A big reason why I love the Dreamcast was because it had not only had Sega's best 1st party output since the Genesis, but it also had some of Sega's most creative and risky games. Jet Grind Radio, Space Channel 5, Shenmue, Skies of Arcadia, Crazy Taxi, Rez, Sonic Adventure 1 & 2, Typing of the Dead, Phantasy Star Online, Seaman. These are games that pushed bounderies, dared to be different from the norm, and took established franchises to new hights. However, can Nintendo be like that with the Switch? They were actually kind of like this with the DS. Kirby Canvas Curse, Elite Beat Agents, Trace Memory, Advance Wars: Days of Ruin, ASH, all their DSiWare games, etc. were all games that dared to be different as well as took established franchises in interesting directions. Recently they restructured their in-house studios (all of them now under the collective name of EPD) to place a bigger focus on younger talent. Plus, with the Switch being both a handheld and console, it frees up many of their other teams and studios to do other projects, which in turn, leads to MORE off-the-wall games like Splatoon or EBA.
It would be a breath of fresh air, especially how shockingly safe most of their output on the Wii U has been. If Nintendo has this structure, in addition to indie, mobile, and japanese devs on board, the Switch could very well have the potential to preserve the Dreamcast-style game design.
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