Zeonic front, Federation vs Zeon and DW: Gundam were all good games. I think the series is capable of so much more than that though.
The point of the Gundam series is to create an emotional investment in the main character (the pilot) rather than the mech itself. If you only ever play the mech though, it seems somewhat disjointed and jarring. Its like the series needs you to feel something that it's not willing to give you in order to make the connection between onscreen avatar and player.
What the series needs is variety. Have the mech fights by all means, be it via armoured core style, ZOE, or some other mechanic. However, mix it up with COD4 or Battlefield style FPS mechanics. Allow the player to become the character rather than the mech, and get a sense of scale as you shoot at an enemy soldier, only for an MS to stomp down in front of you, glaring down ready to take you out unless you haul ass.
Might be a bit ambitious, but it would make for one hell of a game.
Log in to comment