Blue dragon scores an 6/10 *fair*

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Bluedragonkiddy

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#1 Bluedragonkiddy
Member since 2007 • 55 Posts

FINALLY, a good and fair review! I can't wait for this game. :)

System: Microsoft Xbox 360
Genre: Role Playing Game
Developer: Mistwalker/Artoon
Publisher: Microsoft Game Studios
Players: 1
Version: Japan
Reviewed: Aug 2007
Writer: Matt Ingrey

Pros:
- Fun to be had, if you can take it for what it is
- Scat fans rejoice
- Marumaro

Cons:
- Tears more than a Yellow Pages at a heat of the Worlds Strongest Man
- Slooooowdown, isn't this the next-gen?
- You've played it before, 100 times




Console ****RPGs on Microsoft hardware are like buses. You wait ages for one and then, well, one comes along. Then you have to wait forever for the next! To say that the genre is rare on Xbox consoles is an understatement, but it is something that Microsoft are seeking to put right on the 360, and that's where Mistwalker come in.

No pressure! It must feel like the entire future of the Xbox 360 in Japan is resting on their shoulders. Luckily, these are some pretty impressive shoulders: the company was formed by Hironobu Sakaguchi, you know, him from Final Fantasy. For Blue Dragon, he's roped in Nobuo Uematsu, again of Final Fantasy fame, and also Akira Toriyama, known primarily for his work on Dragon Ball and later the Dragon Quest series (rumours that he only draws for things with 'dragon' in the title are entirely made up).

As spiky-haired Shu wakes up from his nap, and you wander around looking at the scenery, light shining beautifully off the surface of a small pool of water, birds singing, the camera pans out to reveal a beautiful sun drenched village but the peace doesn't last long. Seconds later, idyll shattered, the Land Shark arrives. Every year the violet clouds roll in, and the Land Shark attacks, only this time Shu and his friends decide to take it on. Naturally, our children's adventure doesn't end here, and they're soon on the trail of a bad guy, literally all over the world.

Yes, they're using that cliché.

You'll visit villages you've visited in every RPG you've ever played (a nice summery one, a cold wintry one, a ruinous one...), each one of them cursed in some way. You'll overcome adversity, you'll rescue villagers, there'll be rejoicing, you'll move on to the next - stop me if you've heard this one before. The entire plot is revealed in the first hour or so, and goes nowhere in the remainder of the game.

With Sakaguchi seemingly unwilling to cover new ground in regards to storytelling, it falls to Uematsu and Toriyama to offer something new - which they don't. Musically, the game is forgettable. There are no memorable tunes that will remind you of a place in the game if you heard them outside of it, in contrast to Uematsus best work on the Final Fantasy series, and the boss battle music is a less-than-welcome departure from the rest of the soundtrack. The character design is typical of Toriyama and is unremarkable as a result. The lack of thick black outlines on the characters only serves to make them look plain, such is his Worst of all, the villain of the piece doesn't look remotely threatening.

Fighting said villain is at least kept interesting though, by the battle system, which represents the only apparent change in Blue Dragon. On the field map, pulling the right trigger will open the encounter circle around the player, and any monsters that appear in that circle can be battled separately, or consecutively. By choosing to fight a number of battles one after another, extra rewards are earned. Unfortunately, rather than being an excellent risk/reward system, by offering a stacking bonus (HP restored, speed up, attack up, etc) between every separate battle, it often makes fights later in the chain far too easy and there's rarely any risk. Occasionally, choosing to fight two battles together will initiate a monster fight, where the enemies will take a disliking to each other and do your dirty work by fighting amongst themselves, which is always fun to watch.

Aside from these, battles play out much as would be expected. A row of monsters faces a row of player characters, who take turns to choose between fight/defend/magic/item/flee until one side dies. Charged attacks offer a much needed strategic element, by enabling you to perform much more powerful attacks that are slower to use. Precisely charging a heal spell to be used between two massive boss attacks can save lives. Extra skills can be learned by earning SP from battles and levelling up s (essentially jobs). s can be switched at any time to learn new skills, and skills already learnt in other s can be put to use in the current one. The system will be familiar to anyone that's played Final Fantasy V, being as it is, exactly the same.

It's the little things that keep the enjoyment of Blue Dragon going, long after interest in the story and characters has waned. The game provides one of the most interactive worlds seen in an RPG. Almost every item of scenery or furniture in the game can be examined by the player, revealing hidden items, gold, or stat increases - but funnily enough, the only place where gold can't be found in the game is stuffed down the backs of sofas! If an item is searched and nothing's there, a 'nothing' will be counted. Collect enough of these and they can be traded for useful accessories later. An item logbook that tracks what's been found will appeal to the collector, and the associated achievement for completing the logbook will appeal to those who are more Gamerscore obsessed.

With achievements being the main difference between the game and any other RPG from the early nineties, it's essential that they add to the experience, and while most do, others verge on the impossible. The item logbook achievement and another for completing the bestiary are two of these. Certain items and monsters appear in the game just once, under very specific conditions, with very tight timescales. Fail to get them when they're available and the achievement is lost, but for another 60 hour playthrough. So the odds of stumbling across them all without a guide are a million to one. Getting characters maxed to level 99, 50 times, is a big ask, and achievements only for the absolute completist. Much more fun are achievements for perfecting minigames, perfecting small flight sim-esque sequences, or initiating monster fights.

With games like Final Fantasy XII pushing the genre forward, it's disappointing to see a game with so much talent behind it not attempt to try anything new. As an entry-point to the genre it provides an adequate enough experience, but for anyone who's played an RPG in the last five years it's a step backwards. In the end, the fun in chasing achievements and the fact that it's one of only two English language console ****RPGs on the Xbox 360 provide reason enough to recommend Blue Dragon..

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=799315

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Gzus666

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#2 Gzus666
Member since 2007 • 2304 Posts
6/10 is a good review?
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Star67

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#3 Star67
Member since 2005 • 5401 Posts
Lair all over again?
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Tnasty11

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#4 Tnasty11
Member since 2005 • 4497 Posts
yay????
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G10mgs4

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#5 G10mgs4
Member since 2007 • 1490 Posts
lol
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mistervengeance

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#6 mistervengeance
Member since 2006 • 6769 Posts
i personally didn't like it. i was very dissapointed as i absolutely loved the creators's other works such as final fantasies and dragon quests.
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rzepak

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#7 rzepak
Member since 2005 • 5758 Posts
I think the game is what it is meant to be. A classic old school japanese RPG. Thats why its aquiered (spell that for me) taste.
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ProductNumber49

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#8 ProductNumber49
Member since 2006 • 3840 Posts

well it got 9s and 8s too. I may buy it, but im more of a W-Rpg and shooter guy.

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Ninja-Vox

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#9 Ninja-Vox
Member since 2006 • 16314 Posts

I'm not too sure about this one... he says the music is forgettable, whereas pretty much every review i've read up until now - even the bad ones - have praised the musical work.

But whatever. I'm not that huge an RPG fan to judge properly.

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SaintBlaze

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#10 SaintBlaze
Member since 2007 • 7736 Posts
Oh well. Atleast there's still Eternal Sonata. :D
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EmoPWNS

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#11 EmoPWNS
Member since 2006 • 703 Posts
I agree with your username TC. :lol:
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Private_Vegas

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#12 Private_Vegas
Member since 2007 • 2783 Posts
Based on the demo... I think 6/10 is generous.
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Koalakommander

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#13 Koalakommander
Member since 2006 • 5462 Posts
scratch one hyped 360 jrpg.
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Ibacai

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#14 Ibacai
Member since 2006 • 14459 Posts
I thought Blue Dragon was pretty darn fun, the demo at least. I'm still hyping it AA here. The best JRPG? No, but a solid one nonetheless.
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kevy619

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#15 kevy619
Member since 2004 • 5617 Posts

Based on the demo... I think 6/10 is generous.Private_Vegas

the demo was pretty bad. The game is a solid 8.5, some reviews are a bit harsh due to the high expecations.

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BioShockOwnz

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#16 BioShockOwnz
Member since 2006 • 52901 Posts

The Site Below is not Game Rankings or affiliated with Game Rankings

review banner

What the hell? This website is NOT a good source. THis review means nothing because no one has heard of it. Why do you spend so much time trolling on one game? I still can't believe you're not banned after trolling the Blue Dragon Forum every single day.

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Cedmln

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#17 Cedmln
Member since 2006 • 8802 Posts
Lol. The pros and con are GREAT. It would bea waste of my time to get this game.
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BioShockOwnz

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#18 BioShockOwnz
Member since 2006 • 52901 Posts

I agree with your username TC. :lol:EmoPWNS

And I agree with yours. :)

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Ragashahs

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#19 Ragashahs
Member since 2005 • 8785 Posts
so the other reviews that gave it a similar score aren't fair?
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eastside49er

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#20 eastside49er
Member since 2002 • 19559 Posts
I'm not into JRPGs much so this game wasn't even on my radar though I have many friends who are getting a 360 for this game and games like it (Lost Odyssey, Eternal Sonata, etc ).
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deactivated-600fd0017f1ba

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#21 deactivated-600fd0017f1ba
Member since 2005 • 808 Posts
I still plan to get Blue Dragon, just not anytime soon.
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#22 -RPGamer-
Member since 2002 • 34283 Posts
I'm pikcing up the game (have it payed off), but I don't know when I'll get a chance to play it. With the demo being meh (IMHO), and the remainder of "better" games coming out I just won't see the need or have the time to pop this game in.
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NeoGen85

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#23 NeoGen85
Member since 2003 • 4270 Posts

I'm not too sure about this one... he says the music is forgettable, whereas pretty much every review i've read up until now - even the bad ones - have praised the musical work.

But whatever. I'm not that huge an RPG fan to judge properly.

Ninja-Vox

Well. I listened to the entire OST several times before actually getting any gameplay into it. Do you remember what the critics said about the Kingdom Heart OST? Kingdom Hearts had a potential soundtrack, and personally is one of my favorites. But I can not argue with the lack of length. Final Fantasy VI was a remarkable soundtrack for it's time. Final Fantasy VII introduced complexity and is the best selling videogame soundtrack. But the industry praises what Nobuo did with Final Fantasy VIII, and I agree.

Now like I said, Kingdom Hearts had potential. Even though game music most of the time is on a loop; with Kingdom Hearts you had these short length tracks. Because of that things got repetitive quickly(if you didn't like the music). Blue Dragon is the same way. Games like Metal Gear Solid can get away with it. I say that because in the mist of suspense and action you're not really paying attention to the music but it does set some atmosphere. With Blue Dragon Nobuo could have done a better job. Not saying there's no quality in the Blue Dragon OST, but it's just like the Kingdom Hearts OST. Personally KH's soundtrack is better then what BD offers.

But considering that Nobuo freelances with his own company, I wouldn't say his schedule is not busy.

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Koalakommander

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#24 Koalakommander
Member since 2006 • 5462 Posts
[QUOTE="Ninja-Vox"]

I'm not too sure about this one... he says the music is forgettable, whereas pretty much every review i've read up until now - even the bad ones - have praised the musical work.

But whatever. I'm not that huge an RPG fan to judge properly.

NeoGen85

Well. I listened to the entire OST several times before actually getting any gameplay into it. Do you remember what the critics said about the Kingdom Heart OST? Kingdom Hearts had a potential soundtrack, and personally is one of my favorites. But I can not argue with the lack of length. Final Fantasy VI was a remarkable soundtrack for it's time. Final Fantasy VII introduced complexity and is the best selling videogame soundtrack. But the industry praises what Nobuo did with Final Fantasy VIII, and I agree.

Now like I said, Kingdom Hearts had potential. Even though game music most of the time is on a loop; with Kingdom Hearts you had these short length tracks. Because of that things got repetitive quickly(if you didn't like the music). Blue Dragon is the same way. Games like Metal Gear Solid can get away with it. I say that because in the mist of suspense and action you're not really paying attention to the music but it does set some atmosphere. With Blue Dragon Nobuo could have done a better job. Not saying there's no quality in the Blue Dragon OST, but it's just like the Kingdom Hearts OST. Personally KH's soundtrack is better then what BD offers.

But considering that Nobuo freelances with his own company, I wouldn't say his schedule is not busy.

whatever man, im sure Nobuo lost his magic when he was working with some guy who made DBZ 0_o.

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RaveRabbid

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#25 RaveRabbid
Member since 2006 • 1587 Posts
A review by NTSC UK.............. never heard of them before.
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#26 aroxx_ab
Member since 2005 • 13236 Posts

"Certain items and monsters appear in the game just once, under very specific conditions, with very tight timescales. Fail to get them when they're available and the achievement is lost, but for another 60 hour playthrough. So the odds of stumbling across them all without a guide are a million to one. Getting characters maxed to level 99, 50 times, is a big ask, and achievements only for the absolute completist. Much more fun are achievements for perfecting minigames, perfecting small flight sim-esque sequences, or initiating monster fights."

Lucky i dont care about achievemnts score, will get this game because i need something to keep me away from forums that will spoiling Bioshock for me and it isnt that many RPG's for 360 at the moment.

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NeoGen85

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#27 NeoGen85
Member since 2003 • 4270 Posts
[QUOTE="NeoGen85"][QUOTE="Ninja-Vox"]

I'm not too sure about this one... he says the music is forgettable, whereas pretty much every review i've read up until now - even the bad ones - have praised the musical work.

But whatever. I'm not that huge an RPG fan to judge properly.

Koalakommander

Well. I listened to the entire OST several times before actually getting any gameplay into it. Do you remember what the critics said about the Kingdom Heart OST? Kingdom Hearts had a potential soundtrack, and personally is one of my favorites. But I can not argue with the lack of length. Final Fantasy VI was a remarkable soundtrack for it's time. Final Fantasy VII introduced complexity and is the best selling videogame soundtrack. But the industry praises what Nobuo did with Final Fantasy VIII, and I agree.

Now like I said, Kingdom Hearts had potential. Even though game music most of the time is on a loop; with Kingdom Hearts you had these short length tracks. Because of that things got repetitive quickly(if you didn't like the music). Blue Dragon is the same way. Games like Metal Gear Solid can get away with it. I say that because in the mist of suspense and action you're not really paying attention to the music but it does set some atmosphere. With Blue Dragon Nobuo could have done a better job. Not saying there's no quality in the Blue Dragon OST, but it's just like the Kingdom Hearts OST. Personally KH's soundtrack is better then what BD offers.

But considering that Nobuo freelances with his own company, I wouldn't say his schedule is not busy.

whatever man, im sure Nobuo lost his magic when he was working with some guy who made DBZ 0_o.

That doesn't make any sense considering the last Dragon Quest game was pretty big over here as well. Maybe not as big as Final Fantasy but it held it's own. Akira art style is still unique even though DBZ overwhelms market with grown men yelling everywhere. lol

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#28 majadamus
Member since 2003 • 10292 Posts

I'm not too sure about this one... he says the music is forgettable, whereas pretty much every review i've read up until now - even the bad ones - have praised the musical work.

But whatever. I'm not that huge an RPG fan to judge properly.

Ninja-Vox

I've been hearing mixed reviews on the music. Some are saying it's downright awful, and then some are saying its pretty good.

Judging by gamestats.com, which I go by, Blue Dragon is almost an "AA" title. Regardless, I like this game...and I'm definetly getting it.

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gameruk2010

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#29 gameruk2010
Member since 2005 • 1058 Posts
OUCH!! this and lair look to have been big let down.
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paranoiasurviva

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#30 paranoiasurviva
Member since 2004 • 13621 Posts
oh really.... kk.
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JiveT

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#31 JiveT
Member since 2005 • 8619 Posts
I have to hand it to the cows. I don't know where they find all these garbage review sites.
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Fraquelli

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#32 Fraquelli
Member since 2005 • 688 Posts

expected more from the developers of FF and chrono trigger...

hope Lost odyssey does better.....which I doubt....no bash intended

peace

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DA_B0MB

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#33 DA_B0MB
Member since 2005 • 9938 Posts
"Scat fans rejoice" WTF?
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Marka1700

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#34 Marka1700
Member since 2003 • 7500 Posts

"Scat fans rejoice" WTF?DA_B0MB

The was a Giant Poo mini boss and a normalmonster called Zebra poo snake in the demo.

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no_submission

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#35 no_submission
Member since 2007 • 961 Posts
TEH FINAL FANTASY KILLA!!11:lol:
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#36 Wasdie  Moderator
Member since 2003 • 53622 Posts
I don't know why people were hyping Blue Dragon in the first place. To me it looked like so many different PS2 JRPGs just on the 360. I guess because it was on the 360 and made by the original Final Fantasy guys it was going to be amazing. I saw nothing special about it. Then agian JRPGs aren't my favorite.
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Tactis

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#37 Tactis
Member since 2006 • 1568 Posts

A review by NTSC UK.............. never heard of them before.RaveRabbid

exactly never heard of them...i am still buying it because i want a traditional jrpg no matter of the score this game gets on here.

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BioShockOwnz

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#38 BioShockOwnz
Member since 2006 • 52901 Posts

TEH FINAL FANTASY KILLA!!11:lol:no_submission

Gamespy = 4/5

I've actually heard of Gamespy, so I'll believe them. This website is an unknown failure that cows dig up for ownage. It'll get AA on Gamespot and cows are the only thing that'll be owned.

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Bluedragonkiddy

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#39 Bluedragonkiddy
Member since 2007 • 55 Posts

[QUOTE="no_submission"]TEH FINAL FANTASY KILLA!!11:lol:BioShockOwnz

Gamespy = 4/5

I've actually heard of Gamespy, so I'll believe them. This website is an unknown failure that cows dig up for ownage. It'll get AA on Gamespot and cows are the only thing that'll be owned.

Yeah it would get an AA, sakaguchi games are no longer worthy of anAAA.
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KhanhAgE

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#40 KhanhAgE
Member since 2004 • 1345 Posts

I think the game is what it is meant to be. A classic old school japanese RPG. Thats why its aquiered (spell that for me) taste.rzepak

Nope, sorry. Dragon Quest VIII on the PS2 is a traditional classic old school JRPG and look at the reviews it scored. Editor's Choice across wahzoo.

It's not about acquired taste, it's about how you do it. I guess Blue Dragon just didn't do it as well.

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Eponique

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#41 Eponique
Member since 2007 • 17918 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="no_submission"]TEH FINAL FANTASY KILLA!!11:lol:Bluedragonkiddy

Gamespy = 4/5

I've actually heard of Gamespy, so I'll believe them. This website is an unknown failure that cows dig up for ownage. It'll get AA on Gamespot and cows are the only thing that'll be owned.

Yeah it would get an AA, sakaguchi games are no longer worthy of anAAA.

*slow claps*

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TheCrazed420

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#42 TheCrazed420
Member since 2003 • 7661 Posts
BLUE DRAGONZ!