[QUOTE="Bus-A-Bus"]
[QUOTE="sayonara89"] "Engines? Yes, Frostbite (BC2), Avalanche (JC2) and A4 (Metro 2033), those engines were made as multiplatform engines, games on them looks and runs great on both consoles (but we don't have PS3 example of A4 game YET )."sayonara89
Well Cristal tools is also said to be muliplat but that is not what i meant.In Cryengine 3 and Id tech 5 you actually run 3 platforms at the same time.You place lets say building in pc version and it instantly copies to 360 and ps3,you tweak lightning it reflects to consoles.Then when they are done with assets they tweak it for every console,meaning engineers will make it shine on each platform.
Yeah CE3 is a big step in multiplatform development, hope more studios will buy it (CE2 was a failure).But I don't hear anything like that about IDT5, any link? :)
Yea they really really optimized it.For example they dont use hardware hogging forward rendering(it renders ALL polygons) while deferred only those visible to player.That will hugely improve fps,and it will take number of light sources to sky high(look at KZ2).
Here is Id...
http://consoles.gwn.com/news/story.php/id/13910/id_Tech_5_Designed_for_Multiplatform.html
"We already have the new tech running on those four platforms (PC, Mac, Xbox 360, and PlayStation 3) at a high frame rate with the identical assets which is sort of unheard of. There's no baking, there's no packaging process. You just make a change to the game, period, and it automatically applies to all the platforms so it's really a new paradigm.
We are trying to ensure that more people in the studio are working across different platforms simultaneously. We don't have the sort of stepchild platform that's going to be a year behind that you're going to try to pack it onto after the fact. We think about the game and all of the platforms which is what this technology allows you to do."
Carmack said that Doom 4 will look alot better on consoles then Rage,since it will run at 2x less fps.Also those megatexture thing :P awesomeee
Crytek and Id will change the way multiplats are made.It will be more economical,faster and it will look and run identical :)
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