Can the ps3/ 360 handle cloth/hair physics simulation?

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noobswillbepwnd

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#1 noobswillbepwnd
Member since 2008 • 104 Posts
Im just wondering cause i really really wanna see hair move like natural and non-rigid clothing that actually move like real clothing and tear like real clothing.
These kinda stuff were promised by devs early on this gen yet no game has yet to have em.
on another note, capcom promised that every single hair on chris will be modeled individually in a ver old article, i think they lied :(
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deathtoallgods

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#2 deathtoallgods
Member since 2007 • 577 Posts
If they sacrifice other things then yes, absolutely.
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ChrnoTrigger

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#3 ChrnoTrigger
Member since 2008 • 2155 Posts
I don't see why not. PS3 could probably do it easier than the 360 though as the SPE's are good for physics.
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Senor_Kami

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#4 Senor_Kami
Member since 2008 • 8529 Posts
I've heard that Barbie's Model Adventure is really going to push the envelope on next gen hair/cloth physics.
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wukepingu

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#5 wukepingu
Member since 2008 • 713 Posts
I'm so going to buy that barbie game. I love barbie *slumps over D*E*D dead*
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Pro_wrestler

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#6 Pro_wrestler
Member since 2002 • 7880 Posts
Yes & Yes
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Senor_Kami

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#7 Senor_Kami
Member since 2008 • 8529 Posts

I'm so going to buy that barbie game. I love barbie *slumps over D*E*D dead*wukepingu

I won't lie, if they made a next gen Barbie game but Matel was like, "we're tired of all the crap barbie titles, we're gonna break the bank on this one." and they had screen shots that were the visual quality of Heavy Rain... I wouldn't buy that game, but i'd watch a trailer if the graphics were just mindblowing.

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Heydanbud92

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#8 Heydanbud92
Member since 2007 • 4464 Posts

the average head of hair has 100,000 strands.

each hair strand would need to be made up of many polygons (unless they were perfectly straight strands) and each of those pieces would be a physical object.

let's say each peice of hair is made up of 100 segments, that's 100,000,000 physical objects.

also, each strand would need to be a 3d polygonal object. let's use a triangular prism to save polys'. that would be 5 polygons per segment (one for each side and one for both ends.) that would be 500,000,000 polygons.

so no, they can't.

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II_Seraphim_II

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#9 II_Seraphim_II
Member since 2007 • 20534 Posts

I'm so going to buy that barbie game. I love barbie *slumps over D*E*D dead*wukepingu

lol...noob....

*hides barbie dolls*

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II_Seraphim_II

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#10 II_Seraphim_II
Member since 2007 • 20534 Posts

the average head of hair has 100,000 strands.

each hair strand would need to be made up of many polygons (unless they were perfectly straight strands) and each of those pieces would be a physical object.

let's say each peice of hair is made up of 100 segments, that's 100,000,000 physical objects.

also, each strand would need to be a 3d polygonal object. let's use a triangular prism to save polys'. that would be 5 polygons per segment (one for each side and one for both ends.) that would be 500,000,000 polygons.

so no, they can't.

Heydanbud92

i think they could take the same approach as we do in art. You clump the major pieces together. On most hairstyles there are "clumps" of hair that have little to no movement. Take for instance the pony tail. the hair on the majority of the hair doesnt move at all, the only hair that moves is at the back. That could help reduce any taxing CPU calculations. Alos, there is no need to do it hair by hair. You can "merge" hair strands into a single obeject. Lets say like you said there are 100,000 strands of hair. Why not clump 5 strands of hair into a single obejct that way you end up having 20,000 objects. Yes, its still alot but a farcry from 100,000. And with the relative size of hair, most people wont even notice the difference.

Alot can be done to cheat the system. People with short hair basically dont need each strand to be modeled. People with medium to long hair would more difficult but with the clumping system, it could still look pretty believable. But like a previous poster said, it would tax the system so much that its almost pointless to do so. Your game would suffer more than it would gain.

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oldskooler79

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#11 oldskooler79
Member since 2004 • 1632 Posts
Barbie Galaxy, Barbie of War, and Barlo 4: Finish the Lollypop FTW!!!
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Phazevariance

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#12 Phazevariance
Member since 2003 • 12356 Posts
Sure htey can, they have to set aside some cpu power to do it though, like ahve a 360 game run on 2 cores and physics on core 3... like the nvidia cards can do, so ps3 shoudl be able to do that too with the gpu.
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-GhostMLD-

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#13 -GhostMLD-
Member since 2008 • 3282 Posts
360 can, PS3 cant.
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CwlHeddwyn

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#14 CwlHeddwyn
Member since 2005 • 5314 Posts

I'm so going to buy that barbie game. I love barbie *slumps over D*E*D dead*wukepingu

Where can I pre-order?

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LoRoseUp

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#15 LoRoseUp
Member since 2008 • 165 Posts

360 can, PS3 cant.-GhostMLD-

its the other way around actually, this is one of the cells strongest features, physics, on screen chaos, etc.

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killzowned24

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#16 killzowned24
Member since 2007 • 7345 Posts

Best yet is Heavenly Sword, MGS4 headband looks awesome too.

http://www.youtube.com/watch?v=kz376foZXmg

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1xcalibur1

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#17 1xcalibur1
Member since 2008 • 442 Posts

One word:

MGS4

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Teuf_

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#18 Teuf_
Member since 2004 • 30805 Posts
Alot can be done to cheat the system. II_Seraphim_II


Indeed. Real-time graphics is basically the art of faking things and getting away with it. :)
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Angakua

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#19 Angakua
Member since 2008 • 500 Posts

One word:

MGS4

1xcalibur1

EXACTLY!!...the hair and clothes in MGS4 are simply breathtaking..."exhales...inhales"

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Pro_wrestler

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#20 Pro_wrestler
Member since 2002 • 7880 Posts

360 can, PS3 cant.-GhostMLD-

They both can, I provided links to games up above.

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pyromaniac223

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#21 pyromaniac223
Member since 2008 • 5896 Posts

[QUOTE="-GhostMLD-"]360 can, PS3 cant.LoRoseUp

its the other way around actually, this is one of the cells strongest features, physics, on screen chaos, etc.

Teh CELL!!!

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deactivated-57a12126af02c

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#22 deactivated-57a12126af02c
Member since 2007 • 3290 Posts
Well in NcAA 09, the jerseys are made of steel because they dont move. And when its raining out, there still dry. :s
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noobswillbepwnd

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#23 noobswillbepwnd
Member since 2008 • 104 Posts
ya ur right, why the **** dont clothing get wet, for some reason i found that amazing that it did that in uncharted, although i wish it was wet and soggy, it wasnt soggy though, so it fails..
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Gen007

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#24 Gen007
Member since 2006 • 11006 Posts
yeah they can 2k sports games use them and it looks amazing but thats about stuff like that is tuff to do on these consoles and make a smooth game alot of stuff would have to be sacrificed just to have it
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Gen007

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#25 Gen007
Member since 2006 • 11006 Posts
[QUOTE="LoRoseUp"]

[QUOTE="-GhostMLD-"]360 can, PS3 cant.pyromaniac223

its the other way around actually, this is one of the cells strongest features, physics, on screen chaos, etc.

Teh CELL!!!

really people need to stop yeah the cell helps but ps3 still really cant handle it either try to make a game that looks like gears with true cloth simulation on the ps3 its not gonna happen. truth is 360 and ps3 are closer in power than people would like to think there almost the same the pros and cons even them out.

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AtrumRegina

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#26 AtrumRegina
Member since 2008 • 1584 Posts
DOesn't Assasin's Creed do that ? I mean Altairs clothes look really lifelike and fluid.
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noobswillbepwnd

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#27 noobswillbepwnd
Member since 2008 • 104 Posts
[QUOTE="pyromaniac223"][QUOTE="LoRoseUp"]

[QUOTE="-GhostMLD-"]360 can, PS3 cant.Gen007

its the other way around actually, this is one of the cells strongest features, physics, on screen chaos, etc.

Teh CELL!!!

really people need to stop yeah the cell helps but ps3 still really cant handle it either try to make a game that looks like gears with true cloth simulation on the ps3 its not gonna happen. truth is 360 and ps3 are closer in power than people would like to think there almost the same the pros and cons even them out.



The cell is brought down by the gpu and maybe ram, their total bottlenecks if u ask me...
hypothetically speaking if the gpu was at the same level of the cell, the ps3 would be a monster.
but now its like a hott justin timberlake who can bang any chic he wants but is bought down by a conjoined deformed talking twin on his neck, who smells bad....