Bungie hints at post Halo game (link)

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Squall18

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#1 Squall18
Member since 2004 • 3756 Posts

LINK

Hope so, Reach is brilliant in everyway Except for the [spoiler] ending :( [/spoiler]

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deactivated-5b19214ec908b

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#2 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

The endding wasnt the only bad point. the whole story was terrible.

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Arbiterisl33t69

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#3 Arbiterisl33t69
Member since 2009 • 2542 Posts

The endding wasnt the only bad point. the whole story was terrible.

toast_burner
It wasn't as bad as you make it out to be. It's an FPS story, what do you expect?
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Locutus_Picard

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#4 Locutus_Picard
Member since 2004 • 4166 Posts
[QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole game was terrible.

Arbiterisl33t69
It wasn't as bad as you make it out to be. It's an FPS, what do you expect?

Fixed
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deactivated-5b19214ec908b

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#5 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
[QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

Arbiterisl33t69
It wasn't as bad as you make it out to be. It's an FPS story, what do you expect?

If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.
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Locutus_Picard

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#6 Locutus_Picard
Member since 2004 • 4166 Posts
[QUOTE="Arbiterisl33t69"][QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

toast_burner
It wasn't as bad as you make it out to be. It's an FPS story, what do you expect?

If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.

Do we really need a story behind shooting things...?
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-Snooze-

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#7 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="Arbiterisl33t69"][QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

toast_burner

It wasn't as bad as you make it out to be. It's an FPS story, what do you expect?

If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

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deactivated-5b19214ec908b

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#8 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? Locutus_Picard
If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.

Do we really need a story behind shooting things...?

It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

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-Snooze-

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#9 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="Locutus_Picard"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.toast_burner

Do we really need a story behind shooting things...?

It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

ThisI agree with. It felt like Bungie were really trying with the story, yet it sucked just as bad as before. Infact i'd say it sucked more, just cause they were trying.

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hellhund

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#10 hellhund
Member since 2003 • 1984 Posts

Ehhh... that sounds a lot like a MMO. It would take something amazing for me to play a MMO again, and that amazing thing isn't likely to come from guys that spent the last ten years making Halo 1-5.

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Dead-Memories

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#11 Dead-Memories
Member since 2008 • 6587 Posts

[QUOTE="Locutus_Picard"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.toast_burner

Do we really need a story behind shooting things...?

It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

the story wasn't bad, you just didn't like it.
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KevinButlerVP

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#12 KevinButlerVP
Member since 2010 • 2378 Posts
[QUOTE="toast_burner"]

[QUOTE="Locutus_Picard"] Do we really need a story behind shooting things...?Dead-Memories

It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

the story wasn't bad, you just didn't like it.

the story wasn't that great, and a bad ending can ruin the whole game
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erglesmergle

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#13 erglesmergle
Member since 2009 • 1769 Posts

Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.

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FrozenLiquid

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#14 FrozenLiquid
Member since 2007 • 13555 Posts

The endding wasnt the only bad point. the whole story was terrible.

toast_burner

I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.

It was like a script written by Roger Avary and directed by Uwe Boll

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-Snooze-

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#15 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="Dead-Memories"][QUOTE="toast_burner"] It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

KevinButlerVP

the story wasn't bad, you just didn't like it.

the story wasn't that great, and a bad ending can ruin the whole game

Uncharted had a poor story too, yet i'm sure you love it.

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hd5870corei7

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#16 hd5870corei7
Member since 2010 • 1612 Posts

[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? -Snooze-

If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

Half Life games, Cod4, Mw2, etc..
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hellhund

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#17 hellhund
Member since 2003 • 1984 Posts

Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.

erglesmergle
I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!
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FrozenLiquid

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#18 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="-Snooze-"]

[QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.hd5870corei7

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

Half Life games, Cod4, Mw2, etc..

Half-Life does not have a good story. Great presentation, but it's less of a story more of a theme park ride.

Modern Warfare 2 has a hilarious story. Not even Michael Bay could write that.

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deactivated-5b19214ec908b

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#19 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

FrozenLiquid

I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.

It was like a script written by Roger Avary and directed by Uwe Boll

The story could have been good, but outside of the concept of inevitable doom it just completely fails. Good idea, terrible execution
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KevinButlerVP

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#20 KevinButlerVP
Member since 2010 • 2378 Posts

[QUOTE="KevinButlerVP"][QUOTE="Dead-Memories"] the story wasn't bad, you just didn't like it. -Snooze-

the story wasn't that great, and a bad ending can ruin the whole game

Uncharted had a poor story too, yet i'm sure you love it.

Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?
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DarkLink77

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#21 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="Dead-Memories"][QUOTE="toast_burner"] It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.

KevinButlerVP

the story wasn't bad, you just didn't like it.

the story wasn't that great, and a bad ending can ruin the whole game

Oh, I dunno, I liked the ending. Took me a while to beat that last sword elite before the MAC cannon, though. Epic final fight, though, eh?

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kuraimen

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#22 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? -Snooze-

If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

Then those are the ones which should be getting the high scores.
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-Snooze-

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#23 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

[QUOTE="KevinButlerVP"] the story wasn't that great, and a bad ending can ruin the whole gameKevinButlerVP

Uncharted had a poor story too, yet i'm sure you love it.

Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?

Both games had a crap story ... great acting though. Crap characters too

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HavocV3

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#24 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="KevinButlerVP"][QUOTE="Dead-Memories"] the story wasn't bad, you just didn't like it. DarkLink77

the story wasn't that great, and a bad ending can ruin the whole game

Oh, I dunno, I liked the ending. Took me a while to beat that last sword elite before the MAC cannon, though. Epic final fight, though, eh?

whatever. he played it without a biased attitude unlike you....you're just rambling with some crazy talk.:?

who am I kidding.

Reach's characters weren't anything special IMO. but there wasn't anything bad about the ending.....especially the one after the credits...I'm sure KBVP can tell us all about that too:)

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erglesmergle

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#25 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="erglesmergle"]

Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.

hellhund

I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!

Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.

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-Snooze-

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#26 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

[QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.kuraimen

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

Then those are the ones which should be getting the high scores.

Obviously Story isn't important in a lot of games. Mario seems to do well with no story.

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hellhund

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#27 hellhund
Member since 2003 • 1984 Posts

[QUOTE="hellhund"][QUOTE="erglesmergle"]

Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.

erglesmergle

I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!

Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.

No, MW3 acts as a decoder ring. You have to put it on your finger and spin it to read your one-time-use code, which enables you to play for three months! (Gold and monthly subscription fees not included).
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hellhund

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#28 hellhund
Member since 2003 • 1984 Posts

[QUOTE="kuraimen"][QUOTE="-Snooze-"]

It's an FPS ... A very shooty FPS.

Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.

-Snooze-

Then those are the ones which should be getting the high scores.

Obviously Story isn't important in a lot of games. Mario seems to do well with no story.

Actually, I thought the little storytime things in SMG were quite touching.
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erglesmergle

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#29 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="erglesmergle"]

[QUOTE="hellhund"] I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!hellhund

Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.

No, MW3 acts as a decoder ring. You have to put it on your finger and spin it to read your one-time-use code, which enables you to play for three months! (Gold and monthly subscription fees not included).

3 months! Pretty generous if you ask me.

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DarkGamer007

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#30 DarkGamer007
Member since 2008 • 6033 Posts

I thought the story in Halo: Reach was fine, and I thought the ending was bad-ass.

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xsalvioutlawx

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#31 xsalvioutlawx
Member since 2007 • 423 Posts

[QUOTE="-Snooze-"]

[QUOTE="KevinButlerVP"] the story wasn't that great, and a bad ending can ruin the whole gameKevinButlerVP

Uncharted had a poor story too, yet i'm sure you love it.

Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?

\

Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.

I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.

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Dead-Memories

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#32 Dead-Memories
Member since 2008 • 6587 Posts
[QUOTE="xsalvioutlawx"]

[QUOTE="KevinButlerVP"][QUOTE="-Snooze-"]

Uncharted had a poor story too, yet i'm sure you love it.

Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?

\

Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.

I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.

the story in halo reach couldn't have been improved in any meaningful way, since it was essentially already written into the canon, the haters just don't understand this and continue to blatantly bash. if you go into halo reach with a bias against it, chances are that won't change.
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FrozenLiquid

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#33 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

toast_burner

I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.

It was like a script written by Roger Avary and directed by Uwe Boll

The story could have been good, but outside of the concept of inevitable doom it just completely fails. Good idea, terrible execution

Exactly. The story wasn't poor. It just wasn't told very well.

I mean, let's lay out the plot points:

- Team Noble are sent out on a distress call which many assume are Insurgents

- Discover that the Covenant have found Reach

- Defend against concentrated attacks against ONI Sword Base

- Recon indicates it's not a random brigade, but an entire armada

- Full scale battle ensues (destroy Covenant AA guns, Infiltrate command outpost, infiltrate Spire), but human forces are easily overpowered.

- Kat initiates Operation Uppercut, a plan which sees Six use a sabre, capture a corvette and take it back to the supercarrier and trigger the Slipspace bomb and severely cripple the Covenant forces

- While successful, the Fleet of Particular Justice arrives (that's the Arbiter's fleet), upending Operation: Uppercut

- Reach begins full scale evacuation procedures

- As the last of the evacuations are carried out, Noble Team are asked to destroy ONI Sword Base, as well as take a package to the Pillar of Autumn

- Noble Six delivers the package to the Pillar of Autumn, before Reach has been effectively annihilated.

----

It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.

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mirgamer

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#34 mirgamer
Member since 2003 • 2489 Posts

"I think it's a shame that we spent so much time working on this world called Halo and then we only let people spend six or eight or 10 hours in it," Staten said. "Wouldn't it be great if we could make a world that was always there for you, with lots of stories to tell, like a big, infinite storytelling horizon? Man, that would be great."

Hmm sounds a lot like he's teasing of a MMO title...way he says it is akin to Bioware saying "We are making KOTOR 3,4,5,6,7 to 10 with TOR"....

:D

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-Snooze-

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#35 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="xsalvioutlawx"]

[QUOTE="KevinButlerVP"] Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?Dead-Memories

\

Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.

I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.

the story in halo reach couldn't have been improved in any meaningful way, since it was essentially already written into the canon, the haters just don't understand this and continue to blatantly bash. if you go into halo reach with a bias against it, chances are that won't change.

Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.

Bungie really had a chance to make this game something special.

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FrozenLiquid

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#36 FrozenLiquid
Member since 2007 • 13555 Posts

Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.

Bungie really had a chance to make this game something special.

-Snooze-

Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.

So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.

Things just got real dumb.

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deactivated-5b19214ec908b

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#37 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.

FrozenLiquid

I wouldnt go as far as to say its good, but im sure valve could have pulled it off.

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FrozenLiquid

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#38 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.

toast_burner

I wouldnt go as far as to say its good, but im sure valve could have pulled it off.

No it's definitely quite good. Perhaps it's not video game good, where the definition of a good video game story is to make it as absolutely ****ed up as possible while maintaining self-composure e.g Deus Ex, Planescape Torment or Metal Gear Solid. You'd never see Deus Ex or Planescape Torment or Metal Gear Solid within an inch of standard film or fantasy or sci-fi literature. The Halo series has always been lucrative movie material from the get-go, even when game critics passed it off as standard fare.

The only problem with Halo: Reach, and the Halo series as a whole, is lame storytelling and pathetic retconning.

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DarkLink77

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#39 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="-Snooze-"]

Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.

Bungie really had a chance to make this game something special.

FrozenLiquid

Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.

So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.

Things just got real dumb.

The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.
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FrozenLiquid

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#40 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="-Snooze-"]

Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.

Bungie really had a chance to make this game something special.

DarkLink77

Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.

So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.

Things just got real dumb.

The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.

It would've worked very well if it was the end of the series.

Basically, the team is back at Earth, and the Covenant invade it. So you got the massive defense of Earth, and with the MC turning the tide, they retreat, you follow them straight to High Charity/Delta Halo, and destroy the Covenant right then and there. It would have been an epic finish, and a legendary duology.

It didn't happen that way :P

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deactivated-5b19214ec908b

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#41 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="-Snooze-"]

Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.

Bungie really had a chance to make this game something special.

DarkLink77

Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.

So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.

Things just got real dumb.

The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.

In other words the story could have been good, if they hierd someone decent to write the story :P

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DarkLink77

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#42 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="FrozenLiquid"]

Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.

So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.

Things just got real dumb.

FrozenLiquid

The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.

It would've worked very well if it was the end of the series.

Basically, the team is back at Earth, and the Covenant invade it. So you got the massive defense of Earth, and with the MC turning the tide, they retreat, you follow them straight to High Charity/Delta Halo, and destroy the Covenant right then and there. It would have been an epic finish, and a legendary duology.

It didn't happen that way :P

Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Arc in Halo2 instead of that side trip to Delta Halo.
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FrozenLiquid

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#43 FrozenLiquid
Member since 2007 • 13555 Posts

In other words the story could have been good, if they hierd someone decent to write the story :P

toast_burner

The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.

They nano-machind everything.

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Cherokee_Jack

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#44 Cherokee_Jack
Member since 2008 • 32198 Posts
Bungie developing Planescape 2 confirmed.
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FrozenLiquid

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#45 FrozenLiquid
Member since 2007 • 13555 Posts

Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Arc in Halo2 instead of that side trip to Delta Halo.DarkLink77

Probably, but I'm just going with what seemed to be the original case until they messed up the production (remember they sat on their arses til the last year). I mean, how was the revelation about the Ark on Earth any surprising when there was a massive invasion at the beginning of the game? It was beyond suspicious.

Delta Halo and Gravemind seemed like filler after all that happened.

Though if they destroyed the Ark in Halo 2, why would there be an invasion of Earth in Halo 3? The Covenant are religious, not necessarily vengeful. Unless the invasion of Earth was done by the Flood (as they destroyed The Ark i.e "Noah's Ark", the safe haven). Then Halo 3 would've been interesting. Bungie would have had to make the Flood not so boring to fight.

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spookykid143

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#46 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="toast_burner"]

In other words the story could have been good, if they hierd someone decent to write the story :P

FrozenLiquid

The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.

They nano-machind everything.

The MGS series might convoluted but it is one of the better stories in gaming.

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FrozenLiquid

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#47 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="toast_burner"]

In other words the story could have been good, if they hierd someone decent to write the story :P

spookykid143

The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.

They nano-machind everything.

The MGS series might convoluted but it is one of the better stories in gaming.

Which is both awesome and sad. As I stated, in order to be a good video game story, you just gotta be as ****ed up as possible. Other contenders include Monkey Island and Deus Ex.

These stories would never find their way into serious film or literature (excluding sci-fi literature, which loves its pulp stupidity).

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DarkLink77

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#48 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Ark in Halo 2 instead of that side trip to Delta Halo.FrozenLiquid

Probably, but I'm just going with what seemed to be the original case until they messed up the production (remember they sat on their arses til the last year). I mean, how was the revelation about the Ark on Earth any surprising when there was a massive invasion at the beginning of the game? It was beyond suspicious.

Delta Halo and Gravemind seemed like filler after all that happened.

Though if they destroyed the Ark in Halo 2, why would there be an invasion of Earth in Halo 3? The Covenant are religious, not necessarily vengeful. Unless the invasion of Earth was done by the Flood (as they destroyed The Ark i.e "Noah's Ark", the safe haven). Then Halo 3 would've been interesting. Bungie would have had to make the Flood not so boring to fight.

I know. I'm pretty sure I was that linked that Wired article a while back. :P

They would totally be vengeful if the people they perceived as Heretics kept them from going on the Great Journey. :P

Or a flood invasion would have worked. I dunno, I wanted Halo 3 to be more like the trailers and less like the actual game. Same with Halo 2.

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SpiritOfFire117

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#49 SpiritOfFire117
Member since 2009 • 8537 Posts

The endding wasnt the only bad point. the whole story was terrible.

toast_burner

What about the story made it terrible? There was hardly much of a story to begin with.

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FrozenLiquid

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#50 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="toast_burner"]

The endding wasnt the only bad point. the whole story was terrible.

SpiritOfFire117

What about the story made it terrible? There was hardly much of a story to begin with.

Duh, it needed more diatribes about war.