than that the game ran fine

BioShock was the only UE3 game that didn't have texture pop-in for me.

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blackeneddeath

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#18 blackeneddeath
Member since 2008 • 930 Posts
[QUOTE="blackeneddeath"][QUOTE="BioShockOwnz"][QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

BioShockOwnz

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

I noticed a bit of texture pop in when i played on the 360, along with the game giltching up on me to where i had to restart it when i was about to go get andrew ryan (frame rate dropped really low then it froze), but other than that the game ran fine

BioShock was the only UE3 game that didn't have texture pop-in for me.

Really? though i only really noticed it on the splicers it happened pretty often when i played

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Panther501

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#19 Panther501
Member since 2007 • 1990 Posts
i was playing it this afternoon and it was solid. TC=Fail
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FirstDiscovery

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#20 FirstDiscovery
Member since 2008 • 5508 Posts
[QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

spike6566

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

That was a HDD caching problem, and it was fixed anyway
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phatkav

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#21 phatkav
Member since 2005 • 1357 Posts
So are the differences between the two versions huge or not? I haven't gotten my hands ont he demo yet, but I am planning on renting the game when it comes out.
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FirstDiscovery

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#22 FirstDiscovery
Member since 2008 • 5508 Posts

I noticed a bit of texture pop in when i played on the 360, along with the game giltching up on me to where i had to restart it when i was about to go get andrew ryan (frame rate dropped really low then it froze), but other than that the game ran fine

blackeneddeath
Its nothing major anyway, mostly happens on small objects
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blackeneddeath

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#23 blackeneddeath
Member since 2008 • 930 Posts
[QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

FirstDiscovery

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

That was a HDD caching problem, and it was fixed anyway

i never downloaded the update so that may be it

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Glitch321

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#24 Glitch321
Member since 2003 • 913 Posts
I noticed some frame rate dips in little parts but it played fine to me.
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Mordred19

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#25 Mordred19
Member since 2007 • 8259 Posts

:? If anything, I think this version has a slightly higher framerate. Even then, the two games are almost identical.

The only thing the PS3 version ismissing is the "unlock framerate" option.

SSJ_Nega

That's pretty telling, right there.

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Espada12

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#26 Espada12
Member since 2008 • 23247 Posts
[QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

spike6566

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

But I thought when you buy a console game it's guareented to 100% work?? =/

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Legendaryscmt

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#28 Legendaryscmt
Member since 2005 • 12532 Posts
[QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

kuu2

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

This was a problem with their 360 if I remember correctly. When the review came out and this was posted lots of people said they never had this problem (Me included).

The second time I played through the game I had the hitching problem in the beginning level. However, the patch fixed it and the thing runs fine for me.

Also, with the unlock framerate thing, has anyone done that. What are the cons of doing it?

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dr-venkman

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#29 dr-venkman
Member since 2006 • 1561 Posts
I haven't played the 360 version for about 5 months. But I couldn't notice a difference in the PS3 demo. Atleast not a big enough difference to notice right off the bat. I'm sure like most ports, there'll be a few more jaggies and whatnot. But... If it's not blatantly obvious, I don't think it really matters (Atleast it wouldn't to me) If very small graphical differences (Good or bad) keeps you from enjoying the game; then damn! I feel sorry for you. Anyways. To PS3 owners who weren't able to play this on 360/PC. This is definitely a buy. Judging from the demo, you're not getting a crappy port like Fear. The framerate was fine when I played through it. And your getting extra content to boot. If this ever hits the 20 dollar bin, and the content is worth it, then I might trade my 360 copy for it in the coming months. Don't let fanboys rag on this edition because it's on the PS3. The game is certainly worth it!
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tiger35010

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#30 tiger35010
Member since 2004 • 859 Posts
looks solid, my only complaint was the fire triggers, hopefully they'll have button layout options in the full game
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SolidTy

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#31 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="mtradr43"][QUOTE="blazinpuertoroc"]also i remeber the 360 version having some jittery framerateBioShockOwnz

idk about that, i never had any framerate trouble myself.

Ditto. I'm a stickler for framerate, and I didn't notice any drops in the 360 version.

Well, I did have issues, and had the game crash on me twice(360). It didn't stutter much, but it did stutter. I haven't bothered to even check the PS3 version, as I have it for PC now.

[QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

spike6566

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Oh, well there you have it.

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blazinpuertoroc

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#32 blazinpuertoroc
Member since 2004 • 12245 Posts

[QUOTE="mtradr43"][QUOTE="blazinpuertoroc"]also i remeber the 360 version having some jittery framerateBioShockOwnz

idk about that, i never had any framerate trouble myself.

Ditto. I'm a stickler for framerate, and I didn't notice any drops in the 360 version.

well my copy of the game will occasionally drop in framerate and freeze for a few seconds the continue. I guess maybe it was a glitch?

Either way I only got to play the demo for a few moments and WOW I havent played the 360 version in a while but I noticed a big downgrade. I dont remeber the 360 version looking as blurry, or TONS of jaggies and even dull textures. Maybe the 360 also had the same problems, i dont remeber but Im very dissapointmented. It is VERY noticeable

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psn_Jaimzl

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#33 psn_Jaimzl
Member since 2008 • 1241 Posts
i can't pick out ne differences lol
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EuroMafia

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#34 EuroMafia
Member since 2008 • 7026 Posts
[QUOTE="BioShockOwnz"][QUOTE="blackeneddeath"][QUOTE="BioShockOwnz"][QUOTE="spike6566"][QUOTE="Pripyat"]

...compared to the x360 version, or is it just me? I remember the x360 version framerate being rock solid, this is just all over the place.

blackeneddeath

really? i guess gamespot remembered it differently from you. here is a quote from the review http://www.gamespot.com/xbox360/action/bioshock/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review&page=2

But the visuals aren't without flaw--the game has an annoying seizure problem that almost looks like a correctable bug. On some consoles, the game hitches up and totally freezes for anywhere from one to five seconds at a time, then proceeds as if nothing happened. It doesn't seem to be tied to any particularly noteworthy parts of the game, and it happened only after playing the game for hours; but once it started, it didn't stop happening--even after we began an all-new game--and it can freeze up two or three times a minute. It's not the end of the world, but it's extremely frustrating and one of the few knocks this game has against it.

Hmm...

I noticed a bit of texture pop in when i played on the 360, along with the game giltching up on me to where i had to restart it when i was about to go get andrew ryan (frame rate dropped really low then it froze), but other than that the game ran fine

BioShock was the only UE3 game that didn't have texture pop-in for me.

Really? though i only really noticed it on the splicers it happened pretty often when i played

Also happened to me, but only when changing rooms.
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WillieBeamish

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#35 WillieBeamish
Member since 2008 • 1289 Posts

My neighbor brought over his PS3 and we played the demo and the 360 game side-by-side. The 360 textures definiately had more detail to them and the PS3's framerate would get jittery during fights. The 360 would slow down but not like the PS3.

Verdict: I guess the PS3 just doesn't have teh hidden powarz

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SolidTy

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#36 SolidTy
Member since 2005 • 49991 Posts

I guess the PS3 just doesn't have teh hidden powarz

WillieBeamish

Wow, a verdict from Willie Beamish, that's going to get all over the netz.

The Demo just popped up a few hours ago, Your story sounds like complete Bull.

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carlisledavid79

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#37 carlisledavid79
Member since 2006 • 10522 Posts

My neighbor brought over his PS3 and we played the demo and the 360 game side-by-side. The 360 textures definiately had more detail to them and the PS3's framerate would get jittery during fights. The 360 would slow down but not like the PS3.

Verdict: I guess the PS3 just doesn't have teh hidden powarz

WillieBeamish

Well I guess that settles it

not.

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WillieBeamish

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#38 WillieBeamish
Member since 2008 • 1289 Posts

My neighbor brought over his PS3 and we played the demo and the 360 game side-by-side. The 360 textures definiately had more detail to them and the PS3's framerate would get jittery during fights. The 360 would slow down but not like the PS3.

Verdict: I guess the PS3 just doesn't have teh hidden powarz

WillieBeamish

Oh, and my neighbor is a PS3 fanboy. He tried to say that even though the 360 version looked better, the PS3 version was going to be better because of the DLC.. I told him if the game get this unplayable with the framerate, the DLC is only prolonging the agony.. lol.. He laughed.. was kind of bummed because he's always swearing that the PS3 games look better. I finally put that argument to rest for him.

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bigLLL

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#39 bigLLL
Member since 2005 • 3688 Posts
I played bioshock on my PC and the graphics and 60fps were better than anything a console could do but the game is as boring as watching the grass grow, it's basically, kill the big daddy, save little sister then repeat, the only conversation with people is on a stupid radio, I think you talk to 2 people in the game face to face for 5 minutes at the most and thats it. Not a chance ill be buying this Average over hyped shooter on my ps3.
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ChrnoTrigger

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#40 ChrnoTrigger
Member since 2008 • 2155 Posts
Just finished playing it. No framerate drops and looks exactly like the 360 version, TC is lying/misinformed.
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FirstDiscovery

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#41 FirstDiscovery
Member since 2008 • 5508 Posts

How long does it take people to catch on

Stuttering is a HDD caching issue and has been solved SINCE

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bigLLL

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#42 bigLLL
Member since 2005 • 3688 Posts
Lol that really sounds like **** you could be telling the truth though....

My neighbor brought over his PS3 and we played the demo and the 360 game side-by-side. The 360 textures definiately had more detail to them and the PS3's framerate would get jittery during fights. The 360 would slow down but not like the PS3.

Verdict: I guess the PS3 just doesn't have teh hidden powarz

WillieBeamish
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blazinpuertoroc

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#43 blazinpuertoroc
Member since 2004 • 12245 Posts
am I only one who notices the massive amounts of jaggies and weak textures?
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WillieBeamish

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#44 WillieBeamish
Member since 2008 • 1289 Posts

Just finished playing it. No framerate drops and looks exactly like the 360 version, TC is lying/misinformed.ChrnoTrigger

You are telling me that theres no framerate drop after you get off the sub and fight the guy thats up the stairs? I just watched it on my neighbors PS3 and the framerate dips like its wheezing. I can't tell if you're flat-out lying or if you don't know what a framerate drop looks like, but it definitely does NOT look as good as the 360. You can expect comparison videos to be put up online any day now and we'll see your credibility sink.

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ChrnoTrigger

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#45 ChrnoTrigger
Member since 2008 • 2155 Posts

[QUOTE="ChrnoTrigger"]Just finished playing it. No framerate drops and looks exactly like the 360 version, TC is lying/misinformed.WillieBeamish

You are telling me that theres no framerate drop after you get off the sub and fight the guy thats up the stairs? I just watched it on my neighbors PS3 and the framerate dips like its wheezing. I can't tell if you're flat-out lying or if you don't know what a framerate drop looks like, but it definitely does NOT look as good as the 360. You can expect comparison videos to be put up online any day now and we'll see your credibility sink.

It was fine for me.. maybe i'll replay it and reiterate.

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dr-venkman

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#46 dr-venkman
Member since 2006 • 1561 Posts
And yet I didn't experience any framerate drops either, and the same goes for when I played the 360 version.
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spike6566

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#47 spike6566
Member since 2008 • 1630 Posts
just finished playing the demo, then i popped my 360 version in. i cant notice the difference between the 2. also i am not sure why tc said the ps3 version was hving framerate issues. i didnt notice any. but oh well, cows should jsut wait till the review is out.
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bigLLL

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#48 bigLLL
Member since 2005 • 3688 Posts

xbox 360 better textures in some places, ps3 better lighting in some places. Less Popin textures on ps3, framerate about the same, in the end both look about the same.

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ChrnoTrigger

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#49 ChrnoTrigger
Member since 2008 • 2155 Posts

[QUOTE="ChrnoTrigger"]Just finished playing it. No framerate drops and looks exactly like the 360 version, TC is lying/misinformed.WillieBeamish

You are telling me that theres no framerate drop after you get off the sub and fight the guy thats up the stairs? I just watched it on my neighbors PS3 and the framerate dips like its wheezing. I can't tell if you're flat-out lying or if you don't know what a framerate drop looks like, but it definitely does NOT look as good as the 360. You can expect comparison videos to be put up online any day now and we'll see your credibility sink.

Okay, replayed it. You're obviously BSing because it ran fine..

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el_rika

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#50 el_rika
Member since 2004 • 3474 Posts
I find them pretty identical. Can't notice any differences. Still, a pretty outdated game graphically compared to other PS3 titles.