Complexness does not make a game better !

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Felous1

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#1 Felous1
Member since 2006 • 4557 Posts
It's about preference, some people could care less how much depth a game has.

Virtua Fighter 5 for example. I've seen people complain that Jeff gave it "only" a 8 in gameplay. But just because it has a more advanced gameplay that doesn't make it fun for everyone !




This message is brought you by Doa4, because 8.8 is always higher than 8.1 ! (jk)
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foxhound_fox

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#2 foxhound_fox
Member since 2005 • 98532 Posts
Tetris agrees.
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hyruledweller

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#3 hyruledweller
Member since 2006 • 3168 Posts
Tetris agrees.foxhound_fox
so does Pac Man, and Super Mario bros.
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Nex_Ownage

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#4 Nex_Ownage
Member since 2004 • 4753 Posts
The game isn't supposed to be for everyone. ~_~
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xxmatt125xx

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#5 xxmatt125xx
Member since 2005 • 1899 Posts
Yeah this is true speaking of doa i find the series just more enjoyable to play that virtua fighter
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DrinkDuff

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#6 DrinkDuff
Member since 2004 • 6762 Posts
Don't you mean complexity? Anyway, I agree though. Games just have to be fun.
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Dreams-Visions

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#7 Dreams-Visions
Member since 2006 • 26578 Posts
Tetris agrees.foxhound_fox
As does Geometry Wars, Luimens, Loco Roco, New Super Mario Bros, Elite Beat Agents, Warioware, etc. etc. etc.
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Dreams-Visions

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#8 Dreams-Visions
Member since 2006 • 26578 Posts
Don't you mean complexity? Anyway, I agree though. Games just have to be fun. DrinkDuff
how easily people can forget this basic truth.
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Journey89

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#9 Journey89
Member since 2005 • 1743 Posts
its like piloting a plane. its hard but its fun for "most" people. most of use would rather look out the window.
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Mortok

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#10 Mortok
Member since 2002 • 1971 Posts

Maybe your right.  Jeff did give State of Emergency over a 9 for the PS2. 

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Runningflame570

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#11 Runningflame570
Member since 2005 • 10388 Posts
Complexity makes a game better if that contributes to depth, in VF it does.
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mjarantilla

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#12 mjarantilla
Member since 2002 • 15721 Posts
Complexity makes a game better if that contributes to depth, in VF it does.Runningflame570
Depth doesn't make a game better, either.
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ramey70

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#13 ramey70
Member since 2006 • 4002 Posts
Complexness?
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Nex_Ownage

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#14 Nex_Ownage
Member since 2004 • 4753 Posts
[QUOTE="Runningflame570"]Complexity makes a game better if that contributes to depth, in VF it does.mjarantilla
Depth doesn't make a game better, either.

How so? :?
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mjarantilla

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#15 mjarantilla
Member since 2002 • 15721 Posts
Complexness?ramey70
It's like truthiness, but less of teh funnay.
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rykaziel

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#16 rykaziel
Member since 2003 • 1149 Posts
Complexity makes a game better if that contributes to depth, in VF it does.Runningflame570
I agree. Complexity that adds to depth makes a game much more fun, for certain types of people. Good examples are Morrowind and Eve Online. For some, it's the depth and complexity of the game that attracts the consumer in the first place.
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11Marcel

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#17 11Marcel
Member since 2004 • 7241 Posts

It's all about balancing it. If a game is too simple you can get bored with it, if it's too complex it's not fun anymore. Also, you can have a game that's very simple in setup and all (halo for example), but if you perfect it, it'll stay fun forever, and it will get depth by using the simple setup in creative ways.

... or something.

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mjarantilla

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#18 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Runningflame570"]Complexity makes a game better if that contributes to depth, in VF it does.Nex_Ownage
Depth doesn't make a game better, either.

How so? :?

No one can define exactly what depth is, for one thing. :lol: It's one of those nebulous words that people use when something goes over their head. It's meaningless.
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Felous1

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#19 Felous1
Member since 2006 • 4557 Posts
Tetris agrees.foxhound_fox
Waiting in line is more fun than Tetris.
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Felous1

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#20 Felous1
Member since 2006 • 4557 Posts
Complexness?ramey70
http://www.answers.com/complex
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shsonline

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#21 shsonline
Member since 2005 • 2937 Posts
Complexity =/= depth. A game doesn't have to be complex for it to be deep. Smash bros is an example. Tetris is another. Now with single player games I think complex and sophisticated stories DO enrich the sp experience imo.
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ps3-nikita

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#22 ps3-nikita
Member since 2005 • 2945 Posts
Is this more Nintendo propaganda I smell.
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Felous1

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#23 Felous1
Member since 2006 • 4557 Posts
Complexity =/= depth. A game doesn't have to be complex for it to be deep. Smash bros is an example.shsonline
Smash Bros is complex. http://youtube.com/watch?v=4n4s5yB7ZkE
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#24 joe_g_patton
Member since 2003 • 1548 Posts
'complexness' looked kind of goofy to me, but dictionary.com says that 'complexity' is an adverb and 'complexness' is a noun. Crazy stuff!!
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#25 Caviglia
Member since 2006 • 1344 Posts
I have been arguing 'Complexity does not equate to quality' for a long time now. I hate fools who believe because a game is simple or accessible that it is not 'hardcore'.
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Sensui1986

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#26 Sensui1986
Member since 2005 • 390 Posts
You wanted it to be like Tekken? Press 2 random buttons at the same time for a combo?
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Runningflame570

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#27 Runningflame570
Member since 2005 • 10388 Posts
[QUOTE="Runningflame570"]Complexity makes a game better if that contributes to depth, in VF it does.mjarantilla
Depth doesn't make a game better, either.

Actually yes, depth does...even a mediocre game can be good with enough depth to the gameplay. If you are in favor of simple jollies then you may not agree but for those of us who enjoy some gameplay depth complexity most certainly can make a game better, even if it doesn't always do so.


No one can define exactly what depth is, for one thing. :lol:

It's one of those nebulous words that people use when something goes over their head. It's meaningless.mjarantilla


Depth can be defined. Depth is anything in a game that allows for you to be drawn more deeply into the game or lengthens the playtime relating to unique content. Depth is obtained in platformers for instance through pure fun (to some degree unique content), depth is obtained in SRPGs through both that and the various other things you might do in the world such as obtaining abilities or going on optional missions.