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no, the controller is for anygame, thats why it has analog sticks and triggers u knowKaosed
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
[QUOTE="Kaosed"]no, the controller is for anygame, thats why it has analog sticks and triggers u knowKakarot00769
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
I wish Halo 3 would come out w/ a better controller suited for the FPS genre than the gamepad (whis is suited for platform gaming) Kakarot00769
I like the controls, but the problem is that those controllers can't handle Halo. There not strong enough. No other games, and I'm including the other FPS's in this, are as demanding as Halo. Vegas for instance, doesn't requir the high level of twitchy movement needed to compete in Halo or Halo 2.
I'm going to pick up 4 more controllers when Halo 3Â comes out!
Is it just me, or does anybody else have this same problem with there controller lifespan? Specificly the Halo games.Â
[QUOTE="Kakarot00769"][QUOTE="Kaosed"]no, the controller is for anygame, thats why it has analog sticks and triggers u knowKaosed
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
[QUOTE="Kaosed"][QUOTE="Kakarot00769"][QUOTE="Kaosed"]no, the controller is for anygame, thats why it has analog sticks and triggers u knowVandalvideo
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
after playing Red Steel (yes that 5.5 game) i'm sure that the wii will have the best FPS controls. I was very comfortable with the controls in red steel. it felt much better than the times i've used dual analogs. (i'm mostly a pc gamer so dual analog is unnatural to me)Âthe controls were awful it was not sensitive at all and the cursor always went to he edges of the screen and got messed up
while the game itself was very spotty in terms of graphics, buggy and the story sucked. the controls were much better than what i was expecting.
Ontain
[QUOTE="Vandalvideo"][QUOTE="Kaosed"][QUOTE="Kakarot00769"][QUOTE="Kaosed"]no, the controller is for anygame, thats why it has analog sticks and triggers u knowKaosed
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
I agree, first person shooters aren't really compelling games on consoles because of the crippled controls. 3rd person is the way to go for consoles.KeyWii
which is one of the reasons GeOW is a hit, and a better game in my opinion. Yes gears lacks in story, but the gameplay is great.
[QUOTE="Vandalvideo"][QUOTE="Kaosed"][QUOTE="Kakarot00769"][QUOTE="Kaosed"]no, the controller is for anygame, thats why it has analog sticks and triggers u knowKaosed
this is why FPS is best played on a PC due to controls .FPS w/ a gamepad is a joke ,i want better controls for Halo 3 ..u listening MS
the hit box on tv screens in which u play your console FPS's are gargantuan and most of these console FPS have auto-aim to make up for the clunkiness
Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.project343
FPS' s are best played on PC = FACT
[QUOTE="Ontain"]after playing Red Steel (yes that 5.5 game) i'm sure that the wii will have the best FPS controls. I was very comfortable with the controls in red steel. it felt much better than the times i've used dual analogs. (i'm mostly a pc gamer so dual analog is unnatural to me)the controls were awful it was not sensitive at all and the cursor always went to he edges of the screen and got messed up i don't know what was wrong with your game but i felt in total control. my cursor never went to the edges unless i put down my controller to do something else. as for the sensitivity. you could adjust this in the game as well as in on the wii menus if i remember correctly. anyway this is something that devs can just add a slider for in the future like they do for the mouse.
while the game itself was very spotty in terms of graphics, buggy and the story sucked. the controls were much better than what i was expecting.
ringuzi
[QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.Kakarot00769
FPS' s are best played on PC = FACT
Fact =/= opinion FACT![QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC?[QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.Vandalvideo
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better.[QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. Isn't it great the PC CAN be hooked up to that exact same setup and use wireless controllers with adrink in your hand as well? ON TO THE NEXT MISCONCEPTION. HI HO SILVEr![QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. you know you can play all PC games on an HDTV right....and all of them do (the PC equivalent) of 1080p....if you have something that can go higher...they can do that to. all of them have surround sound...[QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. So because you can sit back makes the game better? Hmmm... Im pretty comfortable playing my better shooters on my better PC, with a larger field of veiw and a better resolution.[QUOTE="alienhunter187"][QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.Vandalvideo
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. Isn't it great the PC CAN be hooked up to that exact same setup and use wireless controllers with adrink in your hand as well? ON TO THE NEXT MISCONCEPTION. HI HO SILVEr! You simply asked why I think console FPS are better and the controller is better. The only similarities you have made are PCs can be hooked up to a HDTV and have surround sound. You say you can use a wireless controller on a PC a swell. But doesn't that completely nullify your entire argument?[QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.Vandalvideo
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC?[QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. Isn't it great the PC CAN be hooked up to that exact same setup and use wireless controllers with adrink in your hand as well? ON TO THE NEXT MISCONCEPTION. HI HO SILVEr! You simply asked why I think console FPS are better and the controller is better. The only similarities you have made are PCs can be hooked up to a HDTV and have surround sound. You say you can use a wireless controller on a PC a swell. But doesn't that completely nullify your entire argument? ok...then use a wireless keyboard.....[QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.Kakarot00769
FPS' s are best played on PC = FACT
Halo is best played on an Xbox = FACTÂ Â Â
OOOOOHHHH, look I can do it too.
[QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.alienhunter187
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. Isn't it great the PC CAN be hooked up to that exact same setup and use wireless controllers with adrink in your hand as well? ON TO THE NEXT MISCONCEPTION. HI HO SILVEr! You simply asked why I think console FPS are better and the controller is better. The only similarities you have made are PCs can be hooked up to a HDTV and have surround sound. You say you can use a wireless controller on a PC a swell. But doesn't that completely nullify your entire argument? You can still use a wireless mouse and keyboard instead of a controller.... He is just saying there is almost no reason to prefer Console FPS over PC FPS....[QUOTE="alienhunter187"][QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Vandalvideo"][QUOTE="alienhunter187"][QUOTE="Kakarot00769"][QUOTE="project343"]Most developers know that analog is inferior to a mouse, as far as precision goes, thus they adjust their game to make it work. Bungie did this with Halo, and FASA's doing this with Shadowrun. Unfortunately, Epic is ignoring the fact that controllers have analog with Unreal Tournament 3, and that's why the latest PS3 gameplay video looks terrible. Unreal Tournament cannot be played with a controller. I suggest for Epic to do what Bungie has done with Halo: throw on auto-aim, then slow down the movement, the jumping, and the sensitivity. PC FPSs aren't necessairly better then console FPSs, they're simply 2 different genres.jwcyclone15
FPS' s are best played on PC = FACT
Fact =/= opinion FACT! What POSSIBLE reason could one want to play a FPS on consoels rather than PC? Well, at some point in my gaming life that began oh around 15-20 years ago, I decided I liked playing games for fun and relaxation. Hunched over a desk staring at a screen that's three or four feet away from my face is not my idea of fun. To the contrary, sitting in my recliner or on my couch with my feet up on the coffee table, a wireless controller in my hand, a drink to the left or right of me playing Halo 2 on my 52 in HDTV and digital surround sound is much better. Isn't it great the PC CAN be hooked up to that exact same setup and use wireless controllers with adrink in your hand as well? ON TO THE NEXT MISCONCEPTION. HI HO SILVEr! You simply asked why I think console FPS are better and the controller is better. The only similarities you have made are PCs can be hooked up to a HDTV and have surround sound. You say you can use a wireless controller on a PC a swell. But doesn't that completely nullify your entire argument? You can still use a wireless mouse and keyboard instead of a controller.... He is just saying there is almost no reason to prefer Console FPS over PC FPS.... Did you guys miss that day in school where they explained the difference between fact an opinion? Judging by the intelligence level of the posts on this board, I would say almost everybody here missed a hell of a lot more than that. IN HIS OPINION, he does not see a reason to play console FPS over PC FPS. That's fine for him. Where he's mistaken is trying to pass his opinion off as fact, which it is not. I like my console FPS better because I can relax and I can play them without getting a second mortage and whoring my fiancee out to random guys on the street.No misconception? You blatantly stated you perfer cnosole gaming because you can play relaxed on the couch over hunched the desk. I stated that this is a misconception. Why deny it? Besides, welcome to misconception number two. You can purchase a PC and it will last the entire generation just fine. The only ones who need to upgrade are AV nerds and power twinks.Vandalvideo
Lems and Hermits listen up! I myself am an avid CS: Source/1.6 gamer and console gamer. No offense but you Lems and Hermits are making yourself look like idiots. The truth is, it doesn't matter which is better UNLESS a console player is playing with a pc gamer on crossover. For example, if I am playing with a gamepad on lets say.....Rainbow Six Vegas. As long as I am playing with other players who are using gamepad I will have the same skill as them because we both have the same limitations. So I will still own people and get owned by people. Same with PC, as long as I'm playing with a PC gamer I will own and get owned. So the experience will essentially be the same.
So to sum it all up, no matter what platform you are playing on, as long as you have the same controller it won't matter because everyone has the same chance as you. To call the same FPS better than the one for PC or 360 because of the controls is downright stupid (yes I am talking about you guys) because you are playing with the same controller.
[QUOTE="Ontain"]after playing Red Steel (yes that 5.5 game) i'm sure that the wii will have the best FPS controls. I was very comfortable with the controls in red steel. it felt much better than the times i've used dual analogs. (i'm mostly a pc gamer so dual analog is unnatural to me)Âthe controls were awful it was not sensitive at all and the cursor always went to he edges of the screen and got messed up I kind of agree though I really like the game. Call of Duty 3 for the Wii had awesome controls.
while the game itself was very spotty in terms of graphics, buggy and the story sucked. the controls were much better than what i was expecting.
ringuzi
[QUOTE="Sonicplys"]That why we have the Wii, so that we can play FPS perfectly, just like the PC. Teufelhuhn
Prime 3 was said to have near PC-like controls.
We started up a new level where heroine Samus Aran explores a vast space station and immediately switched to expert mode. We're happy to report that it simulates the accuracy of PC first-person shooters almost perfectly, and we found ourselves soaring through levels, zipping around corners, pulling quick turns and zapping down enemies with pinpoint precision within seconds. Simply put, Retro has pretty much nailed it - and it makes the wait to 2007 for the game that much more difficult. We're not kidding when we write that Prime 3 feels like a brand new game with this control.
http://wii.ign.com/articles/732/732737p1.html
There might not be perfect FPS controls for a Wii game now,but they are coming.
[QUOTE="Teufelhuhn"][QUOTE="Sonicplys"]That why we have the Wii, so that we can play FPS perfectly, just like the PC. VGobbsesser
Prime 3 was said to have near PC-like controls.
We started up a new level where heroine Samus Aran explores a vast space station and immediately switched to expert mode. We're happy to report that it simulates the accuracy of PC first-person shooters almost perfectly, and we found ourselves soaring through levels, zipping around corners, pulling quick turns and zapping down enemies with pinpoint precision within seconds. Simply put, Retro has pretty much nailed it - and it makes the wait to 2007 for the game that much more difficult. We're not kidding when we write that Prime 3 feels like a brand new game with this control.
http://wii.ign.com/articles/732/732737p1.html
There might not be perfect FPS controls for a Wii game now,but they are coming.
didnt they put aim assist in the game.....Please Log In to post.
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