This is in response to that abortion of a thread that pretty much states that game companies look at software sales and not hardware sales when choosing consoles for development. I believe the quote was "Third Parties aren't going to develop for the Wii because Third Party titles aren't selling on the Wii."
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This has to be the most stupid and pathetic statement I have heard all week, and after reading crap on the Halo 3 Beta, that saying a lot. If there are no Third Parties to start out with, there isn't going to be many Third Party sales. Everyone knows this, developers know this. Third Party support is going to be extremely limited next year to the Wii because it is the only console selling on a PS2-Level Scale. But in case you don't see it let me show you the timeline:
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Early 2006: The 360 is the only next-gen console going, it has monopolized next-gen 3rd party support. Due to the PS2's massive success, early development has begun on a wide spectrum, on the expectation the PS3 will compete fiercely when released.
E3 2006: Nintendo Wii is showcased taking developers by suprise with it's popularity. Ubisoft (besides a few token EA games) are the only real third party support. Some developers begin considering the Wii for more than ports.
November 2006: 360 Support continues strong, PS3 launches but quickly fades in sales, has some good third party launches, but many games are still in production. Wii launches with Ubisoft and token EA games, but is the suprise winner during the Christmas Season.
February 2007: Predictable Nintendo First Party game drought begins, but despite this, Wii sales rapidly reach 50% of total 360 sales in a fraction of the time it took the Xbox. PS3 continues to flounder, loses some exclusives. 360 continues to capitilize on projects that were started in late 2005 and early 2006 (when it had a monopoly on next-gen audience.)
April 2007: By the point the Wii has essentially reached 75% of the total sales of the 360. Every major studio from Square Enix to EA has pledged numerous projects to be built from scratch. PS3 is still moving units, but is no longer really competing in the third party realm, projects that have been started will continue, but they may experience more defections. Wii still has a First Party game drought, to be relieved slightly by Paper Mario, Mario Party 8, and Metroid Prime through August. Ports and mini-games continue to dominate from the third party realm, however.
Prediction Late 2007: Wii sales accelerate for holiday season, major first party releases come through, and first real third party games begin to be released. Through the holiday season the Wii finally matches, and begins to surpass the 360 installed base. Most third party support is now being announced to the Wii. 360 support continues due to its base, but is no longer dominant.
Prediction Early-Mid 2008: Wii Third Party support finally hits its stride, console is undisputed hardware seller. Third Party games are being announced and released consistently for the console. 360 supports remains steady, but again, is no longer dominant. PS3 support has declined to GCN levels from last-generation. It will be sustained by early projects that are now being completed, and perhaps from the occasional exlcusive or first party game, but third party announcements are rare and far in-between.Â
/timeline
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Mark my words, this is how its going to play out. This isn't abstract theory, *it is based on the current trends*. The Wii continues to sell consistently better than the 360 or the PS3 every month in the middle of a game drought. By the time the 2nd year consumers start paying attention during the holiday, First Party Wii behemoths will be flooding the market along the first truly built-from scratch 3rd party titles. Â
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