Can anybody explain to me what's so good about Mass Effect 2?

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Adrian_Cloud

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#151 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="Adrian_Cloud"]

[QUOTE="Vaasman"]

It was funny for a while guys, but the whole "ME2 isn't an RPG" thing is starting to get old now.

Vaasman

Whats your point, most people think its not an RPG. The consensus is that it is an action game first. What you posted doesn't prove anyone wrong, its more action than rpg either way you put it.

Oh really?

Leveling, experience, questing, heavy story focus, customizable armor, looting, trading, weapon upgrades, biotic upgrades, and tech upgrades.

You're right that's not like any RPG ever made.

:roll:

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

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Hahadouken

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#152 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"]

Well sir, I think you are wrong. It seems like you picked apart the few things Mass 2 changed from Mass 1 and hammered on them.

They took healing items out because nobody likes healing items. Health bars are not fun. COD didn't start the health regen thing either, so COD has nothing to do with Mass 2.

I can give you 20 reasons why it's an incredible game, but it sounds like your mind is already made up.

I will agree that the graphics are not as good as Uncharted 2's though. I've played all the "graphics king" console games and U2 easily takes them all out.

Adrian_Cloud

lol... what are the 20 reasons? Atleast he gave his, i think its a case of disappointment. Mass Effect was one of my favourite games, but what they improved from and what they took away in ME2 definitely prevented the game from being as good as the first. Its obvious he likes the game or some parts of it, and liked the the previous one, i'm in the same boat as him the only thing keeping me playing is the story. I mean the game is fun but its not really engaging me, like ME1 which was a proper RPG.



20 reasons, since you asked.

1. The characters are real characters now. All of them are fully fleshed out.
2. Every squad member is useful now. I have so much trouble deciding who is going with me.
3. The animation is much better, you don't see as many little jerks or odd standing around.
4. The soundtrack is much better. It sounds like a real score, not so much out takes from Blade Runner.
5. The Paragon/Renegade system is better.
6. The convo interrupts are great.
7. The shooter mechanics are real shooter mechanics now. In the first game it was an aim, then hit/miss scenario and damage was done based purely on hit/miss. Now bullets actually count.
8. The cover mechanics are much better, less prone to sticking or weird breaks. Using A instead of pushing down the left thumbstick is far more intuitive.
9. Exploring one linear path of a barren planet with the Mako is gone.
10. Character models are far more detailed and realistic.
11. Conversation options feel much more organic.
12. Towns seem far more populated and alive (Afterlife on Illium vs the club in Mass 1? Night and day).
13. The Normandy is way better, it has far more going on inside.
14. Biotic powers are far, far better.
15. Mapping and use of powers is far more intuitive.
16. The level-up system is refined to make your character far more specialized.
17. Purchasing and unlocking upgrades is far more intuitive than carrying around dozens of useless armor sets.
18. You can upgrade the base N7 armor and customize how it looks. In ME you ended up wearing some ugly crap because it had better stats, and taking away from the iconic Shepard look.
19. There are more alien races, giving the world an even larger, more inhabited feel.
20. There is almost no texture pop-in, ever. This was the biggest bummer in ME's graphics department.
21. Samara has a huge rack and Miranda's bum was sculpted by Baby Jesus himself. ;)


I could list more. I don't know why you felt the need to LOL at me and assume I didn't actually have reasons because I didn't list them right there.

Now list 20 reasons why Mass was better than Mass 2.

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ihsanqueen

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#153 ihsanqueen
Member since 2008 • 913 Posts

[QUOTE="ihsanqueen"]

[QUOTE="Hahadouken"]


... and Unity revives your fallen squad members. Remind me how that's useless?


Fight the Geth Colossus in the sun during the mission to save Tali and tell me you didn't have to use Unity a couple of times.88mphSlayer

Yeah, the funny thing is in ME 1 you don't need Medigel to use Unity but in ME 2 you need a medi-gel? Then, what's the point of Unity skill in ME 2? Just remove it and change the term like ME 1, just click the 'F' button to use Medigel to regain your health and revive your fallen member

in ME1 medigel doesn't revive fallen party members

in ME2 unifying Unity and medi-gel puts a limit on how many times you can revive party members, that's pretty much the extent of the changes made

it's not really a big deal

B....but I want my health bar back!! Nowadays all action games are having health regen...U2, GeOW, if God of War 3 having the health regen too I will curse this gen forever....

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88mphSlayer

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#154 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="Vaasman"]

[QUOTE="Adrian_Cloud"] Whats your point, most people think its not an RPG. The consensus is that it is an action game first. What you posted doesn't prove anyone wrong, its more action than rpg either way you put it.

Adrian_Cloud

Oh really?

Leveling, experience, questing, heavy story focus, customizable armor, looting, trading, weapon upgrades, biotic upgrades, and tech upgrades.

You're right that's not like any RPG ever made.

:roll:

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

how is mission-based loot different from quest-based loot?

also keep in mind you don't have to do every mission in the game in order to finish it, it's not a linear experience

also there is a lot of randomized loot, and of course loot you can buy from vendors

it's not as deep in loot as say... Diablo 2, but it's they're not even in the same sub-genre

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Hahadouken

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#155 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"]

[QUOTE="ihsanqueen"]

I don't mean that, but the thing is actually in ME 1 you got a health bar and you can use Medi-Gel to restore your health, and Unity is skill to revive fallen members....
But in ME 2 you got health regen so Medi-Gel is actually quite useless, only used when you activate the skill Unity...ihsanqueen




... and Unity revives your fallen squad members. Remind me how that's useless?


*SPOILER*

Fight the Geth Colossus in the sun during the mission to save Tali and tell me you didn't have to use Unity a couple of times.

Yeah, the funny thing is in ME 1 you don't need Medigel to use Unity but in ME 2 you need a medi-gel? Then, what's the point of Unity skill in ME 2? Just remove it and change the term like ME 1, just click the 'F' button to use Medigel to regain your health and revive your fallen member



Nobody wants to deal with a health bar in 2010. The point of the Unity skill is to revive your fallen squad members. I don't see what you're trying to say here, you're just resorting to nitpickery to poke holes in the game.

I'm sure I've played more of Mass 2 than you have, so I'll take my more qualified opinion > yours.

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Hahadouken

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#156 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="88mphSlayer"]

[QUOTE="ihsanqueen"] Yeah, the funny thing is in ME 1 you don't need Medigel to use Unity but in ME 2 you need a medi-gel? Then, what's the point of Unity skill in ME 2? Just remove it and change the term like ME 1, just click the 'F' button to use Medigel to regain your health and revive your fallen member

ihsanqueen

in ME1 medigel doesn't revive fallen party members

in ME2 unifying Unity and medi-gel puts a limit on how many times you can revive party members, that's pretty much the extent of the changes made

it's not really a big deal

B....but I want my health bar back!! Nowadays all action games are having health regen...U2, GeOW, if God of War 3 having the health regen too I will curse this gen forever....

Health bars are lame. Exceptions are games like Demon's Souls where getting hit actually matters. Health bar was lame in BioShock, it's lame in everything, especially shooters. You sound like an old man clamoring for kids to stop wearing pants that hang off their asses or MTV to actually play some damn music. Get over it. If antiquated gameplay elements are needed to please you, maybe this gen is not for you.
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Vaasman

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#157 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]

[QUOTE="Adrian_Cloud"] Whats your point, most people think its not an RPG. The consensus is that it is an action game first. What you posted doesn't prove anyone wrong, its more action than rpg either way you put it.

Adrian_Cloud

Oh really?

Leveling, experience, questing, heavy story focus, customizable armor, looting, trading, weapon upgrades, biotic upgrades, and tech upgrades.

You're right that's not like any RPG ever made.

:roll:

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

Ok well why don't you tell me what exactly Mass Effect 2 is missing that makes it something besides an Action-RPG? Because I've pretty much listed everything that constitutes a modern CRPG.

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Adrian_Cloud

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#158 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="Adrian_Cloud"]

[QUOTE="Hahadouken"]

Well sir, I think you are wrong. It seems like you picked apart the few things Mass 2 changed from Mass 1 and hammered on them.

They took healing items out because nobody likes healing items. Health bars are not fun. COD didn't start the health regen thing either, so COD has nothing to do with Mass 2.

I can give you 20 reasons why it's an incredible game, but it sounds like your mind is already made up.

I will agree that the graphics are not as good as Uncharted 2's though. I've played all the "graphics king" console games and U2 easily takes them all out.

Hahadouken

lol... what are the 20 reasons? Atleast he gave his, i think its a case of disappointment. Mass Effect was one of my favourite games, but what they improved from and what they took away in ME2 definitely prevented the game from being as good as the first. Its obvious he likes the game or some parts of it, and liked the the previous one, i'm in the same boat as him the only thing keeping me playing is the story. I mean the game is fun but its not really engaging me, like ME1 which was a proper RPG.



20 reasons, since you asked.

1. The characters are real characters now. All of them are fully fleshed out.
2. Every squad member is useful now. I have so much trouble deciding who is going with me.
3. The animation is much better, you don't see as many little jerks or odd standing around.
4. The soundtrack is much better. It sounds like a real score, not so much out takes from Blade Runner.
5. The Paragon/Renegade system is better.
6. The convo interrupts are great.
7. The shooter mechanics are real shooter mechanics now. In the first game it was an aim, then hit/miss scenario and damage was done based purely on hit/miss. Now bullets actually count.
8. The cover mechanics are much better, less prone to sticking or weird breaks. Using A instead of pushing down the left thumbstick is far more intuitive.
9. Exploring one linear path of a barren planet with the Mako is gone.
10. Character models are far more detailed and realistic.
11. Conversation options feel much more organic.
12. Towns seem far more populated and alive (Afterlife on Illium vs the club in Mass 1? Night and day).
13. The Normandy is way better, it has far more going on inside.
14. Biotic powers are far, far better.
15. Mapping and use of powers is far more intuitive.
16. The level-up system is refined to make your character far more specialized.
17. Purchasing and unlocking upgrades is far more intuitive than carrying around dozens of useless armor sets.
18. You can upgrade the base N7 armor and customize how it looks. In ME you ended up wearing some ugly crap because it had better stats, and taking away from the iconic Shepard look.
19. There are more alien races, giving the world an even larger, more inhabited feel.
20. There is almost no texture pop-in, ever. This was the biggest bummer in ME's graphics department.
21. Samara has a huge rack and Miranda's bum was sculpted by Baby Jesus himself. ;)


I could list more. I don't know why you felt the need to LOL at me and assume I didn't actually have reasons because I didn't list them right there.

Now list 20 reasons why Mass was better than Mass 2.

Uhm, those are all just improvements, barely any of those make the game incredible like not having texture pop-in. Wow? i never knew not having something that wasn't supposed to be there in the first place makes the game amazing. As much as im arguing right now the truth is i will probably play it later tonight. So i'll leave it at that.

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Revan_911

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#159 Revan_911
Member since 2007 • 1709 Posts

I agree TC considering the hype it was the most disapointing game i have ever played.

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hastedly

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#160 hastedly
Member since 2007 • 37 Posts

Here are my complaints:

1. The story isn't very good. I don't want to spoil it, but there are only 2 big reveals in the game. 85% of the plot consists of running around planets recruiting people (in a sequel mind you).

2. Scanning planets is extremely tedious.

3. The decisions of Mass Effect 1 don't matter. You get 1-2 lines of different dialogue, so it's not like any of your decisions matter. I'm hoping this changes for ME3.

I did like the changes to the gameplay (much more fluid now).

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Adrian_Cloud

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#161 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="Adrian_Cloud"]

[QUOTE="Vaasman"]Oh really?

Leveling, experience, questing, heavy story focus, customizable armor, looting, trading, weapon upgrades, biotic upgrades, and tech upgrades.

You're right that's not like any RPG ever made.

:roll:

Vaasman

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

Ok well why don't you tell me what exactly Mass Effect 2 is missing that makes it something besides an Action-RPG? Because I've pretty much listed everything that constitutes a modern CRPG.

Its an action game first, the rpg elements are all underdeveloped is so i can't call it an Action-RPG. Its that simple, sure it has rpg elements in there but so do a lot of games that aren't considered rpg. Its a good game, i like im actually going to play it now. cheers.
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Hahadouken

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#162 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"]

[QUOTE="Adrian_Cloud"]

lol... what are the 20 reasons? Atleast he gave his, i think its a case of disappointment. Mass Effect was one of my favourite games, but what they improved from and what they took away in ME2 definitely prevented the game from being as good as the first. Its obvious he likes the game or some parts of it, and liked the the previous one, i'm in the same boat as him the only thing keeping me playing is the story. I mean the game is fun but its not really engaging me, like ME1 which was a proper RPG.

Adrian_Cloud



20 reasons, since you asked.

1. The characters are real characters now. All of them are fully fleshed out.
2. Every squad member is useful now. I have so much trouble deciding who is going with me.
3. The animation is much better, you don't see as many little jerks or odd standing around.
4. The soundtrack is much better. It sounds like a real score, not so much out takes from Blade Runner.
5. The Paragon/Renegade system is better.
6. The convo interrupts are great.
7. The shooter mechanics are real shooter mechanics now. In the first game it was an aim, then hit/miss scenario and damage was done based purely on hit/miss. Now bullets actually count.
8. The cover mechanics are much better, less prone to sticking or weird breaks. Using A instead of pushing down the left thumbstick is far more intuitive.
9. Exploring one linear path of a barren planet with the Mako is gone.
10. Character models are far more detailed and realistic.
11. Conversation options feel much more organic.
12. Towns seem far more populated and alive (Afterlife on Illium vs the club in Mass 1? Night and day).
13. The Normandy is way better, it has far more going on inside.
14. Biotic powers are far, far better.
15. Mapping and use of powers is far more intuitive.
16. The level-up system is refined to make your character far more specialized.
17. Purchasing and unlocking upgrades is far more intuitive than carrying around dozens of useless armor sets.
18. You can upgrade the base N7 armor and customize how it looks. In ME you ended up wearing some ugly crap because it had better stats, and taking away from the iconic Shepard look.
19. There are more alien races, giving the world an even larger, more inhabited feel.
20. There is almost no texture pop-in, ever. This was the biggest bummer in ME's graphics department.
21. Samara has a huge rack and Miranda's bum was sculpted by Baby Jesus himself. ;)


I could list more. I don't know why you felt the need to LOL at me and assume I didn't actually have reasons because I didn't list them right there.

Now list 20 reasons why Mass was better than Mass 2.

Uhm, those are all just improvements, barely any of those make the game incredible like not having texture pop-in. Wow? i never knew not having something that wasn't supposed to be there in the first place makes the game amazing. As much as im arguing right now the truth is i will probably play it later tonight. So i'll leave it at that.




Um what now? No buddy, you aren't weaseling out of this. You lol'd at me, I listed my reasons it was a better game, now you say those aren't reasons because they are improvements but don't make it incredible? Lolwut? What would make it incredible, if Shepard could fly and shoot laser beams out of his eyes? If sex was a rumble-heavy mini-game with copious amounts of graphic, full-frontal nudity? If melee combat was Ninja Gaiden calibre? Let's be realistic.

If you agree that what I listed are improvements, and you can't list 20 ways that Mass was better than Mass 2, then you think it's a better game than Mass.

People must be trying hard not to like ME2 for some reason. I am considered a "cow" on here because I defend Sony so much, but here I am defending the hell out of a multiplat. WRU lems? :P

The only thing Mass really scrapped was the cumbersome inventory and upgrade system, which I am thankful for. It was unnecessary and required far too much micromanagement. Same with the skill trees. Now they are still there, but the useless stuff that doesn't make you a Vanguard is gone, and c|asses are refined.

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deactivated-59d151f079814

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#163 deactivated-59d151f079814
Member since 2003 • 47239 Posts
I see so you wanted the generic item system of the first one?
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Vaasman

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#164 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]

[QUOTE="Adrian_Cloud"]

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

Adrian_Cloud

Ok well why don't you tell me what exactly Mass Effect 2 is missing that makes it something besides an Action-RPG? Because I've pretty much listed everything that constitutes a modern CRPG.

Its an action game first, the rpg elements are all underdeveloped is so i can't call it an Action-RPG. Its that simple, sure it has rpg elements in there but so do a lot of games that aren't considered rpg. Its a good game, i like im actually going to play it now. cheers.

Yea that's what I thought you couldn't list anything you just came out with the same "underdeveloped" arguement. At the end of the day though, you and I both know it has everything that is required for a game to be called an Action RPG.

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alextherussian

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#165 alextherussian
Member since 2009 • 2642 Posts
Apparently the concept of hybrid is just impossible to grasp for some.
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Hahadouken

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#166 Hahadouken
Member since 2009 • 5546 Posts
Also, how can you possibly downplay the significance of texture pop-in? In Mass 1 you would literally sit there for over 5 seconds and wait for a floor texture below your feet to load in. I have not seen that once in Mass 2. That doesn't affect you? I see a wall that looks all blurry and fuzzy, then the texture loads in 5 seconds later, and it takes me right out of the game. Immersion is lost.
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#167 Arjdagr8
Member since 2003 • 3865 Posts
Man the game is AWESOME, it's funny how I actually prefer the gameplay in mass effect 2 to gears of war 2.
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deactivated-59d151f079814

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#168 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Vaasman"]

[QUOTE="Adrian_Cloud"] Whats your point, most people think its not an RPG. The consensus is that it is an action game first. What you posted doesn't prove anyone wrong, its more action than rpg either way you put it.

Adrian_Cloud

Oh really?

Leveling, experience, questing, heavy story focus, customizable armor, looting, trading, weapon upgrades, biotic upgrades, and tech upgrades.

You're right that's not like any RPG ever made.

:roll:

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

.. You level up.. You get gear upgrades, your character becomes more powerful and versatile.. And there is a immense dialogue system.. How is it not a RPG?

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h575309

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#169 h575309
Member since 2005 • 8551 Posts
[QUOTE="Adrian_Cloud"][QUOTE="Vaasman"]

[QUOTE="Adrian_Cloud"]

upgrades?

what game nowadays doesn't have upgrading? Thats not what makes an rpg, c'mon man. the leveling and xp you gain has nothing to do with your actual character progress, its just mission based. Thats far from an RPG, they do that in DMC. The story is a major strong point for RPGs, but seeing as how all the other areas are weak then it doesnt really support your reasoning. Assasins Creed, GTA, MGS all have a strong focus on story but their not rpgs.

Ok well why don't you tell me what exactly Mass Effect 2 is missing that makes it something besides an Action-RPG? Because I've pretty much listed everything that constitutes a modern CRPG.

Its an action game first, the rpg elements are all underdeveloped is so i can't call it an Action-RPG. Its that simple, sure it has rpg elements in there but so do a lot of games that aren't considered rpg. Its a good game, i like im actually going to play it now. cheers.

I dont understand what role playing elements are missing that your wishing for. Weapons/armor/loot dont make a game an RPG. Either way, you still have skills (which you can choose the path), character classes, character leveling, character customization, relationships with characters, and decisions to make that effect outcomes of the game and the fate of certain characters. Those all sound like RPG elements to me.
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hastedly

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#170 hastedly
Member since 2007 • 37 Posts

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

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Revan_911

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#171 Revan_911
Member since 2007 • 1709 Posts

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

hastedly
They can't. They can't even explain whats so good about the first one. It was another generic sci fi setting, but it worked, there is a thousand possibilities for a main plot, and they went for the typical bioware cliche. An ancient evil has returned oh no.
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#172 h575309
Member since 2005 • 8551 Posts
[QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.
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#173 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="Adrian_Cloud"]

[QUOTE="Vaasman"]

It was funny for a while guys, but the whole "ME2 isn't an RPG" thing is starting to get old now.

Whats your point, most people think its not an RPG. The consensus is that it is an action game first. What you posted doesn't prove anyone wrong, its more action than rpg either way you put it.

You're confusing what you and few other vocal people think. ME2 is a pure RPG with shooting in it. It is roleplaying at its finest. Roleplaying is not seeing how many suits of armour and swords you can ram in a backpack.
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blue_hazy_basic

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#174 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="h575309"][QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.

Nooooooooooooooo Empire was the best star wars film, never let me here you blaspheme again! :P
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Vaasman

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#175 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

Revan_911

They can't. They can't even explain whats so good about the first one. It was another generic sci fi setting, but it worked, there is a thousand possibilities for a main plot, and they went for the typical bioware cliche. An ancient evil has returned oh no.

We've all explained it a million billion times why it's good you just refuse to listen.

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CoreoVII

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#176 CoreoVII
Member since 2007 • 1838 Posts

[QUOTE="themyth01"] Awesome story, presenetaion, gameplay, story paths, expansive world, and fun to play. I ask myself the same question about MGS4 though. dream431ca

The world is not that expansive. Scanning planets is not my idea of an expansive world.

Right.......which are planets you can land on.

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mo0ksi

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#177 mo0ksi
Member since 2007 • 12337 Posts
[QUOTE="h575309"][QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.

True. But I don't see how anyone would expect anything else. The second part of almost any trilogy, whether a game or movie, never progresses the main story that much. With ME2 the cast IS the story, and I loved the personal direction the story took.
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Revan_911

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#178 Revan_911
Member since 2007 • 1709 Posts

Rerash it if you will

Awesome story, presenetaion, gameplay, story paths, expansive world, and fun to play. I ask myself the same question about MGS4 though. themyth01

The world is not that expansive. Scanning planets is not my idea of an expansive world.

Right.......which are planets you can land on.

Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.

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CoreoVII

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#179 CoreoVII
Member since 2007 • 1838 Posts

My PC version of Mass Effect 2 on max settings destroys Uncharted 2 on every level. I can't believe how many sheep follow the Uncharted 2 band. Go ahead and play with your generic characters and boring story. PC gamers get the best of it.

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deactivated-59d151f079814

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#180 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

h575309

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.

Mass Effect 2 is very much like The Empire Strikes Back for Starwars.. Very little plot actually moved the story forward, and you learn of a plot twist later of a shocking truth of the antononists.. Though it is indeed better then the first one..

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CoreoVII

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#181 CoreoVII
Member since 2007 • 1838 Posts

[QUOTE="Vaasman"]

[QUOTE="Revan_911"]

The world is not that expansive. Scanning planets is not my idea of an expansive world.

Revan_911

Right.......which are planets you can land on.

Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.

So after all the complaining you admitted to scanning 200 planets...Bioware must be doing something right.

People will complain all they want but PS3 kids will always wish they had it.

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deactivated-59d151f079814

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#182 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Rerash it if you will

[QUOTE="themyth01"]

The world is not that expansive. Scanning planets is not my idea of an expansive world.

Revan_911

Right.......which are planets you can land on.

Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.

.. There is at least a dozen and a half planets you can land on.. Furthermore do you REALLY think driving the poorest handling vehicle ever made in generic plantary wastelands or deserts playing a meaningless scanvenger hunt is better?

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blue_hazy_basic

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#183 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.Revan_911
You haven't played it if this is what you think.
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Revan_911

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#184 Revan_911
Member since 2007 • 1709 Posts

My PC version of Mass Effect 2 on max settings destroys Uncharted 2 on every level. I can't believe how many sheep follow the Uncharted 2 band. Go ahead and play with your generic characters and boring story. PC gamers get the best of it.

CoreoVII
That's not even close to the truth. The PC version looks almost the same as the 360 version. Bioware didn't want to make the PC version stand out much, i mean when I'm running a game on 120fps you know theres something wrong.
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deactivated-59d151f079814

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#185 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Revan_911"]

[QUOTE="Vaasman"]

Right.......which are planets you can land on.

CoreoVII

Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.

So after all the complaining you admitted to scanning 200 planets...Bioware must be doing something right.

People will complain all they want but PS3 kids will always wish they had it.

He is lieing.. First of all there are not that many planets to scan in the entire game.. Secondly if he scanned every one he would have done well over a dozen landing quests.

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mo0ksi

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#186 mo0ksi
Member since 2007 • 12337 Posts
[QUOTE="Revan_911"]Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.blue_hazy_basic
You haven't played it if this is what you think.

Does the game even have 200 planets? I'd say it's a little less than half.
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Vaasman

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#187 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Revan_911"]Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.blue_hazy_basic
You haven't played it if this is what you think.

I thought it was pretty common knowledge Revan hasn't actually played Mass Effect 2, just look at his posting history.

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CoreoVII

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#188 CoreoVII
Member since 2007 • 1838 Posts

[QUOTE="CoreoVII"]

My PC version of Mass Effect 2 on max settings destroys Uncharted 2 on every level. I can't believe how many sheep follow the Uncharted 2 band. Go ahead and play with your generic characters and boring story. PC gamers get the best of it.

Revan_911

That's not even close to the truth. The PC version looks almost the same as the 360 version. Bioware didn't want to make the PC version stand out much, i mean when I'm running a game on 120fps you know theres something wrong.

ah......right.....cause i totally mentioned the 360 version......

Read it again....

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CoreoVII

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#189 CoreoVII
Member since 2007 • 1838 Posts

Mass Effect 2 got the scores it deserves. Bioware deserves all the praise they get. Naughty Dog needs to make MORE THAN ONE gem to at-least be compared too.

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#190 Revan_911
Member since 2007 • 1709 Posts

Ok i exagarated a little, but in the beggining i scaned every planet in every system and the only land mission was one with the ship. So it's not true that you can actually explore every planet you scan. In ME at least it was more fun with the Mako.

And i have played the game i posted proof multiple times.

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Vaasman

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#191 Vaasman
Member since 2008 • 15877 Posts

Ok i exagarated a little, but in the beggining i scaned every planet in every system and the only land mission was one with the ship. So it's not true that you can actually explore every planet you scan. In ME at least it was more fun with the Mako.

And i have played the game i posted proof multiple times.

Revan_911

How about a steam, xfire, or xboxlive account so I can see it in your played games lists?

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#192 alextherussian
Member since 2009 • 2642 Posts

Out of maybe the 200 planets i scanned i could only land on one of them, the thing with the derelict ship.

Revan_911

Dont know what game your playing for every sector theres usually at least one landing quest. If you actually scanned 200 you would have done quite a few. So you didnt do that..

That's not even close to the truth. The PC version looks almost the same as the 360 version. Bioware didn't want to make the PC version stand out much, i mean when I'm running a game on 120fps you know theres something wrong.Revan_911

The PC version is clearly the superior, as is basically always the case. Im guessing you just babble for attention.. .. Im gonna go ahead and say you that odds are, your doing this for attention..

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#193 Hahadouken
Member since 2009 • 5546 Posts
[QUOTE="blue_hazy_basic"][QUOTE="h575309"][QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.

Nooooooooooooooo Empire was the best star wars film, never let me here you blaspheme again! :P

Lol no kidding, I can't believe he said that. Empire is so much better than every other Star Wars film it's almost not even fair. Anyone who thinks Empire sucks loses a lot of credibility to me, not just as a nerd but as a filmgoer. Irvin Kershner crushed that film. How people can like Ewoks and happy endings more than Han encased in carbonate, Luke losing his hand and Darth revealing himself as Luke's father is crazy to me. Not to mention Bespin, and Yoda on the Dagobah system. OOPS SPOILERS. :P
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#194 h575309
Member since 2005 • 8551 Posts
[QUOTE="Revan_911"]

Ok i exagarated a little, but in the beggining i scaned every planet in every system and the only land mission was one with the ship. So it's not true that you can actually explore every planet you scan. In ME at least it was more fun with the Mako.

And i have played the game i posted proof multiple times.

Theres something like 20 side missions in the game. So you must have not looked very hard.
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#195 mo0ksi
Member since 2007 • 12337 Posts
[QUOTE="h575309"][QUOTE="Revan_911"]

Ok i exagarated a little, but in the beggining i scaned every planet in every system and the only land mission was one with the ship. So it's not true that you can actually explore every planet you scan. In ME at least it was more fun with the Mako.

And i have played the game i posted proof multiple times.

Theres something like 20 side missions in the game. So you must have not looked very hard.

I'm pretty sure there's an anomaly on the system Omega's in, so either he must of been doing it wrong, or he's just lying to boil some blood.
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#196 Hahadouken
Member since 2009 • 5546 Posts

ah......right.....cause i totally mentioned the 360 version......

Read it again....

CoreoVII


Doesn't matter if you mentioned it, you said "The PC version" which immediately invites a comparison, and he said not true, it barely looks better than the 360 vers (which is true imo), and neither vers. looks better than Uncharted. I own both of them, Uncharted 2 is quite easily still the best-looking console game. Because of the scale of Mass 2, the graphics are not going to be as impressive, that's just the facts of life.

Also the animation in Uncharted is much, much better than Mass 2. Notice how when you have a convo in Mass 2, when you speak your party members head darts to you about a half-second too late? Shep strikes the arms-folded pose constantly. Often I see a party member sort of port across the screen for a split-second, or a head movement or arm movement looks jerky. It doesn't happen as much as it did in ME1, but Uncharted 2 would not allow any of that. It was incredibly polished.


Mass Effect 2 got the scores it deserves. Bioware deserves all the praise they get. Naughty Dog needs to make MORE THAN ONE gem to at-least be compared too.

CoreoVII




Naughty Dog made Crash Bandicoot and Jak and Daxter. Super popular series' which were influential in the platformer genre, well-made and critically acclaimed.

I don't think they are better than BioWare, but give them the credit they deserve.

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#197 h575309
Member since 2005 • 8551 Posts
[QUOTE="blue_hazy_basic"][QUOTE="h575309"][QUOTE="hastedly"]

Can someone explain to me what the hell is so good about ME2's story?

This game would be amazing if they had a decent story and if the loyalty missions didn't feel so similar/generic.

The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.

Nooooooooooooooo Empire was the best star wars film, never let me here you blaspheme again! :P

Better movie doesnt necessarily mean better story. I love all three of them. Anyway, back on topic. Come on now, the actual story in ME2 is just a ploy to build up for ME3. Its awesome because they made you care about the characters and about the world through great execution.
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CoreoVII

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#198 CoreoVII
Member since 2007 • 1838 Posts

[QUOTE="CoreoVII"]

ah......right.....cause i totally mentioned the 360 version......

Read it again....

Hahadouken



Doesn't matter if you mentioned it, you said "The PC version" which immediately invites a comparison, and he said not true, it barely looks better than the 360 vers (which is true), and neither vers. looks better than Uncharted. I own both of them, Uncharted 2 is quite easily still the best-looking console game. Because of the scale of Mass 2, the graphics are not going to be as impressive, that's just the facts of life. Also the animation in Uncharted is much, much better than Mass 2. Notice how when you have a convo in Mass 2, when you speak your party members head darts to you about a half-second too late? Shep strikes the arms-folded pose constantly. Often I see a party member sort of port across the screen for a split-second, or a head movement or arm movement looks jerky. It doesn't happen as much as it did in ME1, but Uncharted 2 would not allow any of that. It was incredibly polished.


Mass Effect 2 got the scores it deserves. Bioware deserves all the praise they get. Naughty Dog needs to make MORE THAN ONE gem to at-least be compared too.

CoreoVII




Naughty Dog made Crash Bandicoot and Jak and Daxter. Super popular series' which were influential in the platformer genre, well-made and critically acclaimed.

I don't think they are better than BioWare, but give them the credit they deserve.

Agreed. I have grown up with Naughty Dog and the Jak series and loved every second of it. I just can't have fools posting around that Uncharted beats everything and should be on top. Yes the animations are better, but atleast Mass Effect lets you choose what to say. They go the extra mile an creating bonds with your character.

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#199 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="blue_hazy_basic"][QUOTE="h575309"] The actual story itself isnt amazing, its the execution that makes it great. It does suffer from the Empire Strikes Back syndrome of story, as its a leadup to the grand finale.h575309
Nooooooooooooooo Empire was the best star wars film, never let me here you blaspheme again! :P



Better movie doesnt necessarily mean better story. I love all three of them.

Anyway, back on topic. Come on now, the actual story in ME2 is just a ploy to build up for ME3. Its awesome because they made you care about the characters and about the world through great execution.



Well in this case it means better story too.

Dagobah... Yoda... Bespin... Lando... HOTH!... AT-ATs... Darth revealed as Luke's father... Luke loses his hand... Boba Fett... Han encased in carbonite... Leia's feelings finally becoming apparent... the Emperor...

Best story, best movie, best piece of the Star Wars universe there is. :D

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djsifer01

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#200 djsifer01
Member since 2005 • 7238 Posts
Its one of my favorite games this gen but they did remove alot of the RPG elements that were in the first one. Its really more of a TPS with some RPG elements. Odd that you liked the first one and not the second, i do understand your complaint.