LINK
Hope so, Reach is brilliant in everyway Except for the [spoiler] ending :( [/spoiler]
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It wasn't as bad as you make it out to be. It's an FPS story, what do you expect?The endding wasnt the only bad point. the whole story was terrible.
toast_burner
[QUOTE="toast_burner"]It wasn't as bad as you make it out to be. It's an FPS, what do you expect? FixedThe endding wasnt the only bad point. the whole game was terrible.
Arbiterisl33t69
[QUOTE="toast_burner"]It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.The endding wasnt the only bad point. the whole story was terrible.
Arbiterisl33t69
[QUOTE="Arbiterisl33t69"][QUOTE="toast_burner"]It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked. Do we really need a story behind shooting things...?The endding wasnt the only bad point. the whole story was terrible.
toast_burner
[QUOTE="Arbiterisl33t69"][QUOTE="toast_burner"]It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.The endding wasnt the only bad point. the whole story was terrible.
toast_burner
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? Locutus_PicardIf it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked. Do we really need a story behind shooting things...? It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.
Do we really need a story behind shooting things...? It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.[QUOTE="Locutus_Picard"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.toast_burner
ThisI agree with. It felt like Bungie were really trying with the story, yet it sucked just as bad as before. Infact i'd say it sucked more, just cause they were trying.
Do we really need a story behind shooting things...? It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story. the story wasn't bad, you just didn't like it.[QUOTE="Locutus_Picard"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.toast_burner
[QUOTE="toast_burner"]It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story. the story wasn't bad, you just didn't like it. the story wasn't that great, and a bad ending can ruin the whole game[QUOTE="Locutus_Picard"] Do we really need a story behind shooting things...?Dead-Memories
Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.
The endding wasnt the only bad point. the whole story was terrible.
toast_burner
I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.
It was like a script written by Roger Avary and directed by Uwe Boll
[QUOTE="Dead-Memories"][QUOTE="toast_burner"] It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.the story wasn't bad, you just didn't like it. the story wasn't that great, and a bad ending can ruin the whole gameKevinButlerVP
Uncharted had a poor story too, yet i'm sure you love it.
If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? -Snooze-
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
Half Life games, Cod4, Mw2, etc..I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.
erglesmergle
[QUOTE="-Snooze-"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.hd5870corei7
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
Half Life games, Cod4, Mw2, etc..Half-Life does not have a good story. Great presentation, but it's less of a story more of a theme park ride.
Modern Warfare 2 has a hilarious story. Not even Michael Bay could write that.
[QUOTE="toast_burner"]
The endding wasnt the only bad point. the whole story was terrible.
FrozenLiquid
I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.
It was like a script written by Roger Avary and directed by Uwe Boll
The story could have been good, but outside of the concept of inevitable doom it just completely fails. Good idea, terrible executionthe story wasn't that great, and a bad ending can ruin the whole game[QUOTE="KevinButlerVP"][QUOTE="Dead-Memories"] the story wasn't bad, you just didn't like it. -Snooze-
Uncharted had a poor story too, yet i'm sure you love it.
Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?[QUOTE="Dead-Memories"][QUOTE="toast_burner"] It still stands on its own merits, but the terrible story does hold it back, and the sad thing is that it seems like they were actually trying with the story.the story wasn't bad, you just didn't like it. the story wasn't that great, and a bad ending can ruin the whole game Oh, I dunno, I liked the ending. Took me a while to beat that last sword elite before the MAC cannon, though. Epic final fight, though, eh?KevinButlerVP
If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.[QUOTE="toast_burner"][QUOTE="Arbiterisl33t69"] It wasn't as bad as you make it out to be. It's an FPS story, what do you expect? -Snooze-
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
Then those are the ones which should be getting the high scores.[QUOTE="-Snooze-"][QUOTE="KevinButlerVP"] the story wasn't that great, and a bad ending can ruin the whole gameKevinButlerVP
Uncharted had a poor story too, yet i'm sure you love it.
Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?Both games had a crap story ... great acting though. Crap characters too
the story wasn't that great, and a bad ending can ruin the whole game Oh, I dunno, I liked the ending. Took me a while to beat that last sword elite before the MAC cannon, though. Epic final fight, though, eh?[QUOTE="KevinButlerVP"][QUOTE="Dead-Memories"] the story wasn't bad, you just didn't like it. DarkLink77
whatever. he played it without a biased attitude unlike you....you're just rambling with some crazy talk.:?
who am I kidding.
Reach's characters weren't anything special IMO. but there wasn't anything bad about the ending.....especially the one after the credits...I'm sure KBVP can tell us all about that too:)
[QUOTE="erglesmergle"]I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.
hellhund
Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.
[QUOTE="-Snooze-"][QUOTE="toast_burner"] If it was a low budget shooter from some small dev team I wouldnt expect much, but even compared to the other Halo games the story sucked.kuraimen
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
Then those are the ones which should be getting the high scores.Obviously Story isn't important in a lot of games. Mario seems to do well with no story.
I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month![QUOTE="hellhund"][QUOTE="erglesmergle"]
Oh god dont let it be an MMO. Please dont let it be an MMO. Please dont let it be an MMO that Activision has control over. Please dont let it be an MMO period.
erglesmergle
Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.
No, MW3 acts as a decoder ring. You have to put it on your finger and spin it to read your one-time-use code, which enables you to play for three months! (Gold and monthly subscription fees not included).Then those are the ones which should be getting the high scores.[QUOTE="kuraimen"][QUOTE="-Snooze-"]
It's an FPS ... A very shooty FPS.
Does Killzone have a good story? Infact, what FPS does? Only the odd shooters like Bioshock.
-Snooze-
Obviously Story isn't important in a lot of games. Mario seems to do well with no story.
Actually, I thought the little storytime things in SMG were quite touching.[QUOTE="erglesmergle"][QUOTE="hellhund"] I could easily see Activision showering Bungie with cash to come do a MMO. They'll probably call it Mahalo, and you're a space soldier fighting off an alien invasion. Using a Guitar Hero controller. And a DJ Hero table. And any other add-on Activision has laying around. Maybe you have to stand on a Tony Hawk Ride board to move, shoot with a Guitar Hero controller, and activate your armor bonuses by doing a minigame with the DJ Hero set, all while paying an additional $15 a month!hellhund
Dont forget, you'll also need the activation code that comes only in the Modern Warfare 3 box to access your quest list.
No, MW3 acts as a decoder ring. You have to put it on your finger and spin it to read your one-time-use code, which enables you to play for three months! (Gold and monthly subscription fees not included).3 months! Pretty generous if you ask me.
[QUOTE="-Snooze-"][QUOTE="KevinButlerVP"] the story wasn't that great, and a bad ending can ruin the whole gameKevinButlerVP
Uncharted had a poor story too, yet i'm sure you love it.
Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?\Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.
I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.
[QUOTE="KevinButlerVP"][QUOTE="-Snooze-"]
Uncharted had a poor story too, yet i'm sure you love it.
Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?\Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.
I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.
the story in halo reach couldn't have been improved in any meaningful way, since it was essentially already written into the canon, the haters just don't understand this and continue to blatantly bash. if you go into halo reach with a bias against it, chances are that won't change.[QUOTE="FrozenLiquid"][QUOTE="toast_burner"]
The endding wasnt the only bad point. the whole story was terrible.
toast_burner
I thought the story was pretty good in typical Halo fashion. It just didn't know how to tell it in typical Halo fashion.
It was like a script written by Roger Avary and directed by Uwe Boll
The story could have been good, but outside of the concept of inevitable doom it just completely fails. Good idea, terrible executionExactly. The story wasn't poor. It just wasn't told very well.
I mean, let's lay out the plot points:
- Team Noble are sent out on a distress call which many assume are Insurgents
- Discover that the Covenant have found Reach
- Defend against concentrated attacks against ONI Sword Base
- Recon indicates it's not a random brigade, but an entire armada
- Full scale battle ensues (destroy Covenant AA guns, Infiltrate command outpost, infiltrate Spire), but human forces are easily overpowered.
- Kat initiates Operation Uppercut, a plan which sees Six use a sabre, capture a corvette and take it back to the supercarrier and trigger the Slipspace bomb and severely cripple the Covenant forces
- While successful, the Fleet of Particular Justice arrives (that's the Arbiter's fleet), upending Operation: Uppercut
- Reach begins full scale evacuation procedures
- As the last of the evacuations are carried out, Noble Team are asked to destroy ONI Sword Base, as well as take a package to the Pillar of Autumn
- Noble Six delivers the package to the Pillar of Autumn, before Reach has been effectively annihilated.
----
It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.
"I think it's a shame that we spent so much time working on this world called Halo and then we only let people spend six or eight or 10 hours in it," Staten said. "Wouldn't it be great if we could make a world that was always there for you, with lots of stories to tell, like a big, infinite storytelling horizon? Man, that would be great."
Hmm sounds a lot like he's teasing of a MMO title...way he says it is akin to Bioware saying "We are making KOTOR 3,4,5,6,7 to 10 with TOR"....
:D
[QUOTE="xsalvioutlawx"]\[QUOTE="KevinButlerVP"] Uncharted 2 had a great story, not to mention the acting was top notch you are talking about Uncharted 1 right?Dead-Memories
Considering Uncharted 2 was basically a Indiana Jones rip-off...That's not to say I didn't like it though.
I actually liked the ending on Halo reach and the story. Alot of people did, they're just not in this thread.
the story in halo reach couldn't have been improved in any meaningful way, since it was essentially already written into the canon, the haters just don't understand this and continue to blatantly bash. if you go into halo reach with a bias against it, chances are that won't change.Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.
Bungie really had a chance to make this game something special.
Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.
Bungie really had a chance to make this game something special.
-Snooze-
Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.
So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.
Things just got real dumb.
I wouldnt go as far as to say its good, but im sure valve could have pulled it off.It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.
FrozenLiquid
I wouldnt go as far as to say its good, but im sure valve could have pulled it off.[QUOTE="FrozenLiquid"]
It's honestly a pretty good story. If Valve had this story, they'd make a legend out of it. But it's Bungie so they trip over their own shoe laces (I didn't even know what the story was the first time through. I just saw explosions everywhere). The only thing I hated about the actual plot points is the idea of "The Package". It simply means that the discovery of Halo in the first game wasn't random chance. It was just an incredibly dumb move on the list of incredibly dumb story moves Bungie has made.
toast_burner
No it's definitely quite good. Perhaps it's not video game good, where the definition of a good video game story is to make it as absolutely ****ed up as possible while maintaining self-composure e.g Deus Ex, Planescape Torment or Metal Gear Solid. You'd never see Deus Ex or Planescape Torment or Metal Gear Solid within an inch of standard film or fantasy or sci-fi literature. The Halo series has always been lucrative movie material from the get-go, even when game critics passed it off as standard fare.
The only problem with Halo: Reach, and the Halo series as a whole, is lame storytelling and pathetic retconning.
[QUOTE="-Snooze-"]
Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.
Bungie really had a chance to make this game something special.
FrozenLiquid
Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.
So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.
Things just got real dumb.
The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.[QUOTE="FrozenLiquid"][QUOTE="-Snooze-"]
Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.
Bungie really had a chance to make this game something special.
DarkLink77
Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.
So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.
Things just got real dumb.
The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.It would've worked very well if it was the end of the series.
Basically, the team is back at Earth, and the Covenant invade it. So you got the massive defense of Earth, and with the MC turning the tide, they retreat, you follow them straight to High Charity/Delta Halo, and destroy the Covenant right then and there. It would have been an epic finish, and a legendary duology.
It didn't happen that way :P
[QUOTE="FrozenLiquid"][QUOTE="-Snooze-"]
Halo reach completely, and im not exaggerating, completely destroys the canon. The game and book are nothing a like. Not in events or characters.
Bungie really had a chance to make this game something special.
DarkLink77
Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.
So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.
Things just got real dumb.
The basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.In other words the story could have been good, if they hierd someone decent to write the story :PThe basic plot behind Halo 2 could have actually worked if they hadn't been so silly about it.[QUOTE="DarkLink77"][QUOTE="FrozenLiquid"]
Retcons are always fun. Halo's only ever really been respectable with Halo: CE. Once Halo 2 and the non-game media came out, things started turning for the worst.
So apparently there was Flood contact before Halo 1. Cortana did not make a "blind jump" into space at all. She was heading straight for Halo. Captain Keyes wasn't "a small hero in his day", that guy was frickin' Superman.
Things just got real dumb.
FrozenLiquid
It would've worked very well if it was the end of the series.
Basically, the team is back at Earth, and the Covenant invade it. So you got the massive defense of Earth, and with the MC turning the tide, they retreat, you follow them straight to High Charity/Delta Halo, and destroy the Covenant right then and there. It would have been an epic finish, and a legendary duology.
It didn't happen that way :P
Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Arc in Halo2 instead of that side trip to Delta Halo.In other words the story could have been good, if they hierd someone decent to write the story :P
toast_burner
The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.
They nano-machind everything.
Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Arc in Halo2 instead of that side trip to Delta Halo.DarkLink77
Probably, but I'm just going with what seemed to be the original case until they messed up the production (remember they sat on their arses til the last year). I mean, how was the revelation about the Ark on Earth any surprising when there was a massive invasion at the beginning of the game? It was beyond suspicious.
Delta Halo and Gravemind seemed like filler after all that happened.
Though if they destroyed the Ark in Halo 2, why would there be an invasion of Earth in Halo 3? The Covenant are religious, not necessarily vengeful. Unless the invasion of Earth was done by the Flood (as they destroyed The Ark i.e "Noah's Ark", the safe haven). Then Halo 3 would've been interesting. Bungie would have had to make the Flood not so boring to fight.
[QUOTE="toast_burner"]
In other words the story could have been good, if they hierd someone decent to write the story :P
FrozenLiquid
The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.
They nano-machind everything.
The MGS series might convoluted but it is one of the better stories in gaming.[QUOTE="FrozenLiquid"]
[QUOTE="toast_burner"]
In other words the story could have been good, if they hierd someone decent to write the story :P
spookykid143
The story was good. They just decided to pull a Hideo Kojima and keep stuffing it up with sequels. Basically, the awesome that they had with Metal Gear Solid was lessened by Metal Gear Solid 2 and Metal Gear Solid 4.
They nano-machind everything.
The MGS series might convoluted but it is one of the better stories in gaming.Which is both awesome and sad. As I stated, in order to be a good video game story, you just gotta be as ****ed up as possible. Other contenders include Monkey Island and Deus Ex.
These stories would never find their way into serious film or literature (excluding sci-fi literature, which loves its pulp stupidity).
[QUOTE="DarkLink77"]Hell, it could have worked as it was if Halo 3 had just been about the defense of Earth, and they'd skipped Delta Halo and taken out the Ark in Halo 2 instead of that side trip to Delta Halo.FrozenLiquid
Probably, but I'm just going with what seemed to be the original case until they messed up the production (remember they sat on their arses til the last year). I mean, how was the revelation about the Ark on Earth any surprising when there was a massive invasion at the beginning of the game? It was beyond suspicious.
Delta Halo and Gravemind seemed like filler after all that happened.
Though if they destroyed the Ark in Halo 2, why would there be an invasion of Earth in Halo 3? The Covenant are religious, not necessarily vengeful. Unless the invasion of Earth was done by the Flood (as they destroyed The Ark i.e "Noah's Ark", the safe haven). Then Halo 3 would've been interesting. Bungie would have had to make the Flood not so boring to fight.
I know. I'm pretty sure I was that linked that Wired article a while back. :P
They would totally be vengeful if the people they perceived as Heretics kept them from going on the Great Journey. :P
Or a flood invasion would have worked. I dunno, I wanted Halo 3 to be more like the trailers and less like the actual game. Same with Halo 2.
What about the story made it terrible? There was hardly much of a story to begin with.The endding wasnt the only bad point. the whole story was terrible.
toast_burner
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