Creative Director Walks Off Halo 4

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gameking5000

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#1 gameking5000
Member since 2007 • 1360 Posts

Just read the article at IGN.

IGN:

Ryan Payton has left 343 Industries - the team responsible Halo 4 - saying the game had become a "crazy endeavour".

Payton, who worked on Metal Gear Solid 4, was tasked with developing the game's story and overseeing the creative team who were planning the next trilogy of Halo games.

Speaking to Kotaku, Payton said, "I had a great run at Microsoft. I don't regret one day of it. But after a few years, there came a point where I wasn't creatively excited about the project anymore."

But he took pain to stress that it wasn't because the game was turning out badly. It was simply not in line with his original vision. "The Halo I wanted to build was fundamentally different and I don't think I had built enough credibility to see such a crazy endeavor through.

"I think time is the most valuable thing we have," said Payton, "and I've decided that I'm not going to waste one more day working on something that doesn't speak to my values."

Fulll articlehttp://au.xbox360.ign.com/articles/119/1192587p1.html

Big blow for Halo 4's development.

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TheShadowLord07

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#2 TheShadowLord07
Member since 2006 • 23083 Posts

could it be delay? I do wonder

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-Corruption-

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#4 -Corruption-
Member since 2009 • 158 Posts

A delay maybe?

I'm actually looking forward to this game, I'm not sure why, I've never really cared too much about halo game releases before, even though I somewhat like the series.

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razgriz_101

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#5 razgriz_101
Member since 2007 • 16875 Posts

Cant blame him why continue with a creative project if you dont have it in you, that usually tends to end up with a mediocre product a perfect example of this is Metallica and St anger and sure as hell Halo fans dont want that :P

Being said Paton's a good guy and im sure he was like this after MGS4 just wanted something new :P

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Twin-Blade

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#6 Twin-Blade
Member since 2005 • 6806 Posts

I personally dislike change when it comes to Halo if the transition from Halo 3 to Halo Reach is any indication.. So any "crazy endeavour" ia probably best left out of my favourite shooter. Hopefully one day we get to hear what his plans were after the release of Halo 4. Maybe he wanted a TPS or something?

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Solid_Tango

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#7 Solid_Tango
Member since 2009 • 8609 Posts
What does Endeavour mean?
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razgriz_101

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#8 razgriz_101
Member since 2007 • 16875 Posts

What does Endeavour mean?Solid_Tango

just a fancy word for him saying he wants to do something diffrent basically.

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incuensuocha

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#9 incuensuocha
Member since 2009 • 1514 Posts
I could be wrong, but it sounds to me like 343 is trying too hard to get out of the shadow of Bungie. Their desire to make Halo 4 the perfect Halo game is probably making the project turn messy. Maybe someone needs to step in, lay down the law, and get this ship back on course.
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mayceV

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#10 mayceV
Member since 2008 • 4633 Posts
.....So.... He left because his vision for halo wasn't put as the main priority? ok. as long as halo 4 sticks to being halo i'd probably check it out eventually. not that big of a blow to halo 4 really, its not like you really need a creative director after the game hits Alpha after that its just tweaks bug mashing and polishing time.
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mrmusicman247

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#11 mrmusicman247
Member since 2008 • 17601 Posts
Watch Halo 4 get cancelled >.>
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mayceV

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#12 mayceV
Member since 2008 • 4633 Posts
I could be wrong, but it sounds to me like 343 is trying too hard to get out of the shadow of Bungie. Their desire to make Halo 4 the perfect Halo game is probably making the project turn messy. Maybe someone needs to step in, lay down the law, and get this ship back on course.incuensuocha
remember this is the guy who worked on ( I'm pretty sure he was the producer) of MGS4. his vision for a game coud probably be to make it all up in your face cinimatic with cutscenes and such. it more than likely that the rest of 343 wanted to deepen the story without pushing a stream of cutscenes down gamers throats. Even so you have to remember him quiting this far into the dev cycle probably won't affect the end product(game will probably come out in a year at most). especially since there are many pretty talented guys at 343.
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worknow222

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#13 worknow222
Member since 2007 • 1816 Posts

Cant blame him why continue with a creative project if you dont have it in you, that usually tends to end up with a mediocre product a perfect example of this is Metallica and St anger and sure as hell Halo fans dont want that :P

Being said Paton's a good guy and im sure he was like this after MGS4 just wanted something new :P

razgriz_101

The st anger thing you said is crazy I was just reading a comic about that the cyonide one and well ARGH!!!!!!!

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enterawesome

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#15 enterawesome
Member since 2009 • 9477 Posts
Sad to hear it, but I'm glad he walked away before he did some weird stuff with my Halo. Frankie or Shiska should just take over the whole project, they're the most competent people working there. (not that the other devs aren't competent, Frankie and Chad are just legendary)
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FrozenLiquid

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#16 FrozenLiquid
Member since 2007 • 13555 Posts

Ugh, well if that makes Halo 4 feel like the rest of the Halo games...

As a diehard Halo fan, I'm going to be very disappointed. I've had five Halo games. I think it's time for the Halo franchise to take risks.

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FrozenLiquid

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#17 FrozenLiquid
Member since 2007 • 13555 Posts

Sad to hear it, but I'm glad he walked away before he did some weird stuff with my Halo. Frankie or Shiska should just take over the whole project, they're the most competent people working there. (not that the other devs aren't competent, Frankie and Chad are just legendary)enterawesome

Frankie isn't a game designer.

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fend_oblivion

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#18 fend_oblivion
Member since 2006 • 6760 Posts

What does Endeavour mean?Solid_Tango


It's the British way of writing the word. It is not incorrect. Endeavor is the American way.

Similarly, in America, it's COLOR but in Britain, it's COLOUR. They are both correct ways of writing the word.

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enterawesome

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#20 enterawesome
Member since 2009 • 9477 Posts

[QUOTE="enterawesome"]Sad to hear it, but I'm glad he walked away before he did some weird stuff with my Halo. Frankie or Shiska should just take over the whole project, they're the most competent people working there. (not that the other devs aren't competent, Frankie and Chad are just legendary)FrozenLiquid

Frankie isn't a game designer.

I know, he's like the franchise director or something. He knows Halo best though, I think he'd be a good fit.
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GTSaiyanjin2

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#22 GTSaiyanjin2
Member since 2005 • 6018 Posts

I would like for the game to actually have a story, and maybe have other characters other than Master Chief. I found halo 2, and 3 to be some of the most boring games I've played thanks to the stories in them. Gameplay wise they were good though.

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FrozenLiquid

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#23 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

Ugh, well if that makes Halo 4 feel like the rest of the Halo games...

As a diehard Halo fan, I'm going to be very disappointed. I've had five Halo games. I think it's time for the Halo franchise to take risks.

sts106mat

what would you like to see it do then? go TPS or an RPG? despite Halo wars being an RTS (which i enjoyed), how much risk can halo 4 actually take?. no console FPS has as much content / variety in gameplay as reach does.

I'd like to see it do something different, and executed well. I'm not a video game designer, so I wouldn't know what they could and couldn't do.

But to illustrate a picture, look at the current Batman film franchise. Batman Begins was a very good Batman film, in fact, it's considered one of the best. It was a film that was very, very true to the comic books, painted Gotham City in a very styIistic light, and was dark and moody looking to boot. The Dark Knight on the other hand, threw all that out the window, and simply created a slick looking crime film featuring Batman and Joker in it. Not only do the two films not contend with each other, they're each considered fantastic films in their own right.

With Halo 4 coming up, I'm simply sick to death of the Halo formula. Small increments from over the past five games can't hide the fact that the essence of the formula is ten years old, and we will see that in the upcoming Anniversary game. What 343 needs to do is really shake it up. They need to think outside the box. How can you make a Halo first person shooter feel fresh and distinct, without alienating the fanbase?

Christopher Nolan had done that with the new Batman films. There are many other examples too. If 343 Industries wants to prove their mettle, they would be wise to follow suit.

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fend_oblivion

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#24 fend_oblivion
Member since 2006 • 6760 Posts

[QUOTE="fend_oblivion"]

[QUOTE="Solid_Tango"]What does Endeavour mean?sts106mat



It's the British way of writing the word. It is not incorrect. Endeavor is the American way.

Similarly, in America, it's COLOR but in Britain, it's COLOUR. They are both correct ways of writing the word.

yes indeed, Nasa's space shuttle endeavour was named after captain cooks ship the HMS endeavour, glad to see the americans kept the spelling. honestly sometimes the american way of spelling the words makes much more sense, like color and favorite.



True but it's kind of annoying that most people are ignorant about alternate spelling of words.

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FrozenLiquid

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#25 FrozenLiquid
Member since 2007 • 13555 Posts

I would like for the game to actually have a story, and maybe have other characters other than Master Chief. I found halo 2, and 3 to be some of the most boring games I've played thanks to the stories in them. Gameplay wise they were good though.

GTSaiyanjin2

Halo, for the most part, has a fantastic story. However, the way it tells its story makes it incredibly dull.

It's like someone standing up in front of an audience trying to describe the greatest discovery of all time, but in dull broken English.

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SecretPolice

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#26 SecretPolice
Member since 2007 • 45567 Posts

Eh, he didn't like the fact that is was getting a major delay since MS has decided to make Halo 4 the launch title for the next MS console. :o

Well, at least I wish that were the case. :P

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enterawesome

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#27 enterawesome
Member since 2009 • 9477 Posts

[QUOTE="sts106mat"][QUOTE="FrozenLiquid"]

Ugh, well if that makes Halo 4 feel like the rest of the Halo games...

As a diehard Halo fan, I'm going to be very disappointed. I've had five Halo games. I think it's time for the Halo franchise to take risks.

FrozenLiquid

what would you like to see it do then? go TPS or an RPG? despite Halo wars being an RTS (which i enjoyed), how much risk can halo 4 actually take?. no console FPS has as much content / variety in gameplay as reach does.

I'd like to see it do something different, and executed well. I'm not a video game designer, so I wouldn't know what they could and couldn't do.

But to illustrate a picture, look at the current Batman film franchise. Batman Begins was a very good Batman film, in fact, it's considered one of the best. It was a film that was very, very true to the comic books, painted Gotham City in a very styIistic light, and was dark and moody looking to boot. The Dark Knight on the other hand, threw all that out the window, and simply created a slick looking crime film featuring Batman and Joker in it. Not only do the two films not contend with each other, they're each considered fantastic films in their own right.

With Halo 4 coming up, I'm simply sick to death of the Halo formula. Small increments from over the past five games can't hide the fact that the essence of the formula is ten years old, and we will see that in the upcoming Anniversary game. What 343 needs to do is really shake it up. They need to think outside the box. How can you make a Halo first person shooter feel fresh and distinct, without alienating the fanbase?

Christopher Nolan had done that with the new Batman films. There are many other examples too. If 343 Industries wants to prove their mettle, they would be wise to follow suit.

Nolan got away with making the new Batman trilogy so unique because Batman had been dormant for a long time. The Halo fanbase is still occupied with things like Reach and so they know (or think they know) exactly what they want. Expect 343 to do new and exciting things with Halo's tried-and-true formula and fill the disc to the brim with loads of new content. Do not expect the core formula to change, because it won't. 343 already made that vision very clear from the get-go.
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FrozenLiquid

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#28 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="fend_oblivion"]

[QUOTE="Solid_Tango"]What does Endeavour mean?sts106mat



It's the British way of writing the word. It is not incorrect. Endeavor is the American way.

Similarly, in America, it's COLOR but in Britain, it's COLOUR. They are both correct ways of writing the word.

yes indeed, Nasa's space shuttle endeavour was named after captain cooks ship the HMS endeavour, glad to see the americans kept the spelling. honestly sometimes the american way of spelling the words makes much more sense, like color and favorite.

Um, what? Not everyone speaks English the same way Americans do.

It's a remnant of French influence in English, but I find the British spellings and its pronounciations recognizable in many accents.

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GTSaiyanjin2

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#29 GTSaiyanjin2
Member since 2005 • 6018 Posts

[QUOTE="GTSaiyanjin2"]

I would like for the game to actually have a story, and maybe have other characters other than Master Chief. I found halo 2, and 3 to be some of the most boring games I've played thanks to the stories in them. Gameplay wise they were good though.

FrozenLiquid

Halo, for the most part, has a fantastic story. However, the way it tells its story makes it incredibly dull.

It's like someone standing up in front of an audience trying to describe the greatest discovery of all time, but in dull broken English.

Yeah I know what you mean, thats one of the reasons I'm always disappointed by them. The Halo universe has a lot to offer, yet they dont take advantage of it.

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FrozenLiquid

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#30 FrozenLiquid
Member since 2007 • 13555 Posts

Nolan got away with making the new Batman trilogy so unique because Batman had been dormant for a long time. The Halo fanbase is still occupied with things like Reach and so they know (or think they know) exactly what they want. Expect 343 to do new and exciting things with Halo's tried-and-true formula and fill the disc to the brim with loads of new content. Do not expect the core formula to change, because it won't. 343 already made that vision very clear from the get-go. enterawesome

I was talking about the Batman trilogy as a whole, but as separate entities, so your comment makes absolutely no sense. I'll reiterate: Batman Begins is rather faithful in tone to the comic books. The Dark Knight isn't. They both revolve around the same over-arching story, but both are presented in distinctly different ways.

If 343 ain't going to change the core formula, then damn, I'm pretty disappointed.

In fact, I was pretty disappointed the moment Halo 4 was announced.

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FrozenLiquid

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#31 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="GTSaiyanjin2"]

I would like for the game to actually have a story, and maybe have other characters other than Master Chief. I found halo 2, and 3 to be some of the most boring games I've played thanks to the stories in them. Gameplay wise they were good though.

GTSaiyanjin2

Halo, for the most part, has a fantastic story. However, the way it tells its story makes it incredibly dull.

It's like someone standing up in front of an audience trying to describe the greatest discovery of all time, but in dull broken English.

Yeah I know what you mean, thats one of the reasons I'm always disappointed by them. The Halo universe has a lot to offer, yet they dont take advantage of it.

I actually wouldn't have minded Payton filling Halo 4 with a million cutscenes. Would have freshened the franchise up a bit, and got a lot of exposition out of the way.

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Bread_or_Decide

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#32 Bread_or_Decide
Member since 2007 • 29761 Posts
He probably wanted to do something great and Microsoft wants to continue doing the same old boring thing with this franchise.
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TheShadowLord07

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#33 TheShadowLord07
Member since 2006 • 23083 Posts

He probably wanted to do something great and Microsoft wants to continue doing the same old boring thing with this franchise. Bread_or_Decide
or it could be something awful that would effect the halo fanbase. we wil never know

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organic_machine

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#34 organic_machine
Member since 2004 • 10143 Posts

Ugh, well if that makes Halo 4 feel like the rest of the Halo games...

As a diehard Halo fan, I'm going to be very disappointed. I've had five Halo games. I think it's time for the Halo franchise to take risks.

FrozenLiquid
I agree. I respect the Halo games due to the sheer amount of content given t the player, but enough is enough. I grew bored of the franchise with Halo 3. Progressing the gameplay through adding many more strategic ways to play the game and giving the guns more oomph as well as creating enemy AI that, on the easiest difficulties, isn't afraid of kicking the players ass... Now that would be a mans Halo game! :P
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exiledsnake

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#37 exiledsnake
Member since 2005 • 1906 Posts
Kinda funny that most think that he was going to bring the MGS formula to Halo. He's not Kojima.
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incuensuocha

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#38 incuensuocha
Member since 2009 • 1514 Posts
[QUOTE="incuensuocha"]I could be wrong, but it sounds to me like 343 is trying too hard to get out of the shadow of Bungie. Their desire to make Halo 4 the perfect Halo game is probably making the project turn messy. Maybe someone needs to step in, lay down the law, and get this ship back on course.sts106mat
not really likely, if you read the post he says "The Halo I wanted to build was fundamentally different and I don't think I had built enough credibility to see such a crazy endeavor through". thats basically him saying he wanted to take the game in a completely different direction to the rest of the studio.....

True, but there's a reason why an experienced guy like him would call the production a "crazy endeavor." Just makes me wonder what's really going on. And I doubt very much this had anything to do with cutscenes. MGS4 was Kojima's vision, not Payton's. It's silly to think that just because he worked on MGS4 he was trying to make Halo more like MGS.
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WilliamRLBaker

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#39 WilliamRLBaker
Member since 2006 • 28915 Posts

Cant blame him why continue with a creative project if you dont have it in you, that usually tends to end up with a mediocre product a perfect example of this is Metallica and St anger and sure as hell Halo fans dont want that :P

Being said Paton's a good guy and im sure he was like this after MGS4 just wanted something new :P

razgriz_101

*confused* St anger was awesome...

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#40 FreshPrinceUk
Member since 2007 • 673 Posts
i dont know what to make of this... in a sense its good that he moved on if his heart was not in it... but in another sense it could mean he found the game to be turning out pants.... i have got halo 3 odst and reach, completed them all and can say that i did not find any of them very fun to play.... something about the halo formula does not do it for me.... i found myself playing the game to get to the next cut scene.... i hope 343 trys something a bit different
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#41 -Snooze-
Member since 2009 • 7304 Posts

Ugh, well if that makes Halo 4 feel like the rest of the Halo games...

As a diehard Halo fan, I'm going to be very disappointed. I've had five Halo games. I think it's time for the Halo franchise to take risks.

FrozenLiquid

Completely agree. I've played the same Halo formula for 10 years. I was really hoping this new title would evolve beyond Halo:CE.

I've said it many times before, but I really liked the fake, leaked info about branching storylines, on the fly wepaon mods, and the suit powers being made to work like Crysis.

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AkimboBFGNinja

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#42 AkimboBFGNinja
Member since 2011 • 205 Posts
He did Metal Gears Solid 4?? Good riddance.
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kuraimen

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#43 kuraimen
Member since 2010 • 28078 Posts
It's understandable Halo rehashes don't exactly inspire creativity I would imagine and that's what he wanted.
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#44 -Snooze-
Member since 2009 • 7304 Posts

He did Metal Gears Solid 4?? Good riddance.AkimboBFGNinja

Very true. MGS4 was abysmal, such a poor iterations to an otherwise stella series.

Although you can't deny that perhaps marrying some aspects of MGS4 into Halo would be for the better? Storytelling for one, although MGS' is full of nonsense and rambling, Halo's is rather straight forward and could be handled in a far better way.

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iHarlequin

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#45 iHarlequin
Member since 2011 • 1928 Posts

Now 343 will have to figure where to spend their multi-millionaire budget, without the ten-hour long sequence of cutscenes (and a whopping 93 minute 38s cutscene). Really, I want to play games, not watch them.

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razgriz_101

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#46 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

Cant blame him why continue with a creative project if you dont have it in you, that usually tends to end up with a mediocre product a perfect example of this is Metallica and St anger and sure as hell Halo fans dont want that :P

Being said Paton's a good guy and im sure he was like this after MGS4 just wanted something new :P

WilliamRLBaker

*confused* St anger was awesome...

the whole documentary showed they just didnt have it in them to keep going sometimes its pretty common, compared to early Metallica of the 80's especially the burton era they were a totally diffrent band full stop full of life, creative and a lot of great ideas some ideas like S&M did rear their heads after burton's death but there was a steady decline over the 90's early naughties cause Metallica didnt even know itself where it was going.

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Heil68

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#47 Heil68
Member since 2004 • 60817 Posts
Trouble in paradise?
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Wasdie

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#48 Wasdie  Moderator
Member since 2003 • 53622 Posts

Well this isn't the best news for 343.

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FoolwithaLancer

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#49 FoolwithaLancer
Member since 2011 • 2020 Posts
It's understandable Halo rehashes don't exactly inspire creativity I would imagine and that's what he wanted.kuraimen
Rehash? Um, the Halo series changes quite a bit with each new installment, with a great Post Launch Community Support behind it, can't really name many "Rehashes" that do that... :?
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#50 MrSelf-Destruct
Member since 2010 • 13400 Posts
[QUOTE="incuensuocha"]I could be wrong, but it sounds to me like 343 is trying too hard to get out of the shadow of Bungie. Their desire to make Halo 4 the perfect Halo game is probably making the project turn messy. Maybe someone needs to step in, lay down the law, and get this ship back on course.mayceV
remember this is the guy who worked on ( I'm pretty sure he was the producer) of MGS4. his vision for a game coud probably be to make it all up in your face cinimatic with cutscenes and such. it more than likely that the rest of 343 wanted to deepen the story without pushing a stream of cutscenes down gamers throats. Even so you have to remember him quiting this far into the dev cycle probably won't affect the end product(game will probably come out in a year at most). especially since there are many pretty talented guys at 343.

You're implying that he's a one-trick pony. If anything, the fact that he worked on MGS4 and had it turn out so much like something Kojima himself would have created only makes him adaptable. If he can adapt to a Kojima vision and make it work, I imagine he would have figured out how to make a good Halo game. Honestly, the problem could just be that he wanted to make a really good story that explains various things like Hive mind and other silly things that have popped up in the Halo saga with little to no explanation. In fact, I remember reading about how they were going to explain where the Spark came from. Maybe he just wanted to go deeper and make sense of some things and the rest of the team was like, "na, bro, let's just blow things up, shall we?" We could be missing out on a vastly superior storyline. Just saying.