"There are very substantial gameplay differences between the two versions. Look, our heritage is PC. We've taken the differences between the two platforms very seriously. We look at history, we look at other PC/console games like Deus Ex 2. We realized that you need to treat them differently. Not only in terms of the balance, but also in the interface. We have a very different interface for the PC version of Bioshock, using much more drag and drop functionality. In terms of the gameplay, we've rebalanced all of the enemies to make the PC version harder. We've taken Softlock out of the PC version. You need this "locking on" with a console, because it's so much harder to aim at something with a game pad, but you don't need it on a PC. But of course, the Xbox 360 version still is the lead version of Bioshock."
http://www.joergspielt.de/ed-orman-english/So while the 360 version is the main version they are going to put in the time to make the pc version more suiting to the pc and to pc gamers! New interface, harder, no auto aim. Lets hope this catches on. :)
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