Condemned 2 - Wiggling antennas and pounding bums

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InsaneBasura

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#1 InsaneBasura
Member since 2005 • 12591 Posts


Since Sega is absolute rubbish at marketing this game I took it upon myself to inform people of how fantastic this game will be.

Gamersyde Diaries
The 1UP Show
On the Spot demonstration (18:10)
Interview with non-stupid questions

Further bits of info stolen from NeoGAF.

CLIFFNOTES CONDEMNED 2:
- Developer that showed us the game and whatnot: lead game designer.
- He showed a bèta that still had to go through a polishing phase.
- Despite the above point, it looked noticeably improved when compared to the latest footage seen on GameTrailers and the like.
- For instance: screen tearing has been reduced by a lot, though I don't remember if it was completely gone.
- Framerate has also been improved: did fluctuate from 30 to 60 fps occasionally (like Stranglehold) in the multiplayer. Could easily be fixed in the retail version.
- The game's darkness levels aren't as exaggerated as in 1 (based on what little footage I saw) anymore. You can actually see things now!
- Bloodshot is still pretty dark mind you, more so when you're inside a building.
- Things that have been improved the most in comparison to 1: the A.I., the combat and the forensics.
- A.I.: more able now with guns, can catch **** you throw at them and return the favor et cetera.
- At one point, some angry bum even threw TV sets at Ethan.
- Melee system has been improved by quite a lot: it's been finetuned, there are more moves, multipliers and combo's, ...
- Left and right fists now mapped to their respective triggers. Blocking is done by holding both. One of the bumpers -> some kind of hook punch, I think.
- The better you fight, the higher your multiplier and the higher it is, the faster you'll replenish a bar on the top of your screen.
- Different kinds of normal moves depending on which button combination you insert, such as an uppercut.
- Blocking: if you time it right, you can perform something that resembles a parry / counter.
- Enemy temporarily loses his balance, obviously leaves a window of opportunity to lay down the smackdown.
- Aforementioned bar is used for Chain Attacks: a 'special' move that can be used for massive damage.
- Chain Attacks are frikkin' visceral and really satisfying! Game slows down a little (on purpose) and sound becomes louder too.
- Another Chain Attack: breaking a guy's arm. Screaming ensues.
- Finally, the environmental kills. After an enemy received enough beatings, you can finish him off in a more spectacular fashion.
- You grab him by the neck and see multiple skulls, which are indications of the kind of kills you can perform in a certain environment.
- For example: bashing the guy's head through a TV (coincidentally unlocked an achievement during the presentation) or in a toilet.
- Items: short list of vague statistics (endurance et al) immediately visible. All of them break at some point, sort of like Dead Rising.
- Can be thrown, enemies might catch it and throw it back.
- By the way: Condemned 2's balance between melee and the use of fire-arms = 80/20.
- Using fire-arms has supposedly also been improved by a lot though. To the point that you can unlock an 'FPS Mode' when you've finished the campaign.
- What does it do? It flips the balance between hand-to-hand combat and gunplay so that it can be played as a 'regular' First-Person Shooter.
- Forensics: vastly improved. "The power of observation" of the player is key to solving them.
- For example: fellow officer asks Ethan his exact position, which can be partially be deciphered by looking at a nearby road map.
- A more specific address is found elsewhere and if done correctly, you get a maximum rating (5/5).
- Another example: identifying the kind of containers in the next room and how many of them there are. Look for official documents.
- More tools at your disposal this time around: a UV light, a spectrometer, a GPS and a camera.
- NOT a pixel hunt, multiple options to choose from, solving them unlocks bonus content and they're mostly optional.
- 30% of the game consists of these researches, according to the lead designer.
- Fight Club: has additional challenges that may or may not be attached to achievements.
- Funny detail: one of them is called 'Streets of Rage'.
- You can also customize it: what kind of enemies you'll fight, what kind of weapons there are, how many of them attack you at the same time, ...
- The further you go in the single player, the more Fight Club content you'll unlock.
- They got rid of the 'Hobo' before the 'Fight Club' and replaced it with 'Bloodshot'. :(
- Favorite items I've spotted: a bowling pin and a fake arm... with hooks!
- Side stuff... Ethan can express himself now if you press A on time (optional). It's clear when you can do this.
- For example: flipping a bum off after being called a smelly drunk.
- Gone are the pigeons, in are the sonic emittors that hurt Ethan when he gets too close to them.
- These emitters also unlock content if you find them them, but they're also completely optional.
- I'm not too sure, but I think the Colonel from Metal Gear Solid is the chief of police in Condemned 2.MicVlaD

To be released in three weeks. I sense AAA potential, although it'll probably score an 8.5 here since again, Sega is advertising the game poorly.

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II-FBIsniper-II

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#2 II-FBIsniper-II
Member since 2005 • 18067 Posts
Looks pretty cool. I'm worried the combat might get repetitive though.
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REforever101

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#3 REforever101
Member since 2005 • 11223 Posts

i still have to get condemned 1

i played the demo a long time ago, and i always planned on getting it...but i never did

how much you think i could get it for preowned?

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fenwickhotmail

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#4 fenwickhotmail
Member since 2004 • 7308 Posts

Can't wait to see how all the concepts fit together. Looks to be one of the highlights of the first part of the year.

Hopefully they'll get the same setting and atmosphere in from the original; scared the crap out of me at some points. Looks gory as per usual which is obviously something to look forward to!

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BioShockOwnz

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#5 BioShockOwnz
Member since 2006 • 52901 Posts
Can't wait to get my hands on this game come launch. I don't know how I feel about the FPS segments, though. I liked how you had very limited ammo whenever you came across a gun in Criminal Origins. Everything else looks to be improved in Bloodshot, though. I'm guessing 8.5.
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JiveT

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#6 JiveT
Member since 2005 • 8619 Posts
If you are real lucky you might find it at a Circuit City new for less than $20 but otherwise you should be able to find it used for that much or maybe $25. It's worth it.
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Ninja-Vox

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#7 Ninja-Vox
Member since 2006 • 16314 Posts
I loved the first one. :) This is my first must-have of 2008.
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D0013ER

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#8 D0013ER
Member since 2007 • 3765 Posts
Pounding bums...silly me...:P
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Juggernaut140

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#9 Juggernaut140
Member since 2007 • 36011 Posts
thanks for the info sounds even better.
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JTH_22

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#10 JTH_22
Member since 2005 • 1438 Posts

I loved the first one. :) This is my first must-have of 2008.Ninja-Vox

Same here. I absolutely loved the atmosphere of the first game, plus there's something to be said for being able to pick up nearly anything in the environment and use it as a weapon. The forensics aspect is supposed to be much improved as well. Can't wait.

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InsaneBasura

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#11 InsaneBasura
Member since 2005 • 12591 Posts

Can't wait to get my hands on this game come launch. I don't know how I feel about the FPS segments, though. I liked how you had very limited ammo whenever you came across a gun in Criminal Origins. Everything else looks to be improved in Bloodshot, though. I'm guessing 8.5.BioShockOwnz

FPS-ing is so not what Condemned is, or should be about. But it looks like it'll only be a small part of the game, with the majority taken up by hitting people in the face with various objects and solving forensic puzzles and whatnot.

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wmc540

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#12 wmc540
Member since 2006 • 2620 Posts

[QUOTE="Ninja-Vox"]I loved the first one. :) This is my first must-have of 2008.JTH_22

Same here. I absolutely loved the atmosphere of the first game, plus there's something to be said for being able to pick up nearly anything in the environment and use it as a weapon. The forensics aspect is supposed to be much improved as well. Can't wait.

Same here. I have had Condemned since launch... PS3 people go out and buy it also. It will be a good game.

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kaos-hero

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#13 kaos-hero
Member since 2007 • 1323 Posts
I'm hyped for this game. It's the only horror game I play because I can force a pipe into a guy's face. It makes me feel good when I kill people in Condemned and it makes me feel power. I'm totally hyped for it, it's a great way to let out emotions. I just picture people I don't like and hit all of them with whatever I got.

I just hope the skulls crack sounds better and the blood flows more realisticly. I'm easily going to import this due to it not on Famitsu's release dates.
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flatline711

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#14 flatline711
Member since 2005 • 2015 Posts

i still have to get condemned 1

i played the demo a long time ago, and i always planned on getting it...but i never did

how much you think i could get it for preowned?

REforever101

It goes for 20 bucks at EB Games brand new. Still one of my fave 360 games. Can't wait for Bloodshot.