[QUOTE="dommeus"]
[QUOTE="Gargus"]
No, obsidian is to blame.
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If the consoles were to blame then why did KOTOR1 get such a huge amount of praise and sold really well on consoles? It did so well it warranted a sequel which was also on consoles.
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They released a terribly half assed game full of bugs, they just basically retreaded the exact same thing bioware did, they scrapped some of the main characters section and storyline, and they never released the entire ending for the game. It was a piss poor game from obsidian and the sales and recognition of the franchise suffered for it because that is what obsidian always does, kill a exsisting franchise that is handed to them.
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Fallout new vegas was a god awful mess that caused a years worth of bad press. Instead of making more the franchise went into hibernation.
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Dungeon siege 3 was a game no one liked and was terrible, thus the franchise died off.
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Neverwinter nights 2 was inferior to everything bioware did before them and thus ended the franchise.
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And when they tried to create their own IP it was shit canned and dumped in the bargain bin in less than a month with sega stating they wouldnt publish any sequels.
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So you can blame the developer for making a game that ruined the chances for KOTOR3.
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Gargus
Fallout New Vegas was not a "god awful mess". It was superior to its predecessor in just about every way conceivable.
Dungeon Siege 3 came out six years after the second, and it hasn't even been out two years, so clearly you're jumping the gun on any future entries.
I never played the original NWN, but NWN2 was often praised over the original for its story, dialogue, characters etc.
KotOR 2 was rushed to production by Lucasarts, not allowing Obsidian enough time to complete their own game. After which they were unable to talk about it due to NDA.
But clearly you have a bone to pick with Obsidian, so I doubt there was much point even posting this response.
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Yeah it was a god awful mess. Unless you are completely forgetting the fact it was damned near unplayable for the better part of a year due the insanely massive amounts of bugs. Which was illustrating my point of obsidian releasing buggy games since KOTOR2 was known for them plauging the game as well.
There were a few quest glitches, and some issues with slow down toward the end of the game, but most of the issues I had were patched out relatively quickly. Besides, nearly every game released on the Gamebryo engine is buggy to begin with (look at Skyrim, Oblivion, Fallout 3 etc).Â
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2 years and no one has heard even a peep out of a new dungeon siege from gas powered or obsidian. Yeah that series is done. You cant really argue this since your banking on the possibility that eventually someone somewhere might make a new dunegon siege. Technically if you wanted you could argue this 100 years from now because who knows, in 101 years someone might make a new one.
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I think the fact you have blamed Obsidian for the death of the franchise is a little premature, that's all. Sure it wasn't a great game, but that doesn't mean the death of the franchise. Like I said, there was more than double the time between 2 and 3 than there has been since the third, so settle down. The "101 years" thing makes no sense.
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Neverwinter nights was a inferior version to be sure as you can see by the general consensus here on gamespots forums http://www.gamespot.com/forums/topic/25996640
It may have been buggy, and required ridiculous specs on release, but like I said, it was often praised for its story, characters, dialogue etc. over the original.
A developer blaming someone else for a bad product they put out? Come on, this happens constantly. Of course it isnt obsidians fault for making a crap shit turd of a game. Just like it isnt gearboxes fault duke nukem was terrible or aliens colonial marines, haze devs made a shit game and actually blamed the ps3 for the game being no fun, developers hate DRM and microtransaction it is all the fault of used games they are forced to do it, spec ops guys blame 2k for making them put multiplayer in the game thus making the game not as good as it could be, blah blah blah
Thing is, I'm pretty sure Obsidian never spoke ill of Lucasarts, due to the NDA, and the fact they would likely face huge libel consequences if they did. I mean come on, if you've played KOTOR 2 then you MUST realise that it isn't complete. Do you honestly think Obsidian were like "f*ck finishing this game, I'm bored, let's go get drunk"? At the end of the day, their reputation suffered due to the games incomplete nature. Would they really shoot themselves in the foot like that, if a few months extra could have had the game out fully realised?Â
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No I dont have a bone to pick with them, I simply do not like shit developers and they have proven time and time again that they are mediocre at best.
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