Civ 6 is coming to Switch

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#1 xantufrog  Moderator
Member since 2013 • 17898 Posts

https://www.gamespot.com/articles/civilization-6-for-nintendo-switch-announced-with-/1100-6461620/

I hope it's a good port that doesn't run like dog poo.

I'm guessing the Joy Cons and touchscreen allow for PC-like interactions that will make the port feel more natural

Forget Halo Wars - this is the kind of deep strategy experience consoles often miss.

Avatar image for Archangel3371
Archangel3371

46906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#2 Archangel3371
Member since 2004 • 46906 Posts

Please be good. Please be good. ?

Avatar image for davillain
DaVillain

58664

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#3 DaVillain  Moderator
Member since 2014 • 58664 Posts

A Civilization series on a handheld? Well, if it's any good, I'll gladly look into buying it just for on the go play.

Avatar image for uninspiredcup
uninspiredcup

62760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#4  Edited By uninspiredcup
Member since 2013 • 62760 Posts

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

Avatar image for deactivated-5ebea105efb64
deactivated-5ebea105efb64

7262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#5 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

Nice.

Avatar image for sHaDyCuBe321
sHaDyCuBe321

5769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 sHaDyCuBe321
Member since 2003 • 5769 Posts

@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

Unreadable you say, I wonder how I put 100+ hours into it in handheld mode. You should ease up on your sodium intake.

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#7  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

@uninspiredcup: huh? I have no problem with that game in handheld mode at all

But certainly Civ6 is an "at risk" title for that kind if thing. I'm really curious to see how Pillars of Eternity 2 on Switch is...

Avatar image for uninspiredcup
uninspiredcup

62760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#8  Edited By uninspiredcup
Member since 2013 • 62760 Posts
@xantufrog said:

@uninspiredcup: huh? I have no problem with that game in handheld mode at all

But certainly Civ6 is an "at risk" title for that kind if thing. I'm really curious to see how Pillars of Eternity 2 on Switch is...

I wear glasses, but even then, my nephew couldn't read shit in hand-held mode. Aside from being ridiculously small with no scaling

1. Text style is not bold

2. The box surrounding the text has an opacity of about 20%. Which means the text, rather than being clear easy to identify white on black, just overlaps the shape of objects underneath

Frankly i'm amazed more people didn't complain about this. My eye-sight is shit, but not too bad, imagine someone borderline disabled trying to play this.

Avatar image for mandzilla
mandzilla

4686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#9  Edited By mandzilla  Moderator
Member since 2017 • 4686 Posts

Wow, I did not expect this. Awesome news though, Civ is such an addictive series. :D

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#10 dzimm
Member since 2006 • 6615 Posts

Is this for real? It's not April 1st? I've been saying for a while that the Switch could really use a quality in-depth strategy game, something like Civilization; I just never expected it to actually be Civilization!

Avatar image for deactivated-642321fb121ca
deactivated-642321fb121ca

7142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#11 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

@xantufrog: At the retail price, dead, although Nintendo fans pay anything, so you never know. But aside from that, those games are PC, through and through.

Avatar image for Sgt_Crow
Sgt_Crow

6099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 Sgt_Crow
Member since 2004 • 6099 Posts

@uninspiredcup: Wut. Nothing wrong with the UI scale in BotW. Only game I played that had a little too small UI text was DOOM.

Avatar image for mandzilla
mandzilla

4686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#13 mandzilla  Moderator
Member since 2017 • 4686 Posts

Now they just need to get X-com ported over, and release a new Pikmin and Advance Wars, for all us strategy nerds.

Avatar image for Planeforger
Planeforger

20116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 Planeforger
Member since 2004 • 20116 Posts

Jesus, I'd play the hell out of this.

And to think people said the Switch would have no third party support!

Avatar image for DocSanchez
DocSanchez

5557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#15 DocSanchez
Member since 2013 • 5557 Posts

Civ is a great series and deserves to be played by as many people as possible. Not sure I'd ever want to play it on the go but take it on holiday? Long plane journey? Sure.

I do have some issues with 6 though.

Avatar image for Maroxad
Maroxad

25309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 Maroxad
Member since 2007 • 25309 Posts

Pretty good match. Since Nintendo sure as hell arent releasing a new Advance wars, this could fill in the Turn Based Strategy need Nintendo fans might have. Might even get more people hooked on the genre, and that is a good thing.

Avatar image for byof_america
byof_america

1952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#17 byof_america
Member since 2006 • 1952 Posts

Civ Revolution worked pretty well on the console so it will be cool to see a full civ game on the switch. Paradox take note! It's time to port EU4 to handheld!

Avatar image for mandzilla
mandzilla

4686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#18 mandzilla  Moderator
Member since 2017 • 4686 Posts

@byof_america: Ohhh, yes!

Avatar image for mrbojangles25
mrbojangles25

60782

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#19 mrbojangles25
Member since 2005 • 60782 Posts

I can see that working out pretty well, actually. The game is entirely hex-based iirc, you don't really need a lot of precision and the whole thing can be played with a mouse.

The only issue is end-game; there are an overwhelmingly large amount of choices to make and things to manage, it might get a little tedious. Some UI restructuring could fix that, though.

Avatar image for Alessandro_R
Alessandro_R

54

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Alessandro_R
Member since 2013 • 54 Posts

Well duh it’s already on Ipad too

Avatar image for hrt_rulz01
hrt_rulz01

22682

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 hrt_rulz01
Member since 2006 • 22682 Posts

Cool... wonder if it will ever come to the other consoles.

Avatar image for blackballs
BlackBalls

1496

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#22 BlackBalls
Member since 2018 • 1496 Posts

Another reason why the Switch will be my Christmas present.

Avatar image for deactivated-642321fb121ca
deactivated-642321fb121ca

7142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#23 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

Wish the google play store was on it.

Avatar image for Pedro
Pedro

73940

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#24 Pedro
Member since 2002 • 73940 Posts

@xantufrog said:

https://www.gamespot.com/articles/civilization-6-for-nintendo-switch-announced-with-/1100-6461620/

I hope it's a good port that doesn't run like dog poo.

I'm guessing the Joy Cons and touchscreen allow for PC-like interactions that will make the port feel more natural

Forget Halo Wars - this is the kind of deep strategy experience consoles often miss.

I thought dog poo was the default option on the Switch. :P

Avatar image for lebanese_boy
lebanese_boy

18050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 lebanese_boy
Member since 2003 • 18050 Posts
@sHaDyCuBe321 said:
@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

Unreadable you say, I wonder how I put 100+ hours into it in handheld mode. You should ease up on your sodium intake.

230 hours here, I have literally no idea what he's talking about.

Avatar image for nintendoboy16
nintendoboy16

42220

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 14

#26 nintendoboy16
Member since 2007 • 42220 Posts

I haven't seen a PC Civ game get ported to console since Civ II on PSOne.

Loading Video...

Avatar image for Gaming-Planet
Gaming-Planet

21106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#27 Gaming-Planet
Member since 2008 • 21106 Posts

This has sparked my interest.

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#28 dzimm
Member since 2006 • 6615 Posts

@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

It's not unreadable, unless you have really bad eyesight -- in which case you should visit an optometrist. I'm getting to the age where I should probably consider wearing bifocals, and I have no problem with the Breath of the Wild user interface.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#29  Edited By KungfuKitten
Member since 2006 • 27389 Posts

I wonder how that would work... consoles have been notoriously bad at cpu heavy games and this is the Switch with a very small form factor and battery limitations.

Maybe they are going to make a whole new type of Civ 6 just for the Switch? I'm interested.

Maybe 2D graphics/fewer players/smaller maps/streamlined gameplay that is more snappy and less CPU intensive?

Avatar image for GioVela2010
GioVela2010

5566

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 GioVela2010
Member since 2008 • 5566 Posts

@KungfuKitten said:

I wonder how that would work... consoles have been notoriously bad at cpu heavy games and this is the Switch with a very small form factor and battery limitations.

Maybe they are going to make a whole new type of Civ 6 just for the Switch? I'm interested.

Maybe 2D graphics/fewer players/smaller maps/streamlined gameplay that is more snappy and less CPU intensive?

http://m.ign.com/articles/2017/12/29/sid-meiers-civilization-vi-for-ipad-review

Avatar image for Planeforger
Planeforger

20116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#31 Planeforger
Member since 2004 • 20116 Posts

@KungfuKitten: If they stripped it down, they'd call it Civilisation Revolutions 3.

Instead they announced it as Civilisation 6, and are releasing it with a bunch of the available DLC nations included.

I think that's a good sign that it's the full game - hopefully they've figured out a good way to make it stable/not too slow.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#32 KungfuKitten
Member since 2006 • 27389 Posts

@Planeforger: @GioVela2010: Ooh. Yes. You're probably right.

Avatar image for uninspiredcup
uninspiredcup

62760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#33  Edited By uninspiredcup
Member since 2013 • 62760 Posts
@lebanese_boy said:
@sHaDyCuBe321 said:
@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

Unreadable you say, I wonder how I put 100+ hours into it in handheld mode. You should ease up on your sodium intake.

230 hours here, I have literally no idea what he's talking about.

A bad UI, which went into extensive detail why it's bad.

Not too hard to comprehend.

Avatar image for uninspiredcup
uninspiredcup

62760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#34 uninspiredcup
Member since 2013 • 62760 Posts
@dzimm said:
@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

It's not unreadable, unless you have really bad eyesight -- in which case you should visit an optometrist. I'm getting to the age where I should probably consider wearing bifocals, and I have no problem with the Breath of the Wild user interface.

It is. You just blurting it out and (incredibly) blaming disability and not the game is laughable.

-

Most early PC games, particularly strategy titles were build with a small monitor in mind. As in those days most players sat close to the screen.

With the addition and readily available HDMI, most PC games have scalers now. It's common sense. In some cases (Oblivion) they straight up designed a bigger UI for television.

Zelda was clearly designed with fullscreen in mind, with little thought for hand-held mod beyond puzzle gimmicks. I expected nothing less, or as disgusting a comment from Nintendo fanboys trying to blame blindness, than say anything bad about the most-most-game-eva because you're not allowed too.

Overall it should have been scored down for both a terrible UI and weapons breaking constantly. But critics are very bias and expected to give it a high score.

Sad.

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#35 dzimm
Member since 2006 • 6615 Posts

Needing glasses is not a "disability", you moron. And multiple people have posted in this thread saying they had no problem with the scale of Breath of the Wild's interface, including me despite my less than perfect eyesight.

As for weapons breaking, that was a deliberate design decision and not a flaw. Weapons in BotW are a resource that need to be carefully managed, which I find to be an interesting gameplay mechanic instead of the usual trope of simply finding the best weapon in the game and then combat becoming a dull cakewalk afterwards.

Avatar image for sancho_panzer
Sancho_Panzer

2873

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 Sancho_Panzer
Member since 2015 • 2873 Posts

Man, If I had to commute every day, I'd be over the moon at this news. Well, until I started regularly missing my station, that is.

Avatar image for kali-b1rd
Kali-B1rd

2241

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#37 Kali-B1rd
Member since 2018 • 2241 Posts

I assume this is the iPAD version.

Good that it has the full games content/features. but I believe it is limited in terms of scale (obviously... as this game chugs on massive campaigns)

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#38 xantufrog  Moderator
Member since 2013 • 17898 Posts

@KungfuKitten: it's not really a CPU heavy game in a way that would affect performance - that's more an RTS issue. Here, if the CPU takes a bit longer between user turns... Eh, most won't even notice

Avatar image for X_CAPCOM_X
X_CAPCOM_X

9625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#39 X_CAPCOM_X
Member since 2004 • 9625 Posts

Holy shit. I need my time god damnit.

@kali-b1rd said:

I assume this is the iPAD version.

I hope not.... But I also simultaneously hope it is so I don't have to play it and spend hundreds of hours on it.

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#40 dzimm
Member since 2006 • 6615 Posts

@xantufrog said:

@KungfuKitten: it's not really a CPU heavy game in a way that would affect performance - that's more an RTS issue. Here, if the CPU takes a bit longer between user turns... Eh, most won't even notice

One of the reasons CPU turns can take so long is because the game apparently plays unit animations even when the player can't see them -- for instance when they're off-screen or hidden by the "fog of war". I know on the PC version at least that turning off CPU animations can noticeably if not significantly speed up turn times. I hope we have this option on the Switch, or that whoever is making the port does a better job with optimization than Firaxis did on the PC version.

Avatar image for kali-b1rd
Kali-B1rd

2241

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#41 Kali-B1rd
Member since 2018 • 2241 Posts

@X_CAPCOM_X said:

Holy shit. I need my time god damnit.

@kali-b1rd said:

I assume this is the iPAD version.

I hope not.... But I also simultaneously hope it is so I don't have to play it and spend hundreds of hours on it.

The iPAD version is the full featuredgame, but scaled down (Multiplayer) not sure about Single player.

Avatar image for jeezers
jeezers

5341

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#42  Edited By jeezers
Member since 2007 • 5341 Posts

Great news, I'll pick this up for sure

Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

@uninspiredcup said:

The UI needs scaling for hand-held mod.

Reviewers of Breath of the Wild were too busy kissing rear end to note the obviose small, un-scalable UI was abysmally un-readable in hand-held mode.

Doom and Wolfenstein II had this problem too. So hard to read in handheld mode.

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#44  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts
@kali-b1rd said:
@X_CAPCOM_X said:

Holy shit. I need my time god damnit.

@kali-b1rd said:

I assume this is the iPAD version.

I hope not.... But I also simultaneously hope it is so I don't have to play it and spend hundreds of hours on it.

The iPAD version is the full featuredgame, but scaled down (Multiplayer) not sure about Single player.

according to the IGN review, the iPAD port is the full game outside of multiplayer, but with some graphical taming (e.g., no animated leaders). This one may even be able to do those, since got game focused Nvidia hardware, IDK

Avatar image for kali-b1rd
Kali-B1rd

2241

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#45 Kali-B1rd
Member since 2018 • 2241 Posts

@xantufrog said:
@kali-b1rd said:
@X_CAPCOM_X said:

Holy shit. I need my time god damnit.

@kali-b1rd said:

I assume this is the iPAD version.

I hope not.... But I also simultaneously hope it is so I don't have to play it and spend hundreds of hours on it.

The iPAD version is the full featuredgame, but scaled down (Multiplayer) not sure about Single player.

according to the IGN review, the iPAD port is the full game outside of multiplayer, but with some graphical taming (e.g., no animated leaders). This one may even be able to do those, since got game focused Nvidia hardware, IDK

interesting.. I just can't imagine massive maps and turn times on these devices....

Avatar image for xantufrog
xantufrog

17898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#46 xantufrog  Moderator
Member since 2013 • 17898 Posts

@kali-b1rd: i can't speak from experience with the iPAD version, but a quick google turned up a Polygon review that seems to agree with IGN. To your concern, Polygon said this: "the iPad version does offer a red letter warning that the turns are especially long on optional large maps. This is true on PC too, but there is no warning there, so I'm staying away from the larger maps on iPad."