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Id Software's John Carmack has stood up for Call of Duty and other titles that are looked down upon by "snooty" developers because of their popularity.
Talking to Industry Gamers, Carmack argued that criticism aimed at the likes of Call of Duty for not revolutionising with every iteration is unfounded.
"That's still a proven formula that people like, and it's a mistake to [discount that]. As long as people are buying it, it means they're enjoying it," he said.
"If they buy the next Call of Duty, it's because they loved the last one and they want more of it. So I am pretty down on people who take the sort of creative auteurs' perspective.
"It's like 'Oh, we're not being creative.' But we're creating value for people - that's our job! It's not to do something that nobody's ever seen before. It's to do something that people love so much they're willing to give us money for.
"So I do get pretty down on people that - you see some of the indie developers that really take a snooty attitude about this. It's almost as if it's popular, it's not good. And that's just not true."
Carmack went on to state that he's enjoying the success of Call of Duty because it has validated his way of thinking.
"It's interesting that over the course of it, once FPS kind of got out of being the sole property of id, it seemed clear to me that when we reached a certain level of visual fidelity, that third person was going to have certain significant advantages because you can use the tools of the director - these established, finely honed cinematography skills to do things in games that we never did before.
"I was more or less expecting third person to be the more popular set of genres and indeed it was looking like, with Gears' success, that even in the serious action [genre], that it might end up trending more that way," he continued.
"And I've actually been really happy seeing the success of Call of Duty, which is also a 60 fps game, which would validate some of my [thinking]. That was one of our big arguments internally as we were stressing over that, like, 'Y'know, I think some of the success of Call of Duty is because of how good it feels.'
"But seeing the huge success of that, it has been great to see it swing back towards people really seeing the advantages of first person perspective, the immersion that you get in the game - that you may be watching a kick ass movie in the third person view, but you're in the kick ass movie with first person. But there will forever be first-person shooters and third-person shooters and all of that. They're stable genres that will continue to be polished and improved forever after."
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