Crysis dev backtracks on blocking used games comment...

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DeadMan1290

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#1 DeadMan1290
Member since 2005 • 15754 Posts

Funny this is what he said: "My comment made in the interview released on the 24th of April, touching upon 'blocking sales of used games,' was not intended to be taken seriously nor representative of the opinion of Crytek," Hojengaard told the site.

Who agrees with him? Did you agree with him initially? Hypocrite enough?

Link.

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nintendoboy16

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#2 nintendoboy16
Member since 2007 • 42245 Posts
I share the same thoughts as you TC.
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haberman13

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#3 haberman13
Member since 2003 • 2414 Posts

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

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lazerface216

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#4 lazerface216
Member since 2008 • 7564 Posts

yeah, he better backtrack. honestly didn't care anyways, crytek games are trash.

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deactivated-5cf4b2c19c4ab

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#5 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
Sounds like the higher ups in Crytek got grumpy with him since everyone took his opinion as the opinion of the entire giant compnay.
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Shinobi120

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#6 Shinobi120
Member since 2004 • 5728 Posts

Obviously used games hurts the industry... just like pirating.haberman13

LOL, no, they don't.

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deactivated-586249e1b64ba

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#7 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

haberman13

Help whoever you like, hurt everyone else.

I thought that's the basis of capitalism?
Or are we trying to save everyone nowadays because of economical fear?

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lazerface216

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#8 lazerface216
Member since 2008 • 7564 Posts

[QUOTE="haberman13"]Obviously used games hurts the industry... just like pirating.Shinobi120

LOL, no, they don't.

please, let's not go through this again.

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thphaca

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#9 thphaca
Member since 2005 • 202 Posts

The bottom line is that people choose what benifits them. If I was rich and involved with a coorporation, I'd probably be a republican. If I was a game dev, I'd probably despise the idea of used games.. If I were a software dev, I'd be totally for licensing. As a consumer, I feel that used games should be acceptable because we've bartered our posessions since the dawn of civilization. Not until recently did we embrace the individualistic idea of "I'll just buy a fresh one."

At the same time, I understand that a game dev wants profit. We can't really complain because we have no say in what they do. They're perfectly within their rights to ATTEMPT TO limit the playability of a game to only the original customer. They can do whatever they want and charge whatever they want, but I don't believe that they can LEGALLY try to propose this sort of contract with a physical disk. It violates our concept of a free market IMO.

They can attempt all they want to implement methods of eliminating game trade, but it should be legally acceptable to bypass this as long as the original owner clearly loses the ownership/experience of the game while the new owner claims it.

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TopTierHustler

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#10 TopTierHustler
Member since 2012 • 3894 Posts

I think the only way to kill the used game market is the offer games as a downloadable alternative.

Hard Drives would have to be huge next gen.

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Zeviander

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#11 Zeviander
Member since 2011 • 9503 Posts
"Oh sh!t, people didn't like what I had to say, I better make it seem as if I wasn't being serious!" I hate hypocrites. At least stand your ground if that's what you believe is true.
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Heil68

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#12 Heil68
Member since 2004 • 60833 Posts
So he is a puppet to to the man?
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4dr1el

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#13 4dr1el
Member since 2012 • 2380 Posts

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

haberman13

You're an *****

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Shinobi120

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#14 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Shinobi120"]

[QUOTE="haberman13"]Obviously used games hurts the industry... just like pirating.lazerface216

LOL, no, they don't.

please, let's not go through this again.

You really want developers to have total capitalism on the gaming industry by trying to be rid of the used gaming market? It will NOT be good for all of us.

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DeadMan1290

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#15 DeadMan1290
Member since 2005 • 15754 Posts

So he is a puppet to to the man? Heil68

Could be. He probably pissed off the big boys at Crytek.

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freedomfreak

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#16 freedomfreak
Member since 2004 • 52566 Posts
[QUOTE="Zeviander"]"Oh sh!t, people didn't like what I had to say, I better make it seem as if I wasn't being serious!" I hate hypocrites. At least stand your ground if that's what you believe is true.

Yup,it's so typical.
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DeadMan1290

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#17 DeadMan1290
Member since 2005 • 15754 Posts

[QUOTE="Zeviander"]"Oh sh!t, people didn't like what I had to say, I better make it seem as if I wasn't being serious!" I hate hypocrites. At least stand your ground if that's what you believe is true.freedomfreak
Yup,it's so typical.

He probably saw it in the consumer's point of view and actually regrets it.....

[spoiler] I in no way believe he regrets saying that.... It's just a thought. >_> [/spoiler]

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Heil68

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#18 Heil68
Member since 2004 • 60833 Posts

[QUOTE="Heil68"]So he is a puppet to to the man? DeadMan1290

Could be. He probably pissed off the big boys at Crytek.

Ya think? He was absolutely told to retract that stablemen. lol
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freedomfreak

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#19 freedomfreak
Member since 2004 • 52566 Posts

[QUOTE="freedomfreak"][QUOTE="Zeviander"]"Oh sh!t, people didn't like what I had to say, I better make it seem as if I wasn't being serious!" I hate hypocrites. At least stand your ground if that's what you believe is true.DeadMan1290

Yup,it's so typical.

He probably saw it in the consumer's point of view and actually regrets it.....

I in no way believe he regrets saying that.... It's just a thought. >_>


Yeah,probably.

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deactivated-59b71619573a1

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#20 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

lol and yet again Crytek does something wrong to annoy people. Seems like he said it and saw what all the gamers had to say and thought "Sh!t maybe I shouldn't have said that, you know Iz just kiddin rite"

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deactivated-59b71619573a1

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#21 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

haberman13

Used games takes money away from the publishers more than anyone. Devs get the funding to make the game in the first place and use that money to make the game and get paid by the publishers.

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slimjimbadboy

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#22 slimjimbadboy
Member since 2006 • 1731 Posts

[QUOTE="lazerface216"]

[QUOTE="Shinobi120"]

LOL, no, they don't.

Shinobi120

please, let's not go through this again.

You really want developers to have total capitalism on the gaming industry by trying to be rid of the used gaming market? It will NOT be good for all of us.

You sound like a pirate.

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markop2003

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#24 markop2003
Member since 2005 • 29917 Posts
It's Crytek.... they want to have the reputation of Valve with the sales of Infinity Ward
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Shinobi120

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#25 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Shinobi120"]

[QUOTE="lazerface216"]

please, let's not go through this again.slimjimbadboy

You really want developers to have total capitalism on the gaming industry by trying to be rid of the used gaming market? It will NOT be good for all of us.

You sound like a pirate.

So defending consumer's rights like buying used games is considered a pirate? You're an idiot.

Plus I've never pirated a game before in my life.

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markop2003

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#26 markop2003
Member since 2005 • 29917 Posts

[QUOTE="haberman13"]Obviously used games hurts the industry... just like pirating.Shinobi120

LOL, no, they don't.

Yes they do, essentially you're giving money to Gamestop which could have gone to the publisher. It's far better for the customer and the publisher to stop used sales and lower prices, then only Gamestop loses out.
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Shinobi120

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#28 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Shinobi120"]

[QUOTE="haberman13"]Obviously used games hurts the industry... just like pirating.markop2003

LOL, no, they don't.

Yes they do, essentially you're giving money to Gamestop which could have gone to the publisher. It's far better for the customer and the publisher to stop used sales and lower prices, then only Gamestop loses out.

I rarely buy used games, but LOL at this comment.

Guess what? Publishers have already gotten paid by shipping copies of games to retailers, even if you do buy games new! Whatever you buy games new or used doesn't even matter, because you're giving money to Gamestop anyways. Plus publishers don't exactly get the full $60 off of each new copy being sold.

But keep believing the myth that publishers are suffering because of used games. There's absolutely no proof of that.

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Zensword

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#29 Zensword
Member since 2007 • 4511 Posts
At least stand your ground if that's what you believe is true.Zeviander
Agreed. BTW you're not a Buddhist anymore ?
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#30 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="haberman13"]

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

4dr1el

You're an *****

awesome guy for being so correct? Couldn't agree more!
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Zeviander

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#31 Zeviander
Member since 2011 • 9503 Posts
Used games takes money away from the publishers more than anyone. Devs get the funding to make the game in the first place and use that money to make the game and get paid by the publishers.seanmcloughlin
It's kind of funny how people think that devs get the most benefit. At best they see 10-15% of profits... and even then it usually isn't a direct cash payment.
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Zeviander

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#32 Zeviander
Member since 2011 • 9503 Posts
[QUOTE="Zensword"]Agreed. BTW you're not a Buddhist anymore ?

I haven't ever "been" a Buddhist. I merely tried to conform to a set of beliefs and rituals that I thought would bring me to some form of revelatory wisdom. If anything, it hindered me on the path to realizing that there is no revelatory wisdom, just life here to live and enjoy. And Buddhists, for the most part, are essentially atheist (if that is where you garnered your question from).
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#33 slimjimbadboy
Member since 2006 • 1731 Posts

[QUOTE="slimjimbadboy"]

You sound like a pirate.

Shinobi120

So defending consumer's rights like buying used games is considered a pirate? You're an idiot.

Plus I've never pirated a game before in my life.

You sound like the union rep willing to bankrupt the factory to make sure its employees get the best current outcome and keep said factory from being competitive in the market.

What about the rise in cost in development? How many studios went under this gen?

Will people like you continue to b*tch about all the DLC being released to recoupe the precious dollar?

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cfstar

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#34 cfstar
Member since 2009 • 1979 Posts

"Oh sh!t, people didn't like what I had to say, I better make it seem as if I wasn't being serious!"

I hate hypocrites. At least stand your ground if that's what you believe is true.Zeviander

Yep.

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haberman13

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#35 haberman13
Member since 2003 • 2414 Posts

[QUOTE="haberman13"]

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

seanmcloughlin

Used games takes money away from the publishers more than anyone. Devs get the funding to make the game in the first place and use that money to make the game and get paid by the publishers.

And when publishers make more money ... the devs get more money for future projects.

When publishers make less money they shrink budgets.

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Ballroompirate

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#36 Ballroompirate
Member since 2005 • 26695 Posts

Obviously used games hurts the industry... just like pirating.

He's right 100%; if you buy used games you're stealing from future game budgets.

He's not a hypocrite, he's a pansie for not sticking to the truth.

haberman13

Pirating hurts the industry a lot more than used games, it takes 1 person to DL -insert game title- to a site to be DLed by hundreds of thousands of people for free, if a thousand people want to buy a game used, a thousand people have to buy it new. Used games still hurt to a degree, but not any lvl of pirating.

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Zeviander

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#37 Zeviander
Member since 2011 • 9503 Posts
Pirating hurts the industry a lot more than used gamesBallroompirate
Piracy hurts nothing. If there was never an intent to buy the game, then nothing was "lost" by the publisher/developer. There has to be intent for something to be lost... and you cannot prove that there was ever intent. So really, piracy has no inherent negative effect on the industry.
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Shinobi120

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#38 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Shinobi120"]

[QUOTE="slimjimbadboy"]

You sound like a pirate.

slimjimbadboy

So defending consumer's rights like buying used games is considered a pirate? You're an idiot.

Plus I've never pirated a game before in my life.

You sound like the union rep willing to bankrupt the factory to make sure its employees get the best current outcome and keep said factory from being competitive in the market.

What about the rise in cost in development? How many studios went under this gen?

Will people like you continue to b*tch about all the DLC being released to recoup the precious dollar?

Please. You don't know nothing about business, nor do you know anything about me.

The main reason why development costs keep rising at such a dramatic state is because top publishers are fighting off in a spending war. Cram more stuff into the game, make the game look pretty, & hire a massive amount of people to develop the game in a year or two.

The PC has more powerful hardware yet development costs are cheaper on PC than on consoles. Why is that? Not the full fault of more powerful hardware.

Sure hardware can increase development costs by we also get more efficient tools as well.

Just something to thinking before jumping into the "More Powerful Hardware = Higher Development Costs" argument. The main culprit is the top dog business tactic many publishers follow.

The main series Call of Duty games cost around $40 million to develop and that looks like turd. If you don't think that blocking used games isn't about greed &/or capitalism, then I have a swamp land in Florida that I like to sell to you.

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alexside1

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#39 alexside1
Member since 2006 • 4412 Posts
[QUOTE="Ballroompirate"]Pirating hurts the industry a lot more than used gamesZeviander
Piracy hurts nothing. If there was never an intent to buy the game, then nothing was "lost" by the publisher/developer. There has to be intent for something to be lost... and you cannot prove that there was ever intent. So really, piracy has no inherent negative effect on the industry.

Than your everyday common thief hurts nothing, because there is no intent to buy it in the first place. Does that make sense to you?
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illmatic87

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#40 illmatic87
Member since 2008 • 17935 Posts
Crytek: "LOL JKS ^_^"
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Zeviander

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#41 Zeviander
Member since 2011 • 9503 Posts
[QUOTE="alexside1"]Than your everyday common thief hurts nothing, because there is no intent to buy it in the first place. Does that make sense to you?

You have absolutely no understanding of what copyright infringement is. There is a copy of the data made. Nothing physical is stolen. Walking into a retail store and taking a game from the shelf without paying for it is theft. Making an unauthorized copy is copyright infringement. Two entirely different things. Don't even start this debate, because you will lose.
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alexside1

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#42 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]Than your everyday common thief hurts nothing, because there is no intent to buy it in the first place. Does that make sense to you?Zeviander
You have absolutely no understanding of what copyright infringement is. There is a copy of the data made. Nothing physical is stolen. Walking into a retail store and taking a game from the shelf without paying for it is theft. Making an unauthorized copy is copyright infringement. Two entirely different things. Don't even start this debate, because you will lose.

F****king knew it. You change your argument.

You argue that there is no lost sale, because there is no intent to buy it in the first. I show the absurdty of this argument by using an real-life analogy.

Than you revert to shematics argument, as a poor comeback to my analogy.

Try again.

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Zeviander

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#43 Zeviander
Member since 2011 • 9503 Posts
F****king knew it. You change your argument. You argue that there is no lost sale, because there is no intent to buy it in the first. I show the absurdty of this argument by using an real-life analogy. Than you revert to shematics argument, as a poor comeback to my analogy. Try again.alexside1
Care to point out exactly where I changed my argument? You aren't actually coming up with a counter-argument here, just trying to make my argument look wrong by saying it's wrong. You equated piracy with "theft". I told you that this is wrong and is an improper comparison because no physical item is being removed from the possession of it's owner (the definition of theft). Please, show me 1) how I changed my argument and 2) prove that piracy can be equated with theft.
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alexside1

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#44 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]F****king knew it. You change your argument. You argue that there is no lost sale, because there is no intent to buy it in the first. I show the absurdty of this argument by using an real-life analogy. Than you revert to shematics argument, as a poor comeback to my analogy. Try again.Zeviander
Care to point out exactly where I changed my argument? You aren't actually coming up with a counter-argument here, just trying to make my argument look wrong by saying it's wrong. You equated piracy with "theft". I told you that this is wrong and is an improper comparison because no physical item is being removed from the possession of it's owner (the definition of theft). Please, show me 1) how I changed my argument and 2) prove that piracy can be equated with theft.

You were arguing that there is no lost sale, because there is no intent of buying it.

The point of the analogy is to show the absurdly of this argument, because your every day commonthieves have no intent to of buying it. Yet a lost sale occurs when they stole somethings. I'm not equating thief to piracy.

The conclusion of piracy not harming the industry based on intent is fallacious, because itignore the possibility of people having the cash to purchase the item instead use criminal means simply because they can get away with the criminal act.

If shoplifter can get away with their shoplifting, I can bet that there will be an increase of shoplifting.

Sorry if I seem to snap at you. I have a stressful day so far.

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delta3074

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#45 delta3074
Member since 2007 • 20003 Posts
[QUOTE="Zeviander"][QUOTE="Ballroompirate"]Pirating hurts the industry a lot more than used gamesalexside1
Piracy hurts nothing. If there was never an intent to buy the game, then nothing was "lost" by the publisher/developer. There has to be intent for something to be lost... and you cannot prove that there was ever intent. So really, piracy has no inherent negative effect on the industry.

Than your everyday common thief hurts nothing, because there is no intent to buy it in the first place. Does that make sense to you?

not the same thing, z common everday thief is stealing a physical object, when a game is pirated it is copied,the original stays where it was and nothing has been taken, i am completely Anti-Piracy but it's not theft it's copyright infringement.
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Zeviander

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#46 Zeviander
Member since 2011 • 9503 Posts
*html errors*alexside1
*sigh* "Loss" implies removeal from possession. If a thief takes something from a store, the store loses the potential to garner profit. If a pirate makes an illegal copy, the developer has lost no potential to garner profit, as an exact copy was made, and the pirate could easily buy the license required to use that copy later down the road, thus negating any implied "loss" on behalf of the developer. If there is "loss" due to piracy, then why are people who do it charged with copyright infringement rather than theft? Nothing about my argument was fallacious. The point is that you cannot PROVE intent when it comes to piracy, since an illegal copy can be made without even the intent of using it. The important factor here is that a physical item is LOST through theft, while only POTENTIAL profit is "lost" through piracy. The physical item cannot be recovered, but the illegal data is irrelevant since the original still exists. You cannot win this debate. The logic of the differences between physical theft and copyright infringement is irrefutable. I do not condone the act of copyright infringement, but one cannot "lose" anything if the person making the illegal copy had no intention or CAPABILITY to buy it.
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alexside1

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#47 alexside1
Member since 2006 • 4412 Posts
[QUOTE="alexside1"]*html errors*Zeviander
*sigh* "Loss" implies removeal from possession. If a thief takes something from a store, the store loses the potential to garner profit. If a pirate makes an illegal copy, the developer has lost no potential to garner profit, as an exact copy was made, and the pirate could easily buy the license required to use that copy later down the road, thus negating any implied "loss" on behalf of the developer. If there is "loss" due to piracy, then why are people who do it charged with copyright infringement rather than theft? Nothing about my argument was fallacious. The point is that you cannot PROVE intent when it comes to piracy, since an illegal copy can be made without even the intent of using it. The important factor here is that a physical item is LOST through theft, while only POTENTIAL profit is "lost" through piracy. The physical item cannot be recovered, but the illegal data is irrelevant since the original still exists. You cannot win this debate. The logic of the differences between physical theft and copyright infringement is irrefutable. I do not condone the act of copyright infringement, but one cannot "lose" anything if the person making the illegal copy had no intention or CAPABILITY to buy it.

That is not even the bases of my argument. I was arguing about the intent, not the item being pirate/stole in question. I know there difference between piracy and thief you don't have give a lesson on it, because I know what it is. That's not the point. The point is that arguing that there is no lost sale, because of no intent to buy it is fallacious. It has everything to do with the individual in question and not the item. If anything I would argue that there is a loss not as in a item lost but a lost of effort and time spent of making the program. Than again, I shouldn't be on the forums with life going to bite my ass if I procrastinate too much.
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HaloPimp978

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#48 HaloPimp978
Member since 2005 • 7329 Posts

They just nned to find a better way for used games sale so that both us gamers and devs make money off of the profit.

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Ballroompirate

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#49 Ballroompirate
Member since 2005 • 26695 Posts

[QUOTE="Ballroompirate"]Pirating hurts the industry a lot more than used gamesZeviander
Piracy hurts nothing. If there was never an intent to buy the game, then nothing was "lost" by the publisher/developer. There has to be intent for something to be lost... and you cannot prove that there was ever intent. So really, piracy has no inherent negative effect on the industry.

you're an idiot on so many lvls. If steam just gave away games for free they wouldn't make any profit unless they had ads or something. Piracy is basically handing out free copies of games and movies without any profitable money income.

you know how much money cdprojekt would have made if they had even half of the cost of all those witcher 2 games that got pirated (which was like 4.5 million copies that got pirated).