Blu-Ray the PS3 advantage-here is why

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caseypayne69

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#1 caseypayne69
Member since 2002 • 5396 Posts

I've noticed alot of threads on Blu-Ray attacking lately.  So I figured I'd step in with a few points on why its a good thing, not a bad thing.  Keep in mind how yes it is expensive, but for the long run its well worth it.  We all know that when it is double layed it can hold up to a 50 gig game which by the way means it could possibly hold 60 to 70 gigs of compressed data if needed right?  So we have huge potential in the future.

1.) Developer worrie.  What I mean here is when a developer puts togather there so called idea for a game, they have the constraint of a 9 gig disc.  Go ahead and flame about multi disc games are not a big deal in cost.  But no matter how many disc long they still have to apply the market price for a game (360 and PS3 is $59.99)  Now, extra disc eat up that margin of revenue bit by bit.  And games that sell in mass amounts, well you get the picture the more the variable cost of that extrad cd in every case as well as the different case molding, burn time switching cd programs in factory etc.  So with this in mind on the PS3 the developer really has no worrie whats so ever of moving past boundaries.   Does every developer have to use up 50 gigs?  Nah, but we already know some PS3 games spill over to 14 to 18 gigs now.  Resistance 14, Motorstorm was 17 gigs.

 

2.) Developer imagination.  PS3 games will be less likely to be restricted to the same textures over and over again.  For example when the first Id soft game wolfestein game came out.  Its lack of memory gave the hallways all through the game the same design and color.  Same goes for the first three mario brother games.  Maybe this gives freedom to more enemy designs or vehicle designs.  More voice acting allowed to be stored, etc.

 

3.) Hard Drive savings.  Like likely to need download content, or expansions if they gave it all to us up front.  Releaving the hd on our system for just game saves.

 

4.) Convience.  Simply, for lazyness so we don't have to change cd's.

 

5.) Quality of images.  More storage equals better quality visuals in media.  Because a game now hold high definition video with out the expense of eating up a 9 gig disc.  So goes for visuals I suppose.

 

Just some minor factors of the advantage of Blu-ray on my PS3.

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KillaHalo2o9

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#2 KillaHalo2o9
Member since 2006 • 5305 Posts
Whatever makes you sleep at night :)
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Roushrsh

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#3 Roushrsh
Member since 2005 • 3351 Posts
Yay for blueray
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htekemerald

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#4 htekemerald
Member since 2004 • 7325 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.   

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deactivated-608cb95043897

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#5 deactivated-608cb95043897
Member since 2006 • 1111 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

 

And no developer has yet run into the 9 gb barrier.   

htekemerald

Price of disk will drop and the cost of a PS3 game on Blu-Ray is the same as a 360 on dvd..

No not as of yet have they run into the barrier but what happens in the future?

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deactivated-618bc23e9b1c9

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#6 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts
No, just......no.
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Nugtoka

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#7 Nugtoka
Member since 2003 • 1812 Posts
The limiting factor for developers is not media space its the cost of content creation and now that Down-loadable content is a viable business model for extra content it makes more sense for the developers to expand games that way rather then spend all the extra money to fill a bigger disc so they can give to you for free.
Sorry Sony fans you where had. they sold you a movie player so they could win the format war.
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osirisomeomi

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#8 osirisomeomi
Member since 2007 • 3100 Posts
The advantage of bluray is that it removes a limitation, the same way hdd caching does.  It's not strictly necessary, but every bit helps in the long run.  If it's better for developers, it's better for us.  Plus, I don't ever want to switch disks again.
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PS3_3DO

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#10 PS3_3DO
Member since 2006 • 10976 Posts

Dual Layer Blu-Ray discs are slow I bet.

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#11 SOTE
Member since 2004 • 3398 Posts
can we make the blu-ray hd-dvd thread banable? cause come on people....
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demonik_360

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#12 demonik_360
Member since 2006 • 1850 Posts

Dual Layer Blu-Ray discs are slow I bet.

PS3_3DO
meh, its not fast...but not slow
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deactivated-608cb95043897

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#13 deactivated-608cb95043897
Member since 2006 • 1111 Posts

Dual Layer Blu-Ray discs are slow I bet.

PS3_3DO

Speed is based on the reader not the disk..

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Riverwolf007

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#14 Riverwolf007
Member since 2005 • 26023 Posts
Slow system sales because of price, devs canceling or never releasing titles like  WWE 07,Saints Row, and Condemned, half the user base buying it as a movie player and not a game machine and adding to low game attach rates, Yeah, Blu-Ray has been a blessing to the PS3.
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JiveT

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#15 JiveT
Member since 2005 • 8619 Posts
The PS3 exclusive games have done little or nothing to show why the Blu-ray makes games better. They still have repetitive textures and not enough gameplay.
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a_ratchet_fan

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#16 a_ratchet_fan
Member since 2006 • 2207 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.

htekemerald

 

Second statement is BS.  the developers of MGS4, Resistance and Lair have all stated that their games are over 9 gigs, and the developers of Resistance used plenty of compression.

 

And lemmings in general... you can be in denial as much as you want, but sooner or later more space will be a blessing for overzealous developers who want to go the extra mile in content.  By them, I mean developers such as Hideo Kojima... he ran into the DVD (4.7 gig) on the PS2 with MGS3.

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Toyeboy

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#17 Toyeboy
Member since 2005 • 1133 Posts

Blu-ray is far to early, they should've waited until 2009 or something, 50gb is simply not needed in any way shape or form when better quality HD-DVD movies are only ~16 gb's...what's the extra 34 gb's for? Cut scenes?

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KodiakGTS

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#18 KodiakGTS
Member since 2003 • 1262 Posts

The advantage of bluray is that it removes a limitation, the same way hdd caching does.  It's not strictly necessary, but every bit helps in the long run.  If it's better for developers, it's better for us.  Plus, I don't ever want to switch disks again.osirisomeomi


It removes a limitation and imposes another, necessitating HD caching because of its slower transfer speed.  The irony, is as games grow larger and larger, eventually perhaps validating the inclusion of BR in the PS3, the slower transfer speed of the drive will necessitate larger and larger amounts of HD caching to manage the larger quantity of data being transferred. 

This of course leads to another problem, that being a lack of space on hard drives.  Since the PS3 graciously allows the use of generic hard drives and easy swapping of said hard drives, perhaps an easy solution would be to have some games cached on one HD and some on another.  But then again, swapping hard drives is not really more convenient than swapping disks, now is it.  This can be easily remedied by dropping more money on a larger hard drive, but then again, that will end up costing you more money for your already expensive purchase.

Look, I can speculate about the long run too...

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Prid3r

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#19 Prid3r
Member since 2004 • 8643 Posts
Blu-ray low speed make the need of HDD install .
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#20 Danm_999
Member since 2003 • 13924 Posts

I've noticed alot of threads on Blu-Ray attacking lately. So I figured I'd step in with a few points on why its a good thing, not a bad thing. Keep in mind how yes it is expensive, but for the long run its well worth it. We all know that when it is double layed it can hold up to a 50 gig game which by the way means it could possibly hold 60 to 70 gigs of compressed data if needed right? So we have huge potential in the future.

1.) Developer worrie. What I mean here is when a developer puts togather there so called idea for a game, they have the constraint of a 9 gig disc. Go ahead and flame about multi disc games are not a big deal in cost. But no matter how many disc long they still have to apply the market price for a game (360 and PS3 is $59.99) Now, extra disc eat up that margin of revenue bit by bit. And games that sell in mass amounts, well you get the picture the more the variable cost of that extrad cd in every case as well as the different case molding, burn time switching cd programs in factory etc. So with this in mind on the PS3 the developer really has no worrie whats so ever of moving past boundaries. Does every developer have to use up 50 gigs? Nah, but we already know some PS3 games spill over to 14 to 18 gigs now. Resistance 14, Motorstorm was 17 gigs.

 

2.) Developer imagination. PS3 games will be less likely to be restricted to the same textures over and over again. For example when the first Id soft game wolfestein game came out. Its lack of memory gave the hallways all through the game the same design and color. Same goes for the first three mario brother games. Maybe this gives freedom to more enemy designs or vehicle designs. More voice acting allowed to be stored, etc.

 

3.) Hard Drive savings. Like likely to need download content, or expansions if they gave it all to us up front. Releaving the hd on our system for just game saves.

 

4.) Convience. Simply, for lazyness so we don't have to change cd's.

 

5.) Quality of images. More storage equals better quality visuals in media. Because a game now hold high definition video with out the expense of eating up a 9 gig disc. So goes for visuals I suppose.

 

Just some minor factors of the advantage of Blu-ray on my PS3.

caseypayne69

Most of your points are pretty bad.

1) Based on your speculation of what you think developers worry about. Developers have shown they have no qualms about compression of releasing multi-disk games.

2 & 5) These are basically the same point, and it's wrong. There is no correlation between Blu-ray and improved visuals, simply because textures take up so ridiculously little space. The increased storage capacity offered for Blu-ray doesn't give it an edge because you can't add more textures than your GPU/RAM combination can handle, so the increased space will never give the PS3 a radical advantage in textures and visuals over the 360.

3) I don't actually understand this point.

4) Your best point. 

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SkyCastleDan

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#21 SkyCastleDan
Member since 2006 • 2015 Posts

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

..............until it actually SELLS, these threads are meaningless.

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mj53916

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#22 mj53916
Member since 2003 • 104 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.   

htekemerald

Wrong Shadow of Chernobyl takes 10gig's of hard-drive space so they have.

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#23 Shad0ki11
Member since 2006 • 12576 Posts
Blu-Ray isn't needed unless you happen to be a Sony employee hoping that the next sales of the PS3 might possibly give you a raise from all that extra money the company just earned. If you don't get the raise, you can always think about all those 2-million-plus people who had to pay for that Blu-Ray player with an internal videogame console add-on. 
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#24 demoralizer
Member since 2002 • 2023 Posts
Cost out weighs the benefits. If Rockstar GTA and Capcom RE5 aren't taking advantage of Blu-Ray whats the point?
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#25 ktrotter11
Member since 2006 • 1140 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.   

htekemerald

Marc Rein stated that unreal engine in gears alone took up 4gigs rite off the bat. And that was engine three not four...

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#26 m0ney78
Member since 2003 • 404 Posts
[QUOTE="htekemerald"]

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.

a_ratchet_fan

 

Second statement is BS. the developers of MGS4, Resistance and Lair have all stated that their games are over 9 gigs, and the developers of Resistance used plenty of compression.

 

And lemmings in general... you can be in denial as much as you want, but sooner or later more space will be a blessing for overzealous developers who want to go the extra mile in content. By them, I mean developers such as Hideo Kojima... he ran into the DVD (4.7 gig) on the PS2 with MGS3.

 

Not to mention The Darkness claims they can add more in game movies and channels due to the extra space. GTA4 claimed the 360 disc was limiting. Blue Dragon had to go to 3 discs. Bioware had to compress the living hell out of Mass Effect to squeeze the game on 1 disc and this is only their 2nd gen of games and already running into limitations that will require either a loss of extras that will be out later on Xbox live as downloadable at a cost 

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#27 mj53916
Member since 2003 • 104 Posts
[QUOTE="a_ratchet_fan"][QUOTE="htekemerald"]

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.

m0ney78

 

Second statement is BS. the developers of MGS4, Resistance and Lair have all stated that their games are over 9 gigs, and the developers of Resistance used plenty of compression.

 

And lemmings in general... you can be in denial as much as you want, but sooner or later more space will be a blessing for overzealous developers who want to go the extra mile in content. By them, I mean developers such as Hideo Kojima... he ran into the DVD (4.7 gig) on the PS2 with MGS3.

 

Not to mention The Darkness claims they can add more in game movies and channels due to the extra space. GTA4 claimed the 360 disc was limiting. Blue Dragon had to go to 3 discs. Bioware had to compress the living hell out of Mass Effect to squeeze the game on 1 disc and this is only their 2nd gen of games and already running into limitations that will require either a loss of extras that will be out later on Xbox live as downloadable at a cost 

There is prof look at the most recent games for p.c. like STALKER takes 10 gigs of hard-drive space .I think if Microsoft wouldn't have made there system HD and had DVD 9 they would probably be o.k. but Microsoft insists there games run in HD. Nothing like shooting yourself in the foot!

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mj53916

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#28 mj53916
Member since 2003 • 104 Posts
   If you really want to get on a x box fanboy's last nerve call Microsoft.......Micro-transaction-soft they hate that.You can't dispute that Microsoft's micro transaction thing has gotten out of control there charging for gamer pics come on !!!!!!!
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#29 greenleaf2000
Member since 2006 • 1259 Posts
Wow. Blu Ray sure is amazing!
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#30 Vandalvideo
Member since 2003 • 39655 Posts
More space doesn't really equate to better imagery. Compression has no impact on the quality of the image. Right now, the ONLY reason games are taking up a blu-ray disc is because of all the uncompressed media, ESPECIALLY AUDIO, that developers are cramming onto them. Uncompressed audio can easily fill up an entire blu-ray disc. DVD9 will still be working for a long time, as long as developers use the resources to compress their stuff.
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#31 X360PS3AMD05
Member since 2005 • 36320 Posts
Whatever makes you sleep at night :)KillaHalo2o9
QFT, i know the only advantage is movies.
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#32 silversurfergold
Member since 2004 • 476 Posts

a 25 GB blue ray costs 1.30 to a manufacter, if u buy a 1000+ i think.  Of course all gaming companies plan on selling more then 1000 copies so that's good. 

We all complain that the wii isn't "next gen" in terms of graphics, because it's using "last gen" technogoly.   Well the 360 is using last gen technogoly too, with the DVD 9 format. 

The PS3 uses the cell and blue ray for new tech, but no it's all bad because it's not made by microsoft.  

Easy way to win this arguement, never take system wars seriously lol, everyone is a hypocrite.   

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#33 Stumpt25
Member since 2006 • 1482 Posts

I've noticed alot of threads on Blu-Ray attacking lately.  So I figured I'd step in with a few points on why its a good thing, not a bad thing.  Keep in mind how yes it is expensive, but for the long run its well worth it.  We all know that when it is double layed it can hold up to a 50 gig game which by the way means it could possibly hold 60 to 70 gigs of compressed data if needed right?  So we have huge potential in the future.

1.) Developer worrie.  What I mean here is when a developer puts togather there so called idea for a game, they have the constraint of a 9 gig disc.  Go ahead and flame about multi disc games are not a big deal in cost.  But no matter how many disc long they still have to apply the market price for a game (360 and PS3 is $59.99)  Now, extra disc eat up that margin of revenue bit by bit.  And games that sell in mass amounts, well you get the picture the more the variable cost of that extrad cd in every case as well as the different case molding, burn time switching cd programs in factory etc.  So with this in mind on the PS3 the developer really has no worrie whats so ever of moving past boundaries.   Does every developer have to use up 50 gigs?  Nah, but we already know some PS3 games spill over to 14 to 18 gigs now.  Resistance 14, Motorstorm was 17 gigs.

 

2.) Developer imagination.  PS3 games will be less likely to be restricted to the same textures over and over again.  For example when the first Id soft game wolfestein game came out.  Its lack of memory gave the hallways all through the game the same design and color.  Same goes for the first three mario brother games.  Maybe this gives freedom to more enemy designs or vehicle designs.  More voice acting allowed to be stored, etc.

 

3.) Hard Drive savings.  Like likely to need download content, or expansions if they gave it all to us up front.  Releaving the hd on our system for just game saves.

 

4.) Convience.  Simply, for lazyness so we don't have to change cd's.

 

5.) Quality of images.  More storage equals better quality visuals in media.  Because a game now hold high definition video with out the expense of eating up a 9 gig disc.  So goes for visuals I suppose.

 

Just some minor factors of the advantage of Blu-ray on my PS3.

caseypayne69

 nice post. Shame the lemms can't accept that

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#34 dr-venkman
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I am by no means a fanboy. I own all current gen consoles and I prefer the 360. It's got the games, and has the best controller (for duel analog, It's hard to compare to the Wii) But I am a fan of Blu-Ray. It may not be fully needed right now. But within the next two years I believe it will be. Gears of War was an amazing game. But it was so short. Now I don't know if disc space had anything to do with that. (and I'm not claiming it did) but I wouldn't be surprised if it had some type of factor. The game had such an abrupt ending, it seems like they just decided to end it there because they had to. For Gears 2, we want a longer campain. I guess we'll have to wait and see if it infact did play a factor in Gears' length. Who knows though, I'm just thinking out loud. But even if developers don't need it right now. They can easily use it for lesser load times, ect. But atleast they have the extra space. It's hard to judge right now because multi plat developers are going to focus on a DVD, so we can't really see any benifit from those games. We have to wait until exclusive games for PS3 are released and see if it makes a big difference. Seeing as how this gen is so focused on killer graphics, exclusive developers are going to eventually want the extra space. We just have to wait and see though. But PC's are still going to be on top because they can get away with putting killer graphics on a DVD (Ala Crysis) because they depend on the user having a killer PC.
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#35 imprezawrx500
Member since 2004 • 19187 Posts

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.   

htekemerald
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#36 imprezawrx500
Member since 2004 • 19187 Posts

Dual Layer Blu-Ray discs are slow I bet.

PS3_3DO
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#37 imprezawrx500
Member since 2004 • 19187 Posts

Blu-ray is far to early, they should've waited until 2009 or something, 50gb is simply not needed in any way shape or form when better quality HD-DVD movies are only ~16 gb's...what's the extra 34 gb's for? Cut scenes?

Toyeboy

there is one thing blu ray is very much needed today fro, backup, it would take me 100s of dvds to back all much stuff up, and games are close to not working on dvd9

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#38 imprezawrx500
Member since 2004 • 19187 Posts

Blu-ray low speed make the need of HDD install .Prid3r

and those laptop drives are soooooooooooooooooo slow

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#39 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="htekemerald"]

DVDs cost pennies while blue ray disks are $5 plus, if not 10.

And no developer has yet run into the 9 gb barrier.   

mj53916

Wrong Shadow of Chernobyl takes 10gig's of hard-drive space so they have.

so the box says, the install size is 5.5gb, but scda is over 10gb on pc

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caseypayne69

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#40 caseypayne69
Member since 2002 • 5396 Posts

For all the guys that said bigger storage does not effect movie or graphics quality.  You may not have this option on XBL but we do on our playstation store.  Ever notice when you download a game or movie trailer we get asked which version to download SD 720p 1080p movie.  Now the 1080p movie is some times 4 times larger then the sd movie.  So instead of a 40 mg download its a 160 mg download.  Now put that logic into games supporting 720p or 1080p.  The information is going to eat up the disc faster.

Lets look at Mass Effect.  Nice looking game right?  Whats it going to scale at out of the box?  720p?  480p?  I heard they are having trouble with the 9 gig disc space.  Now if they had a 25 single layer or 50 double layer disc to work with.  They could add an extra tone of quality to the in game movies or general visuals.  See the benefit storage has on graphics?

So if they are having trouble with Mass Effect fitting into a disc, they can always downgrade the quality of media so they can keep the story intact.  Keeping long story vs nice visuals.  Or if it was Blu-Ray supported it would have 5 times more elbow room in data.  Longer story, higher resolution graphics, (as long as the ram allows).

Speaking of RAM, 360 and PS3 have the same, 512.  But 360 happens to have big bowl of 512 that the cpu and gpu can pull from right?  While the PS3 has 256 for the RSX and 256 for the cell.  Now do you really thing a game can use all 512 of just one or the other?  If so you are horrible wrong.  Maybe if the GPU runs at 480 and ur watching a scene hey great.  But don't expect other controls.  Its like two lumber jacks cutting a big log on the ground with one of those saws they pull back and fourth with.  One guys gets the blade to him then the other.  At least the PS3 separates them so dev's never run short of one thing.

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caseypayne69

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#41 caseypayne69
Member since 2002 • 5396 Posts
Motorstorm took up 17 gigs.  Think of how much content would be lost if it was on a 9 gig.   Same goes for Resistance fall of man it was 14 gigs.  It would have had a shorter story or something to be on 9 gigs.
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2FacedJanus

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#42 2FacedJanus
Member since 2004 • 8236 Posts

 

Mooooooo

 

1) compression

2) something those 3 general purpose cores of the 360 are very good at indeed

3) Bethesda had to fill up a blu-ray disc for oblivion, but not for 360... why? because they had to put the -same- data on multiple locations to bring loading times up to decent levels, great use of space

4) only FMVs take up lots of space, and quite frankly, who needs them with the current level of graphical quality?

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Daytona_178

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#43 Daytona_178
Member since 2005 • 14962 Posts
Crysis doesent need blu-ray. I think i have made my point!
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mj53916

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#44 mj53916
Member since 2003 • 104 Posts
  It's amazing that you guy's think you know how much space each game takes up or how compression work's. You guys think you could provide a link to the page you found the info at or a collage degree to prove you know what you talking about.
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Pangster007

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#45 Pangster007
Member since 2004 • 4426 Posts
For all the guys that said bigger storage does not effect movie or graphics quality. You may not have this option on XBL but we do on our playstation store. Ever notice when you download a game or movie trailer we get asked which version to download SD 720p 1080p movie. Now the 1080p movie is some times 4 times larger then the sd movie. So instead of a 40 mg download its a 160 mg download. Now put that logic into games supporting 720p or 1080p. The information is going to eat up the disc faster.caseypayne69
You seriously misunderstand how resolutions and file size work for movie files and games. Going by your logic, if we get a PC game running at a higher resolutions than 1080P does that mean that same game is bigger? No. Blu-ray's advantage is in storage, which doesn't translate to what resolution a game runs at.
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chrisdojo

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#46 chrisdojo
Member since 2005 • 5065 Posts
nope
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caseypayne69

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#47 caseypayne69
Member since 2002 • 5396 Posts

Crysis doesent need blu-ray. I think i have made my point!daytona_178

We will later see how short that games is, or how many of the same tree you will see.

Crysis doesent need blu-ray. I think i have made my point!daytona_178
  It's amazing that you guy's think you know how much space each game takes up or how compression work's. You guys think you could provide a link to the page you found the info at or a collage degree to prove you know what you talking about.mj53916

Those numbers where not out of the air, but I'm not going to waste my time finding old articles for your delight.  Yes Resistance took 14 gigs, and Motorstorm took 17.  Metal Gear 4 is rumored to be having trouble storing on 50 gigs.

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Pizza_Guy450

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#48 Pizza_Guy450
Member since 2004 • 189 Posts

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

blah blah blah blah blah blah blah

..............until it actually SELLS, these threads are meaningless.

SkyCastleDan
Righto, so we'll close SW down, shall we?
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Vandalvideo

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#49 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="daytona_178"]Crysis doesent need blu-ray. I think i have made my point!caseypayne69

We will later see how short that games is, or how many of the same tree you will see.

Crysis doesent need blu-ray. I think i have made my point!daytona_178
  It's amazing that you guy's think you know how much space each game takes up or how compression work's. You guys think you could provide a link to the page you found the info at or a collage degree to prove you know what you talking about.mj53916

Those numbers where not out of the air, but I'm not going to waste my time finding old articles for your delight.  Yes Resistance took 14 gigs, and Motorstorm took 17.  Metal Gear 4 is rumored to be having trouble storing on 50 gigs.

Simply because of compression. Especially with Metal Gear. That series is devious for its long, extended cutscenes. With all the uncompressed audio/video I'm sure that accounts for over 60% of the game.