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[QUOTE="Vandalvideo"]1UP has already acknowledged that was a mistake.Chau_what was a mistake? an interview? haha The only evidence for Crysis coming to consoles is a doctored screenshot that 1UP did. Theres nothing more.
[QUOTE="Chau_"][QUOTE="Vandalvideo"]1UP has already acknowledged that was a mistake.Vandalvideowhat was a mistake? an interview? haha The only evidence for Crysis coming to consoles is a doctored screenshot that 1UP did. Theres nothing more.and the fact that they are very interested in working on Wii? and that the power of Wii is not a bad thing, that they coudl create something beautiful on wii.
[QUOTE="Vandalvideo"][QUOTE="Chau_"][QUOTE="Vandalvideo"]1UP has already acknowledged that was a mistake.Chau_what was a mistake? an interview? haha The only evidence for Crysis coming to consoles is a doctored screenshot that 1UP did. Theres nothing more.and the fact that they are very interested in working on Wii? and that the power of Wii is not a bad thing, that they coudl create something beautiful on wii. Crytek had plans for making other games than Crysis. Don't go jumping the gun and assuming that its Crysis.
[QUOTE="Chau_"][QUOTE="Vandalvideo"][QUOTE="Chau_"][QUOTE="Vandalvideo"]1UP has already acknowledged that was a mistake.Vandalvideowhat was a mistake? an interview? haha The only evidence for Crysis coming to consoles is a doctored screenshot that 1UP did. Theres nothing more.and the fact that they are very interested in working on Wii? and that the power of Wii is not a bad thing, that they coudl create something beautiful on wii. Crytek had plans for making other games than Crysis. Don't go jumping the gun and assuming that its Crysis. its the part in the interview GI: Crytek is known to have made stunningly beautiful games, and while you can sort of experience them on lesser hardware, if you have the quad-SLI setup, and three gigs of RAM and a super fast processor it’s going to look incredible. With looking at what the Wii has under the hood, does that discourage you as a developer? Yerli: No, not at all, because I think we can make great visuals by different means. Look at the PS2. Some PS2 games still look fabulous. And there are games that are just stylized perfectly. You can achieve anything with every hardware. I think it’s a matter of artistic direction, how you use the limitations. That ultimately is the experience you want to give. The experiences in Crysis drives the art direction. The experience of the frozen environments, the experience of interactivity, then we decide how we want it to come across visually. What do we need to do, how far do we need to go? With the Nintendo Wii the approach will be similar. We have this great controller, we have the limited power of the console, How we can make a confined space or large outdoor level, whatever, how can we make the best out of the controller that’s giving the experience that we want to give? Completely fluid interactivity – how can we do that? I think it would be a completely different approach, and it deserves to be as well.
[QUOTE="Vandalvideo"][QUOTE="Chau_"][QUOTE="Vandalvideo"][QUOTE="Chau_"][QUOTE="Vandalvideo"]1UP has already acknowledged that was a mistake.Chau_what was a mistake? an interview? haha The only evidence for Crysis coming to consoles is a doctored screenshot that 1UP did. Theres nothing more.and the fact that they are very interested in working on Wii? and that the power of Wii is not a bad thing, that they coudl create something beautiful on wii. Crytek had plans for making other games than Crysis. Don't go jumping the gun and assuming that its Crysis. its the part in the interview GI: Crytek is known to have made stunningly beautiful games, and while you can sort of experience them on lesser hardware, if you have the quad-SLI setup, and three gigs of RAM and a super fast processor it’s going to look incredible. With looking at what the Wii has under the hood, does that discourage you as a developer? Yerli: No, not at all, because I think we can make great visuals by different means. Look at the PS2. Some PS2 games still look fabulous. And there are games that are just stylized perfectly. You can achieve anything with every hardware. I think it’s a matter of artistic direction, how you use the limitations. That ultimately is the experience you want to give. The experiences in Crysis drives the art direction. The experience of the frozen environments, the experience of interactivity, then we decide how we want it to come across visually. What do we need to do, how far do we need to go? With the Nintendo Wii the approach will be similar. We have this great controller, we have the limited power of the console, How we can make a confined space or large outdoor level, whatever, how can we make the best out of the controller that’s giving the experience that we want to give? Completely fluid interactivity – how can we do that? I think it would be a completely different approach, and it deserves to be as well. No where in that paragraph does he say they have plans to port Crysis.
Obviously it won't be Crysis it's levels are far too huge and expansive for the Wii. However they could do marvellous things on the Wii. They are masters of optimisation. The requirements for Crysis are going to be ALOT lower than what people think.Metroid_Time
Maybe it will be on rails ....Â
Yeah because their last game(farcry) on the wii turned out super awesome! :|darklord888That was a port. What's more it was an Ubisoft port. Crytek had nothing to do with it.
[QUOTE="ArisShadows"][QUOTE="TrueReligion_"]Crysis is not coming out on the Wii. This has already been debunked.Chau_
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im not even talking about the doctored 1up pic!!! its about the interview WITH CRYTEK SAYING THEY WANT TO MAKE SOMETHING FOR WII! ugh, Something =/= Crysis.GI: It's assumed that if you do console development it'll be on the most powerful systems - Xbox 360 and PS3. What do you think of Wii?
Yerli: I love the Wii (laughs). When I was at E3 and playtested it, I loved it. I thought about how we could do games for this platform and what kind of games they would be, and what kind of shooters we could do on it, and work it to our own needs here. Yes we've had some thoughts, butCrysis is not part of the plan at this stage, but that may change.
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